diff options
Diffstat (limited to 'kernel/slow-work.c')
-rw-r--r-- | kernel/slow-work.c | 506 |
1 files changed, 463 insertions, 43 deletions
diff --git a/kernel/slow-work.c b/kernel/slow-work.c index 0d31135efbf..b5c17f15f9d 100644 --- a/kernel/slow-work.c +++ b/kernel/slow-work.c @@ -16,11 +16,8 @@ #include <linux/kthread.h> #include <linux/freezer.h> #include <linux/wait.h> - -#define SLOW_WORK_CULL_TIMEOUT (5 * HZ) /* cull threads 5s after running out of - * things to do */ -#define SLOW_WORK_OOM_TIMEOUT (5 * HZ) /* can't start new threads for 5s after - * OOM */ +#include <linux/proc_fs.h> +#include "slow-work.h" static void slow_work_cull_timeout(unsigned long); static void slow_work_oom_timeout(unsigned long); @@ -46,7 +43,7 @@ static unsigned vslow_work_proportion = 50; /* % of threads that may process #ifdef CONFIG_SYSCTL static const int slow_work_min_min_threads = 2; -static int slow_work_max_max_threads = 255; +static int slow_work_max_max_threads = SLOW_WORK_THREAD_LIMIT; static const int slow_work_min_vslow = 1; static const int slow_work_max_vslow = 99; @@ -98,6 +95,56 @@ static DEFINE_TIMER(slow_work_oom_timer, slow_work_oom_timeout, 0, 0); static struct slow_work slow_work_new_thread; /* new thread starter */ /* + * slow work ID allocation (use slow_work_queue_lock) + */ +static DECLARE_BITMAP(slow_work_ids, SLOW_WORK_THREAD_LIMIT); + +/* + * Unregistration tracking to prevent put_ref() from disappearing during module + * unload + */ +#ifdef CONFIG_MODULES +static struct module *slow_work_thread_processing[SLOW_WORK_THREAD_LIMIT]; +static struct module *slow_work_unreg_module; +static struct slow_work *slow_work_unreg_work_item; +static DECLARE_WAIT_QUEUE_HEAD(slow_work_unreg_wq); +static DEFINE_MUTEX(slow_work_unreg_sync_lock); + +static void slow_work_set_thread_processing(int id, struct slow_work *work) +{ + if (work) + slow_work_thread_processing[id] = work->owner; +} +static void slow_work_done_thread_processing(int id, struct slow_work *work) +{ + struct module *module = slow_work_thread_processing[id]; + + slow_work_thread_processing[id] = NULL; + smp_mb(); + if (slow_work_unreg_work_item == work || + slow_work_unreg_module == module) + wake_up_all(&slow_work_unreg_wq); +} +static void slow_work_clear_thread_processing(int id) +{ + slow_work_thread_processing[id] = NULL; +} +#else +static void slow_work_set_thread_processing(int id, struct slow_work *work) {} +static void slow_work_done_thread_processing(int id, struct slow_work *work) {} +static void slow_work_clear_thread_processing(int id) {} +#endif + +/* + * Data for tracking currently executing items for indication through /proc + */ +#ifdef CONFIG_SLOW_WORK_PROC +struct slow_work *slow_work_execs[SLOW_WORK_THREAD_LIMIT]; +pid_t slow_work_pids[SLOW_WORK_THREAD_LIMIT]; +DEFINE_RWLOCK(slow_work_execs_lock); +#endif + +/* * The queues of work items and the lock governing access to them. These are * shared between all the CPUs. It doesn't make sense to have per-CPU queues * as the number of threads bears no relation to the number of CPUs. @@ -105,9 +152,18 @@ static struct slow_work slow_work_new_thread; /* new thread starter */ * There are two queues of work items: one for slow work items, and one for * very slow work items. */ -static LIST_HEAD(slow_work_queue); -static LIST_HEAD(vslow_work_queue); -static DEFINE_SPINLOCK(slow_work_queue_lock); +LIST_HEAD(slow_work_queue); +LIST_HEAD(vslow_work_queue); +DEFINE_SPINLOCK(slow_work_queue_lock); + +/* + * The following are two wait queues that get pinged when a work item is placed + * on an empty