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authorJack Steiner <steiner@sgi.com>2008-05-06 15:18:55 -0500
committerTony Luck <tony.luck@intel.com>2008-05-14 14:20:25 -0700
commit7868f1ed84696d3cca83558e8dd459f20a36d077 (patch)
treed23a25a28e0c94fc374a54640cfe99d69bee693b /include
parentdd286422fefdcff784e8d336deeb88ce817e14db (diff)
[IA64] Add header files for SGI UV platform
Add new UV-specific header files. Signed-off-by: Jack Steiner <steiner@sgi.com> Signed-off-by: Tony Luck <tony.luck@intel.com>
Diffstat (limited to 'include')
-rw-r--r--include/asm-ia64/uv/uv_hub.h309
-rw-r--r--include/asm-ia64/uv/uv_mmrs.h266
2 files changed, 575 insertions, 0 deletions
diff --git a/include/asm-ia64/uv/uv_hub.h b/include/asm-ia64/uv/uv_hub.h
new file mode 100644
index 00000000000..f607018af4a
--- /dev/null
+++ b/include/asm-ia64/uv/uv_hub.h
@@ -0,0 +1,309 @@
+/*
+ * This file is subject to the terms and conditions of the GNU General Public
+ * License. See the file "COPYING" in the main directory of this archive
+ * for more details.
+ *
+ * SGI UV architectural definitions
+ *
+ * Copyright (C) 2008 Silicon Graphics, Inc. All rights reserved.
+ */
+
+#ifndef __ASM_IA64_UV_HUB_H__
+#define __ASM_IA64_UV_HUB_H__
+
+#include <linux/numa.h>
+#include <linux/percpu.h>
+#include <asm/types.h>
+#include <asm/percpu.h>
+
+
+/*
+ * Addressing Terminology
+ *
+ * M - The low M bits of a physical address represent the offset
+ * into the blade local memory. RAM memory on a blade is physically
+ * contiguous (although various IO spaces may punch holes in
+ * it)..
+ *
+ * N - Number of bits in the node portion of a socket physical
+ * address.
+ *
+ * NASID - network ID of a router, Mbrick or Cbrick. Nasid values of
+ * routers always have low bit of 1, C/MBricks have low bit
+ * equal to 0. Most addressing macros that target UV hub chips
+ * right shift the NASID by 1 to exclude the always-zero bit.
+ * NASIDs contain up to 15 bits.
+ *
+ * GNODE - NASID right shifted by 1 bit. Most mmrs contain gnodes instead
+ * of nasids.
+ *
+ * PNODE - the low N bits of the GNODE. The PNODE is the most useful variant
+ * of the nasid for socket usage.
+ *
+ *
+ * NumaLink Global Physical Address Format:
+ * +--------------------------------+---------------------+
+ * |00..000| GNODE | NodeOffset |
+ * +--------------------------------+---------------------+
+ * |<-------53 - M bits --->|<--------M bits ----->
+ *
+ * M - number of node offset bits (35 .. 40)
+ *
+ *
+ * Memory/UV-HUB Processor Socket Address Format:
+ * +----------------+---------------+---------------------+
+ * |00..000000000000| PNODE | NodeOffset |
+ * +----------------+---------------+---------------------+
+ * <--- N bits --->|<--------M bits ----->
+ *
+ * M - number of node offset bits (35 .. 40)
+ * N - number of PNODE bits (0 .. 10)
+ *
+ * Note: M + N cannot currently exceed 44 (x86_64) or 46 (IA64).
+ * The actual values are configuration dependent and are set at
+ * boot time. M & N values are set by the hardware/BIOS at boot.
+ */
+
+
+/*
+ * Maximum number of bricks in all partitions and in all coherency domains.
+ * This is the total number of bricks accessible in the numalink fabric. It
+ * includes all C & M bricks. Routers are NOT included.
+ *
+ * This value is also the value of the maximum number of non-router NASIDs
+ * in the numalink fabric.
+ *
+ * NOTE: a brick may contain 1 or 2 OS nodes. Don't get these confused.
+ */
+#define UV_MAX_NUMALINK_BLADES 16384
+
+/*
+ * Maximum number of C/Mbricks within a software SSI (hardware may support
+ * more).
