diff options
author | Dan Williams <dan.j.williams@intel.com> | 2009-09-08 17:55:21 -0700 |
---|---|---|
committer | Dan Williams <dan.j.williams@intel.com> | 2009-09-08 17:55:21 -0700 |
commit | bbb20089a3275a19e475dbc21320c3742e3ca423 (patch) | |
tree | 216fdc1cbef450ca688135c5b8969169482d9a48 /drivers/video/ps3fb.c | |
parent | 3e48e656903e9fd8bc805c6a2c4264d7808d315b (diff) | |
parent | 657a77fa7284d8ae28dfa48f1dc5d919bf5b2843 (diff) |
Merge branch 'dmaengine' into async-tx-next
Conflicts:
crypto/async_tx/async_xor.c
drivers/dma/ioat/dma_v2.h
drivers/dma/ioat/pci.c
drivers/md/raid5.c
Diffstat (limited to 'drivers/video/ps3fb.c')
-rw-r--r-- | drivers/video/ps3fb.c | 272 |
1 files changed, 115 insertions, 157 deletions
diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c index e00c1dff55d..c0af638fe70 100644 --- a/drivers/video/ps3fb.c +++ b/drivers/video/ps3fb.c @@ -32,25 +32,16 @@ #include <linux/init.h> #include <asm/abs_addr.h> +#include <asm/iommu.h> #include <asm/lv1call.h> #include <asm/ps3av.h> #include <asm/ps3fb.h> #include <asm/ps3.h> +#include <asm/ps3gpu.h> #define DEVICE_NAME "ps3fb" -#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101 -#define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102 -#define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600 -#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601 -#define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602 - -#define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32) - -#define L1GPU_DISPLAY_SYNC_HSYNC 1 -#define L1GPU_DISPLAY_SYNC_VSYNC 2 - #define GPU_CMD_BUF_SIZE (2 * 1024 * 1024) #define GPU_FB_START (64 * 1024) #define GPU_IOIF (0x0d000000UL) @@ -462,33 +453,27 @@ static void ps3fb_sync_image(struct device *dev, u64 frame_offset, src_offset += GPU_FB_START; mutex_lock(&ps3_gpu_mutex); - status = lv1_gpu_context_attribute(ps3fb.context_handle, - L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT, - dst_offset, GPU_IOIF + src_offset, - L1GPU_FB_BLIT_WAIT_FOR_COMPLETION | - (width << 16) | height, - line_length); + status = lv1_gpu_fb_blit(ps3fb.context_handle, dst_offset, + GPU_IOIF + src_offset, + L1GPU_FB_BLIT_WAIT_FOR_COMPLETION | + (width << 16) | height, + line_length); mutex_unlock(&ps3_gpu_mutex); if (status) - dev_err(dev, - "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n", - __func__, status); + dev_err(dev, "%s: lv1_gpu_fb_blit failed: %d\n", __func__, + status); #ifdef HEAD_A - status = lv1_gpu_context_attribute(ps3fb.context_handle, - L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, - 0, frame_offset, 0, 0); + status = lv1_gpu_display_flip(ps3fb.context_handle, 0, frame_offset); if (status) - dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n", - __func__, status); + dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__, + status); #endif #ifdef HEAD_B - status = lv1_gpu_context_attribute(ps3fb.context_handle, - L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, - 1, frame_offset, 0, 0); + status = lv1_gpu_display_flip(ps3fb.context_handle, 1, frame_offset); if (status) - dev_err(dev, "%s: lv1_gpu_context_attribute FLIP failed: %d\n", - __func__, status); + dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__, + status); #endif } @@ -956,73 +941,6 @@ static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr) } -static int ps3fb_vsync_settings(struct gpu_driver_info *dinfo, - struct device *dev) -{ - int error; - - dev_dbg(dev, "version_driver:%x\n", dinfo->version_driver); - dev_dbg(dev, "irq outlet:%x\n", dinfo->irq.irq_outlet); - dev_dbg(dev, - "version_gpu: %x memory_size: %x ch: %x core_freq: %d " - "mem_freq:%d\n", - dinfo->version_gpu, dinfo->memory_size, dinfo->hardware_channel, - dinfo->nvcore_frequency/1000000, dinfo->memory_frequency/1000000); - - if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) { - dev_err(dev, "%s: version_driver err:%x\n", __func__, - dinfo->version_driver); - return -EINVAL; - } - - error = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet, - &ps3fb.irq_no); - if (error) { - dev_err(dev, "%s: ps3_alloc_irq failed %d\n", __func__, error); - return error; - } - - error = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, IRQF_DISABLED, - DEVICE_NAME, dev); - if (error) { - dev_err(dev, "%s: request_irq failed %d\n", __func__, error); - ps3_irq_plug_destroy(ps3fb.irq_no); - return error; - } - - dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) | - (1 << GPU_INTR_STATUS_FLIP_1); - return 0; -} - -static int ps3fb_xdr_settings(u64 xdr_lpar, struct device *dev) -{ - int status; - - status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, - xdr_lpar, ps3fb_videomemory.size, 0); - if (status) { - dev_err(dev, "%s: lv1_gpu_context_iomap failed: %d\n", - __func__, status); - return -ENXIO; - } - dev_dbg(dev, "video:%p ioif:%lx lpar:%llx size:%lx\n", - ps3fb_videomemory.address, GPU_IOIF, xdr_lpar, - ps3fb_videomemory.size); - - status = lv1_gpu_context_attribute(ps3fb.context_handle, - L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP, - xdr_lpar, GPU_CMD_BUF_SIZE, - GPU_IOIF, 0); - if (status) { - dev_err(dev, - "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n", - __func__, status); - return -ENXIO; - } - return 0; -} - static struct fb_ops ps3fb_ops = { .fb_open = ps3fb_open, .fb_release = ps3fb_release, @@ -1048,49 +966,18 @@ static struct fb_fix_screeninfo ps3fb_fix __initdata = { .accel = FB_ACCEL_NONE, }; -static int ps3fb_set_sync(struct device *dev) -{ - int status; - -#ifdef HEAD_A - status = lv1_gpu_context_attribute(0x0, - L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC, - 0, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0); - if (status) { - dev_err(dev, - "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: " - "%d\n", - __func__, status); - return -1; - } -#endif -#ifdef HEAD_B - status = lv1_gpu_context_attribute(0x0, - L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC, - 1, L1GPU_DISPLAY_SYNC_VSYNC, 0, 0); - - if (status) { - dev_err(dev, - "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: " - "%d\n", - __func__, status); - return -1; - } -#endif - return 0; -} - static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) { struct fb_info *info; struct ps3fb_par *par; - int retval = -ENOMEM; + int retval; u64 ddr_lpar = 0; u64 lpar_dma_control = 0; u64 lpar_driver_info = 0; u64 lpar_reports = 0; u64 lpar_reports_size = 0; u64 xdr_lpar; + struct gpu_driver_info *dinfo; void *fb_start; int status; struct task_struct *task; @@ -1101,8 +988,8 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) return -ENOMEM; } - status = ps3_open_hv_device(dev); - if (status) { + retval = ps3_open_hv_device(dev); + if (retval) { dev_err(&dev->core, "%s: ps3_open_hv_device failed\n", __func__); goto err; @@ -1116,7 +1003,24 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */ init_waitqueue_head(&ps3fb.wait_vsync); - ps3fb_set_sync(&dev->core); +#ifdef HEAD_A + status = lv1_gpu_display_sync(0x0, 0, L1GPU_DISPLAY_SYNC_VSYNC); + if (status) { + dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n", + __func__, status); + retval = -ENODEV; + goto err_close_device; + } +#endif +#ifdef HEAD_B + status = lv1_gpu_display_sync(0x0, 1, L1GPU_DISPLAY_SYNC_VSYNC); + if (status) { + dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n", + __func__, status); + retval = -ENODEV; + goto err_close_device; + } +#endif max_ps3fb_size = _ALIGN_UP(GPU_IOIF, 256*1024*1024) - GPU_IOIF; if (ps3fb_videomemory.size > max_ps3fb_size) { @@ -1131,7 +1035,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) if (status) { dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n", __func__, status); - goto err; + goto err_close_device; } dev_dbg(&dev->core, "ddr:lpar:0x%llx\n", ddr_lpar); @@ -1141,33 +1045,85 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) &lpar_reports, &lpar_reports_size); if (status) { dev_err(&dev->core, - "%s: lv1_gpu_context_attribute failed: %d\n", __func__, + "%s: lv1_gpu_context_allocate failed: %d\n", __func__, status); goto err_gpu_memory_free; } /* vsync interrupt */ - ps3fb.dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024); - if (!ps3fb.dinfo) { + dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024); + if (!dinfo) { dev_err(&dev->core, "%s: ioremap failed\n", __func__); goto err_gpu_context_free; } - retval = ps3fb_vsync_settings(ps3fb.dinfo, &dev->core); - if (retval) + ps3fb.dinfo = dinfo; + dev_dbg(&dev->core, "version_driver:%x\n", dinfo->version_driver); + dev_dbg(&dev->core, "irq outlet:%x\n", dinfo->irq.irq_outlet); + dev_dbg(&dev->core, "version_gpu: %x memory_size: %x ch: %x " + "core_freq: %d mem_freq:%d\n", dinfo->version_gpu, + dinfo->memory_size, dinfo->hardware_channel, + dinfo->nvcore_frequency/1000000, + dinfo->memory_frequency/1000000); + + if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) { + dev_err(&dev->core, "%s: version_driver err:%x\n", __func__, + dinfo->version_driver); + retval = -EINVAL; + goto err_iounmap_dinfo; + } + + retval = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet, + &ps3fb.irq_no); + if (retval) { + dev_err(&dev->core, "%s: ps3_alloc_irq failed %d\n", __func__, + retval); goto err_iounmap_dinfo; + } + + retval = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, + IRQF_DISABLED, DEVICE_NAME, &dev->core); + if (retval) { + dev_err(&dev->core, "%s: request_irq failed %d\n", __func__, + retval); + goto err_destroy_plug; + } + + dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) | + (1 << GPU_INTR_STATUS_FLIP_1); /* Clear memory to prevent kernel info leakage into userspace */ memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size); xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address)); - retval = ps3fb_xdr_settings(xdr_lpar, &dev->core); - if (retval) + + status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, + xdr_lpar, ps3fb_videomemory.size, + CBE_IOPTE_PP_W | CBE_IOPTE_PP_R | + CBE_IOPTE_M); + if (status) { + dev_err(&dev->core, "%s: lv1_gpu_context_iomap failed: %d\n", + __func__, status); + retval = -ENXIO; goto err_free_irq; + } + + dev_dbg(&dev->core, "video:%p ioif:%lx lpar:%llx size:%lx\n", + ps3fb_videomemory.address, GPU_IOIF, xdr_lpar, + ps3fb_videomemory.size); + + status = lv1_gpu_fb_setup(ps3fb.context_handle, xdr_lpar, + GPU_CMD_BUF_SIZE, GPU_IOIF); + if (status) { + dev_err(&dev->core, "%s: lv1_gpu_fb_setup failed: %d\n", + __func__, status); + retval = -ENXIO; + goto err_context_unmap; + } info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core); if (!info) - goto err_free_irq; + goto err_context_fb_close; par = info->par; par->mode_id = ~ps3fb_mode; /* != ps3fb_mode, to trigger change */ @@ -1210,7 +1166,7 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev) if (retval < 0) goto err_fb_dealloc; - dev->core.driver_data = info; + ps3_system_bus_set_drvdata(dev, info); dev_info(info->device, "%s %s, using %u KiB of video memory\n", dev_driver_string(info->dev), dev_name(info->dev), @@ -1232,8 +1188,14 @@ err_fb_dealloc: fb_dealloc_cmap(&info->cmap); err_framebuffer_release: framebuffer_release(info); +err_context_fb_close: + lv1_gpu_fb_close(ps3fb.context_handle); +err_context_unmap: + lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar, + ps3fb_videomemory.size, CBE_IOPTE_M); err_free_irq: free_irq(ps3fb.irq_no, &dev->core); +err_destroy_plug: ps3_irq_plug_destroy(ps3fb.irq_no); err_iounmap_dinfo: iounmap((u8 __force __iomem *)ps3fb.dinfo); @@ -1241,14 +1203,16 @@ err_gpu_context_free: lv1_gpu_context_free(ps3fb.context_handle); err_gpu_memory_free: lv1_gpu_memory_free(ps3fb.memory_handle); +err_close_device: + ps3_close_hv_device(dev); err: return retval; } static int ps3fb_shutdown(struct ps3_system_bus_device *dev) { - int status; - struct fb_info *info = dev->core.driver_data; + struct fb_info *info = ps3_system_bus_get_drvdata(dev); + u64 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address)); dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__); @@ -1268,20 +1232,14 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev) unregister_framebuffer(info); fb_dealloc_cmap(&info->cmap); framebuffer_release(info); - info = dev->core.driver_data = NULL; + ps3_system_bus_set_drvdata(dev, NULL); } iounmap((u8 __force __iomem *)ps3fb.dinfo); - - status = lv1_gpu_context_free(ps3fb.context_handle); - if (status) - dev_dbg(&dev->core, "lv1_gpu_context_free failed: %d\n", - status); - - status = lv1_gpu_memory_free(ps3fb.memory_handle); - if (status) - dev_dbg(&dev->core, "lv1_gpu_memory_free failed: %d\n", - status); - + lv1_gpu_fb_close(ps3fb.context_handle); + lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar, + ps3fb_videomemory.size, CBE_IOPTE_M); + lv1_gpu_context_free(ps3fb.context_handle); + lv1_gpu_memory_free(ps3fb.memory_handle); ps3_close_hv_device(dev); dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__); |