diff options
Diffstat (limited to 'drivers/infiniband/hw/nes/nes_hw.c')
-rw-r--r-- | drivers/infiniband/hw/nes/nes_hw.c | 3080 |
1 files changed, 3080 insertions, 0 deletions
diff --git a/drivers/infiniband/hw/nes/nes_hw.c b/drivers/infiniband/hw/nes/nes_hw.c new file mode 100644 index 00000000000..7c4c0fbf0ab --- /dev/null +++ b/drivers/infiniband/hw/nes/nes_hw.c @@ -0,0 +1,3080 @@ +/* + * Copyright (c) 2006 - 2008 NetEffect, Inc. All rights reserved. + * + * This software is available to you under a choice of one of two + * licenses. You may choose to be licensed under the terms of the GNU + * General Public License (GPL) Version 2, available from the file + * COPYING in the main directory of this source tree, or the + * OpenIB.org BSD license below: + * + * Redistribution and use in source and binary forms, with or + * without modification, are permitted provided that the following + * conditions are met: + * + * - Redistributions of source code must retain the above + * copyright notice, this list of conditions and the following + * disclaimer. + * + * - Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following + * disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + */ + +#include <linux/module.h> +#include <linux/moduleparam.h> +#include <linux/netdevice.h> +#include <linux/etherdevice.h> +#include <linux/ip.h> +#include <linux/tcp.h> +#include <linux/if_vlan.h> + +#include "nes.h" + +u32 crit_err_count = 0; +u32 int_mod_timer_init; +u32 int_mod_cq_depth_256; +u32 int_mod_cq_depth_128; +u32 int_mod_cq_depth_32; +u32 int_mod_cq_depth_24; +u32 int_mod_cq_depth_16; +u32 int_mod_cq_depth_4; +u32 int_mod_cq_depth_1; + +#include "nes_cm.h" + + +#ifdef CONFIG_INFINIBAND_NES_DEBUG +static unsigned char *nes_iwarp_state_str[] = { + "Non-Existant", + "Idle", + "RTS", + "Closing", + "RSVD1", + "Terminate", + "Error", + "RSVD2", +}; + +static unsigned char *nes_tcp_state_str[] = { + "Non-Existant", + "Closed", + "Listen", + "SYN Sent", + "SYN Rcvd", + "Established", + "Close Wait", + "FIN Wait 1", + "Closing", + "Last Ack", + "FIN Wait 2", + "Time Wait", + "RSVD1", + "RSVD2", + "RSVD3", + "RSVD4", +}; +#endif + + +/** + * nes_nic_init_timer_defaults + */ +void nes_nic_init_timer_defaults(struct nes_device *nesdev, u8 jumbomode) +{ + unsigned long flags; + struct nes_adapter *nesadapter = nesdev->nesadapter; + struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer; + + spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags); + + shared_timer->timer_in_use_min = NES_NIC_FAST_TIMER_LOW; + shared_timer->timer_in_use_max = NES_NIC_FAST_TIMER_HIGH; + if (jumbomode) { + shared_timer->threshold_low = DEFAULT_JUMBO_NES_QL_LOW; + shared_timer->threshold_target = DEFAULT_JUMBO_NES_QL_TARGET; + shared_timer->threshold_high = DEFAULT_JUMBO_NES_QL_HIGH; + } else { + shared_timer->threshold_low = DEFAULT_NES_QL_LOW; + shared_timer->threshold_target = DEFAULT_NES_QL_TARGET; + shared_timer->threshold_high = DEFAULT_NES_QL_HIGH; + } + + /* todo use netdev->mtu to set thresholds */ + spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags); +} + + +/** + * nes_nic_init_timer + */ +static void nes_nic_init_timer(struct nes_device *nesdev) +{ + unsigned long flags; + struct nes_adapter *nesadapter = nesdev->nesadapter; + struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer; + + spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags); + + if (shared_timer->timer_in_use_old == 0) { + nesdev->deepcq_count = 0; + shared_timer->timer_direction_upward = 0; + shared_timer->timer_direction_downward = 0; + shared_timer->timer_in_use = NES_NIC_FAST_TIMER; + shared_timer->timer_in_use_old = 0; + + } + if (shared_timer->timer_in_use != shared_timer->timer_in_use_old) { + shared_timer->timer_in_use_old = shared_timer->timer_in_use; + nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, + 0x80000000 | ((u32)(shared_timer->timer_in_use*8))); + } + /* todo use netdev->mtu to set thresholds */ + spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags); +} + + +/** + * nes_nic_tune_timer + */ +static void nes_nic_tune_timer(struct nes_device *nesdev) +{ + unsigned long flags; + struct nes_adapter *nesadapter = nesdev->nesadapter; + struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer; + u16 cq_count = nesdev->currcq_count; + + spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags); + + if (shared_timer->cq_count_old < cq_count) { + if (cq_count > shared_timer->threshold_low) + shared_timer->cq_direction_downward=0; + } + if (shared_timer->cq_count_old >= cq_count) + shared_timer->cq_direction_downward++; + shared_timer->cq_count_old = cq_count; + if (shared_timer->cq_direction_downward > NES_NIC_CQ_DOWNWARD_TREND) { + if (cq_count <= shared_timer->threshold_low) { + shared_timer->threshold_low = shared_timer->threshold_low/2; + shared_timer->cq_direction_downward=0; + nesdev->currcq_count = 0; + spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags); + return; + } + } + + if (cq_count > 1) { + nesdev->deepcq_count += cq_count; + if (cq_count <= shared_timer->threshold_low) { /* increase timer gently */ + shared_timer->timer_direction_upward++; + shared_timer->timer_direction_downward = 0; + } else if (cq_count <= shared_timer->threshold_target) { /* balanced */ + shared_timer->timer_direction_upward = 0; + shared_timer->timer_direction_downward = 0; + } else if (cq_count <= shared_timer->threshold_high) { /* decrease timer gently */ + shared_timer->timer_direction_downward++; + shared_timer->timer_direction_upward = 0; + } else if (cq_count <= (shared_timer->threshold_high) * 2) { + shared_timer->timer_in_use -= 2; + shared_timer->timer_direction_upward = 0; + shared_timer->timer_direction_downward++; + } else { + shared_timer->timer_in_use -= 4; + shared_timer->timer_direction_upward = 0; + shared_timer->timer_direction_downward++; + } + + if (shared_timer->timer_direction_upward > 3 ) { /* using history */ + shared_timer->timer_in_use += 3; + shared_timer->timer_direction_upward = 0; + shared_timer->timer_direction_downward = 0; + } + if (shared_timer->timer_direction_downward > 5) { /* using history */ + shared_timer->timer_in_use -= 4 ; + shared_timer->timer_direction_downward = 0; + shared_timer->timer_direction_upward = 0; + } + } + + /* boundary checking */ + if (shared_timer->timer_in_use > NES_NIC_FAST_TIMER_HIGH) + shared_timer->timer_in_use = NES_NIC_FAST_TIMER_HIGH; + else if (shared_timer->timer_in_use < NES_NIC_FAST_TIMER_LOW) { + shared_timer->timer_in_use = NES_NIC_FAST_TIMER_LOW; + } + + nesdev->currcq_count = 0; + + spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags); +} + + +/** + * nes_init_adapter - initialize adapter + */ +struct nes_adapter *nes_init_adapter(struct nes_device *nesdev, u8 hw_rev) { + struct nes_adapter *nesadapter = NULL; + unsigned long num_pds; + u32 u32temp; + u32 port_count; + u16 max_rq_wrs; + u16 max_sq_wrs; + u32 max_mr; + u32 max_256pbl; + u32 max_4kpbl; + u32 max_qp; + u32 max_irrq; + u32 max_cq; + u32 hte_index_mask; + u32 adapter_size; + u32 arp_table_size; + u16 vendor_id; + u8 OneG_Mode; + u8 func_index; + + /* search the list of existing adapters */ + list_for_each_entry(nesadapter, &nes_adapter_list, list) { + nes_debug(NES_DBG_INIT, "Searching Adapter list for PCI devfn = 0x%X," + " adapter PCI slot/bus = %u/%u, pci devices PCI slot/bus = %u/%u, .\n", + nesdev->pcidev->devfn, + PCI_SLOT(nesadapter->devfn), + nesadapter->bus_number, + PCI_SLOT(nesdev->pcidev->devfn), + nesdev->pcidev->bus->number ); + if ((PCI_SLOT(nesadapter->devfn) == PCI_SLOT(nesdev->pcidev->devfn)) && + (nesadapter->bus_number == nesdev->pcidev->bus->number)) { + nesadapter->ref_count++; + return nesadapter; + } + } + + /* no adapter found */ + num_pds = pci_resource_len(nesdev->pcidev, BAR_1) >> PAGE_SHIFT; + if ((hw_rev != NE020_REV) && (hw_rev != NE020_REV1)) { + nes_debug(NES_DBG_INIT, "NE020 driver detected unknown hardware revision 0x%x\n", + hw_rev); + return NULL; + } + + nes_debug(NES_DBG_INIT, "Determine Soft Reset, QP_control=0x%x, CPU0=0x%x, CPU1=0x%x, CPU2=0x%x\n", + nes_read_indexed(nesdev, NES_IDX_QP_CONTROL + PCI_FUNC(nesdev->pcidev->devfn) * 8), + nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS), + nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 4), + nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 8)); + + nes_debug(NES_DBG_INIT, "Reset and init NE020\n"); + + + if ((port_count = nes_reset_adapter_ne020(nesdev, &OneG_Mode)) == 0) + return NULL; + if (nes_init_serdes(nesdev, hw_rev, port_count, OneG_Mode)) + return NULL; + nes_init_csr_ne020(nesdev, hw_rev, port_count); + + max_qp = nes_read_indexed(nesdev, NES_IDX_QP_CTX_SIZE); + nes_debug(NES_DBG_INIT, "QP_CTX_SIZE=%u\n", max_qp); + + u32temp = nes_read_indexed(nesdev, NES_IDX_QUAD_HASH_TABLE_SIZE); + if (max_qp > ((u32)1 << (u32temp & 0x001f))) { + nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to hash table size = 0x%08X\n", + max_qp, u32temp); + max_qp = (u32)1 << (u32temp & 0x001f); + } + + hte_index_mask = ((u32)1 << ((u32temp & 0x001f)+1))-1; + nes_debug(NES_DBG_INIT, "Max QP = %u, hte_index_mask = 0x%08X.\n", + max_qp, hte_index_mask); + + u32temp = nes_read_indexed(nesdev, NES_IDX_IRRQ_COUNT); + + max_irrq = 1 << (u32temp & 0x001f); + + if (max_qp > max_irrq) { + max_qp = max_irrq; + nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to Available Q1s.\n", + max_qp); + } + + /* there should be no reason to allocate more pds than qps */ + if (num_pds > max_qp) + num_pds = max_qp; + + u32temp = nes_read_indexed(nesdev, NES_IDX_MRT_SIZE); + max_mr = (u32)8192 << (u32temp & 0x7); + + u32temp = nes_read_indexed(nesdev, NES_IDX_PBL_REGION_SIZE); + max_256pbl = (u32)1 << (u32temp & 0x0000001f); + max_4kpbl = (u32)1 << ((u32temp >> 16) & 0x0000001f); + max_cq = nes_read_indexed(nesdev, NES_IDX_CQ_CTX_SIZE); + + u32temp = nes_read_indexed(nesdev, NES_IDX_ARP_CACHE_SIZE); + arp_table_size = 1 << u32temp; + + adapter_size = (sizeof(struct nes_adapter) + + (sizeof(unsigned long)-1)) & (~(sizeof(unsigned long)-1)); + adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_qp); + adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_mr); + adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_cq); + adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(num_pds); + adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(arp_table_size); + adapter_size += sizeof(struct nes_qp **) * max_qp; + + /* allocate a new adapter struct */ + nesadapter = kzalloc(adapter_size, GFP_KERNEL); + if (nesadapter == NULL) { + return NULL; + } + + nes_debug(NES_DBG_INIT, "Allocating new nesadapter @ %p, size = %u (actual size = %u).\n", + nesadapter, (u32)sizeof(struct nes_adapter), adapter_size); + + /* populate the new nesadapter */ + nesadapter->devfn = nesdev->pcidev->devfn; + nesadapter->bus_number = nesdev->pcidev->bus->number; + nesadapter->ref_count = 1; + nesadapter->timer_int_req = 0xffff0000; + nesadapter->OneG_Mode = OneG_Mode; + nesadapter->doorbell_start = nesdev->doorbell_region; + + /* nesadapter->tick_delta = clk_divisor; */ + nesadapter->hw_rev = hw_rev; + nesadapter->port_count = port_count; + + nesadapter->max_qp = max_qp; + nesadapter->hte_index_mask = hte_index_mask; + nesadapter->max_irrq = max_irrq; + nesadapter->max_mr = max_mr; + nesadapter->max_256pbl = max_256pbl - 1; + nesadapter->max_4kpbl = max_4kpbl - 1; + nesadapter->max_cq = max_cq; + nesadapter->free_256pbl = max_256pbl - 1; + nesadapter->free_4kpbl = max_4kpbl - 1; + nesadapter->max_pd = num_pds; + nesadapter->arp_table_size = arp_table_size; + + nesadapter->et_pkt_rate_low = NES_TIMER_ENABLE_LIMIT; + if (nes_drv_opt & NES_DRV_OPT_DISABLE_INT_MOD) { + nesadapter->et_use_adaptive_rx_coalesce = 0; + nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT; + nesadapter->et_rx_coalesce_usecs_irq = interrupt_mod_interval; + } else { + nesadapter->et_use_adaptive_rx_coalesce = 1; + nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT_DYNAMIC; + nesadapter->et_rx_coalesce_usecs_irq = 0; + printk(PFX "%s: Using Adaptive Interrupt Moderation\n", __FUNCTION__); + } + /* Setup and enable the periodic timer */ + if (nesadapter->et_rx_coalesce_usecs_irq) + nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x80000000 | + ((u32)(nesadapter->et_rx_coalesce_usecs_irq * 8))); + else + nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x00000000); + + nesadapter->base_pd = 1; + + nesadapter->device_cap_flags = + IB_DEVICE_ZERO_STAG | IB_DEVICE_SEND_W_INV | IB_DEVICE_MEM_WINDOW; + + nesadapter->allocated_qps = (unsigned long *)&(((unsigned char *)nesadapter) + [(sizeof(struct nes_adapter)+(sizeof(unsigned long)-1))&(~(sizeof(unsigned long)-1))]); + nesadapter->allocated_cqs = &nesadapter->allocated_qps[BITS_TO_LONGS(max_qp)]; + nesadapter->allocated_mrs = &nesadapter->allocated_cqs[BITS_TO_LONGS(max_cq)]; + nesadapter->allocated_pds = &nesadapter->allocated_mrs[BITS_TO_LONGS(max_mr)]; + nesadapter->allocated_arps = &nesadapter->allocated_pds[BITS_TO_LONGS(num_pds)]; + nesadapter->qp_table = (struct nes_qp **)(&nesadapter->allocated_arps[BITS_TO_LONGS(arp_table_size)]); + + + /* mark the usual suspect QPs and CQs as in use */ + for (u32temp = 0; u32temp < NES_FIRST_QPN; u32temp++) { + set_bit(u32temp, nesadapter->allocated_qps); + set_bit(u32temp, nesadapter->allocated_cqs); + } + + for (u32temp = 0; u32temp < 20; u32temp++) + set_bit(u32temp, nesadapter->allocated_pds); + u32temp = nes_read_indexed(nesdev, NES_IDX_QP_MAX_CFG_SIZES); + + max_rq_wrs = ((u32temp >> 8) & 3); + switch (max_rq_wrs) { + case 0: + max_rq_wrs = 4; + break; + case 1: + max_rq_wrs = 16; + break; + case 2: + max_rq_wrs = 32; + break; + case 3: + max_rq_wrs = 512; + break; + } + + max_sq_wrs = (u32temp & 3); + switch (max_sq_wrs) { + case 0: + max_sq_wrs = 4; + break; + case 1: + max_sq_wrs = 16; + break; + case 2: + max_sq_wrs = 32; + break; + case 3: + max_sq_wrs = 512; + break; + } + nesadapter->max_qp_wr = min(max_rq_wrs, max_sq_wrs); + nesadapter->max_irrq_wr = (u32temp >> 16) & 3; + + nesadapter->max_sge = 4; + nesadapter->max_cqe = 32767; + + if (nes_read_eeprom_values(nesdev, nesadapter)) { + printk(KERN_ERR PFX "Unable to read EEPROM data.