+ */
+#define UV_MAX_SSI_BLADES 1
+
+/*
+ * The largest possible NASID of a C or M brick (+ 2)
+ */
+#define UV_MAX_NASID_VALUE (UV_MAX_NUMALINK_NODES * 2)
+
+/*
+ * The following defines attributes of the HUB chip. These attributes are
+ * frequently referenced and are kept in the per-cpu data areas of each cpu.
+ * They are kept together in a struct to minimize cache misses.
+ */
+struct uv_hub_info_s {
+ unsigned long global_mmr_base;
+ unsigned long gpa_mask;
+ unsigned long gnode_upper;
+ unsigned long lowmem_remap_top;
+ unsigned long lowmem_remap_base;
+ unsigned short pnode;
+ unsigned short pnode_mask;
+ unsigned short coherency_domain_number;
+ unsigned short numa_blade_id;
+ unsigned char blade_processor_id;
+ unsigned char m_val;
+ unsigned char n_val;
+};
+DECLARE_PER_CPU(struct uv_hub_info_s, __uv_hub_info);
+#define uv_hub_info (&__get_cpu_var(__uv_hub_info))
+#define uv_cpu_hub_info(cpu) (&per_cpu(__uv_hub_info, cpu))
+
+/*
+ * Local & Global MMR space macros.
+ * Note: macros are intended to be used ONLY by inline functions
+ * in this file - not by other kernel code.
+ * n - NASID (full 15-bit global nasid)
+ * g - GNODE (full 15-bit global nasid, right shifted 1)
+ * p - PNODE (local part of nsids, right shifted 1)
+ */
+#define UV_NASID_TO_PNODE(n) (((n) >> 1) & uv_hub_info->pnode_mask)
+#define UV_PNODE_TO_NASID(p) (((p) << 1) | uv_hub_info->gnode_upper)
+
+#define UV_LOCAL_MMR_BASE 0xf4000000UL
+#define UV_GLOBAL_MMR32_BASE 0xf8000000UL
+#define UV_GLOBAL_MMR64_BASE (uv_hub_info->global_mmr_base)
+
+#define UV_GLOBAL_MMR32_PNODE_SHIFT 15
+#define UV_GLOBAL_MMR64_PNODE_SHIFT 26
+
+#define UV_GLOBAL_MMR32_PNODE_BITS(p) ((p) << (UV_GLOBAL_MMR32_PNODE_SHIFT))
+
+#define UV_GLOBAL_MMR64_PNODE_BITS(p) \
+ ((unsigned long)(p) << UV_GLOBAL_MMR64_PNODE_SHIFT)
+
+/*
+ * Macros for converting between kernel virtual addresses, socket local physical
+ * addresses, and UV global physical addresses.
+ * Note: use the standard __pa() & __va() macros for converting
+ * between socket virtual and socket physical addresses.
+ */
+
+/* socket phys RAM --> UV global physical address */
+static inline unsigned long uv_soc_phys_ram_to_gpa(unsigned long paddr)
+{
+ if (paddr < uv_hub_info->lowmem_remap_top)
+ paddr += uv_hub_info->lowmem_remap_base;
+ return paddr | uv_hub_info->gnode_upper;
+}
+
+
+/* socket virtual --> UV global physical address */
+static inline unsigned long uv_gpa(void *v)
+{
+ return __pa(v) | uv_hub_info->gnode_upper;
+}
+
+/* socket virtual --> UV global physical address */
+static inline void *uv_vgpa(void *v)
+{
+ return (void *)uv_gpa(v);
+}
+
+/* UV global physical address --> socket virtual */
+static inline void *uv_va(unsigned long gpa)
+{
+ return __va(gpa & uv_hub_info->gpa_mask);
+}
+
+/* pnode, offset --> socket virtual */
+static inline void *uv_pnode_offset_to_vaddr(int pnode, unsigned long offset)
+{
+ return __va(((unsigned long)pnode << uv_hub_info->m_val) | offset);
+}
+
+
+/*
+ * Access global MMRs using the low memory MMR32 space. This region supports
+ * faster MMR access but not all MMRs are accessible in this space.