queue. These allow work items that are hogging a thread by + * sleeping in a way that could be deferred to yield their thread and enqueue + * themselves. + */ +static DECLARE_WAIT_QUEUE_HEAD(slow_work_queue_waits_for_occupation); +static DECLARE_WAIT_QUEUE_HEAD(vslow_work_queue_waits_for_occupation); /* * The thread controls. A variable used to signal to the threads that they @@ -126,6 +182,20 @@ static DECLARE_COMPLETION(slow_work_last_thread_exited); static int slow_work_user_count; static DEFINE_MUTEX(slow_work_user_lock); +static inline int slow_work_get_ref(struct slow_work *work) +{ + if (work->ops->get_ref) + return work->ops->get_ref(work); + + return 0; +} + +static inline void slow_work_put_ref(struct slow_work *work) +{ + if (work->ops->put_ref) + work->ops->put_ref(work); +} + /* * Calculate the maximum number of active threads in the pool that are * permitted to process very slow work items. @@ -149,7 +219,7 @@ static unsigned slow_work_calc_vsmax(void) * Attempt to execute stuff queued on a slow thread. Return true if we managed * it, false if there was nothing to do. */ -static bool slow_work_execute(void) +static noinline bool slow_work_execute(int id) { struct slow_work *work = NULL; unsigned vsmax; @@ -186,6 +256,13 @@ static bool slow_work_execute(void) } else { very_slow = false; /* avoid the compiler warning */ } + + slow_work_set_thread_processing(id, work); + if (work) { + slow_work_mark_time(work); + slow_work_begin_exec(id, work); + } + spin_unlock_irq(&slow_work_queue_lock); if (!work) @@ -194,12 +271,19 @@ static bool slow_work_execute(void) if (!test_and_clear_bit(SLOW_WORK_PENDING, &work->flags)) BUG(); - work->ops->execute(work); + /* don't execute if the work is in the process of being cancelled */ + if (!test_bit(SLOW_WORK_CANCELLING, &work->flags)) + work->ops->execute(work); if (very_slow) atomic_dec(&vslow_work_executing_count); clear_bit_unlock(SLOW_WORK_EXECUTING, &work->flags); + /* wake up anyone waiting for this work to be complete */ + wake_up_bit(&work->flags, SLOW_WORK_EXECUTING); + + slow_work_end_exec(id, work); + /* if someone tried to enqueue the item whilst we were executing it, * then it'll be left unenqueued to avoid multiple threads trying to * execute it simultaneously @@ -219,7 +303,10 @@ static bool slow_work_execute(void) spin_unlock_irq(&slow_work_queue_lock); } - work->ops->put_ref(work); + /* sort out the race between module unloading and put_ref() */ + slow_work_put_ref(work); + slow_work_done_thread_processing(id, work); + return true; auto_requeue: @@ -227,15 +314,61 @@ auto_requeue: * - we transfer our ref on the item back to the appropriate queue * - don't wake another thread up as we're awake already */ + slow_work_mark_time(work); if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) list_add_tail(&work->link, &vslow_work_queue); else list_add_tail(&work->link, &slow_work_queue); spin_unlock_irq(&slow_work_queue_lock); + slow_work_clear_thread_processing(id); return true; } /** + * slow_work_sleep_till_thread_needed - Sleep till thread needed by other work + * work: The work item under execution that wants to sleep + * _timeout: Scheduler sleep timeout + * + * Allow a requeueable work item to sleep on a slow-work processor thread until + * that thread is needed to do some other work or the sleep is interrupted by + * some other event. + * + * The caller must set up a wake up event before calling this and must have set + * the appropriate sleep mode (such as TASK_UNINTERRUPTIBLE) and tested its own + * condition before calling this function as no test is made