\n"); + kfree(nesadapter); + return NULL; + } + + u32temp = nes_read_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG); + nes_write_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG, + (u32temp & 0xff000000) | (nesadapter->tcp_timer_core_clk_divisor & 0x00ffffff)); + + /* setup port configuration */ + if (nesadapter->port_count == 1) { + u32temp = 0x00000000; + if (nes_drv_opt & NES_DRV_OPT_DUAL_LOGICAL_PORT) + nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000002); + else + nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003); + } else { + if (nesadapter->port_count == 2) + u32temp = 0x00000044; + else + u32temp = 0x000000e4; + nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003); + } + + nes_write_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT, u32temp); + nes_debug(NES_DBG_INIT, "Probe time, LOG2PHY=%u\n", + nes_read_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT)); + + spin_lock_init(&nesadapter->resource_lock); + spin_lock_init(&nesadapter->phy_lock); + spin_lock_init(&nesadapter->pbl_lock); + spin_lock_init(&nesadapter->periodic_timer_lock); + + INIT_LIST_HEAD(&nesadapter->nesvnic_list[0]); + INIT_LIST_HEAD(&nesadapter->nesvnic_list[1]); + INIT_LIST_HEAD(&nesadapter->nesvnic_list[2]); + INIT_LIST_HEAD(&nesadapter->nesvnic_list[3]); + + if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) { + u32 pcs_control_status0, pcs_control_status1; + u32 reset_value; + u32 i = 0; + u32 int_cnt = 0; + u32 ext_cnt = 0; + unsigned long flags; + u32 j = 0; + + pcs_control_status0 = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0); + pcs_control_status1 = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200); + + for (i = 0; i < NES_MAX_LINK_CHECK; i++) { + pcs_control_status0 = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0); + pcs_control_status1 = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200); + if ((0x0F000100 == (pcs_control_status0 & 0x0F000100)) + || (0x0F000100 == (pcs_control_status1 & 0x0F000100))) + int_cnt++; + msleep(1); + } + if (int_cnt > 1) { + spin_lock_irqsave(&nesadapter->phy_lock, flags); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088); + mh_detected++; + reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET); + reset_value |= 0x0000003d; + nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value); + + while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) + & 0x00000040) != 0x00000040) && (j++ < 5000)); + spin_unlock_irqrestore(&nesadapter->phy_lock, flags); + + pcs_control_status0 = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0); + pcs_control_status1 = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200); + + for (i = 0; i < NES_MAX_LINK_CHECK; i++) { + pcs_control_status0 = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0); + pcs_control_status1 = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200); + if ((0x0F000100 == (pcs_control_status0 & 0x0F000100)) + || (0x0F000100 == (pcs_control_status1 & 0x0F000100))) { + if (++ext_cnt > int_cnt) { + spin_lock_irqsave(&nesadapter->phy_lock, flags); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, + 0x0000F0C8); + mh_detected++; + reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET); + reset_value |= 0x0000003d; + nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value); + + while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) + & 0x00000040) != 0x00000040) && (j++ < 5000)); + spin_unlock_irqrestore(&nesadapter->phy_lock, flags); + break; + } + } + msleep(1); + } + } + } + + if (nesadapter->hw_rev == NE020_REV) { + init_timer(&nesadapter->mh_timer); + nesadapter->mh_timer.function = nes_mh_fix; + nesadapter->mh_timer.expires = jiffies + (HZ/5); /* 1 second */ + nesadapter->mh_timer.data = (unsigned long)nesdev; + add_timer(&nesadapter->mh_timer); + } else { + nes_write32(nesdev->regs+NES_INTF_INT_STAT, 0x0f000000); + } + + init_timer(&nesadapter->lc_timer); + nesadapter->lc_timer.function = nes_clc; + nesadapter->lc_timer.expires = jiffies + 3600 * HZ; /* 1 hour */ + nesadapter->lc_timer.data = (unsigned long)nesdev; + add_timer(&nesadapter->lc_timer); + + list_add_tail(&nesadapter->list, &nes_adapter_list); + + for (func_index = 0; func_index < 8; func_index++) { + pci_bus_read_config_word(nesdev->pcidev->bus, + PCI_DEVFN(PCI_SLOT(nesdev->pcidev->devfn), + func_index), 0, &vendor_id); + if (vendor_id == 0xffff) + break; + } + nes_debug(NES_DBG_INIT, "%s %d functions found for %s.\n", __FUNCTION__, + func_index, pci_name(nesdev->pcidev)); + nesadapter->adapter_fcn_count = func_index; + + return nesadapter; +} + + +/** + * nes_reset_adapter_ne020 + */ +unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode) +{ + u32 port_count; + u32 u32temp; + u32 i; + + u32temp = nes_read32(nesdev->regs+NES_SOFTWARE_RESET); + port_count = ((u32temp & 0x00000300) >> 8) + 1; + /* TODO: assuming that both SERDES are set the same for now */ + *OneG_Mode = (u32temp & 0x00003c00) ? 0 : 1; + nes_debug(NES_DBG_INIT, "Initial Software Reset = 0x%08X, port_count=%u\n", + u32temp, port_count); + if (*OneG_Mode) + nes_debug(NES_DBG_INIT, "Running in 1G mode.\n"); + u32temp &= 0xff00ffc0; + switch (port_count) { + case 1: + u32temp |= 0x00ee0000; + break; + case 2: + u32temp |= 0x00cc0000; + break; + case 4: + u32temp |= 0x00000000; + break; + default: + return 0; + break; + } + + /* check and do full reset if needed */ + if (nes_read_indexed(nesdev, NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8))) { + nes_debug(NES_DBG_INIT, "Issuing Full Soft reset = 0x%08X\n", u32temp | 0xd); + nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd); + + i = 0; + while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000) + mdelay(1); + if (i >= 10000) { + nes_debug(NES_DBG_INIT, "Did not see full soft reset done.\n"); + return 0; + } + } + + /* port reset */ + switch (port_count) { + case 1: + u32temp |= 0x00ee0010; + break; + case 2: + u32temp |= 0x00cc0030; + break; + case 4: + u32temp |= 0x00000030; + break; + } + + nes_debug(NES_DBG_INIT, "Issuing Port Soft reset = 0x%08X\n", u32temp | 0xd); + nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd); + + i = 0; + while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000) + mdelay(1); + if (i >= 10000) { + nes_debug(NES_DBG_INIT, "Did not see port soft reset done.\n"); + return 0; + } + + /* serdes 0 */ + i = 0; + while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0) + & 0x0000000f)) != 0x0000000f) && i++ < 5000) + mdelay(1); + if (i >= 5000) { + nes_debug(NES_DBG_INIT, "Serdes 0 not ready, status=%x\n", u32temp); + return 0; + } + + /* serdes 1 */ + if (port_count > 1) { + i = 0; + while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1) + & 0x0000000f)) != 0x0000000f) && i++ < 5000) + mdelay(1); + if (i >= 5000) { + nes_debug(NES_DBG_INIT, "Serdes 1 not ready, status=%x\n", u32temp); + return 0; + } + } + + + + i = 0; + while ((nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS) != 0x80) && i++ < 10000) + mdelay(1); + if (i >= 10000) { + printk(KERN_ERR PFX "Internal CPU not ready, status = %02X\n", + nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS)); + return 0; + } + + return port_count; +} + + +/** + * nes_init_serdes + */ +int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count, u8 OneG_Mode) +{ + int i; + u32 u32temp; + + if (hw_rev != NE020_REV) { + /* init serdes 0 */ + + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF); + if (!OneG_Mode) + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0, 0x11110000); + if (port_count > 1) { + /* init serdes 1 */ + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF); + if (!OneG_Mode) + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1, 0x11110000); + } + } else { + /* init serdes 0 */ + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008); + i = 0; + while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0) + & 0x0000000f)) != 0x0000000f) && i++ < 5000) + mdelay(1); + if (i >= 5000) { + nes_debug(NES_DBG_PHY, "Init: serdes 0 not ready, status=%x\n", u32temp); + return 1; + } + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x000bdef7); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE0, 0x9ce73000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE0, 0x0ff00000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET0, 0x00000000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS0, 0x00000000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0, 0x00000000); + if (OneG_Mode) + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0182222); + else + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0042222); + + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000ff); + if (port_count > 1) { + /* init serdes 1 */ + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x00000048); + i = 0; + while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1) + & 0x0000000f)) != 0x0000000f) && (i++ < 5000)) + mdelay(1); + if (i >= 5000) { + printk("%s: Init: serdes 1 not ready, status=%x\n", __FUNCTION__, u32temp); + /* return 1; */ + } + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x000bdef7); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE1, 0x9ce73000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE1, 0x0ff00000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET1, 0x00000000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS1, 0x00000000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1, 0x00000000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL1, 0xf0002222); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000ff); + } + } + return 0; +} + + +/** + * nes_init_csr_ne020 + * Initialize registers for ne020 hardware + */ +void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count) +{ + u32 u32temp; + + nes_debug(NES_DBG_INIT, "port_count=%d\n", port_count); + + nes_write_indexed(nesdev, 0x000001E4, 0x00000007); + /* nes_write_indexed(nesdev, 0x000001E8, 0x000208C4); */ + nes_write_indexed(nesdev, 0x000001E8, 0x00020874); + nes_write_indexed(nesdev, 0x000001D8, 0x00048002); + /* nes_write_indexed(nesdev, 0x000001D8, 0x0004B002); */ + nes_write_indexed(nesdev, 0x000001FC, 0x00050005); + nes_write_indexed(nesdev, 0x00000600, 0x55555555); + nes_write_indexed(nesdev, 0x00000604, 0x55555555); + + /* TODO: move these MAC register settings to NIC bringup */ + nes_write_indexed(nesdev, 0x00002000, 0x00000001); + nes_write_indexed(nesdev, 0x00002004, 0x00000001); + nes_write_indexed(nesdev, 0x00002008, 0x0000FFFF); + nes_write_indexed(nesdev, 0x0000200C, 0x00000001); + nes_write_indexed(nesdev, 0x00002010, 0x000003c1); + nes_write_indexed(nesdev, 0x0000201C, 0x75345678); + if (port_count > 1) { + nes_write_indexed(nesdev, 0x00002200, 0x00000001); + nes_write_indexed(nesdev, 0x00002204, 0x00000001); + nes_write_indexed(nesdev, 0x00002208, 0x0000FFFF); + nes_write_indexed(nesdev, 0x0000220C, 0x00000001); + nes_write_indexed(nesdev, 0x00002210, 0x000003c1); + nes_write_indexed(nesdev, 0x0000221C, 0x75345678); + nes_write_indexed(nesdev, 0x00000908, 0x20000001); + } + if (port_count > 2) { + nes_write_indexed(nesdev, 0x00002400, 0x00000001); + nes_write_indexed(nesdev, 0x00002404, 0x00000001); + nes_write_indexed(nesdev, 0x00002408, 0x0000FFFF); + nes_write_indexed(nesdev, 0x0000240C, 0x00000001); + nes_write_indexed(nesdev, 0x00002410, 0x000003c1); + nes_write_indexed(nesdev, 0x0000241C, 0x75345678); + nes_write_indexed(nesdev, 0x00000910, 0x20000001); + + nes_write_indexed(nesdev, 0x00002600, 0x00000001); + nes_write_indexed(nesdev, 0x00002604, 0x00000001); + nes_write_indexed(nesdev, 0x00002608, 0x0000FFFF); + nes_write_indexed(nesdev, 0x0000260C, 0x00000001); + nes_write_indexed(nesdev, 0x00002610, 0x000003c1); + nes_write_indexed(nesdev, 0x0000261C, 0x75345678); + nes_write_indexed(nesdev, 0x00000918, 0x20000001); + } + + nes_write_indexed(nesdev, 0x00005000, 0x00018000); + /* nes_write_indexed(nesdev, 0x00005000, 0x00010000); */ + nes_write_indexed(nesdev, 0x00005004, 0x00020001); + nes_write_indexed(nesdev, 0x00005008, 0x1F1F1F1F); + nes_write_indexed(nesdev, 0x00005010, 0x1F1F1F1F); + nes_write_indexed(nesdev, 0x00005018, 0x1F1F1F1F); + nes_write_indexed(nesdev, 0x00005020, 0x1F1F1F1F); + nes_write_indexed(nesdev, 0x00006090, 0xFFFFFFFF); + + /* TODO: move this to code, get from EEPROM */ + nes_write_indexed(nesdev, 0x00000900, 0x20000001); + nes_write_indexed(nesdev, 0x000060C0, 0x0000028e); + nes_write_indexed(nesdev, 0x000060C8, 0x00000020); + // + nes_write_indexed(nesdev, 0x000001EC, 0x7b2625a0); + /* nes_write_indexed(nesdev, 0x000001EC, 0x5f2625a0); */ + + if (hw_rev != NE020_REV) { + u32temp = nes_read_indexed(nesdev, 0x000008e8); + u32temp |= 0x80000000; + nes_write_indexed(nesdev, 0x000008e8, u32temp); + u32temp = nes_read_indexed(nesdev, 0x000021f8); + u32temp &= 0x7fffffff; + u32temp |= 0x7fff0010; + nes_write_indexed(nesdev, 0x000021f8, u32temp); + } +} + + +/** + * nes_destroy_adapter - destroy the adapter structure + */ +void nes_destroy_adapter(struct nes_adapter *nesadapter) +{ + struct nes_adapter *tmp_adapter; + + list_for_each_entry(tmp_adapter, &nes_adapter_list, list) { + nes_debug(NES_DBG_SHUTDOWN, "Nes Adapter list entry = 0x%p.