+ */
+static inline unsigned long *uv_global_mmr32_address(int pnode,
+ unsigned long offset)
+{
+ return __va(UV_GLOBAL_MMR32_BASE |
+ UV_GLOBAL_MMR32_PNODE_BITS(pnode) | offset);
+}
+
+static inline void uv_write_global_mmr32(int pnode, unsigned long offset,
+ unsigned long val)
+{
+ *uv_global_mmr32_address(pnode, offset) = val;
+}
+
+static inline unsigned long uv_read_global_mmr32(int pnode,
+ unsigned long offset)
+{
+ return *uv_global_mmr32_address(pnode, offset);
+}
+
+/*
+ * Access Global MMR space using the MMR space located at the top of physical
+ * memory.
+ */
+static inline unsigned long *uv_global_mmr64_address(int pnode,
+ unsigned long offset)
+{
+ return __va(UV_GLOBAL_MMR64_BASE |
+ UV_GLOBAL_MMR64_PNODE_BITS(pnode) | offset);
+}
+
+static inline void uv_write_global_mmr64(int pnode, unsigned long offset,
+ unsigned long val)
+{
+ *uv_global_mmr64_address(pnode, offset) = val;
+}
+
+static inline unsigned long uv_read_global_mmr64(int pnode,
+ unsigned long offset)
+{
+ return *uv_global_mmr64_address(pnode, offset);
+}
+
+/*
+ * Access hub local MMRs. Faster than using global space but only local MMRs
+ * are accessible.
+ */
+static inline unsigned long *uv_local_mmr_address(unsigned long offset)
+{
+ return __va(UV_LOCAL_MMR_BASE | offset);
+}
+
+static inline unsigned long uv_read_local_mmr(unsigned long offset)
+{
+ return *uv_local_mmr_address(offset);
+}
+
+static inline void uv_write_local_mmr(unsigned long offset, unsigned long val)
+{
+ *uv_local_mmr_address(offset) = val;
+}
+
+/*
+ * Structures and definitions for converting between cpu, node, pnode, and blade
+ * numbers.
+ */
+
+/* Blade-local cpu number of current cpu. Numbered 0 .. <# cpus on the blade> */
+static inline int uv_blade_processor_id(void)
+{
+ return smp_processor_id();
+}
+
+/* Blade number of current cpu. Numnbered 0 .. <#blades -1> */
+static inline int uv_numa_blade_id(void)
+{
+ return 0;
+}
+
+/* Convert a cpu number to the the UV blade number */
+static inline int uv_cpu_to_blade_id(int cpu)
+{
+ return 0;
+}
+
+/* Convert linux node number to the UV blade number */
+static inline int uv_node_to_blade_id(int nid)
+{
+ return 0;
+}
+
+/* Convert a blade id to the PNODE of the blade */
+static inline int uv_blade_to_pnode(int bid)
+{
+ return 0;
+}
+
+/* Determine the number of possible cpus on a blade */
+static inline int uv_blade_nr_possible_cpus(int bid)
+{
+ return num_possible_cpus();
+}
+
+/* Determine the number of online cpus on a blade */
+static inline int uv_blade_nr_online_cpus(int bid)
+{
+ return num_online_cpus();
+}
+
+/* Convert a cpu id to the PNODE of the blade containing the cpu */
+static inline int uv_cpu_to_pnode(int cpu)
+{
+ return 0;
+}
+
+/* Convert a linux node number to the PNODE of the blade */
+static inline int uv_node_to_pnode(int nid)
+{
+ return 0;
+}
+
+/* Maximum possible number of blades */
+static inline int uv_num_possible_blades(void)
+{
+ return 1;
+}
+
+#endif /* __ASM_IA64_UV_HUB__ */
+
diff --git a/include/asm-ia64/uv/uv_mmrs.h b/include/asm-ia64/uv/uv_mmrs.h
new file mode 100644
index 00000000000..1cc1dbb0182
--- /dev/null
+++ b/include/asm-ia64/uv/uv_mmrs.h
@@ -0,0 +1,266 @@
+/*
+ * This file is subject to the terms and conditions of the GNU General Public
+ * License. See the file "COPYING" in the main directory of this archive
+ * for more details.
+ *
+ * SGI UV MMR definitions
+ *
+ * Copyright (C) 2007-2008 Silicon Graphics, Inc. All rights reserved.
