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authorDan Williams <dan.j.williams@intel.com>2009-09-08 17:55:21 -0700
committerDan Williams <dan.j.williams@intel.com>2009-09-08 17:55:21 -0700
commitbbb20089a3275a19e475dbc21320c3742e3ca423 (patch)
tree216fdc1cbef450ca688135c5b8969169482d9a48 /drivers/video/ps3fb.c
parent3e48e656903e9fd8bc805c6a2c4264d7808d315b (diff)
parent657a77fa7284d8ae28dfa48f1dc5d919bf5b2843 (diff)
Merge branch 'dmaengine' into async-tx-next
Conflicts: crypto/async_tx/async_xor.c drivers/dma/ioat/dma_v2.h drivers/dma/ioat/pci.c drivers/md/raid5.c
Diffstat (limited to 'drivers/video/ps3fb.c')
-rw-r--r--drivers/video/ps3fb.c272
1 files changed, 115 insertions, 157 deletions
diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c
index e00c1dff55d..c0af638fe70 100644
--- a/drivers/video/ps3fb.c
+++ b/drivers/video/ps3fb.c
@@ -32,25 +32,16 @@
#include <linux/init.h>
#include <asm/abs_addr.h>
+#include <asm/iommu.h>
#include <asm/lv1call.h>
#include <asm/ps3av.h>
#include <asm/ps3fb.h>
#include <asm/ps3.h>
+#include <asm/ps3gpu.h>
#define DEVICE_NAME "ps3fb"
-#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101
-#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102
-#define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600
-#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601
-#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602
-
-#define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32)
-
-#define L1GPU_DISPLAY_SYNC_HSYNC 1
-#define L1GPU_DISPLAY_SYNC_VSYNC 2
-
#define GPU_CMD_BUF_SIZE (2 * 1024 * 1024)
#define GPU_FB_START (64 * 1024)
#define GPU_IOIF (0x0d000000UL)
@@ -462,33 +453,27 @@ static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
src_offset += GPU_FB_START;
mutex_lock(&ps3_gpu_mutex);
- status = lv1_gpu_context_attribute(ps3fb.context_handle,
- L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
- dst_offset, GPU_IOIF + src_offset,
- L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
- (width << 16) | height,
- line_length);
+ status = lv1_gpu_fb_blit(ps3fb.context_handle, dst_offset,
+ GPU_IOIF + src_offset,
+ L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
+ (width << 16) | height,
+ line_length);
mutex_unlock(&ps3_gpu_mutex);
if (status)
- dev_err(dev,
- "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
- __func__, status);
+ dev_err(dev, "%s: lv1_gpu_fb_blit failed: %d\n", __func__,
+ status);
#ifdef HEAD_A
- status = lv1_gpu_context_attribute(ps3fb.context_handle,
- L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
- 0, frame_offset, 0, 0);
+ status = lv1_gpu_display_flip(ps3fb.context_handle, 0, frame_offset);
if (status)
- dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
- __func__, status);
+ dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__,
+ status);
#endif
#ifdef HEAD_B
- status = lv1_gpu_context_attribute(ps3fb.context_handle,
- L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP,
- 1, frame_offset, 0, 0);
+ status = lv1_gpu_display_flip(ps3fb.context_handle, 1, frame_offset);
if (status)
- dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
- __func__, status);
+ dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__,
+ status);
#endif
}
@@ -956,73 +941,6 @@ static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr)
}
-static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo,
- struct device *dev)
-{
- int error;
-
- dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver);
- dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet);
- dev_dbg(dev,
- "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
- "mem_freq:%d\n",
- dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel,
- dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000);
-
- if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
- dev_err(dev, "%s: version_driver err:%x\n", __func__,
- dinfo->version_driver);
- return -EINVAL;
- }
-
- error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
- &ps3fb.irq_no);
- if (error) {
- dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error);
- return error;
- }
-
- error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED,
- DEVICE_NAME, dev);
- if (error) {
- dev_err(dev, "%s: request_irq failed %d\n", __func__, error);