\n", + tmp_adapter); + } + + nesadapter->ref_count--; + if (!nesadapter->ref_count) { + if (nesadapter->hw_rev == NE020_REV) { + del_timer(&nesadapter->mh_timer); + } + del_timer(&nesadapter->lc_timer); + + list_del(&nesadapter->list); + kfree(nesadapter); + } +} + + +/** + * nes_init_cqp + */ +int nes_init_cqp(struct nes_device *nesdev) +{ + struct nes_adapter *nesadapter = nesdev->nesadapter; + struct nes_hw_cqp_qp_context *cqp_qp_context; + struct nes_hw_cqp_wqe *cqp_wqe; + struct nes_hw_ceq *ceq; + struct nes_hw_ceq *nic_ceq; + struct nes_hw_aeq *aeq; + void *vmem; + dma_addr_t pmem; + u32 count=0; + u32 cqp_head; + u64 u64temp; + u32 u32temp; + + /* allocate CQP memory */ + /* Need to add max_cq to the aeq size once cq overflow checking is added back */ + /* SQ is 512 byte aligned, others are 256 byte aligned */ + nesdev->cqp_mem_size = 512 + + (sizeof(struct nes_hw_cqp_wqe) * NES_CQP_SQ_SIZE) + + (sizeof(struct nes_hw_cqe) * NES_CCQ_SIZE) + + max(((u32)sizeof(struct nes_hw_ceqe) * NES_CCEQ_SIZE), (u32)256) + + max(((u32)sizeof(struct nes_hw_ceqe) * NES_NIC_CEQ_SIZE), (u32)256) + + (sizeof(struct nes_hw_aeqe) * nesadapter->max_qp) + + sizeof(struct nes_hw_cqp_qp_context); + + nesdev->cqp_vbase = pci_alloc_consistent(nesdev->pcidev, nesdev->cqp_mem_size, + &nesdev->cqp_pbase); + if (!nesdev->cqp_vbase) { + nes_debug(NES_DBG_INIT, "Unable to allocate memory for host descriptor rings\n"); + return -ENOMEM; + } + memset(nesdev->cqp_vbase, 0, nesdev->cqp_mem_size); + + /* Allocate a twice the number of CQP requests as the SQ size */ + nesdev->nes_cqp_requests = kzalloc(sizeof(struct nes_cqp_request) * + 2 * NES_CQP_SQ_SIZE, GFP_KERNEL); + if (nesdev->nes_cqp_requests == NULL) { + nes_debug(NES_DBG_INIT, "Unable to allocate memory CQP request entries.\n"); + pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase, + nesdev->cqp.sq_pbase); + return -ENOMEM; + } + + nes_debug(NES_DBG_INIT, "Allocated CQP structures at %p (phys = %016lX), size = %u.\n", + nesdev->cqp_vbase, (unsigned long)nesdev->cqp_pbase, nesdev->cqp_mem_size); + + spin_lock_init(&nesdev->cqp.lock); + init_waitqueue_head(&nesdev->cqp.waitq); + + /* Setup Various Structures */ + vmem = (void *)(((unsigned long)nesdev->cqp_vbase + (512 - 1)) & + ~(unsigned long)(512 - 1)); + pmem = (dma_addr_t)(((unsigned long long)nesdev->cqp_pbase + (512 - 1)) & + ~(unsigned long long)(512 - 1)); + + nesdev->cqp.sq_vbase = vmem; + nesdev->cqp.sq_pbase = pmem; + nesdev->cqp.sq_size = NES_CQP_SQ_SIZE; + nesdev->cqp.sq_head = 0; + nesdev->cqp.sq_tail = 0; + nesdev->cqp.qp_id = PCI_FUNC(nesdev->pcidev->devfn); + + vmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size); + pmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size); + + nesdev->ccq.cq_vbase = vmem; + nesdev->ccq.cq_pbase = pmem; + nesdev->ccq.cq_size = NES_CCQ_SIZE; + nesdev->ccq.cq_head = 0; + nesdev->ccq.ce_handler = nes_cqp_ce_handler; + nesdev->ccq.cq_number = PCI_FUNC(nesdev->pcidev->devfn); + + vmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size); + pmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size); + + nesdev->ceq_index = PCI_FUNC(nesdev->pcidev->devfn); + ceq = &nesadapter->ceq[nesdev->ceq_index]; + ceq->ceq_vbase = vmem; + ceq->ceq_pbase = pmem; + ceq->ceq_size = NES_CCEQ_SIZE; + ceq->ceq_head = 0; + + vmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256); + pmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256); + + nesdev->nic_ceq_index = PCI_FUNC(nesdev->pcidev->devfn) + 8; + nic_ceq = &nesadapter->ceq[nesdev->nic_ceq_index]; + nic_ceq->ceq_vbase = vmem; + nic_ceq->ceq_pbase = pmem; + nic_ceq->ceq_size = NES_NIC_CEQ_SIZE; + nic_ceq->ceq_head = 0; + + vmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256); + pmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256); + + aeq = &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)]; + aeq->aeq_vbase = vmem; + aeq->aeq_pbase = pmem; + aeq->aeq_size = nesadapter->max_qp; + aeq->aeq_head = 0; + + /* Setup QP Context */ + vmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size); + pmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size); + + cqp_qp_context = vmem; + cqp_qp_context->context_words[0] = + cpu_to_le32((PCI_FUNC(nesdev->pcidev->devfn) << 12) + (2 << 10)); + cqp_qp_context->context_words[1] = 0; + cqp_qp_context->context_words[2] = cpu_to_le32((u32)nesdev->cqp.sq_pbase); + cqp_qp_context->context_words[3] = cpu_to_le32(((u64)nesdev->cqp.sq_pbase) >> 32); + + + /* Write the address to Create CQP */ + if ((sizeof(dma_addr_t) > 4)) { + nes_write_indexed(nesdev, + NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8), + ((u64)pmem) >> 32); + } else { + nes_write_indexed(nesdev, + NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8), 0); + } + nes_write_indexed(nesdev, + NES_IDX_CREATE_CQP_LOW + (PCI_FUNC(nesdev->pcidev->devfn) * 8), + (u32)pmem); + + INIT_LIST_HEAD(&nesdev->cqp_avail_reqs); + INIT_LIST_HEAD(&nesdev->cqp_pending_reqs); + + for (count = 0; count < 2*NES_CQP_SQ_SIZE; count++) { + init_waitqueue_head(&nesdev->nes_cqp_requests[count].waitq); + list_add_tail(&nesdev->nes_cqp_requests[count].list, &nesdev->cqp_avail_reqs); + } + + /* Write Create CCQ WQE */ + cqp_head = nesdev->cqp.sq_head++; + cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head]; + nes_fill_init_cqp_wqe(cqp_wqe, nesdev); + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, + (NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID | + NES_CQP_CQ_CHK_OVERFLOW | ((u32)nesdev->ccq.cq_size << 16))); + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX, + (nesdev->ccq.cq_number | + ((u32)nesdev->ceq_index << 16))); + u64temp = (u64)nesdev->ccq.cq_pbase; + set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp); + cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0; + u64temp = (unsigned long)&nesdev->ccq; + cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] = + cpu_to_le32((u32)(u64temp >> 1)); + cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = + cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF); + cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0; + + /* Write Create CEQ WQE */ + cqp_head = nesdev->cqp.sq_head++; + cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head]; + nes_fill_init_cqp_wqe(cqp_wqe, nesdev); + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, + (NES_CQP_CREATE_CEQ + ((u32)nesdev->ceq_index << 8))); + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, ceq->ceq_size); + u64temp = (u64)ceq->ceq_pbase; + set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp); + + /* Write Create AEQ WQE */ + cqp_head = nesdev->cqp.sq_head++; + cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head]; + nes_fill_init_cqp_wqe(cqp_wqe, nesdev); + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, + (NES_CQP_CREATE_AEQ + ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8))); + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX, aeq->aeq_size); + u64temp = (u64)aeq->aeq_pbase; + set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp); + + /* Write Create NIC CEQ WQE */ + cqp_head = nesdev->cqp.sq_head++; + cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head]; + nes_fill_init_cqp_wqe(cqp_wqe, nesdev); + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, + (NES_CQP_CREATE_CEQ + ((u32)nesdev->nic_ceq_index << 8))); + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, nic_ceq->ceq_size); + u64temp = (u64)nic_ceq->ceq_pbase; + set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp); + + /* Poll until CCQP done */ + count = 0; + do { + if (count++ > 1000) { + printk(KERN_ERR PFX "Error creating CQP\n"); + pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, + nesdev->cqp_vbase, nesdev->cqp_pbase); + return -1; + } + udelay(10); + } while (!(nes_read_indexed(nesdev, + NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn) * 8)) & (1 << 8))); + + nes_debug(NES_DBG_INIT, "CQP Status = 0x%08X\n", nes_read_indexed(nesdev, + NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8))); + + u32temp = 0x04800000; + nes_write32(nesdev->regs+NES_WQE_ALLOC, u32temp | nesdev->cqp.qp_id); + + /* wait for the CCQ, CEQ, and AEQ to get created */ + count = 0; + do { + if (count++ > 1000) { + printk(KERN_ERR PFX "Error creating CCQ, CEQ, and AEQ\n"); + pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, + nesdev->cqp_vbase, nesdev->cqp_pbase); + return -1; + } + udelay(10); + } while (((nes_read_indexed(nesdev, + NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15<<8)) != (15<<8))); + + /* dump the QP status value */ + nes_debug(NES_DBG_INIT, "QP Status = 0x%08X\n", nes_read_indexed(nesdev, + NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8))); + + nesdev->cqp.sq_tail++; + + return 0; +} + + +/** + * nes_destroy_cqp + */ +int nes_destroy_cqp(struct nes_device *nesdev) +{ + struct nes_hw_cqp_wqe *cqp_wqe; + u32 count = 0; + u32 cqp_head; + unsigned long flags; + + do { + if (count++ > 1000) + break; + udelay(10); + } while (!(nesdev->cqp.sq_head == nesdev->cqp.sq_tail)); + + /* Reset CCQ */ + nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_RESET | + nesdev->ccq.cq_number); + + /* Disable device interrupts */ + nes_write32(nesdev->regs+NES_INT_MASK, 0x7fffffff); + + spin_lock_irqsave(&nesdev->cqp.lock, flags); + + /* Destroy the AEQ */ + cqp_head = nesdev->cqp.sq_head++; + nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1; + cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head]; + cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_AEQ | + ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8)); + cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = 0; + + /* Destroy the NIC CEQ */ + cqp_head = nesdev->cqp.sq_head++; + nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1; + cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head]; + cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ | + ((u32)nesdev->nic_ceq_index << 8)); + + /* Destroy the CEQ */ + cqp_head = nesdev->cqp.sq_head++; + nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1; + cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head]; + cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ | + (nesdev->ceq_index << 8)); + + /* Destroy the CCQ */ + cqp_head = nesdev->cqp.sq_head++; + nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1; + cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head]; + cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CQ); + cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->ccq.cq_number | + ((u32)nesdev->ceq_index << 16)); + + /* Destroy CQP */ + cqp_head = nesdev->cqp.sq_head++; + nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1; + cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head]; + cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_QP | + NES_CQP_QP_TYPE_CQP); + cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->cqp.qp_id); + + barrier(); + /* Ring doorbell (5 WQEs) */ + nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x05800000 | nesdev->cqp.qp_id); + + spin_unlock_irqrestore(&nesdev->cqp.lock, flags); + + /* wait for the CCQ, CEQ, and AEQ to get destroyed */ + count = 0; + do { + if (count++ > 1000) { + printk(KERN_ERR PFX "Function%d: Error destroying CCQ, CEQ, and AEQ\n", + PCI_FUNC(nesdev->pcidev->devfn)); + break; + } + udelay(10); + } while (((nes_read_indexed(nesdev, + NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15 << 8)) != 0)); + + /* dump the QP status value */ + nes_debug(NES_DBG_SHUTDOWN, "Function%d: QP Status = 0x%08X\n", + PCI_FUNC(nesdev->pcidev->devfn), + nes_read_indexed(nesdev, + NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8))); + + kfree(nesdev->nes_cqp_requests); + + /* Free the control structures */ + pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase, + nesdev->cqp.sq_pbase); + + return 0; +} + + +/** + * nes_init_phy + */ +int nes_init_phy(struct nes_device *nesdev) +{ + struct nes_adapter *nesadapter = nesdev->nesadapter; + u32 counter = 0; + u32 mac_index = nesdev->mac_index; + u32 tx_config; + u16 phy_data; + + if (nesadapter->OneG_Mode) { + nes_debug(NES_DBG_PHY, "1G PHY, mac_index = %d.