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-rw-r--r--include/linux/skbuff.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/include/linux/skbuff.h b/include/linux/skbuff.h
index 08670d01747..5eba4007e07 100644
--- a/include/linux/skbuff.h
+++ b/include/linux/skbuff.h
@@ -1287,7 +1287,7 @@ static inline int skb_network_offset(const struct sk_buff *skb)
* The networking layer reserves some headroom in skb data (via
* dev_alloc_skb). This is used to avoid having to reallocate skb data when
* the header has to grow. In the default case, if the header has to grow
- * 16 bytes or less we avoid the reallocation.
+ * 32 bytes or less we avoid the reallocation.
*
* Unfortunately this headroom changes the DMA alignment of the resulting
* network packet. As for NET_IP_ALIGN, this unaligned DMA is expensive
@@ -1295,11 +1295,11 @@ static inline int skb_network_offset(const struct sk_buff *skb)
* perhaps setting it to a cacheline in size (since that will maintain
* cacheline alignment of the DMA). It must be a power of 2.
*
- * Various parts of the networking layer expect at least 16 bytes of
+ * Various parts of the networking layer expect at least 32 bytes of
* headroom, you should not reduce this.
*/
#ifndef NET_SKB_PAD
-#define NET_SKB_PAD 16
+#define NET_SKB_PAD 32
#endif
extern int ___pskb_trim(struct sk_buff *skb, unsigned int len);