- ps3_irq_plug_destroy(ps3fb.irq_no);
- return error;
- }
-
- dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
- (1 << GPU_INTR_STATUS_FLIP_1);
- return 0;
-}
-
-static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev)
-{
- int status;
-
- status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
- xdr_lpar, ps3fb_videomemory.size, 0);
- if (status) {
- dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n",
- __func__, status);
- return -ENXIO;
- }
- dev_dbg(dev, "video:%p ioif:%lx lpar:%llx size:%lx\n",
- ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
- ps3fb_videomemory.size);
-
- status = lv1_gpu_context_attribute(ps3fb.context_handle,
- L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP,
- xdr_lpar, GPU_CMD_BUF_SIZE,
- GPU_IOIF, 0);
- if (status) {
- dev_err(dev,
- "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
- __func__, status);
- return -ENXIO;
- }
- return 0;
-}
-
static struct fb_ops ps3fb_ops = {
.fb_open = ps3fb_open,
.fb_release = ps3fb_release,
@@ -1048,49 +966,18 @@ static struct fb_fix_screeninfo ps3fb_fix __initdata = {
.accel = FB_ACCEL_NONE,
};
-static int ps3fb_set_sync(struct device *dev)
-{
- int status;
-
-#ifdef HEAD_A
- status = lv1_gpu_context_attribute(0x0,
- L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
- 0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
- if (status) {
- dev_err(dev,
- "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
- "%d\n",
- __func__, status);
- return -1;
- }
-#endif
-#ifdef HEAD_B
- status = lv1_gpu_context_attribute(0x0,
- L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
- 1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0);
-
- if (status) {
- dev_err(dev,
- "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
- "%d\n",
- __func__, status);
- return -1;
- }
-#endif
- return 0;
-}
-
static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
{
struct fb_info *info;
struct ps3fb_par *par;
- int retval = -ENOMEM;
+ int retval;
u64 ddr_lpar = 0;
u64 lpar_dma_control = 0;
u64 lpar_driver_info = 0;
u64 lpar_reports = 0;
u64 lpar_reports_size = 0;
u64 xdr_lpar;
+ struct gpu_driver_info *dinfo;
void *fb_start;
int status;
struct task_struct *task;
@@ -1101,8 +988,8 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
return -ENOMEM;
}
- status = ps3_open_hv_device(dev);
- if (status) {
+ retval = ps3_open_hv_device(dev);
+ if (retval) {
dev_err(&dev->core, "%s: ps3_open_hv_device failed\n",
__func__);
goto err;
@@ -1116,7 +1003,24 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */
init_waitqueue_head(&ps3fb.wait_vsync);
- ps3fb_set_sync(&dev->core);
+#ifdef HEAD_A
+ status = lv1_gpu_display_sync(0x0, 0, L1GPU_DISPLAY_SYNC_VSYNC);
+ if (status) {
+ dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n",
+ __func__, status);
+ retval = -ENODEV;
+ goto err_close_device;
+ }
+#endif
+#ifdef HEAD_B
+ status = lv1_gpu_display_sync(0x0, 1, L1GPU_DISPLAY_SYNC_VSYNC);
+ if (status) {
+ dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n",
+ __func__, status);
+ retval = -ENODEV;
+ goto err_close_device;
+ }
+#endif
max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF;
if (ps3fb_videomemory.size > max_ps3fb_size) {
@@ -1131,7 +1035,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
if (status) {
dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n",
__func__, status);
- goto err;
+ goto err_close_device;
}
dev_dbg(&dev->core, "ddr:lpar:0x%llx\n", ddr_lpar);
@@ -1141,33 +1045,85 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
&lpar_reports, &lpar_reports_size);
if (status) {
dev_err(&dev->core,
- "%s: lv1_gpu_context_attribute failed: %d\n", __func__,
+ "%s: lv1_gpu_context_allocate failed: %d\n", __func__,
status);
goto err_gpu_memory_free;
}
/* vsync interrupt */
- ps3fb.dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024);
- if (!ps3fb.dinfo) {
+ dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024);
+ if (!dinfo) {
dev_err(&dev->core, "%s: ioremap failed\n", __func__);
goto err_gpu_context_free;
}
- retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core);
- if (retval)
+ ps3fb.dinfo = dinfo;
+ dev_dbg(&dev->core, "version_driver:%x\n", dinfo->version_driver);
+ dev_dbg(&dev->core, "irq outlet:%x\n", dinfo->irq.irq_outlet);