\n", mac_index); + if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_1G) { + printk(PFX "%s: Programming mdc config for 1G\n", __FUNCTION__); + tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG); + tx_config |= 0x04; + nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config); + } + + nes_read_1G_phy_reg(nesdev, 1, nesadapter->phy_index[mac_index], &phy_data); + nes_debug(NES_DBG_PHY, "Phy data from register 1 phy address %u = 0x%X.\n", + nesadapter->phy_index[mac_index], phy_data); + nes_write_1G_phy_reg(nesdev, 23, nesadapter->phy_index[mac_index], 0xb000); + + /* Reset the PHY */ + nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], 0x8000); + udelay(100); + counter = 0; + do { + nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data); + nes_debug(NES_DBG_PHY, "Phy data from register 0 = 0x%X.\n", phy_data); + if (counter++ > 100) break; + } while (phy_data & 0x8000); + + /* Setting no phy loopback */ + phy_data &= 0xbfff; + phy_data |= 0x1140; + nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], phy_data); + nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data); + nes_debug(NES_DBG_PHY, "Phy data from register 0 = 0x%X.\n", phy_data); + + nes_read_1G_phy_reg(nesdev, 0x17, nesadapter->phy_index[mac_index], &phy_data); + nes_debug(NES_DBG_PHY, "Phy data from register 0x17 = 0x%X.\n", phy_data); + + nes_read_1G_phy_reg(nesdev, 0x1e, nesadapter->phy_index[mac_index], &phy_data); + nes_debug(NES_DBG_PHY, "Phy data from register 0x1e = 0x%X.\n", phy_data); + + /* Setting the interrupt mask */ + nes_read_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], &phy_data); + nes_debug(NES_DBG_PHY, "Phy data from register 0x19 = 0x%X.\n", phy_data); + nes_write_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], 0xffee); + + nes_read_1G_phy_reg(nesdev, 0x19, nesadapter->phy_index[mac_index], &phy_data); + nes_debug(NES_DBG_PHY, "Phy data from register 0x19 = 0x%X.\n", phy_data); + + /* turning on flow control */ + nes_read_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index], &phy_data); + nes_debug(NES_DBG_PHY, "Phy data from register 0x4 = 0x%X.\n", phy_data); + nes_write_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index], + (phy_data & ~(0x03E0)) | 0xc00); + /* nes_write_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index], + phy_data | 0xc00); */ + nes_read_1G_phy_reg(nesdev, 4, nesadapter->phy_index[mac_index], &phy_data); + nes_debug(NES_DBG_PHY, "Phy data from register 0x4 = 0x%X.\n", phy_data); + + nes_read_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index], &phy_data); + nes_debug(NES_DBG_PHY, "Phy data from register 0x9 = 0x%X.\n", phy_data); + /* Clear Half duplex */ + nes_write_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index], + phy_data & ~(0x0100)); + nes_read_1G_phy_reg(nesdev, 9, nesadapter->phy_index[mac_index], &phy_data); + nes_debug(NES_DBG_PHY, "Phy data from register 0x9 = 0x%X.\n", phy_data); + + nes_read_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], &phy_data); + nes_write_1G_phy_reg(nesdev, 0, nesadapter->phy_index[mac_index], phy_data | 0x0300); + } else { + if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_IRIS) { + /* setup 10G MDIO operation */ + tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG); + tx_config |= 0x14; + nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config); + } + } + return 0; +} + + +/** + * nes_replenish_nic_rq + */ +static void nes_replenish_nic_rq(struct nes_vnic *nesvnic) +{ + unsigned long flags; + dma_addr_t bus_address; + struct sk_buff *skb; + struct nes_hw_nic_rq_wqe *nic_rqe; + struct nes_hw_nic *nesnic; + struct nes_device *nesdev; + u32 rx_wqes_posted = 0; + + nesnic = &nesvnic->nic; + nesdev = nesvnic->nesdev; + spin_lock_irqsave(&nesnic->rq_lock, flags); + if (nesnic->replenishing_rq !=0) { + if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) && + (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) { + atomic_set(&nesvnic->rx_skb_timer_running, 1); + spin_unlock_irqrestore(&nesnic->rq_lock, flags); + nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */ + add_timer(&nesvnic->rq_wqes_timer); + } else + spin_unlock_irqrestore(&nesnic->rq_lock, flags); + return; + } + nesnic->replenishing_rq = 1; + spin_unlock_irqrestore(&nesnic->rq_lock, flags); + do { + skb = dev_alloc_skb(nesvnic->max_frame_size); + if (skb) { + skb->dev = nesvnic->netdev; + + bus_address = pci_map_single(nesdev->pcidev, + skb->data, nesvnic->max_frame_size, PCI_DMA_FROMDEVICE); + + nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_head]; + nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] = + cpu_to_le32(nesvnic->max_frame_size); + nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0; + nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] = + cpu_to_le32((u32)bus_address); + nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] = + cpu_to_le32((u32)((u64)bus_address >> 32)); + nesnic->rx_skb[nesnic->rq_head] = skb; + nesnic->rq_head++; + nesnic->rq_head &= nesnic->rq_size - 1; + atomic_dec(&nesvnic->rx_skbs_needed); + barrier(); + if (++rx_wqes_posted == 255) { + nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id); + rx_wqes_posted = 0; + } + } else { + spin_lock_irqsave(&nesnic->rq_lock, flags); + if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) && + (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) { + atomic_set(&nesvnic->rx_skb_timer_running, 1); + spin_unlock_irqrestore(&nesnic->rq_lock, flags); + nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */ + add_timer(&nesvnic->rq_wqes_timer); + } else + spin_unlock_irqrestore(&nesnic->rq_lock, flags); + break; + } + } while (atomic_read(&nesvnic->rx_skbs_needed)); + barrier(); + if (rx_wqes_posted) + nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id); + nesnic->replenishing_rq = 0; +} + + +/** + * nes_rq_wqes_timeout + */ +static void nes_rq_wqes_timeout(unsigned long parm) +{ + struct nes_vnic *nesvnic = (struct nes_vnic *)parm; + printk("%s: Timer fired.\n", __FUNCTION__); + atomic_set(&nesvnic->rx_skb_timer_running, 0); + if (atomic_read(&nesvnic->rx_skbs_needed)) + nes_replenish_nic_rq(nesvnic); +} + + +/** + * nes_init_nic_qp + */ +int nes_init_nic_qp(struct nes_device *nesdev, struct net_device *netdev) +{ + struct nes_hw_cqp_wqe *cqp_wqe; + struct nes_hw_nic_sq_wqe *nic_sqe; + struct nes_hw_nic_qp_context *nic_context; + struct sk_buff *skb; + struct nes_hw_nic_rq_wqe *nic_rqe; + struct nes_vnic *nesvnic = netdev_priv(netdev); + unsigned long flags; + void *vmem; + dma_addr_t pmem; + u64 u64temp; + int ret; + u32 cqp_head; + u32 counter; + u32 wqe_count; + u8 jumbomode=0; + + /* Allocate fragment, SQ, RQ, and CQ; Reuse CEQ based on the PCI function */ + nesvnic->nic_mem_size = 256 + + (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag)) + + (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe)) + + (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe)) + + (NES_NIC_WQ_SIZE * 2 * sizeof(struct nes_hw_nic_cqe)) + + sizeof(struct nes_hw_nic_qp_context); + + nesvnic->nic_vbase = pci_alloc_consistent(nesdev->pcidev, nesvnic->nic_mem_size, + &nesvnic->nic_pbase); + if (!nesvnic->nic_vbase) { + nes_debug(NES_DBG_INIT, "Unable to allocate memory for NIC host descriptor rings\n"); + return -ENOMEM; + } + memset(nesvnic->nic_vbase, 0, nesvnic->nic_mem_size); + nes_debug(NES_DBG_INIT, "Allocated NIC QP structures at %p (phys = %016lX), size = %u.\n", + nesvnic->nic_vbase, (unsigned long)nesvnic->nic_pbase, nesvnic->nic_mem_size); + + vmem = (void *)(((unsigned long)nesvnic->nic_vbase + (256 - 1)) & + ~(unsigned long)(256 - 1)); + pmem = (dma_addr_t)(((unsigned long long)nesvnic->nic_pbase + (256 - 1)) & + ~(unsigned long long)(256 - 1)); + + /* Setup the first Fragment buffers */ + nesvnic->nic.first_frag_vbase = vmem; + + for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) { + nesvnic->nic.frag_paddr[counter] = pmem; + pmem += sizeof(struct nes_first_frag); + } + + /* setup the SQ */ + vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag)); + + nesvnic->nic.sq_vbase = (void *)vmem; + nesvnic->nic.sq_pbase = pmem; + nesvnic->nic.sq_head = 0; + nesvnic->nic.sq_tail = 0; + nesvnic->nic.sq_size = NES_NIC_WQ_SIZE; + for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) { + nic_sqe = &nesvnic->nic.sq_vbase[counter]; + nic_sqe->wqe_words[NES_NIC_SQ_WQE_MISC_IDX] = + cpu_to_le32(NES_NIC_SQ_WQE_DISABLE_CHKSUM | + NES_NIC_SQ_WQE_COMPLETION); + nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX] = + cpu_to_le32((u32)NES_FIRST_FRAG_SIZE << 16); + nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX] = + cpu_to_le32((u32)nesvnic->nic.frag_paddr[counter]); + nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX] = + cpu_to_le32((u32)((u64)nesvnic->nic.frag_paddr[counter] >> 32)); + } + + nesvnic->get_cqp_request = nes_get_cqp_request; + nesvnic->post_cqp_request = nes_post_cqp_request; + nesvnic->mcrq_mcast_filter = NULL; + + spin_lock_init(&nesvnic->nic.sq_lock); + spin_lock_init(&nesvnic->nic.rq_lock); + + /* setup the RQ */ + vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe)); + pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe)); + + + nesvnic->nic.rq_vbase = vmem; + nesvnic->nic.rq_pbase = pmem; + nesvnic->nic.rq_head = 0; + nesvnic->nic.rq_tail = 0; + nesvnic->nic.rq_size = NES_NIC_WQ_SIZE; + + /* setup the CQ */ + vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe)); + pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe)); + + if (nesdev->nesadapter->netdev_count > 2) + nesvnic->mcrq_qp_id = nesvnic->nic_index + 32; + else + nesvnic->mcrq_qp_id = nesvnic->nic.qp_id + 4; + + nesvnic->nic_cq.cq_vbase = vmem; + nesvnic->nic_cq.cq_pbase = pmem; + nesvnic->nic_cq.cq_head = 0; + nesvnic->nic_cq.cq_size = NES_NIC_WQ_SIZE * 2; + + nesvnic->nic_cq.ce_handler = nes_nic_napi_ce_handler; + + /* Send CreateCQ request to CQP */ + spin_lock_irqsave(&nesdev->cqp.lock, flags); + cqp_head = nesdev->cqp.sq_head; + + cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head]; + nes_fill_init_cqp_wqe(cqp_wqe, nesdev); + + cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32( + NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID | + ((u32)nesvnic->nic_cq.cq_size << 16)); + cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32( + nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16)); + u64temp = (u64)nesvnic->nic_cq.cq_pbase; + set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp); + cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0; + u64temp = (unsigned long)&nesvnic->nic_cq; + cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] = cpu_to_le32((u32)(u64temp >> 1)); + cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = + cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF); + cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0; + if (++cqp_head >= nesdev->cqp.sq_size) + cqp_head = 0; + cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head]; + nes_fill_init_cqp_wqe(cqp_wqe, nesdev); + + /* Send CreateQP request to CQP */ + nic_context = (void *)(&nesvnic->nic_cq.cq_vbase[nesvnic->nic_cq.cq_size]); + nic_context->context_words[NES_NIC_CTX_MISC_IDX] = + cpu_to_le32((u32)NES_NIC_CTX_SIZE | + ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 12)); + nes_debug(NES_DBG_INIT, "RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x%08X, RX_WINDOW_BUFFER_SIZE = 0x%08X\n", + nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE), + nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE)); + if (nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE) != 0) { + nic_context->context_words[NES_NIC_CTX_MISC_IDX] |= cpu_to_le32(NES_NIC_BACK_STORE); + } + + u64temp = (u64)nesvnic->nic.sq_pbase; + nic_context->context_words[NES_NIC_CTX_SQ_LOW_IDX] = cpu_to_le32((u32)u64temp); + nic_context->context_words[NES_NIC_CTX_SQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32)); + u64temp = (u64)nesvnic->nic.rq_pbase; + nic_context->context_words[NES_NIC_CTX_RQ_LOW_IDX] = cpu_to_le32((u32)u64temp); + nic_context->context_words[NES_NIC_CTX_RQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32)); + + cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_CREATE_QP | + NES_CQP_QP_TYPE_NIC); + cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesvnic->nic.qp_id); + u64temp = (u64)nesvnic->nic_cq.cq_pbase + + (nesvnic->nic_cq.cq_size * sizeof(struct nes_hw_nic_cqe)); + set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp); + + if (++cqp_head >= nesdev->cqp.sq_size) + cqp_head = 0; + nesdev->cqp.sq_head = cqp_head; + + barrier(); + + /* Ring doorbell (2 WQEs) */ + nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id); + + spin_unlock_irqrestore(&nesdev->cqp.lock, flags); + nes_debug(NES_DBG_INIT, "Waiting for create NIC QP%u to complete.