here. + * + * False is returned if there is nothing on the queue; true is returned if the + * work item should be requeued + */ +bool slow_work_sleep_till_thread_needed(struct slow_work *work, + signed long *_timeout) +{ + wait_queue_head_t *wfo_wq; + struct list_head *queue; + + DEFINE_WAIT(wait); + + if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) { + wfo_wq = &vslow_work_queue_waits_for_occupation; + queue = &vslow_work_queue; + } else { + wfo_wq = &slow_work_queue_waits_for_occupation; + queue = &slow_work_queue; + } + + if (!list_empty(queue)) + return true; + + add_wait_queue_exclusive(wfo_wq, &wait); + if (list_empty(queue)) + *_timeout = schedule_timeout(*_timeout); + finish_wait(wfo_wq, &wait); + + return !list_empty(queue); +} +EXPORT_SYMBOL(slow_work_sleep_till_thread_needed); + +/** * slow_work_enqueue - Schedule a slow work item for processing * @work: The work item to queue * @@ -260,16 +393,22 @@ auto_requeue: * allowed to pick items to execute. This ensures that very slow items won't * overly block ones that are just ordinarily slow. * - * Returns 0 if successful, -EAGAIN if not. + * Returns 0 if successful, -EAGAIN if not (or -ECANCELED if cancelled work is + * attempted queued) */ int slow_work_enqueue(struct slow_work *work) { + wait_queue_head_t *wfo_wq; + struct list_head *queue; unsigned long flags; + int ret; + + if (test_bit(SLOW_WORK_CANCELLING, &work->flags)) + return -ECANCELED; BUG_ON(slow_work_user_count <= 0); BUG_ON(!work); BUG_ON(!work->ops); - BUG_ON(!work->ops->get_ref); /* when honouring an enqueue request, we only promise that we will run * the work function in the future; we do not promise to run it once @@ -280,8 +419,19 @@ int slow_work_enqueue(struct slow_work *work) * maintaining our promise */ if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) { + if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) { + wfo_wq = &vslow_work_queue_waits_for_occupation; + queue = &vslow_work_queue; + } else { + wfo_wq = &slow_work_queue_waits_for_occupation; + queue = &slow_work_queue; + } + spin_lock_irqsave(&slow_work_queue_lock, flags); + if (unlikely(test_bit(SLOW_WORK_CANCELLING, &work->flags))) + goto cancelled; + /* we promise that we will not attempt to execute the work * function in more than one thread simultaneously * @@ -299,25 +449,221 @@ int slow_work_enqueue(struct slow_work *work) if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) { set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags); } else { - if (work->ops->get_ref(work) < 0) - goto cant_get_ref; - if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) - list_add_tail(&work->link, &vslow_work_queue); - else - list_add_tail(&work->link, &slow_work_queue); + ret = slow_work_get_ref(work); + if (ret < 0) + goto failed; + slow_work_mark_time(work); + list_add_tail(&work->link, queue); wake_up(&slow_work_thread_wq); + + /* if someone who could be requeued is sleeping on a + * thread, then ask them to yield their thread */ + if (work->link.prev == queue) + wake_up(wfo_wq); } spin_unlock_irqrestore(&slow_work_queue_lock, flags); } return 0; -cant_get_ref: +cancelled: + ret = -ECANCELED; +failed: spin_unlock_irqrestore(&slow_work_queue_lock, flags); - return -EAGAIN; + return ret; } EXPORT_SYMBOL(slow_work_enqueue); +static int slow_work_wait(void *word) +{ + schedule(); + return 0; +} + +/** + * slow_work_cancel - Cancel a slow work item + * @work: The work item to cancel + * + * This function will cancel a previously enqueued work item. If we cannot + * cancel the work item, it is guarenteed to have