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Diffstat (limited to 'include/asm-powerpc/ps3av.h')
-rw-r--r--include/asm-powerpc/ps3av.h48
1 files changed, 27 insertions, 21 deletions
diff --git a/include/asm-powerpc/ps3av.h b/include/asm-powerpc/ps3av.h
index 9efc40f1c77..7df4250802d 100644
--- a/include/asm-powerpc/ps3av.h
+++ b/include/asm-powerpc/ps3av.h
@@ -1,20 +1,23 @@
/*
- * Copyright (C) 2006 Sony Computer Entertainment Inc.
- * Copyright 2006, 2007 Sony Corporation
+ * PS3 AV backend support.
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published
- * by the Free Software Foundation; version 2 of the License.
+ * Copyright (C) 2007 Sony Computer Entertainment Inc.
+ * Copyright 2007 Sony Corp.
*
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License.
*
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+
#ifndef _ASM_POWERPC_PS3AV_H_
#define _ASM_POWERPC_PS3AV_H_
@@ -159,6 +162,9 @@
#define PS3AV_CMD_VIDEO_FMT_X8R8G8B8 0x0000
/* video_out_format */
#define PS3AV_CMD_VIDEO_OUT_FORMAT_RGB_12BIT 0x0000
+/* video_cl_cnv */
+#define PS3AV_CMD_VIDEO_CL_CNV_ENABLE_LUT 0x0000
+#define PS3AV_CMD_VIDEO_CL_CNV_DISABLE_LUT 0x0010
/* video_sync */
#define PS3AV_CMD_VIDEO_SYNC_VSYNC 0x0001
#define PS3AV_CMD_VIDEO_SYNC_CSYNC 0x0004
@@ -311,6 +317,8 @@
#define PS3AV_MODE_MASK 0x000F
#define PS3AV_MODE_HDCP_OFF 0x1000 /* Retail PS3 product doesn't support this */
#define PS3AV_MODE_DITHER 0x0800
+#define PS3AV_MODE_COLOR 0x0400
+#define PS3AV_MODE_WHITE 0x0200
#define PS3AV_MODE_FULL 0x0080
#define PS3AV_MODE_DVI 0x0040
#define PS3AV_MODE_RGB 0x0020
@@ -529,9 +537,9 @@ struct ps3av_pkt_video_mode {
u32 video_out_format; /* in: out format */
u32 video_format; /* in: input frame buffer format */
u8 reserved3;
- u8 reserved4;
+ u8 video_cl_cnv; /* in: color conversion */
u16 video_order; /* in: input RGB order */
- u32 reserved5;
+ u32 reserved4;
};
/* video: format */
@@ -539,7 +547,8 @@ struct ps3av_pkt_video_format {
struct ps3av_send_hdr send_hdr;
u32 video_head; /* in: head */
u32 video_format; /* in: frame buffer format */
- u16 reserved;
+ u8 reserved;
+ u8 video_cl_cnv; /* in: color conversion */
u16 video_order; /* in: input RGB order */
};
@@ -698,12 +707,6 @@ static inline void ps3av_cmd_av_monitor_info_dump(const struct ps3av_pkt_av_get_
extern int ps3av_cmd_video_get_monitor_info(struct ps3av_pkt_av_get_monitor_info *,
u32);
-struct ps3_vuart_port_device;
-extern int ps3av_vuart_write(struct ps3_vuart_port_device *dev,
- const void *buf, unsigned long size);
-extern int ps3av_vuart_read(struct ps3_vuart_port_device *dev, void *buf,
- unsigned long size, int timeout);
-
extern int ps3av_set_video_mode(u32, int);
extern int ps3av_set_audio_mode(u32, u32, u32, u32, u32);
extern int ps3av_get_auto_mode(int);
@@ -716,5 +719,8 @@ extern int ps3av_video_mute(int);
extern int ps3av_audio_mute(int);
extern int ps3av_dev_open(void);
extern int ps3av_dev_close(void);
+extern void ps3av_register_flip_ctl(void (*flip_ctl)(int on, void *data),
+ void *flip_data);
+extern void ps3av_flip_ctl(int on);
#endif /* _ASM_POWERPC_PS3AV_H_ */