\n", + nesvnic->nic.qp_id); + + ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head), + NES_EVENT_TIMEOUT); + nes_debug(NES_DBG_INIT, "Create NIC QP%u completed, wait_event_timeout ret = %u.\n", + nesvnic->nic.qp_id, ret); + if (!ret) { + nes_debug(NES_DBG_INIT, "NIC QP%u create timeout expired\n", nesvnic->nic.qp_id); + pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase, + nesvnic->nic_pbase); + return -EIO; + } + + /* Populate the RQ */ + for (counter = 0; counter < (NES_NIC_WQ_SIZE - 1); counter++) { + skb = dev_alloc_skb(nesvnic->max_frame_size); + if (!skb) { + nes_debug(NES_DBG_INIT, "%s: out of memory for receive skb\n", netdev->name); + + nes_destroy_nic_qp(nesvnic); + return -ENOMEM; + } + + skb->dev = netdev; + + pmem = pci_map_single(nesdev->pcidev, skb->data, + nesvnic->max_frame_size, PCI_DMA_FROMDEVICE); + + nic_rqe = &nesvnic->nic.rq_vbase[counter]; + nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] = cpu_to_le32(nesvnic->max_frame_size); + nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0; + nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] = cpu_to_le32((u32)pmem); + nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] = cpu_to_le32((u32)((u64)pmem >> 32)); + nesvnic->nic.rx_skb[counter] = skb; + } + + wqe_count = NES_NIC_WQ_SIZE - 1; + nesvnic->nic.rq_head = wqe_count; + barrier(); + do { + counter = min(wqe_count, ((u32)255)); + wqe_count -= counter; + nes_write32(nesdev->regs+NES_WQE_ALLOC, (counter << 24) | nesvnic->nic.qp_id); + } while (wqe_count); + init_timer(&nesvnic->rq_wqes_timer); + nesvnic->rq_wqes_timer.function = nes_rq_wqes_timeout; + nesvnic->rq_wqes_timer.data = (unsigned long)nesvnic; + nes_debug(NES_DBG_INIT, "NAPI support Enabled\n"); + + if (nesdev->nesadapter->et_use_adaptive_rx_coalesce) + { + nes_nic_init_timer(nesdev); + if (netdev->mtu > 1500) + jumbomode = 1; + nes_nic_init_timer_defaults(nesdev, jumbomode); + } + + return 0; +} + + +/** + * nes_destroy_nic_qp + */ +void nes_destroy_nic_qp(struct nes_vnic *nesvnic) +{ + struct nes_device *nesdev = nesvnic->nesdev; + struct nes_hw_cqp_wqe *cqp_wqe; + struct nes_hw_nic_rq_wqe *nic_rqe; + u64 wqe_frag; + u32 cqp_head; + unsigned long flags; + int ret; + + /* Free remaining NIC receive buffers */ + while (nesvnic->nic.rq_head != nesvnic->nic.rq_tail) { + nic_rqe = &nesvnic->nic.rq_vbase[nesvnic->nic.rq_tail]; + wqe_frag = (u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]); + wqe_frag |= ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32; + pci_unmap_single(nesdev->pcidev, (dma_addr_t)wqe_frag, + nesvnic->max_frame_size, PCI_DMA_FROMDEVICE); + dev_kfree_skb(nesvnic->nic.rx_skb[nesvnic->nic.rq_tail++]); + nesvnic->nic.rq_tail &= (nesvnic->nic.rq_size - 1); + } + + spin_lock_irqsave(&nesdev->cqp.lock, flags); + + /* Destroy NIC QP */ + cqp_head = nesdev->cqp.sq_head; + cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head]; + nes_fill_init_cqp_wqe(cqp_wqe, nesdev); + + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, + (NES_CQP_DESTROY_QP | NES_CQP_QP_TYPE_NIC)); + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX, + nesvnic->nic.qp_id); + + if (++cqp_head >= nesdev->cqp.sq_size) + cqp_head = 0; + + cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head]; + + /* Destroy NIC CQ */ + nes_fill_init_cqp_wqe(cqp_wqe, nesdev); + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, + (NES_CQP_DESTROY_CQ | ((u32)nesvnic->nic_cq.cq_size << 16))); + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX, + (nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16))); + + if (++cqp_head >= nesdev->cqp.sq_size) + cqp_head = 0; + + nesdev->cqp.sq_head = cqp_head; + barrier(); + + /* Ring doorbell (2 WQEs) */ + nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id); + + spin_unlock_irqrestore(&nesdev->cqp.lock, flags); + nes_debug(NES_DBG_SHUTDOWN, "Waiting for CQP, cqp_head=%u, cqp.sq_head=%u," + " cqp.sq_tail=%u, cqp.sq_size=%u\n", + cqp_head, nesdev->cqp.sq_head, + nesdev->cqp.sq_tail, nesdev->cqp.sq_size); + + ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head), + NES_EVENT_TIMEOUT); + + nes_debug(NES_DBG_SHUTDOWN, "Destroy NIC QP returned, wait_event_timeout ret = %u, cqp_head=%u," + " cqp.sq_head=%u, cqp.sq_tail=%u\n", + ret, cqp_head, nesdev->cqp.sq_head, nesdev->cqp.sq_tail); + if (!ret) { + nes_debug(NES_DBG_SHUTDOWN, "NIC QP%u destroy timeout expired\n", + nesvnic->nic.qp_id); + } + + pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase, + nesvnic->nic_pbase); +} + +/** + * nes_napi_isr + */ +int nes_napi_isr(struct nes_device *nesdev) +{ + struct nes_adapter *nesadapter = nesdev->nesadapter; + u32 int_stat; + + if (nesdev->napi_isr_ran) { + /* interrupt status has already been read in ISR */ + int_stat = nesdev->int_stat; + } else { + int_stat = nes_read32(nesdev->regs + NES_INT_STAT); + nesdev->int_stat = int_stat; + nesdev->napi_isr_ran = 1; + } + + int_stat &= nesdev->int_req; + /* iff NIC, process here, else wait for DPC */ + if ((int_stat) && ((int_stat & 0x0000ff00) == int_stat)) { + nesdev->napi_isr_ran = 0; + nes_write32(nesdev->regs+NES_INT_STAT, + (int_stat & + ~(NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0|NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3))); + + /* Process the CEQs */ + nes_process_ceq(nesdev, &nesdev->nesadapter->ceq[nesdev->nic_ceq_index]); + + if (unlikely((((nesadapter->et_rx_coalesce_usecs_irq) && + (!nesadapter->et_use_adaptive_rx_coalesce)) || + ((nesadapter->et_use_adaptive_rx_coalesce) && + (nesdev->deepcq_count > nesadapter->et_pkt_rate_low)))) ) { + if ((nesdev->int_req & NES_INT_TIMER) == 0) { + /* Enable Periodic timer interrupts */ + nesdev->int_req |= NES_INT_TIMER; + /* ack any pending periodic timer interrupts so we don't get an immediate interrupt */ + /* TODO: need to also ack other unused periodic timer values, get from nesadapter */ + nes_write32(nesdev->regs+NES_TIMER_STAT, + nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req)); + nes_write32(nesdev->regs+NES_INTF_INT_MASK, + ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER)); + } + + if (unlikely(nesadapter->et_use_adaptive_rx_coalesce)) + { + nes_nic_init_timer(nesdev); + } + /* Enable interrupts, except CEQs */ + nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req)); + } else { + /* Enable interrupts, make sure timer is off */ + nesdev->int_req &= ~NES_INT_TIMER; + nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req)); + nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req); + nesadapter->tune_timer.timer_in_use_old = 0; + } + nesdev->deepcq_count = 0; + return 1; + } else { + return 0; + } +} + + +/** + * nes_dpc + */ +void nes_dpc(unsigned long param) +{ + struct nes_device *nesdev = (struct nes_device *)param; + struct nes_adapter *nesadapter = nesdev->nesadapter; + u32 counter; + u32 loop_counter = 0; + u32 int_status_bit; + u32 int_stat; + u32 timer_stat; + u32 temp_int_stat; + u32 intf_int_stat; + u32 debug_error; + u32 processed_intf_int = 0; + u16 processed_timer_int = 0; + u16 completion_ints = 0; + u16 timer_ints = 0; + + /* nes_debug(NES_DBG_ISR, "\n"); */ + + do { + timer_stat = 0; + if (nesdev->napi_isr_ran) { + nesdev->napi_isr_ran = 0; + int_stat = nesdev->int_stat; + } else + int_stat = nes_read32(nesdev->regs+NES_INT_STAT); + if (processed_intf_int != 0) + int_stat &= nesdev->int_req & ~NES_INT_INTF; + else + int_stat &= nesdev->int_req; + if (processed_timer_int == 0) { + processed_timer_int = 1; + if (int_stat & NES_INT_TIMER) { + timer_stat = nes_read32(nesdev->regs + NES_TIMER_STAT); + if ((timer_stat & nesdev->timer_int_req) == 0) { + int_stat &= ~NES_INT_TIMER; + } + } + } else { + int_stat &= ~NES_INT_TIMER; + } + + if (int_stat) { + if (int_stat & ~(NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0| + NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3)) { + /* Ack the interrupts */ + nes_write32(nesdev->regs+NES_INT_STAT, + (int_stat & ~(NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0| + NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3))); + } + + temp_int_stat = int_stat; + for (counter = 0, int_status_bit = 1; counter < 16; counter++) { + if (int_stat & int_status_bit) { + nes_process_ceq(nesdev, &nesadapter->ceq[counter]); + temp_int_stat &= ~int_status_bit; + completion_ints = 1; + } + if (!(temp_int_stat & 0x0000ffff)) + break; + int_status_bit <<= 1; + } + + /* Process the AEQ for this pci function */ + int_status_bit = 1 << (16 + PCI_FUNC(nesdev->pcidev->devfn)); + if (int_stat & int_status_bit) { + nes_process_aeq(nesdev, &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)]); + } + + /* Process the MAC interrupt for this pci function */ + int_status_bit = 1 << (24 + nesdev->mac_index); + if (int_stat & int_status_bit) { + nes_process_mac_intr(nesdev, nesdev->mac_index); + } + + if (int_stat & NES_INT_TIMER) { + if (timer_stat & nesdev->timer_int_req) { + nes_write32(nesdev->regs + NES_TIMER_STAT, + (timer_stat & nesdev->timer_int_req) | + ~(nesdev->nesadapter->timer_int_req)); + timer_ints = 1; + } + } + + if (int_stat & NES_INT_INTF) { + processed_intf_int = 1; + intf_int_stat = nes_read32(nesdev->regs+NES_INTF_INT_STAT); + intf_int_stat &= nesdev->intf_int_req; + if (NES_INTF_INT_CRITERR & intf_int_stat) { + debug_error = nes_read_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS); + printk(KERN_ERR PFX "Critical Error reported by device!!! 0x%02X\n", + (u16)debug_error); + nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS, + 0x01010000 | (debug_error & 0x0000ffff)); + /* BUG(); */ + if (crit_err_count++ > 10) + nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS1, 1 << 0x17); + } + if (NES_INTF_INT_PCIERR & intf_int_stat) { + printk(KERN_ERR PFX "PCI Error reported by device!!!\n"); + BUG(); + } + if (NES_INTF_INT_AEQ_OFLOW & intf_int_stat) { + printk(KERN_ERR PFX "AEQ Overflow reported by device!!!\n"); + BUG(); + } + nes_write32(nesdev->regs+NES_INTF_INT_STAT, intf_int_stat); + } + + if (int_stat & NES_INT_TSW) { + } + } + /* Don't use the interface interrupt bit stay in loop */ + int_stat &= ~NES_INT_INTF|NES_INT_TIMER|NES_INT_MAC0| + NES_INT_MAC1|NES_INT_MAC2|NES_INT_MAC3; + } while ((int_stat != 0) && (loop_counter++ < MAX_DPC_ITERATIONS)); + + if (timer_ints == 1) { + if ((nesadapter->et_rx_coalesce_usecs_irq) || (nesadapter->et_use_adaptive_rx_coalesce)) { + if (completion_ints == 0) { + nesdev->timer_only_int_count++; + if (nesdev->timer_only_int_count>=nesadapter->timer_int_limit) { + nesdev->timer_only_int_count = 0; + nesdev->int_req &= ~NES_INT_TIMER; + nes_write32(nesdev->regs + NES_INTF_INT_MASK, ~(nesdev->intf_int_req)); + nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req); + nesdev->nesadapter->tune_timer.timer_in_use_old = 0; + } else { + nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff|(~nesdev->int_req)); + } + } else { + if (unlikely(nesadapter->et_use_adaptive_rx_coalesce)) + { + nes_nic_init_timer(nesdev); + } + nesdev->timer_only_int_count = 0; + nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff|(~nesdev->int_req)); + } + } else { + nesdev->timer_only_int_count = 0; + nesdev->int_req &= ~NES_INT_TIMER; + nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req)); + nes_write32(nesdev->regs+NES_TIMER_STAT, + nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req)); + nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req); + } + } else { + if ( (completion_ints == 1) && + (((nesadapter->et_rx_coalesce_usecs_irq) && + (!nesadapter->et_use_adaptive_rx_coalesce)) || + ((nesdev->deepcq_count > nesadapter->et_pkt_rate_low) && + (nesadapter->et_use_adaptive_rx_coalesce) )) ) { + /* nes_debug(NES_DBG_ISR, "Enabling periodic timer interrupt.