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authorJeff Dike <jdike@addtoit.com>2006-11-02 22:07:22 -0800
committerLinus Torvalds <torvalds@g5.osdl.org>2006-11-03 12:27:58 -0800
commit53b173327d283b9bdbfb0c3b6de6f0eb197819d6 (patch)
tree0b41508295ec6a7a826ec36f72f77433da460e57 /sound
parentd2c89a4284ea4ecfba77c6f2d7d6f96d52e801e5 (diff)
[PATCH] uml: fix I/O hang
Fix a UML hang in which everything would just stop until some I/O happened - a ping, someone whacking the keyboard - at which point everything would start up again as though nothing had happened. The cause was gcc reordering some code which absolutely needed to be executed in the order in the source. When unblock_signals switches signals from off to on, it needs to see if any interrupts had happened in the critical section. The interrupt handlers check signals_enabled - if it is zero, then the handler adds a bit to the "pending" bitmask and returns. unblock_signals checks this mask to see if any signals need to be delivered. The crucial part is this: signals_enabled = 1; save_pending = pending; if(save_pending == 0) return; pending = 0; In order to avoid an interrupt arriving between reading pending and setting it to zero, in which case, the record of the interrupt would be erased, signals are enabled. What happened was that gcc reordered this so that 'save_pending = pending' came before 'signals_enabled = 1', creating a one-instruction window within which an interrupt could arrive, set its bit in pending, and have it be immediately erased. When the I/O workload is purely disk-based, the loss of a block device interrupt stops the entire I/O system because the next block request will wait for the current one to finish. Thus the system hangs until something else causes some I/O to arrive, such as a network packet or console input. The fix to this particular problem is a memory barrier between enabling signals and reading the pending signal mask. An xchg would also probably work. Looking over this code for similar problems led me to do a few more things: - make signals_enabled and pending volatile so that they don't get cached in registers - add an mb() to the return paths of block_signals and unblock_signals so that the modification of signals_enabled doesn't get shuffled into the caller in the event that these are inlined in the future. Signed-off-by: Jeff Dike <jdike@addtoit.com> Cc: Paolo 'Blaisorblade' Giarrusso <blaisorblade@yahoo.it> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'sound')
0 files changed, 0 insertions, 0 deletions