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authorPaul Jackson <pj@sgi.com>2006-01-08 01:01:57 -0800
committerLinus Torvalds <torvalds@g5.osdl.org>2006-01-08 20:13:44 -0800
commit202f72d5d1b5c2c084f63ef996c736d208b447b5 (patch)
treef50551f9588f9090fee17130614e17a2dd64c656 /include/asm-sparc64/bugs.h
parent74cb21553f4bf244185b9bec4c26e4e3169ad55e (diff)
[PATCH] cpuset: number_of_cpusets optimization
Easy little optimization hack to avoid actually having to call cpuset_zone_allowed() and check mems_allowed, in the main page allocation routine, __alloc_pages(). This saves several CPU cycles per page allocation on systems not using cpusets. A counter is updated each time a cpuset is created or removed, and whenever there is only one cpuset in the system, it must be the root cpuset, which contains all CPUs and all Memory Nodes. In that case, when the counter is one, all allocations are allowed. Signed-off-by: Paul Jackson <pj@sgi.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'include/asm-sparc64/bugs.h')
0 files changed, 0 insertions, 0 deletions