+ */
+
+#ifndef __ASM_IA64_UV_MMRS__
+#define __ASM_IA64_UV_MMRS__
+
+/*
+ * AUTO GENERATED - Do not edit
+ */
+
+ #define UV_MMR_ENABLE (1UL << 63)
+
+/* ========================================================================= */
+/* UVH_NODE_ID */
+/* ========================================================================= */
+#define UVH_NODE_ID 0x0UL
+
+#define UVH_NODE_ID_FORCE1_SHFT 0
+#define UVH_NODE_ID_FORCE1_MASK 0x0000000000000001UL
+#define UVH_NODE_ID_MANUFACTURER_SHFT 1
+#define UVH_NODE_ID_MANUFACTURER_MASK 0x0000000000000ffeUL
+#define UVH_NODE_ID_PART_NUMBER_SHFT 12
+#define UVH_NODE_ID_PART_NUMBER_MASK 0x000000000ffff000UL
+#define UVH_NODE_ID_REVISION_SHFT 28
+#define UVH_NODE_ID_REVISION_MASK 0x00000000f0000000UL
+#define UVH_NODE_ID_NODE_ID_SHFT 32
+#define UVH_NODE_ID_NODE_ID_MASK 0x00007fff00000000UL
+#define UVH_NODE_ID_NODES_PER_BIT_SHFT 48
+#define UVH_NODE_ID_NODES_PER_BIT_MASK 0x007f000000000000UL
+#define UVH_NODE_ID_NI_PORT_SHFT 56
+#define UVH_NODE_ID_NI_PORT_MASK 0x0f00000000000000UL
+
+union uvh_node_id_u {
+ unsigned long v;
+ struct uvh_node_id_s {
+ unsigned long force1 : 1; /* RO */
+ unsigned long manufacturer : 11; /* RO */
+ unsigned long part_number : 16; /* RO */
+ unsigned long revision : 4; /* RO */
+ unsigned long node_id : 15; /* RW */
+ unsigned long rsvd_47 : 1; /* */
+ unsigned long nodes_per_bit : 7; /* RW */
+ unsigned long rsvd_55 : 1; /* */
+ unsigned long ni_port : 4; /* RO */
+ unsigned long rsvd_60_63 : 4; /* */
+ } s;
+};
+
+/* ========================================================================= */
+/* UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_0_MMR */
+/* ========================================================================= */
+#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_0_MMR 0x16000d0UL
+
+#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_0_MMR_DEST_BASE_SHFT 24
+#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_0_MMR_DEST_BASE_MASK 0x00003fffff000000UL
+
+union uvh_rh_gam_alias210_redirect_config_0_mmr_u {
+ unsigned long v;
+ struct uvh_rh_gam_alias210_redirect_config_0_mmr_s {
+ unsigned long rsvd_0_23 : 24; /* */
+ unsigned long dest_base : 22; /* RW */
+ unsigned long rsvd_46_63: 18; /* */
+ } s;
+};
+
+/* ========================================================================= */
+/* UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_1_MMR */
+/* ========================================================================= */
+#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_1_MMR 0x16000e0UL
+
+#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_1_MMR_DEST_BASE_SHFT 24
+#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_1_MMR_DEST_BASE_MASK 0x00003fffff000000UL
+
+union uvh_rh_gam_alias210_redirect_config_1_mmr_u {
+ unsigned long v;
+ struct uvh_rh_gam_alias210_redirect_config_1_mmr_s {
+ unsigned long rsvd_0_23 : 24; /* */
+ unsigned long dest_base : 22; /* RW */
+ unsigned long rsvd_46_63: 18; /* */
+ } s;
+};
+
+/* ========================================================================= */
+/* UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_2_MMR */
+/* ========================================================================= */
+#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_2_MMR 0x16000f0UL
+
+#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_2_MMR_DEST_BASE_SHFT 24
