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authorDave Airlie <airlied@redhat.com>2010-01-07 17:04:54 +1000
committerH. Peter Anvin <hpa@zytor.com>2010-02-16 21:22:26 -0800
commit477346ff74f4c2aed50e8a0db96a61069f3e5b80 (patch)
tree09c664475eebc4e976f14fe45f774e8fb6ae6112 /security/smack
parentb0483e78e5c4c9871fc5541875b3bc006846d46b (diff)
x86-64: Allow fbdev primary video code
For some reason the 64-bit tree was doing this differently and I can't see why it would need to. This correct behaviour when you have two GPUs plugged in and 32-bit put the console in one place and 64-bit in another. Signed-off-by: Dave Airlie <airlied@redhat.com> LKML-Reference: <1262847894-27498-1-git-send-email-airlied@gmail.com> Signed-off-by: H. Peter Anvin <hpa@zytor.com>
Diffstat (limited to 'security/smack')
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