diff options
author | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 15:20:36 -0700 |
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committer | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 15:20:36 -0700 |
commit | 1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch) | |
tree | 0bba044c4ce775e45a88a51686b5d9f90697ea9d /drivers/input/serio/libps2.c |
Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
Diffstat (limited to 'drivers/input/serio/libps2.c')
-rw-r--r-- | drivers/input/serio/libps2.c | 305 |
1 files changed, 305 insertions, 0 deletions
diff --git a/drivers/input/serio/libps2.c b/drivers/input/serio/libps2.c new file mode 100644 index 00000000000..c978657068c --- /dev/null +++ b/drivers/input/serio/libps2.c @@ -0,0 +1,305 @@ +/* + * PS/2 driver library + * + * Copyright (c) 1999-2002 Vojtech Pavlik + * Copyright (c) 2004 Dmitry Torokhov + */ + +/* + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 as published by + * the Free Software Foundation. + */ + +#include <linux/delay.h> +#include <linux/module.h> +#include <linux/moduleparam.h> +#include <linux/slab.h> +#include <linux/interrupt.h> +#include <linux/input.h> +#include <linux/serio.h> +#include <linux/init.h> +#include <linux/libps2.h> + +#define DRIVER_DESC "PS/2 driver library" + +MODULE_AUTHOR("Dmitry Torokhov <dtor@mail.ru>"); +MODULE_DESCRIPTION("PS/2 driver library"); +MODULE_LICENSE("GPL"); + +EXPORT_SYMBOL(ps2_init); +EXPORT_SYMBOL(ps2_sendbyte); +EXPORT_SYMBOL(ps2_command); +EXPORT_SYMBOL(ps2_schedule_command); +EXPORT_SYMBOL(ps2_handle_ack); +EXPORT_SYMBOL(ps2_handle_response); +EXPORT_SYMBOL(ps2_cmd_aborted); + +/* Work structure to schedule execution of a command */ +struct ps2work { + struct work_struct work; + struct ps2dev *ps2dev; + int command; + unsigned char param[0]; +}; + + +/* + * ps2_sendbyte() sends a byte to the mouse, and waits for acknowledge. + * It doesn't handle retransmission, though it could - because when there would + * be need for retransmissions, the mouse has to be replaced anyway. + * + * ps2_sendbyte() can only be called from a process context + */ + +int ps2_sendbyte(struct ps2dev *ps2dev, unsigned char byte, int timeout) +{ + serio_pause_rx(ps2dev->serio); + ps2dev->nak = 1; + ps2dev->flags |= PS2_FLAG_ACK; + serio_continue_rx(ps2dev->serio); + + if (serio_write(ps2dev->serio, byte) == 0) + wait_event_timeout(ps2dev->wait, + !(ps2dev->flags & PS2_FLAG_ACK), + msecs_to_jiffies(timeout)); + + serio_pause_rx(ps2dev->serio); + ps2dev->flags &= ~PS2_FLAG_ACK; + serio_continue_rx(ps2dev->serio); + + return -ps2dev->nak; +} + +/* + * ps2_command() sends a command and its parameters to the mouse, + * then waits for the response and puts it in the param array. + * + * ps2_command() can only be called from a process context + */ + +int ps2_command(struct ps2dev *ps2dev, unsigned char *param, int command) +{ + int timeout; + int send = (command >> 12) & 0xf; + int receive = (command >> 8) & 0xf; + int rc = -1; + int i; + + down(&ps2dev->cmd_sem); + + serio_pause_rx(ps2dev->serio); + ps2dev->flags = command == PS2_CMD_GETID ? PS2_FLAG_WAITID : 0; + ps2dev->cmdcnt = receive; + if (receive && param) + for (i = 0; i < receive; i++) + ps2dev->cmdbuf[(receive - 1) - i] = param[i]; + serio_continue_rx(ps2dev->serio); + + /* + * Some devices (Synaptics) peform the reset before + * ACKing the reset command, and so it can take a long + * time before the ACK arrrives. + */ + if (command & 0xff) + if (ps2_sendbyte(ps2dev, command & 0xff, + command == PS2_CMD_RESET_BAT ? 1000 : 200)) + goto out; + + for (i = 0; i < send; i++) + if (ps2_sendbyte(ps2dev, param[i], 200)) + goto out; + + /* + * The reset command takes a long time to execute. + */ + timeout = msecs_to_jiffies(command == PS2_CMD_RESET_BAT ? 4000 : 500); + + timeout = wait_event_timeout(ps2dev->wait, + !