+#define UVH_RH_GAM_ALIAS210_REDIRECT_CONFIG_2_MMR_DEST_BASE_MASK 0x00003fffff000000UL
+
+union uvh_rh_gam_alias210_redirect_config_2_mmr_u {
+ unsigned long v;
+ struct uvh_rh_gam_alias210_redirect_config_2_mmr_s {
+ unsigned long rsvd_0_23 : 24; /* */
+ unsigned long dest_base : 22; /* RW */
+ unsigned long rsvd_46_63: 18; /* */
+ } s;
+};
+
+/* ========================================================================= */
+/* UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR */
+/* ========================================================================= */
+#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR 0x1600010UL
+
+#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_BASE_SHFT 28
+#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_BASE_MASK 0x00003ffff0000000UL
+#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_GR4_SHFT 46
+#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_GR4_MASK 0x0000400000000000UL
+#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_N_GRU_SHFT 52
+#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_N_GRU_MASK 0x00f0000000000000UL
+#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_ENABLE_SHFT 63
+#define UVH_RH_GAM_GRU_OVERLAY_CONFIG_MMR_ENABLE_MASK 0x8000000000000000UL
+
+union uvh_rh_gam_gru_overlay_config_mmr_u {
+ unsigned long v;
+ struct uvh_rh_gam_gru_overlay_config_mmr_s {
+ unsigned long rsvd_0_27: 28; /* */
+ unsigned long base : 18; /* RW */
+ unsigned long gr4 : 1; /* RW */
+ unsigned long rsvd_47_51: 5; /* */
+ unsigned long n_gru : 4; /* RW */
+ unsigned long rsvd_56_62: 7; /* */
+ unsigned long enable : 1; /* RW */
+ } s;
+};
+
+/* ========================================================================= */
+/* UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR */
+/* ========================================================================= */
+#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR 0x1600028UL
+
+#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_BASE_SHFT 26
+#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_BASE_MASK 0x00003ffffc000000UL
+#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_DUAL_HUB_SHFT 46
+#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_DUAL_HUB_MASK 0x0000400000000000UL
+#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_ENABLE_SHFT 63
+#define UVH_RH_GAM_MMR_OVERLAY_CONFIG_MMR_ENABLE_MASK 0x8000000000000000UL
+
+union uvh_rh_gam_mmr_overlay_config_mmr_u {
+ unsigned long v;
+ struct uvh_rh_gam_mmr_overlay_config_mmr_s {
+ unsigned long rsvd_0_25: 26; /* */
+ unsigned long base : 20; /* RW */
+ unsigned long dual_hub : 1; /* RW */
+ unsigned long rsvd_47_62: 16; /* */
+ unsigned long enable : 1; /* RW */
+ } s;
+};
+
+/* ========================================================================= */
+/* UVH_RTC */
+/* ========================================================================= */
+#define UVH_RTC 0x28000UL
+
+#define UVH_RTC_REAL_TIME_CLOCK_SHFT 0
+#define UVH_RTC_REAL_TIME_CLOCK_MASK 0x00ffffffffffffffUL
+
+union uvh_rtc_u {
+ unsigned long v;
+ struct uvh_rtc_s {
+ unsigned long real_time_clock : 56; /* RW */
+ unsigned long rsvd_56_63 : 8; /* */
+ } s;
+};
+
+/* ========================================================================= */
+/* UVH_SI_ADDR_MAP_CONFIG */
+/* ========================================================================= */
+#define UVH_SI_ADDR_MAP_CONFIG 0xc80000UL