+ dev_dbg(&dev->core, "version_gpu: %x memory_size: %x ch: %x "
+ "core_freq: %d mem_freq:%d\n", dinfo->version_gpu,
+ dinfo->memory_size, dinfo->hardware_channel,
+ dinfo->nvcore_frequency/1000000,
+ dinfo->memory_frequency/1000000);
+
+ if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) {
+ dev_err(&dev->core, "%s: version_driver err:%x\n", __func__,
+ dinfo->version_driver);
+ retval = -EINVAL;
+ goto err_iounmap_dinfo;
+ }
+
+ retval = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet,
+ &ps3fb.irq_no);
+ if (retval) {
+ dev_err(&dev->core, "%s: ps3_alloc_irq failed %d\n", __func__,
+ retval);
goto err_iounmap_dinfo;
+ }
+
+ retval = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt,
+ IRQF_DISABLED, DEVICE_NAME, &dev->core);
+ if (retval) {
+ dev_err(&dev->core, "%s: request_irq failed %d\n", __func__,
+ retval);
+ goto err_destroy_plug;
+ }
+
+ dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) |
+ (1 << GPU_INTR_STATUS_FLIP_1);
/* Clear memory to prevent kernel info leakage into userspace */
memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size);
xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
- retval = ps3fb_xdr_settings(xdr_lpar, &dev->core);
- if (retval)
+
+ status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF,
+ xdr_lpar, ps3fb_videomemory.size,
+ CBE_IOPTE_PP_W | CBE_IOPTE_PP_R |
+ CBE_IOPTE_M);
+ if (status) {
+ dev_err(&dev->core, "%s: lv1_gpu_context_iomap failed: %d\n",
+ __func__, status);
+ retval = -ENXIO;
goto err_free_irq;
+ }
+
+ dev_dbg(&dev->core, "video:%p ioif:%lx lpar:%llx size:%lx\n",
+ ps3fb_videomemory.address, GPU_IOIF, xdr_lpar,
+ ps3fb_videomemory.size);
+
+ status = lv1_gpu_fb_setup(ps3fb.context_handle, xdr_lpar,
+ GPU_CMD_BUF_SIZE, GPU_IOIF);
+ if (status) {
+ dev_err(&dev->core, "%s: lv1_gpu_fb_setup failed: %d\n",
+ __func__, status);
+ retval = -ENXIO;
+ goto err_context_unmap;
+ }
info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core);
if (!info)
- goto err_free_irq;
+ goto err_context_fb_close;
par = info->par;
par->mode_id = ~ps3fb_mode; /* != ps3fb_mode, to trigger change */
@@ -1210,7 +1166,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
if (retval < 0)
goto err_fb_dealloc;
- dev->core.driver_data = info;
+ ps3_system_bus_set_drvdata(dev, info);
dev_info(info->device, "%s %s, using %u KiB of video memory\n",
dev_driver_string(info->dev), dev_name(info->dev),
@@ -1232,8 +1188,14 @@ err_fb_dealloc:
fb_dealloc_cmap(&info->cmap);
err_framebuffer_release:
framebuffer_release(info);
+err_context_fb_close:
+ lv1_gpu_fb_close(ps3fb.context_handle);
+err_context_unmap:
+ lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar,
+ ps3fb_videomemory.size, CBE_IOPTE_M);
err_free_irq:
free_irq(ps3fb.irq_no, &dev->core);
+err_destroy_plug:
ps3_irq_plug_destroy(ps3fb.irq_no);
err_iounmap_dinfo:
iounmap((u8 __force __iomem *)ps3fb.dinfo);
@@ -1241,14 +1203,16 @@ err_gpu_context_free:
lv1_gpu_context_free(ps3fb.context_handle);
err_gpu_memory_free:
lv1_gpu_memory_free(ps3fb.memory_handle);
+err_close_device:
+ ps3_close_hv_device(dev);
err:
return retval;
}
static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
{
- int status;
- struct fb_info *info = dev->core.driver_data;
+ struct fb_info *info = ps3_system_bus_get_drvdata(dev);
+ u64 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address));
dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
@@ -1268,20 +1232,14 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
unregister_framebuffer(info);
fb_dealloc_cmap(&info->cmap);
framebuffer_release(info);
- info = dev->core.driver_data = NULL;
+ ps3_system_bus_set_drvdata(dev, NULL);
}
iounmap((u8 __force __iomem *)ps3fb.dinfo);
-
- status = lv1_gpu_context_free(ps3fb.context_handle);
- if (status)
- dev_dbg(&dev->core, "lv1_gpu_context_free failed: %d\n",
- status);
-
- status = lv1_gpu_memory_free(ps3fb.memory_handle);
- if (status)
- dev_dbg(&dev->core, "lv1_gpu_memory_free failed: %d\n",
- status);
-
+ lv1_gpu_fb_close(ps3fb.context_handle);
+ lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar,
+ ps3fb_videomemory.size, CBE_IOPTE_M);
+ lv1_gpu_context_free(ps3fb.context_handle);
+ lv1_gpu_memory_free(ps3fb.memory_handle);
ps3_close_hv_device(dev);
dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);