run when this function + * returns. + */ +void slow_work_cancel(struct slow_work *work) +{ + bool wait = true, put = false; + + set_bit(SLOW_WORK_CANCELLING, &work->flags); + smp_mb(); + + /* if the work item is a delayed work item with an active timer, we + * need to wait for the timer to finish _before_ getting the spinlock, + * lest we deadlock against the timer routine + * + * the timer routine will leave DELAYED set if it notices the + * CANCELLING flag in time + */ + if (test_bit(SLOW_WORK_DELAYED, &work->flags)) { + struct delayed_slow_work *dwork = + container_of(work, struct delayed_slow_work, work); + del_timer_sync(&dwork->timer); + } + + spin_lock_irq(&slow_work_queue_lock); + + if (test_bit(SLOW_WORK_DELAYED, &work->flags)) { + /* the timer routine aborted or never happened, so we are left + * holding the timer's reference on the item and should just + * drop the pending flag and wait for any ongoing execution to + * finish */ + struct delayed_slow_work *dwork = + container_of(work, struct delayed_slow_work, work); + + BUG_ON(timer_pending(&dwork->timer)); + BUG_ON(!list_empty(&work->link)); + + clear_bit(SLOW_WORK_DELAYED, &work->flags); + put = true; + clear_bit(SLOW_WORK_PENDING, &work->flags); + + } else if (test_bit(SLOW_WORK_PENDING, &work->flags) && + !list_empty(&work->link)) { + /* the link in the pending queue holds a reference on the item + * that we will need to release */ + list_del_init(&work->link); + wait = false; + put = true; + clear_bit(SLOW_WORK_PENDING, &work->flags); + + } else if (test_and_clear_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags)) { + /* the executor is holding our only reference on the item, so + * we merely need to wait for it to finish executing */ + clear_bit(SLOW_WORK_PENDING, &work->flags); + } + + spin_unlock_irq(&slow_work_queue_lock); + + /* the EXECUTING flag is set by the executor whilst the spinlock is set + * and before the item is dequeued - so assuming the above doesn't + * actually dequeue it, simply waiting for the EXECUTING flag to be + * released here should be sufficient */ + if (wait) + wait_on_bit(&work->flags, SLOW_WORK_EXECUTING, slow_work_wait, + TASK_UNINTERRUPTIBLE); + + clear_bit(SLOW_WORK_CANCELLING, &work->flags); + if (put) + slow_work_put_ref(work); +} +EXPORT_SYMBOL(slow_work_cancel); + +/* + * Handle expiry of the delay timer, indicating that a delayed slow work item + * should now be queued if not cancelled + */ +static void delayed_slow_work_timer(unsigned long data) +{ + wait_queue_head_t *wfo_wq; + struct list_head *queue; + struct slow_work *work = (struct slow_work *) data; + unsigned long flags; + bool queued = false, put = false, first = false; + + if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) { + wfo_wq = &vslow_work_queue_waits_for_occupation; + queue = &vslow_work_queue; + } else { + wfo_wq = &slow_work_queue_waits_for_occupation; + queue = &slow_work_queue; + } + + spin_lock_irqsave(&slow_work_queue_lock, flags); + if (likely(!test_bit(SLOW_WORK_CANCELLING, &work->flags))) { + clear_bit(SLOW_WORK_DELAYED, &work->flags); + + if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) { + /* we discard the reference the timer was holding in + * favour of the one the executor holds */ + set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags); + put = true; + } else { + slow_work_mark_time(work); + list_add_tail(&work->link, queue); + queued = true; + if (work->link.prev == queue) + first = true; + } + } + + spin_unlock_irqrestore(&slow_work_queue_lock, flags); + if (put) + slow_work_put_ref(work); + if (first) + wake_up(wfo_wq); + if (queued) + wake_up(&slow_work_thread_wq); +} + +/** + * delayed_slow_work_enqueue - Schedule a delayed slow work item for processing + * @dwork: The delayed work item to queue + * @delay: When to start executing the work, in jiffies from now + * + * This is similar to slow_work_enqueue(), but it adds a delay before the work + * is actually queued for processing. + * + * The item can have delayed processing requested on it whilst it is being + * executed. The delay will begin immediately, and if it expires before the + * item finishes executing, the item will be placed back on the queue when it + * has done executing. + */ +int delayed_slow_work_enqueue(struct delayed_slow_work *dwork, + unsigned long delay) +{ + struct slow_work *work = &dwork->work; + unsigned long flags; + int ret; + + if (delay == 0) + return slow_work_enqueue(&dwork->work); + + BUG_ON(slow_work_user_count <= 0); + BUG_ON(!work); + BUG_ON(!work->ops); + + if (test_bit(SLOW_WORK_CANCELLING, &work->flags)) + return -ECANCELED; + + if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) { + spin_lock_irqsave(&slow_work_queue_lock, flags); + + if (test_bit(SLOW_WORK_CANCELLING, &work->flags)) + goto cancelled; + + /* the timer holds a reference whilst it is pending */ + ret = work->ops->get_ref(work); + if (ret < 0) + goto cant_get_ref; + + if (test_and_set_bit(SLOW_WORK_DELAYED, &work->flags)) + BUG(); + dwork->timer.expires = jiffies + delay; + dwork->timer.data = (unsigned long) work; + dwork->timer.function = delayed_slow_work_timer; + add_timer(&dwork->timer); + + spin_unlock_irqrestore(&slow_work_queue_lock, flags); + } + + return 0; + +cancelled: + ret = -ECANCELED; +cant_get_ref: + spin_unlock_irqrestore(&slow_work_queue_lock, flags); + return ret; +} +EXPORT_SYMBOL(delayed_slow_work_enqueue); + /* * Schedule a cull of the thread pool at some time in the near future */ @@ -368,13 +714,23 @@ static inline bool slow_work_available(int vsmax) */ static int slow_work_thread(void *_data) { - int vsmax; + int vsmax, id; DEFINE_WAIT(wait); set_freezable(); set_user_nice(current, -5); + /* allocate ourselves an ID */ + spin_lock_irq(&slow_work_queue_lock); + id = find_first_zero_bit(slow_work_ids, SLOW_WORK_THREAD_LIMIT); + BUG_ON(id < 0 || id >= SLOW_WORK_THREAD_LIMIT); + __set_bit(id, slow_work_ids); + slow_work_set_thread_pid(id, current->pid); + spin_unlock_irq(&slow_work_queue_lock); + + sprintf(current->comm, "kslowd%03u", id); + for (;;) { vsmax = vslow_work_proportion; vsmax *= atomic_read(&slow_work_thread_count); @@ -395,7 +751,7 @@ static int slow_work_thread(void *_data) vsmax *= atomic_read(&slow_work_thread_count); vsmax /= 100; - if (slow_work_available(vsmax) && slow_work_execute()) { + if (slow_work_available(vsmax) && slow_work_execute(id)) { cond_resched(); if (list_empty(&slow_work_queue) && list_empty(&vslow_work_queue) && @@ -412,6 +768,11 @@ static int slow_work_thread(void *_data) break; } + spin_lock_irq(&slow_work_queue_lock); + slow_work_set_thread_pid(id, 0); + __clear_bit(id, slow_work_ids); + spin_unlock_irq(&slow_work_queue_lock); + if (atomic_dec_and_test(&slow_work_thread_count)) complete_and_exit(&slow_work_last_thread_exited, 0); return 0; @@ -427,21 +788,6 @@ static void slow_work_cull_timeout(unsigned long data) } /* - * Get a reference on slow work thread starter - */ -static int slow_work_new_thread_get_ref(struct slow_work *work) -{ - return 0; -} - -/* - * Drop a reference on slow work thread starter - */ -static void slow_work_new_thread_put_ref(struct slow_work *work) -{ -} - -/* * Start