\n" ); */ + nesdev->timer_only_int_count = 0; + nesdev->int_req |= NES_INT_TIMER; + nes_write32(nesdev->regs+NES_TIMER_STAT, + nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req)); + nes_write32(nesdev->regs+NES_INTF_INT_MASK, + ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER)); + nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req)); + } else { + nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req); + } + } + nesdev->deepcq_count = 0; +} + + +/** + * nes_process_ceq + */ +void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq) +{ + u64 u64temp; + struct nes_hw_cq *cq; + u32 head; + u32 ceq_size; + + /* nes_debug(NES_DBG_CQ, "\n"); */ + head = ceq->ceq_head; + ceq_size = ceq->ceq_size; + + do { + if (le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]) & + NES_CEQE_VALID) { + u64temp = (((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX])))<<32) | + ((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_LOW_IDX]))); + u64temp <<= 1; + cq = *((struct nes_hw_cq **)&u64temp); + /* nes_debug(NES_DBG_CQ, "pCQ = %p\n", cq); */ + barrier(); + ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX] = 0; + + /* call the event handler */ + cq->ce_handler(nesdev, cq); + + if (++head >= ceq_size) + head = 0; + } else { + break; + } + + } while (1); + + ceq->ceq_head = head; +} + + +/** + * nes_process_aeq + */ +void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq) +{ +// u64 u64temp; + u32 head; + u32 aeq_size; + u32 aeqe_misc; + u32 aeqe_cq_id; + struct nes_hw_aeqe volatile *aeqe; + + head = aeq->aeq_head; + aeq_size = aeq->aeq_size; + + do { + aeqe = &aeq->aeq_vbase[head]; + if ((le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]) & NES_AEQE_VALID) == 0) + break; + aeqe_misc = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]); + aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]); + if (aeqe_misc & (NES_AEQE_QP|NES_AEQE_CQ)) { + if (aeqe_cq_id >= NES_FIRST_QPN) { + /* dealing with an accelerated QP related AE */ +// u64temp = (((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])))<<32) | +// ((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]))); + nes_process_iwarp_aeqe(nesdev, (struct nes_hw_aeqe *)aeqe); + } else { + /* TODO: dealing with a CQP related AE */ + nes_debug(NES_DBG_AEQ, "Processing CQP related AE, misc = 0x%04X\n", + (u16)(aeqe_misc >> 16)); + } + } + + aeqe->aeqe_words[NES_AEQE_MISC_IDX] = 0; + + if (++head >= aeq_size) + head = 0; + } + while (1); + aeq->aeq_head = head; +} + +static void nes_reset_link(struct nes_device *nesdev, u32 mac_index) +{ + struct nes_adapter *nesadapter = nesdev->nesadapter; + u32 reset_value; + u32 i=0; + u32 u32temp; + + if (nesadapter->hw_rev == NE020_REV) { + return; + } + mh_detected++; + + reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET); + + if ((mac_index == 0) || ((mac_index == 1) && (nesadapter->OneG_Mode))) + reset_value |= 0x0000001d; + else + reset_value |= 0x0000002d; + + if (4 <= (nesadapter->link_interrupt_count[mac_index] / ((u16)NES_MAX_LINK_INTERRUPTS))) { + if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) { + nesadapter->link_interrupt_count[0] = 0; + nesadapter->link_interrupt_count[1] = 0; + u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1); + if (0x00000040 & u32temp) + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088); + else + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8); + + reset_value |= 0x0000003d; + } + nesadapter->link_interrupt_count[mac_index] = 0; + } + + nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value); + + while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) + & 0x00000040) != 0x00000040) && (i++ < 5000)); + + if (0x0000003d == (reset_value & 0x0000003d)) { + u32 pcs_control_status0, pcs_control_status1; + + for (i = 0; i < 10; i++) { + pcs_control_status0 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0); + pcs_control_status1 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200); + if (((0x0F000000 == (pcs_control_status0 & 0x0F000000)) + && (pcs_control_status0 & 0x00100000)) + || ((0x0F000000 == (pcs_control_status1 & 0x0F000000)) + && (pcs_control_status1 & 0x00100000))) + continue; + else + break; + } + if (10 == i) { + u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1); + if (0x00000040 & u32temp) + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088); + else + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8); + + nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value); + + while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET) + & 0x00000040) != 0x00000040) && (i++ < 5000)); + } + } +} + +/** + * nes_process_mac_intr + */ +void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number) +{ + unsigned long flags; + u32 pcs_control_status; + struct nes_adapter *nesadapter = nesdev->nesadapter; + struct nes_vnic *nesvnic; + u32 mac_status; + u32 mac_index = nesdev->mac_index; + u32 u32temp; + u16 phy_data; + u16 temp_phy_data; + + spin_lock_irqsave(&nesadapter->phy_lock, flags); + if (nesadapter->mac_sw_state[mac_number] != NES_MAC_SW_IDLE) { + spin_unlock_irqrestore(&nesadapter->phy_lock, flags); + return; + } + nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_INTERRUPT; + spin_unlock_irqrestore(&nesadapter->phy_lock, flags); + + /* ack the MAC interrupt */ + mac_status = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200)); + /* Clear the interrupt */ + nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200), mac_status); + + nes_debug(NES_DBG_PHY, "MAC%u interrupt status = 0x%X.\n", mac_number, mac_status); + + if (mac_status & (NES_MAC_INT_LINK_STAT_CHG | NES_MAC_INT_XGMII_EXT)) { + nesdev->link_status_interrupts++; + if (0 == (++nesadapter->link_interrupt_count[mac_index] % ((u16)NES_MAX_LINK_INTERRUPTS))) { + spin_lock_irqsave(&nesadapter->phy_lock, flags); + nes_reset_link(nesdev, mac_index); + spin_unlock_irqrestore(&nesadapter->phy_lock, flags); + } + /* read the PHY interrupt status register */ + if (nesadapter->OneG_Mode) { + do { + nes_read_1G_phy_reg(nesdev, 0x1a, + nesadapter->phy_index[mac_index], &phy_data); + nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1a = 0x%X.\n", + nesadapter->phy_index[mac_index], phy_data); + } while (phy_data&0x8000); + + temp_phy_data = 0; + do { + nes_read_1G_phy_reg(nesdev, 0x11, + nesadapter->phy_index[mac_index], &phy_data); + nes_debug(NES_DBG_PHY, "Phy%d data from register 0x11 = 0x%X.\n", + nesadapter->phy_index[mac_index], phy_data); + if (temp_phy_data == phy_data) + break; + temp_phy_data = phy_data; + } while (1); + + nes_read_1G_phy_reg(nesdev, 0x1e, + nesadapter->phy_index[mac_index], &phy_data); + nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1e = 0x%X.\n", + nesadapter->phy_index[mac_index], phy_data); + + nes_read_1G_phy_reg(nesdev, 1, + nesadapter->phy_index[mac_index], &phy_data); + nes_debug(NES_DBG_PHY, "1G phy%u data from register 1 = 0x%X\n", + nesadapter->phy_index[mac_index], phy_data); + + if (temp_phy_data & 0x1000) { + nes_debug(NES_DBG_PHY, "The Link is up according to the PHY\n"); + phy_data = 4; + } else { + nes_debug(NES_DBG_PHY, "The Link is down according to the PHY\n"); + } + } + nes_debug(NES_DBG_PHY, "Eth SERDES Common Status: 0=0x%08X, 1=0x%08X\n", + nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0), + nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0+0x200)); + pcs_control_status = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index&1)*0x200)); + pcs_control_status = nes_read_indexed(nesdev, + NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index&1)*0x200)); + nes_debug(NES_DBG_PHY, "PCS PHY Control/Status%u: 0x%08X\n", + mac_index, pcs_control_status); + if (nesadapter->OneG_Mode) { + u32temp = 0x01010000; + if (nesadapter->port_count > 2) { + u32temp |= 0x02020000; + } + if ((pcs_control_status & u32temp)!= u32temp) { + phy_data = 0; + nes_debug(NES_DBG_PHY, "PCS says the link is down\n"); + } + } else if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_IRIS) { + nes_read_10G_phy_reg(nesdev, 1, nesadapter->phy_index[mac_index]); + temp_phy_data = (u16)nes_read_indexed(nesdev, + NES_IDX_MAC_MDIO_CONTROL); + u32temp = 20; + do { + nes_read_10G_phy_reg(nesdev, 1, nesadapter->phy_index[mac_index]); + phy_data = (u16)nes_read_indexed(nesdev, + NES_IDX_MAC_MDIO_CONTROL); + if ((phy_data == temp_phy_data) || (!(--u32temp))) + break; + temp_phy_data = phy_data; + } while (1); + nes_debug(NES_DBG_PHY, "%s: Phy data = 0x%04X, link was %s.\n", + __FUNCTION__, phy_data, nesadapter->mac_link_down ? "DOWN" : "UP"); + + } else { + phy_data = (0x0f0f0000 == (pcs_control_status & 0x0f1f0000)) ? 4 : 0; + } + + if (phy_data & 0x0004) { + nesadapter->mac_link_down[mac_index] = 0; + list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) { + nes_debug(NES_DBG_PHY, "The Link is UP!!. linkup was %d\n", + nesvnic->linkup); + if (nesvnic->linkup == 0) { + printk(PFX "The Link is now up for port %u, netdev %p.\n", + mac_index, nesvnic->netdev); + if (netif_queue_stopped(nesvnic->netdev)) + netif_start_queue(nesvnic->netdev); + nesvnic->linkup = 1; + netif_carrier_on(nesvnic->netdev); + } + } + } else { + nesadapter->mac_link_down[mac_index] = 1; + list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) { + nes_debug(NES_DBG_PHY, "The Link is Down!!. linkup was %d\n", + nesvnic->linkup); + if (nesvnic->linkup == 1) { + printk(PFX "The Link is now down for port %u, netdev %p.\n", + mac_index, nesvnic->netdev); + if (!(netif_queue_stopped(nesvnic->netdev))) + netif_stop_queue(nesvnic->netdev); + nesvnic->linkup = 0; + netif_carrier_off(nesvnic->netdev); + } + } + } + } + + nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_IDLE; +} + + + +void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq) +{ + struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq); + + netif_rx_schedule(nesdev->netdev[nesvnic->netdev_index], &nesvnic->napi); +} + + +/* The MAX_RQES_TO_PROCESS defines how many max read requests to complete before +* getting out of nic_ce_handler +*/ +#define MAX_RQES_TO_PROCESS 384 + +/** + * nes_nic_ce_handler + */ +void nes_nic_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq) +{ + u64 u64temp; + dma_addr_t bus_address; + struct nes_hw_nic *nesnic; + struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq); + struct nes_adapter *nesadapter = nesdev->nesadapter; + struct nes_hw_nic_rq_wqe *nic_rqe; + struct nes_hw_nic_sq_wqe *nic_sqe; + struct sk_buff *skb; + struct sk_buff *rx_skb; + __le16 *wqe_fragment_length; + u32 head; + u32 cq_size; + u32 rx_pkt_size; + u32 cqe_count=0; + u32 cqe_errv; + u32 cqe_misc; + u16 wqe_fragment_index = 1; /* first fragment (0) is used by copy buffer */ + u16 vlan_tag; + u16 pkt_type; + u16 rqes_processed = 0; + u8 sq_cqes = 0; + + head = cq->cq_head; + cq_size = cq->cq_size; + cq->cqes_pending = 1; + do { + if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]) & + NES_NIC_CQE_VALID) { + nesnic = &nesvnic->nic; + cqe_misc = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]); + if (cqe_misc & NES_NIC_CQE_SQ) { + sq_cqes++; + wqe_fragment_index = 1; + nic_sqe = &nesnic->sq_vbase[nesnic->sq_tail]; + skb = nesnic->tx_skb[nesnic->sq_tail]; + wqe_fragment_length = (__le16 *)&nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX]; + /* bump past the vlan tag */ + wqe_fragment_length++; + if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) { + u64temp = (u64) le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX+wqe_fragment_index*2]); + u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX+wqe_fragment_index*2]))<<32; + bus_address = (dma_addr_t)u64temp; + if (test_and_clear_bit(nesnic->sq_tail, nesnic->first_frag_overflow)) { + pci_unmap_single(nesdev->pcidev, + bus_address, + le16_to_cpu(wqe_fragment_length[wqe_fragment_index++]), + PCI_DMA_TODEVICE); + } + for (; wqe_fragment_index < 5; wqe_fragment_index++) { + if (wqe_fragment_length[wqe_fragment_index]) { + u64temp = le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX+wqe_fragment_index*2]); + u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX+wqe_fragment_index*2]))<<32; + bus_address = (dma_addr_t)u64temp; + pci_unmap_page(nesdev->pcidev, + bus_address, + le16_to_cpu(wqe_fragment_length[wqe_fragment_index]), + PCI_DMA_TODEVICE); + } else + break; + } + if (skb) + dev_kfree_skb_any(skb); + } + nesnic->sq_tail++; + nesnic->sq_tail &= nesnic->sq_size-1; + if (sq_cqes > 128) { + barrier(); + /* restart the queue if it had been stopped */ + if (netif_queue_stopped(nesvnic->netdev)) + netif_wake_queue(nesvnic->netdev); + sq_cqes = 0; + } + } else { + rqes_processed ++; + + cq->rx_cqes_completed++; + cq->rx_pkts_indicated++; + rx_pkt_size = cqe_misc & 0x0000ffff; + nic_rqe = &nesnic->rq_vbase[nesnic->rq_tail]; + /* Get the skb */ + rx_skb = nesnic->rx_skb[nesnic->rq_tail]; + nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_tail]; + bus_address = (dma_addr_t)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]); + bus_address += ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32; + pci_unmap_single(nesdev->pcidev, bus_address, + nesvnic->max_frame_size, PCI_DMA_FROMDEVICE); + /* rx_skb->tail = rx_skb->data + rx_pkt_size; */ + /* rx_skb->len = rx_pkt_size; */ + rx_skb->len = 0; /* TODO: see if this is necessary */ + skb_put(rx_skb, rx_pkt_size); + rx_skb->protocol = eth_type_trans(rx_skb, nesvnic->netdev); + nesnic->rq_tail++; + nesnic->rq_tail &= nesnic->rq_size - 1; + + atomic_inc(&nesvnic->rx_skbs_needed); + if (atomic_read(&nesvnic->rx_skbs_needed) > (nesvnic->nic.rq_size>>1)) { + nes_write32(nesdev->regs+NES_CQE_ALLOC, + cq->cq_number | (cqe_count << 16)); +// nesadapter->tune_timer.cq_count += cqe_count; + nesdev->currcq_count += cqe_count; + cqe_count = 0; + nes_replenish_nic_rq(nesvnic); + } + pkt_type = (u16)(le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX])); + cqe_errv = (cqe_misc & NES_NIC_CQE_ERRV_MASK) >> NES_NIC_CQE_ERRV_SHIFT; + rx_skb->ip_summed = CHECKSUM_NONE; + + if ((NES_PKT_TYPE_TCPV4_BITS == (pkt_type & NES_PKT_TYPE_TCPV4_MASK)) || + (NES_PKT_TYPE_UDPV4_BITS == (pkt_type & NES_PKT_TYPE_UDPV4_MASK))) { + if ((cqe_errv & + (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR | + NES_NIC_ERRV_BITS_IPH_ERR | NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) { + if (nesvnic->rx_checksum_disabled == 0) { + rx_skb->ip_summed = CHECKSUM_UNNECESSARY; + } + } else + nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet." + " errv = 0x%X, pkt_type = 0x%X.