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-rw-r--r--lib/vsprintf.c108
1 files changed, 105 insertions, 3 deletions
diff --git a/lib/vsprintf.c b/lib/vsprintf.c
index e94b4bd25bc..6b6734df6d2 100644
--- a/lib/vsprintf.c
+++ b/lib/vsprintf.c
@@ -135,6 +135,103 @@ static int skip_atoi(const char **s)
return i;
}
+/* Decimal conversion is by far the most typical, and is used
+ * for /proc and /sys data. This directly impacts e.g. top performance
+ * with many processes running. We optimize it for speed
+ * using code from
+ * http://www.cs.uiowa.edu/~jones/bcd/decimal.html
+ * (with permission from the author, Douglas W. Jones). */
+
+/* Formats correctly any integer in [0,99999].
+ * Outputs from one to five digits depending on input.
+ * On i386 gcc 4.1.2 -O2: ~250 bytes of code. */
+static char* put_dec_trunc(char *buf, unsigned q)
+{
+ unsigned d3, d2, d1, d0;
+ d1 = (q>>4) & 0xf;
+ d2 = (q>>8) & 0xf;
+ d3 = (q>>12);
+
+ d0 = 6*(d3 + d2 + d1) + (q & 0xf);
+ q = (d0 * 0xcd) >> 11;
+ d0 = d0 - 10*q;
+ *buf++ = d0 + '0'; /* least significant digit */
+ d1 = q + 9*d3 + 5*d2 + d1;
+ if (d1 != 0) {
+ q = (d1 * 0xcd) >> 11;
+ d1 = d1 - 10*q;
+ *buf++ = d1 + '0'; /* next digit */
+
+ d2 = q + 2*d2;
+ if ((d2 != 0) || (d3 != 0)) {
+ q = (d2 * 0xd) >> 7;
+ d2 = d2 - 10*q;
+ *buf++ = d2 + '0'; /* next digit */
+
+ d3 = q + 4*d3;
+ if (d3 != 0) {
+ q = (d3 * 0xcd) >> 11;
+ d3 = d3 - 10*q;
+ *buf++ = d3 + '0'; /* next digit */
+ if (q != 0)
+ *buf++ = q + '0'; /* most sign. digit */
+ }
+ }
+ }
+ return buf;
+}
+/* Same with if's removed. Always emits five digits */
+static char* put_dec_full(char *buf, unsigned q)
+{
+ /* BTW, if q is in [0,9999], 8-bit ints will be enough, */
+ /* but anyway, gcc produces better code with full-sized ints */
+ unsigned d3, d2, d1, d0;
+ d1 = (q>>4) & 0xf;
+ d2 = (q>>8) & 0xf;
+ d3 = (q>>12);
+
+ /* Possible ways to approx. divide by 10 */
+ /* gcc -O2 replaces multiply with shifts and adds */
+ // (x * 0xcd) >> 11: 11001101 - shorter code than * 0x67 (on i386)
+ // (x * 0x67) >> 10: 1100111
+ // (x * 0x34) >> 9: 110100 - same
+ // (x * 0x1a) >> 8: 11010 - same
+ // (x * 0x0d) >> 7: 1101 - same, shortest code (on i386)
+
+ d0 = 6*(d3 + d2 + d1) + (q & 0xf);
+ q = (d0 * 0xcd) >> 11;
+ d0 = d0 - 10*q;
+ *buf++ = d0 + '0';
+ d1 = q + 9*d3 + 5*d2 + d1;
+ q = (d1 * 0xcd) >> 11;
+ d1 = d1 - 10*q;
+ *buf++ = d1 + '0';
+
+ d2 = q + 2*d2;
+ q = (d2 * 0xd) >> 7;
+ d2 = d2 - 10*q;
+ *buf++ = d2 + '0';
+
+ d3 = q + 4*d3;
+ q = (d3 * 0xcd) >> 11; /* - shorter code */
+ /* q = (d3 * 0x67) >> 10; - would also work */
+ d3 = d3 - 10*q;
+ *buf++ = d3 + '0';
+ *buf++ = q + '0';
+ return buf;
+}
+/* No inlining helps gcc to use registers better */
+static noinline char* put_dec(char *buf, unsigned long long num)
+{
+ while (1) {
+ unsigned rem;
+ if (num < 100000)
+ return put_dec_trunc(buf, num);
+ rem = do_div(num, 100000);
+ buf = put_dec_full(buf, rem);
+ }
+}
+
#define ZEROPAD 1 /* pad with zero */
#define SIGN 2 /* unsigned/signed long */
#define PLUS 4 /* show plus */
@@ -182,6 +279,11 @@ static char *number(char *buf, char *end, unsigned long long num, int base, int
i = 0;
if (num == 0)
tmp[i++] = '0';
+ /* Generic code, for any base:
+ else do {
+ tmp[i++] = digits[do_div(num,base)];
+ } while (num != 0);
+ */
else if (base != 10) { /* 8 or 16 */
int mask = base - 1;
int shift = 3;
@@ -190,9 +292,9 @@ static char *number(char *buf, char *end, unsigned long long num, int base, int
tmp[i++] = digits[((unsigned char)num) & mask];
num >>= shift;
} while (num);
- } else do { /* generic code, works for any base */
- tmp[i++] = digits[do_div(num,10 /*base*/)];
- } while (num);
+ } else { /* base 10 */
+ i = put_dec(tmp, num) - tmp;
+ }
/* printing 100 using %2d gives "100", not "00" */
if (i > precision)