a new slow work thread */ static void slow_work_new_thread_execute(struct slow_work *work) @@ -475,9 +821,11 @@ static void slow_work_new_thread_execute(struct slow_work *work) } static const struct slow_work_ops slow_work_new_thread_ops = { - .get_ref = slow_work_new_thread_get_ref, - .put_ref = slow_work_new_thread_put_ref, + .owner = THIS_MODULE, .execute = slow_work_new_thread_execute, +#ifdef CONFIG_SLOW_WORK_PROC + .desc = slow_work_new_thread_desc, +#endif }; /* @@ -546,12 +894,13 @@ static int slow_work_max_threads_sysctl(struct ctl_table *table, int write, /** * slow_work_register_user - Register a user of the facility + * @module: The module about to make use of the facility * * Register a user of the facility, starting up the initial threads if there * aren't any other users at this point. This will return 0 if successful, or * an error if not. */ -int slow_work_register_user(void) +int slow_work_register_user(struct module *module) { struct task_struct *p; int loop; @@ -598,14 +947,81 @@ error: } EXPORT_SYMBOL(slow_work_register_user); +/* + * wait for all outstanding items from the calling module to complete + * - note that more items may be queued whilst we're waiting + */ +static void slow_work_wait_for_items(struct module *module) +{ +#ifdef CONFIG_MODULES + DECLARE_WAITQUEUE(myself, current); + struct slow_work *work; + int loop; + + mutex_lock(&slow_work_unreg_sync_lock); + add_wait_queue(&slow_work_unreg_wq, &myself); + + for (;;) { + spin_lock_irq(&slow_work_queue_lock); + + /* first of all, we wait for the last queued item in each list + * to be processed */ + list_for_each_entry_reverse(work, &vslow_work_queue, link) { + if (work->owner == module) { + set_current_state(TASK_UNINTERRUPTIBLE); + slow_work_unreg_work_item = work; + goto do_wait; + } + } + list_for_each_entry_reverse(work, &slow_work_queue, link) { + if (work->owner == module) { + set_current_state(TASK_UNINTERRUPTIBLE); + slow_work_unreg_work_item = work; + goto do_wait; + } + } + + /* then we wait for the items being processed to finish */ + slow_work_unreg_module = module; + smp_mb(); + for (loop = 0; loop < SLOW_WORK_THREAD_LIMIT; loop++) { + if (slow_work_thread_processing[loop] == module) + goto do_wait; + } + spin_unlock_irq(&slow_work_queue_lock); + break; /* okay, we're done */ + + do_wait: + spin_unlock_irq(&slow_work_queue_lock); + schedule(); + slow_work_unreg_work_item = NULL; + slow_work_unreg_module = NULL; + } + + remove_wait_queue(&slow_work_unreg_wq, &myself); + mutex_unlock(&slow_work_unreg_sync_lock); +#endif /* CONFIG_MODULES */ +} + /** * slow_work_unregister_user - Unregister a user of the facility + * @module: The module whose items should be cleared * * Unregister a user of the facility, killing all the threads if this was the * last one. + * + * This waits for all the work items belonging to the nominated module to go + * away before proceeding. */ -void slow_work_unregister_user(void) +void slow_work_unregister_user(struct module *module) { + /* first of all, wait for all outstanding items from the calling module + * to complete */ + if (module) + slow_work_wait_for_items(module); + + /* then we can actually go about shutting down the facility if need + * be */ mutex_lock(&slow_work_user_lock); BUG_ON(slow_work_user_count <= 0); @@ -639,6 +1055,10 @@ static int __init init_slow_work(void) if (slow_work_max_max_threads < nr_cpus * 2) slow_work_max_max_threads = nr_cpus * 2; #endif +#ifdef CONFIG_SLOW_WORK_PROC + proc_create("slow_work_rq", S_IFREG | 0400, NULL, + &slow_work_runqueue_fops); +#endif return 0; } |