\n", + nesvnic->netdev->name, cqe_errv, pkt_type); + + } else if ((pkt_type & NES_PKT_TYPE_IPV4_MASK) == NES_PKT_TYPE_IPV4_BITS) { + if ((cqe_errv & + (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_IPH_ERR | + NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) { + if (nesvnic->rx_checksum_disabled == 0) { + rx_skb->ip_summed = CHECKSUM_UNNECESSARY; + /* nes_debug(NES_DBG_CQ, "%s: Reporting successfully checksummed IPv4 packet.\n", + nesvnic->netdev->name); */ + } + } else + nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet." + " errv = 0x%X, pkt_type = 0x%X.\n", + nesvnic->netdev->name, cqe_errv, pkt_type); + } + /* nes_debug(NES_DBG_CQ, "pkt_type=%x, APBVT_MASK=%x\n", + pkt_type, (pkt_type & NES_PKT_TYPE_APBVT_MASK)); */ + + if ((pkt_type & NES_PKT_TYPE_APBVT_MASK) == NES_PKT_TYPE_APBVT_BITS) { + nes_cm_recv(rx_skb, nesvnic->netdev); + } else { + if ((cqe_misc & NES_NIC_CQE_TAG_VALID) && (nesvnic->vlan_grp != NULL)) { + vlan_tag = (u16)(le32_to_cpu( + cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX]) + >> 16); + nes_debug(NES_DBG_CQ, "%s: Reporting stripped VLAN packet. Tag = 0x%04X\n", + nesvnic->netdev->name, vlan_tag); + nes_vlan_rx(rx_skb, nesvnic->vlan_grp, vlan_tag); + } else { + nes_netif_rx(rx_skb); + } + } + + nesvnic->netdev->last_rx = jiffies; + /* nesvnic->netstats.rx_packets++; */ + /* nesvnic->netstats.rx_bytes += rx_pkt_size; */ + } + + cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX] = 0; + /* Accounting... */ + cqe_count++; + if (++head >= cq_size) + head = 0; + if (cqe_count == 255) { + /* Replenish Nic CQ */ + nes_write32(nesdev->regs+NES_CQE_ALLOC, + cq->cq_number | (cqe_count << 16)); +// nesdev->nesadapter->tune_timer.cq_count += cqe_count; + nesdev->currcq_count += cqe_count; + cqe_count = 0; + } + + if (cq->rx_cqes_completed >= nesvnic->budget) + break; + } else { + cq->cqes_pending = 0; + break; + } + + } while (1); + + if (sq_cqes) { + barrier(); + /* restart the queue if it had been stopped */ + if (netif_queue_stopped(nesvnic->netdev)) + netif_wake_queue(nesvnic->netdev); + } + + cq->cq_head = head; + /* nes_debug(NES_DBG_CQ, "CQ%u Processed = %u cqes, new head = %u.\n", + cq->cq_number, cqe_count, cq->cq_head); */ + cq->cqe_allocs_pending = cqe_count; + if (unlikely(nesadapter->et_use_adaptive_rx_coalesce)) + { +// nesdev->nesadapter->tune_timer.cq_count += cqe_count; + nesdev->currcq_count += cqe_count; + nes_nic_tune_timer(nesdev); + } + if (atomic_read(&nesvnic->rx_skbs_needed)) + nes_replenish_nic_rq(nesvnic); + } + + +/** + * nes_cqp_ce_handler + */ +void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq) +{ + u64 u64temp; + unsigned long flags; + struct nes_hw_cqp *cqp = NULL; + struct nes_cqp_request *cqp_request; + struct nes_hw_cqp_wqe *cqp_wqe; + u32 head; + u32 cq_size; + u32 cqe_count=0; + u32 error_code; + /* u32 counter; */ + + head = cq->cq_head; + cq_size = cq->cq_size; + + do { + /* process the CQE */ + /* nes_debug(NES_DBG_CQP, "head=%u cqe_words=%08X\n", head, + le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])); */ + + if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX]) & NES_CQE_VALID) { + u64temp = (((u64)(le32_to_cpu(cq->cq_vbase[head]. + cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX])))<<32) | + ((u64)(le32_to_cpu(cq->cq_vbase[head]. + cqe_words[NES_CQE_COMP_COMP_CTX_LOW_IDX]))); + cqp = *((struct nes_hw_cqp **)&u64temp); + + error_code = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_ERROR_CODE_IDX]); + if (error_code) { + nes_debug(NES_DBG_CQP, "Bad Completion code for opcode 0x%02X from CQP," + " Major/Minor codes = 0x%04X:%04X.\n", + le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])&0x3f, + (u16)(error_code >> 16), + (u16)error_code); + nes_debug(NES_DBG_CQP, "cqp: qp_id=%u, sq_head=%u, sq_tail=%u\n", + cqp->qp_id, cqp->sq_head, cqp->sq_tail); + } + + u64temp = (((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail]. + wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX])))<<32) | + ((u64)(le32_to_cpu(nesdev->cqp.sq_vbase[cqp->sq_tail]. + wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX]))); + cqp_request = *((struct nes_cqp_request **)&u64temp); + if (cqp_request) { + if (cqp_request->waiting) { + /* nes_debug(NES_DBG_CQP, "%s: Waking up requestor\n"); */ + cqp_request->major_code = (u16)(error_code >> 16); + cqp_request->minor_code = (u16)error_code; + barrier(); + cqp_request->request_done = 1; + wake_up(&cqp_request->waitq); + if (atomic_dec_and_test(&cqp_request->refcount)) { + nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) freed.\n", + cqp_request, + le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f); + if (cqp_request->dynamic) { + kfree(cqp_request); + } else { + spin_lock_irqsave(&nesdev->cqp.lock, flags); + list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs); + spin_unlock_irqrestore(&nesdev->cqp.lock, flags); + } + } + } else if (cqp_request->callback) { + /* Envoke the callback routine */ + cqp_request->cqp_callback(nesdev, cqp_request); + if (cqp_request->dynamic) { + kfree(cqp_request); + } else { + spin_lock_irqsave(&nesdev->cqp.lock, flags); + list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs); + spin_unlock_irqrestore(&nesdev->cqp.lock, flags); + } + } else { + nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) freed.\n", + cqp_request, + le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f); + if (cqp_request->dynamic) { + kfree(cqp_request); + } else { + spin_lock_irqsave(&nesdev->cqp.lock, flags); + list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs); + spin_unlock_irqrestore(&nesdev->cqp.lock, flags); + } + } + } else { + wake_up(&nesdev->cqp.waitq); + } + + cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX] = 0; + nes_write32(nesdev->regs+NES_CQE_ALLOC, cq->cq_number | (1 << 16)); + if (++cqp->sq_tail >= cqp->sq_size) + cqp->sq_tail = 0; + + /* Accounting... */ + cqe_count++; + if (++head >= cq_size) + head = 0; + } else { + break; + } + } while (1); + cq->cq_head = head; + + spin_lock_irqsave(&nesdev->cqp.lock, flags); + while ((!list_empty(&nesdev->cqp_pending_reqs)) && + ((((nesdev->cqp.sq_tail+nesdev->cqp.sq_size)-nesdev->cqp.sq_head) & + (nesdev->cqp.sq_size - 1)) != 1)) { + cqp_request = list_entry(nesdev->cqp_pending_reqs.next, + struct nes_cqp_request, list); + list_del_init(&cqp_request->list); + head = nesdev->cqp.sq_head++; + nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1; + cqp_wqe = &nesdev->cqp.sq_vbase[head]; + memcpy(cqp_wqe, &cqp_request->cqp_wqe, sizeof(*cqp_wqe)); + barrier(); + cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_LOW_IDX] = + cpu_to_le32((u32)((unsigned long)cqp_request)); + cqp_wqe->wqe_words[NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX] = + cpu_to_le32((u32)(upper_32_bits((unsigned long)cqp_request))); + nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) put on CQPs SQ wqe%u.\n", + cqp_request, le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f, head); + /* Ring doorbell (1 WQEs) */ + barrier(); + nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id); + } + spin_unlock_irqrestore(&nesdev->cqp.lock, flags); + + /* Arm the CCQ */ + nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_NOTIFY_NEXT | + cq->cq_number); + nes_read32(nesdev->regs+NES_CQE_ALLOC); +} + + +/** + * nes_process_iwarp_aeqe + */ +void nes_process_iwarp_aeqe(struct nes_device *nesdev, struct nes_hw_aeqe *aeqe) +{ + u64 context; + u64 aeqe_context = 0; + unsigned long flags; + struct nes_qp *nesqp; + int resource_allocated; + /* struct iw_cm_id *cm_id; */ + struct nes_adapter *nesadapter = nesdev->nesadapter; + struct ib_event ibevent; + /* struct iw_cm_event cm_event; */ + u32 aeq_info; + u32 next_iwarp_state = 0; + u16 async_event_id; + u8 tcp_state; + u8 iwarp_state; + + nes_debug(NES_DBG_AEQ, "\n"); + aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]); + if ((NES_AEQE_INBOUND_RDMA&aeq_info) || (!(NES_AEQE_QP&aeq_info))) { + context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]); + context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32; + } else { + aeqe_context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]); + aeqe_context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32; + context = (unsigned long)nesadapter->qp_table[le32_to_cpu( + aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN]; + BUG_ON(!context); + } + + async_event_id = (u16)aeq_info; + tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT; + iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT; + nes_debug(NES_DBG_AEQ, "aeid = 0x%04X, qp-cq id = %d, aeqe = %p," + " Tcp state = %s, iWARP state = %s\n", + async_event_id, + le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), aeqe, + nes_tcp_state_str[tcp_state], nes_iwarp_state_str[iwarp_state]); + + + switch (async_event_id) { + case NES_AEQE_AEID_LLP_FIN_RECEIVED: + nesqp = *((struct nes_qp **)&context); + if (atomic_inc_return(&nesqp->close_timer_started) == 1) { + nesqp->cm_id->add_ref(nesqp->cm_id); + nes_add_ref(&nesqp->ibqp); + schedule_nes_timer(nesqp->cm_node, (struct sk_buff *)nesqp, + NES_TIMER_TYPE_CLOSE, 1, 0); + nes_debug(NES_DBG_AEQ, "QP%u Not decrementing QP refcount (%d)," + " need ae to finish up, original_last_aeq = 0x%04X." + " last_aeq = 0x%04X, scheduling timer. TCP state = %d\n", + nesqp->hwqp.qp_id, atomic_read(&nesqp->refcount), + async_event_id, nesqp->last_aeq, tcp_state); + } + if ((tcp_state != NES_AEQE_TCP_STATE_CLOSE_WAIT) || + (nesqp->ibqp_state != IB_QPS_RTS)) { + /* FIN Received but tcp state or IB state moved on, + should expect a close complete */ + return; + } + case NES_AEQE_AEID_LLP_CLOSE_COMPLETE: + case NES_AEQE_AEID_LLP_CONNECTION_RESET: + case NES_AEQE_AEID_TERMINATE_SENT: + case NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE: + case NES_AEQE_AEID_RESET_SENT: + nesqp = *((struct nes_qp **)&context); + if (async_event_id == NES_AEQE_AEID_RESET_SENT) { + tcp_state = NES_AEQE_TCP_STATE_CLOSED; + } + nes_add_ref(&nesqp->ibqp); + spin_lock_irqsave(&nesqp->lock, flags); + nesqp->hw_iwarp_state = iwarp_state; + nesqp->hw_tcp_state = tcp_state; + nesqp->last_aeq = async_event_id; + + if ((tcp_state == NES_AEQE_TCP_STATE_CLOSED) || + (tcp_state == NES_AEQE_TCP_STATE_TIME_WAIT)) { + nesqp->hte_added = 0; + spin_unlock_irqrestore(&nesqp->lock, flags); + nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u to remove hte\n", + nesqp->hwqp.qp_id); + nes_hw_modify_qp(nesdev, nesqp, + NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_DEL_HTE, 0); + spin_lock_irqsave(&nesqp->lock, flags); + } + + if ((nesqp->ibqp_state == IB_QPS_RTS) && + ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) || + (async_event_id == NES_AEQE_AEID_LLP_CONNECTION_RESET))) { + switch (nesqp->hw_iwarp_state) { + case NES_AEQE_IWARP_STATE_RTS: + next_iwarp_state = NES_CQP_QP_IWARP_STATE_CLOSING; + nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_CLOSING; + break; + case NES_AEQE_IWARP_STATE_TERMINATE: + next_iwarp_state = NES_CQP_QP_IWARP_STATE_TERMINATE; + nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_TERMINATE; + if (async_event_id == NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE) { + next_iwarp_state |= 0x02000000; + nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED; + } + break; + default: + next_iwarp_state = 0; + } + spin_unlock_irqrestore(&nesqp->lock, flags); + if (next_iwarp_state) { + nes_add_ref(&nesqp->ibqp); + nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u. next state = 0x%08X," + " also added another reference\n", + nesqp->hwqp.qp_id, next_iwarp_state); + nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0); + } + nes_cm_disconn(nesqp); + } else { + if (async_event_id == NES_AEQE_AEID_LLP_FIN_RECEIVED) { + /* FIN Received but ib state not RTS, + close complete will be on its way */ + spin_unlock_irqrestore(&nesqp->lock, flags); + nes_rem_ref(&nesqp->ibqp); + return; + } + spin_unlock_irqrestore(&nesqp->lock, flags); + if (async_event_id == NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE) { + next_iwarp_state = NES_CQP_QP_IWARP_STATE_TERMINATE | 0x02000000; + nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED; + nes_debug(NES_DBG_AEQ, "issuing hw modifyqp for QP%u. next state = 0x%08X," + " also added another reference\n", + nesqp->hwqp.qp_id, next_iwarp_state); + nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0); + } + nes_cm_disconn(nesqp); + } + break; + case NES_AEQE_AEID_LLP_TERMINATE_RECEIVED: + nesqp = *((struct nes_qp **)&context); + spin_lock_irqsave(&nesqp->lock, flags); + nesqp->hw_iwarp_state = iwarp_state; + nesqp->hw_tcp_state = tcp_state; + nesqp->last_aeq = async_event_id; + spin_unlock_irqrestore(&nesqp->lock, flags); + nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TERMINATE_RECEIVED" + " event on QP%u \n Q2 Data:\n", + nesqp->hwqp.qp_id); + if (nesqp->ibqp.event_handler) { + ibevent.device = nesqp->ibqp.device; + ibevent.element.qp = &nesqp->ibqp; + ibevent.event = IB_EVENT_QP_FATAL; + nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context); + } + if ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) || + ((nesqp->ibqp_state == IB_QPS_RTS)&& + (async_event_id == NES_AEQE_AEID_LLP_CONNECTION_RESET))) { + nes_add_ref(&nesqp->ibqp); + nes_cm_disconn(nesqp); + } else { + nesqp->in_disconnect = 0; + wake_up(&nesqp->kick_waitq); + } + break; + case NES_AEQE_AEID_LLP_TOO_MANY_RETRIES: + nesqp = *((struct nes_qp **)&context); + nes_add_ref(&nesqp->ibqp); + spin_lock_irqsave(&nesqp->lock, flags); + nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_ERROR; + nesqp->hw_tcp_state = NES_AEQE_TCP_STATE_CLOSED; + nesqp->last_aeq = async_event_id; + if (nesqp->cm_id) { + nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TOO_MANY_RETRIES" + " event on QP%u, remote IP = 0x%08X \n", + nesqp->hwqp.qp_id, + ntohl(nesqp->cm_id->remote_addr.sin_addr.s_addr)); + } else { + nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_TOO_MANY_RETRIES" + " event on QP%u \n", + nesqp->hwqp.qp_id); + } + spin_unlock_irqrestore(&nesqp->lock, flags); + next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_RESET; + nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0); + if (nesqp->ibqp.event_handler) { + ibevent.device = nesqp->ibqp.device; + ibevent.element.qp = &nesqp->ibqp; + ibevent.event = IB_EVENT_QP_FATAL; + nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context); + } + break; + case NES_AEQE_AEID_AMP_BAD_STAG_INDEX: + if (NES_AEQE_INBOUND_RDMA&aeq_info) { + nesqp = nesadapter->qp_table[le32_to_cpu( + aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN]; + } else { + /* TODO: get the actual WQE and mask off wqe index */ + context &= ~((u64)511); + nesqp = *((struct nes_qp **)&context); + } + spin_lock_irqsave(&nesqp->lock, flags); + nesqp->hw_iwarp_state = iwarp_state; + nesqp->hw_tcp_state = tcp_state; + nesqp->last_aeq = async_event_id; + spin_unlock_irqrestore(&nesqp->lock, flags); + nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_AMP_BAD_STAG_INDEX event on QP%u\n", + nesqp->hwqp.qp_id); + if (nesqp->ibqp.event_handler) { + ibevent.device = nesqp->ibqp.device; + ibevent.element.qp = &nesqp->ibqp; + ibevent.event = IB_EVENT_QP_ACCESS_ERR; + nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context); + } + break; + case NES_AEQE_AEID_AMP_UNALLOCATED_STAG: + nesqp = *((struct nes_qp **)&context); + spin_lock_irqsave(&nesqp->lock, flags); + nesqp->hw_iwarp_state = iwarp_state; + nesqp->hw_tcp_state = tcp_state; + nesqp->last_aeq = async_event_id; + spin_unlock_irqrestore(&nesqp->lock, flags); + nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_AMP_UNALLOCATED_STAG event on QP%u\n", + nesqp->hwqp.qp_id); + if (nesqp->ibqp.event_handler) { + ibevent.device = nesqp->ibqp.device; + ibevent.element.qp = &nesqp->ibqp; + ibevent.event = IB_EVENT_QP_ACCESS_ERR; + nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context); + } + break; + case NES_AEQE_AEID_PRIV_OPERATION_DENIED: + nesqp = nesadapter->qp_table[le32_to_cpu(aeqe->aeqe_words + [NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN]; + spin_lock_irqsave(&nesqp->lock, flags); + nesqp->hw_iwarp_state = iwarp_state; + nesqp->hw_tcp_state = tcp_state; + nesqp->last_aeq = async_event_id; + spin_unlock_irqrestore(&nesqp->lock, flags); + nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_PRIV_OPERATION_DENIED event on QP%u," + " nesqp = %p, AE reported %p\n", + nesqp->hwqp.qp_id, nesqp, *((struct nes_qp **)&context)); + if (nesqp->ibqp.event_handler) { + ibevent.device = nesqp->ibqp.device; + ibevent.element.qp = &nesqp->ibqp; + ibevent.event = IB_EVENT_QP_ACCESS_ERR; + nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context); + } + break; + case NES_AEQE_AEID_CQ_OPERATION_ERROR: + context <<= 1; + nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u, %p\n", + le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), (void *)(unsigned long)context); + resource_allocated = nes_is_resource_allocated(nesadapter, nesadapter->allocated_cqs, + le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])); + if (resource_allocated) { + printk(KERN_ERR PFX "%s: Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u\n", + __FUNCTION__, le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])); + } + break; + case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER: + nesqp = nesadapter->qp_table[le32_to_cpu( + aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX])-NES_FIRST_QPN]; + spin_lock_irqsave(&nesqp->lock, flags); + nesqp->hw_iwarp_state = iwarp_state; + nesqp->hw_tcp_state = tcp_state; + nesqp->last_aeq = async_event_id; + spin_unlock_irqrestore(&nesqp->lock, flags); + nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG" + "_FOR_AVAILABLE_BUFFER event on QP%u\n", + nesqp->hwqp.qp_id); + if (nesqp->ibqp.event_handler) { + ibevent.device = nesqp->ibqp.device; + ibevent.element.qp = &nesqp->ibqp; + ibevent.event = IB_EVENT_QP_ACCESS_ERR; + nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context); + } + /* tell cm to disconnect, cm will queue work to thread */ + nes_add_ref(&nesqp->ibqp); + nes_cm_disconn(nesqp); + break; + case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE: + nesqp = *((struct nes_qp **)&context); + spin_lock_irqsave(&nesqp->lock, flags); + nesqp->hw_iwarp_state = iwarp_state; + nesqp->hw_tcp_state = tcp_state; + nesqp->last_aeq = async_event_id; + spin_unlock_irqrestore(&nesqp->lock, flags); + nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_DDP_UBE_INVALID_MSN" + "_NO_BUFFER_AVAILABLE event on QP%u\n", + nesqp->hwqp.qp_id); + if (nesqp->ibqp.event_handler) { + ibevent.device = nesqp->ibqp.device; + ibevent.element.qp = &nesqp->ibqp; + ibevent.event = IB_EVENT_QP_FATAL; + nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context); + } + /* tell cm to disconnect, cm will queue work to thread */ + nes_add_ref(&nesqp->ibqp); + nes_cm_disconn(nesqp); + break; + case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR: + nesqp = *((struct nes_qp **)&context); + spin_lock_irqsave(&nesqp->lock, flags); + nesqp->hw_iwarp_state = iwarp_state; + nesqp->hw_tcp_state = tcp_state; + nesqp->last_aeq = async_event_id; + spin_unlock_irqrestore(&nesqp->lock, flags); + nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR" + " event on QP%u \n Q2 Data:\n", + nesqp->hwqp.qp_id); + if (nesqp->ibqp.event_handler) { + ibevent.device = nesqp->ibqp.device; + ibevent.element.qp = &nesqp->ibqp; + ibevent.event = IB_EVENT_QP_FATAL; + nesqp->ibqp.event_handler(&ibevent, nesqp->ibqp.qp_context); + } + /* tell cm to disconnect, cm will queue work to thread */ + nes_add_ref(&nesqp->ibqp); + nes_cm_disconn(nesqp); + break; + /* TODO: additional AEs need to be here */ + default: + nes_debug(NES_DBG_AEQ, "Processing an iWARP related AE for QP, misc = 0x%04X\n", + async_event_id); + break; + } + +} + + +/** + * nes_iwarp_ce_handler + */ +void nes_iwarp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *hw_cq) +{ + struct nes_cq *nescq = container_of(hw_cq, struct nes_cq, hw_cq); + + /* nes_debug(NES_DBG_CQ, "Processing completion event for iWARP CQ%u.\n", + nescq->hw_cq.cq_number); */ + nes_write32(nesdev->regs+NES_CQ_ACK, nescq->hw_cq.cq_number); + + if (nescq->ibcq.comp_handler) + nescq->ibcq.comp_handler(&nescq->ibcq, nescq->ibcq.cq_context); + + return; +} + + +/** + * nes_manage_apbvt() + */ +int nes_manage_apbvt(struct nes_vnic *nesvnic, u32 accel_local_port, + u32 nic_index, u32 add_port) +{ + struct nes_device *nesdev = nesvnic->nesdev; + struct nes_hw_cqp_wqe *cqp_wqe; + unsigned long flags; + struct nes_cqp_request *cqp_request; + int ret = 0; + u16 major_code; + + /* Send manage APBVT request to CQP */ + cqp_request = nes_get_cqp_request(nesdev); + if (cqp_request == NULL) { + nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n"); + return -ENOMEM; + } + cqp_request->waiting = 1; + cqp_wqe = &cqp_request->cqp_wqe; + + nes_debug(NES_DBG_QP, "%s APBV for local port=%u(0x%04x), nic_index=%u\n", + (add_port == NES_MANAGE_APBVT_ADD) ? "ADD" : "DEL", + accel_local_port, accel_local_port, nic_index); + + nes_fill_init_cqp_wqe(cqp_wqe, nesdev); + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, (NES_CQP_MANAGE_APBVT | + ((add_port == NES_MANAGE_APBVT_ADD) ? NES_CQP_APBVT_ADD : 0))); + set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX, + ((nic_index << NES_CQP_APBVT_NIC_SHIFT) | accel_local_port)); + + nes_debug(NES_DBG_QP, "Waiting for CQP completion for APBVT.\n"); + + atomic_set(&cqp_request->refcount, 2); + nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL); + + if (add_port == NES_MANAGE_APBVT_ADD) + ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0), + NES_EVENT_TIMEOUT); + nes_debug(NES_DBG_QP, "Completed, ret=%u, CQP Major:Minor codes = 0x%04X:0x%04X\n", + ret, cqp_request->major_code, cqp_request->minor_code); + major_code = cqp_request->major_code; + if (atomic_dec_and_test(&cqp_request->refcount)) { + if (cqp_request->dynamic) { + kfree(cqp_request); + } else { + spin_lock_irqsave(&nesdev->cqp.lock, flags); + list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs); + spin_unlock_irqrestore(&nesdev->cqp.lock, flags); + } + } + if (!ret) + return -ETIME; + else if (major_code) + return -EIO; + else + return 0; +} + + +/** + * nes_manage_arp_cache + */ +void nes_manage_arp_cache(struct net_device *netdev, unsigned char *mac_addr, + u32 ip_addr, u32 action) +{ + struct nes_hw_cqp_wqe *cqp_wqe; + struct nes_vnic *nesvnic = netdev_priv(netdev); + struct nes_device *nesdev; + struct nes_cqp_request *cqp_request; + int arp_index; + + nesdev = nesvnic->nesdev; + arp_index = nes_arp_table(nesdev, ip_addr, mac_addr, action); + if (arp_index == -1) { + return; + } + + /* update the ARP entry */ + cqp_request = nes_get_cqp_request(nesdev); + if (cqp_request == NULL) { + nes_debug(NES_DBG_NETDEV, "Failed to get a cqp_request.\n"); + return; + } + cqp_request->waiting = 0; + cqp_wqe = &cqp_request->cqp_wqe; + nes_fill_init_cqp_wqe(cqp_wqe, nesdev); + + cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32( + NES_CQP_MANAGE_ARP_CACHE | NES_CQP_ARP_PERM); + cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32( + (u32)PCI_FUNC(nesdev->pcidev->devfn) << NES_CQP_ARP_AEQ_INDEX_SHIFT); + cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(arp_index); + + if (action == NES_ARP_ADD) { + cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(NES_CQP_ARP_VALID); + cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = cpu_to_le32( + (((u32)mac_addr[2]) << 24) | (((u32)mac_addr[3]) << 16) | + (((u32)mac_addr[4]) << 8) | (u32)mac_addr[5]); + cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = cpu_to_le32( + (((u32)mac_addr[0]) << 16) | (u32)mac_addr[1]); + } else { + cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = 0; + cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = 0; + } + + nes_debug(NES_DBG_NETDEV, "Not waiting for CQP, cqp.sq_head=%u, cqp.sq_tail=%u\n", + nesdev->cqp.sq_head, nesdev->cqp.sq_tail); + + atomic_set(&cqp_request->refcount, 1); + nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL); +} + + +/** + * flush_wqes + */ +void flush_wqes(struct nes_device *nesdev, struct nes_qp *nesqp, + u32 which_wq, u32 wait_completion) +{ + unsigned long flags; + struct nes_cqp_request *cqp_request; + struct nes_hw_cqp_wqe *cqp_wqe; + int ret; + + cqp_request = nes_get_cqp_request(nesdev); + if (cqp_request == NULL) { + nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n"); + return; + } + if (wait_completion) { + cqp_request->waiting = 1; + atomic_set(&cqp_request->refcount, 2); + } else { + cqp_request->waiting = 0; + } + cqp_wqe = &cqp_request->cqp_wqe; + nes_fill_init_cqp_wqe(cqp_wqe, nesdev); + + cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = + cpu_to_le32(NES_CQP_FLUSH_WQES | which_wq); + cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesqp->hwqp.qp_id); + + nes_post_cqp_request(nesdev, cqp_request, NES_CQP_REQUEST_RING_DOORBELL); + + if (wait_completion) { + /* Wait for CQP */ + ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0), + NES_EVENT_TIMEOUT); + nes_debug(NES_DBG_QP, "Flush SQ QP WQEs completed, ret=%u," + " CQP Major:Minor codes = 0x%04X:0x%04X\n", + ret, cqp_request->major_code, cqp_request->minor_code); + if (atomic_dec_and_test(&cqp_request->refcount)) { + if (cqp_request->dynamic) { + kfree(cqp_request); + } else { + spin_lock_irqsave(&nesdev->cqp.lock, flags); + list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs); + spin_unlock_irqrestore(&nesdev->cqp.lock, flags); + } + } + } +} |