+
+#define UVH_SI_ADDR_MAP_CONFIG_M_SKT_SHFT 0
+#define UVH_SI_ADDR_MAP_CONFIG_M_SKT_MASK 0x000000000000003fUL
+#define UVH_SI_ADDR_MAP_CONFIG_N_SKT_SHFT 8
+#define UVH_SI_ADDR_MAP_CONFIG_N_SKT_MASK 0x0000000000000f00UL
+
+union uvh_si_addr_map_config_u {
+ unsigned long v;
+ struct uvh_si_addr_map_config_s {
+ unsigned long m_skt : 6; /* RW */
+ unsigned long rsvd_6_7: 2; /* */
+ unsigned long n_skt : 4; /* RW */
+ unsigned long rsvd_12_63: 52; /* */
+ } s;
+};
+
+/* ========================================================================= */
+/* UVH_SI_ALIAS0_OVERLAY_CONFIG */
+/* ========================================================================= */
+#define UVH_SI_ALIAS0_OVERLAY_CONFIG 0xc80008UL
+
+#define UVH_SI_ALIAS0_OVERLAY_CONFIG_BASE_SHFT 24
+#define UVH_SI_ALIAS0_OVERLAY_CONFIG_BASE_MASK 0x00000000ff000000UL
+#define UVH_SI_ALIAS0_OVERLAY_CONFIG_M_ALIAS_SHFT 48
+#define UVH_SI_ALIAS0_OVERLAY_CONFIG_M_ALIAS_MASK 0x001f000000000000UL
+#define UVH_SI_ALIAS0_OVERLAY_CONFIG_ENABLE_SHFT 63
+#define UVH_SI_ALIAS0_OVERLAY_CONFIG_ENABLE_MASK 0x8000000000000000UL
+
+union uvh_si_alias0_overlay_config_u {
+ unsigned long v;
+ struct uvh_si_alias0_overlay_config_s {
+ unsigned long rsvd_0_23: 24; /* */
+ unsigned long base : 8; /* RW */
+ unsigned long rsvd_32_47: 16; /* */
+ unsigned long m_alias : 5; /* RW */
+ unsigned long rsvd_53_62: 10; /* */
+ unsigned long enable : 1; /* RW */
+ } s;
+};
+
+/* ========================================================================= */
+/* UVH_SI_ALIAS1_OVERLAY_CONFIG */
+/* ========================================================================= */
+#define UVH_SI_ALIAS1_OVERLAY_CONFIG 0xc80010UL
+
+#define UVH_SI_ALIAS1_OVERLAY_CONFIG_BASE_SHFT 24
+#define UVH_SI_ALIAS1_OVERLAY_CONFIG_BASE_MASK 0x00000000ff000000UL
+#define UVH_SI_ALIAS1_OVERLAY_CONFIG_M_ALIAS_SHFT 48
+#define UVH_SI_ALIAS1_OVERLAY_CONFIG_M_ALIAS_MASK 0x001f000000000000UL
+#define UVH_SI_ALIAS1_OVERLAY_CONFIG_ENABLE_SHFT 63
+#define UVH_SI_ALIAS1_OVERLAY_CONFIG_ENABLE_MASK 0x8000000000000000UL
+
+union uvh_si_alias1_overlay_config_u {
+ unsigned long v;
+ struct uvh_si_alias1_overlay_config_s {
+ unsigned long rsvd_0_23: 24; /* */
+ unsigned long base : 8; /* RW */
+ unsigned long rsvd_32_47: 16; /* */
+ unsigned long m_alias : 5; /* RW */
+ unsigned long rsvd_53_62: 10; /* */
+ unsigned long enable : 1; /* RW */
+ } s;
+};
+
+/* ========================================================================= */
+/* UVH_SI_ALIAS2_OVERLAY_CONFIG */
+/* ========================================================================= */
+#define UVH_SI_ALIAS2_OVERLAY_CONFIG 0xc80018UL
+
+#define UVH_SI_ALIAS2_OVERLAY_CONFIG_BASE_SHFT 24
+#define UVH_SI_ALIAS2_OVERLAY_CONFIG_BASE_MASK 0x00000000ff000000UL
+#define UVH_SI_ALIAS2_OVERLAY_CONFIG_M_ALIAS_SHFT 48
+#define UVH_SI_ALIAS2_OVERLAY_CONFIG_M_ALIAS_MASK 0x001f000000000000UL
+#define UVH_SI_ALIAS2_OVERLAY_CONFIG_ENABLE_SHFT 63
+#define UVH_SI_ALIAS2_OVERLAY_CONFIG_ENABLE_MASK 0x8000000000000000UL
+
+union uvh_si_alias2_overlay_config_u {
+ unsigned long v;
+ struct uvh_si_alias2_overlay_config_s {
+ unsigned long rsvd_0_23: 24; /* */
+ unsigned long base : 8; /* RW */
+ unsigned long rsvd_32_47: 16; /* */
+ unsigned long m_alias : 5; /* RW */
+ unsigned long rsvd_53_62: 10; /* */
+ unsigned long enable : 1; /* RW */
+ } s;
+};
+
+
+#endif /* __ASM_IA64_UV_MMRS__ */