(ps2dev->flags & PS2_FLAG_CMD1), timeout); + + if (ps2dev->cmdcnt && timeout > 0) { + + if (command == PS2_CMD_RESET_BAT && timeout > msecs_to_jiffies(100)) { + /* + * Device has sent the first response byte + * after a reset command, reset is thus done, + * shorten the timeout. The next byte will come + * soon (keyboard) or not at all (mouse). + */ + timeout = msecs_to_jiffies(100); + } + + if (command == PS2_CMD_GETID && + ps2dev->cmdbuf[receive - 1] != 0xab && /* Regular keyboards */ + ps2dev->cmdbuf[receive - 1] != 0xac && /* NCD Sun keyboard */ + ps2dev->cmdbuf[receive - 1] != 0x2b && /* Trust keyboard, translated */ + ps2dev->cmdbuf[receive - 1] != 0x5d && /* Trust keyboard */ + ps2dev->cmdbuf[receive - 1] != 0x60 && /* NMB SGI keyboard, translated */ + ps2dev->cmdbuf[receive - 1] != 0x47) { /* NMB SGI keyboard */ + /* + * Device behind the port is not a keyboard + * so we don't need to wait for the 2nd byte + * of ID response. + */ + serio_pause_rx(ps2dev->serio); + ps2dev->flags = ps2dev->cmdcnt = 0; + serio_continue_rx(ps2dev->serio); + } + + wait_event_timeout(ps2dev->wait, + !(ps2dev->flags & PS2_FLAG_CMD), timeout); + } + + if (param) + for (i = 0; i < receive; i++) + param[i] = ps2dev->cmdbuf[(receive - 1) - i]; + + if (ps2dev->cmdcnt && (command != PS2_CMD_RESET_BAT || ps2dev->cmdcnt != 1)) + goto out; + + rc = 0; + +out: + serio_pause_rx(ps2dev->serio); + ps2dev->flags = 0; + serio_continue_rx(ps2dev->serio); + + up(&ps2dev->cmd_sem); + return rc; +} + +/* + * ps2_execute_scheduled_command() sends a command, previously scheduled by + * ps2_schedule_command(), to a PS/2 device (keyboard, mouse, etc.) + */ + +static void ps2_execute_scheduled_command(void *data) +{ + struct ps2work *ps2work = data; + + ps2_command(ps2work->ps2dev, ps2work->param, ps2work->command); + kfree(ps2work); +} + +/* + * ps2_schedule_command() allows to schedule delayed execution of a PS/2 + * command and can be used to issue a command from an interrupt or softirq + * context. + */ + +int ps2_schedule_command(struct ps2dev *ps2dev, unsigned char *param, int command) +{ + struct ps2work *ps2work; + int send = (command >> 12) & 0xf; + int receive = (command >> 8) & 0xf; + + if (!(ps2work = kmalloc(sizeof(struct ps2work) + max(send, receive), GFP_ATOMIC))) + return -1; + + memset(ps2work, 0, sizeof(struct ps2work)); + ps2work->ps2dev = ps2dev; + ps2work->command = command; + memcpy(ps2work->param, param, send); + INIT_WORK(&ps2work->work, ps2_execute_scheduled_command, ps2work); + + if (!schedule_work(&ps2work->work)) { + kfree(ps2work); + return -1; + } + + return 0; +} + +/* + * ps2_init() initializes ps2dev structure + */ + +void ps2_init(struct ps2dev *ps2dev, struct serio *serio) +{ + init_MUTEX(&ps2dev->cmd_sem); + init_waitqueue_head(&ps2dev->wait); + ps2dev->serio = serio; +} + +/* + * ps2_handle_ack() is supposed to be used in interrupt handler + * to properly process ACK/NAK of a command from a PS/2 device. + */ + +int ps2_handle_ack(struct ps2dev *ps2dev, unsigned char data) +{ + switch (data) { + case PS2_RET_ACK: + ps2dev->nak = 0; + break; + + case PS2_RET_NAK: + ps2dev->nak = 1; + break; + + /* + * Workaround for mice which don't ACK the Get ID command. + * These are valid mouse IDs that we recognize. + */ + case 0x00: + case 0x03: + case 0x04: + if (ps2dev->flags & PS2_FLAG_WAITID) { + ps2dev->nak = 0; + break; + } + /* Fall through */ + default: + return 0; + } + + + if (!ps2dev->nak && ps2dev->cmdcnt) + ps2dev->flags |= PS2_FLAG_CMD | PS2_FLAG_CMD1; + + ps2dev->flags &= ~PS2_FLAG_ACK; + wake_up(&ps2dev->wait); + + if (data != PS2_RET_ACK) + ps2_handle_response(ps2dev, data); + + return 1; +} + +/* + * ps2_handle_response() is supposed to be used in interrupt handler + * to properly store device's response to a command and notify process + * waiting for completion of the command. + */ + +int ps2_handle_response(struct ps2dev *ps2dev, unsigned char data) +{ + if (ps2dev->cmdcnt) + ps2dev->cmdbuf[--ps2dev->cmdcnt] = data; + + if (ps2dev->flags & PS2_FLAG_CMD1) { + ps2dev->flags &= ~PS2_FLAG_CMD1; + if (ps2dev->cmdcnt) + wake_up(&ps2dev->wait); + } + + if (!ps2dev->cmdcnt) { + ps2dev->flags &= ~PS2_FLAG_CMD; + wake_up(&ps2dev->wait); + } + + return 1; +} + +void ps2_cmd_aborted(struct ps2dev *ps2dev) +{ + if (ps2dev->flags & PS2_FLAG_ACK) + ps2dev->nak = 1; + + if (ps2dev->flags & (PS2_FLAG_ACK | PS2_FLAG_CMD)) + wake_up(&ps2dev->wait); + + ps2dev->flags = 0; +} + |