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Diffstat (limited to 'net/sunrpc/svc_xprt.c')
-rw-r--r--net/sunrpc/svc_xprt.c22
1 files changed, 16 insertions, 6 deletions
diff --git a/net/sunrpc/svc_xprt.c b/net/sunrpc/svc_xprt.c
index bf5b5cdafeb..3fe4f100427 100644
--- a/net/sunrpc/svc_xprt.c
+++ b/net/sunrpc/svc_xprt.c
@@ -515,8 +515,10 @@ int svc_port_is_privileged(struct sockaddr *sin)
}
/*
- * Make sure that we don't have too many active connections. If we
- * have, something must be dropped.
+ * Make sure that we don't have too many active connections. If we have,
+ * something must be dropped. It's not clear what will happen if we allow
+ * "too many" connections, but when dealing with network-facing software,
+ * we have to code defensively. Here we do that by imposing hard limits.
*
* There's no point in trying to do random drop here for DoS
* prevention. The NFS clients does 1 reconnect in 15 seconds. An
@@ -525,19 +527,27 @@ int svc_port_is_privileged(struct sockaddr *sin)
* The only somewhat efficient mechanism would be if drop old
* connections from the same IP first. But right now we don't even
* record the client IP in svc_sock.
+ *
+ * single-threaded services that expect a lot of clients will probably
+ * need to set sv_maxconn to override the default value which is based
+ * on the number of threads
*/
static void svc_check_conn_limits(struct svc_serv *serv)
{
- if (serv->sv_tmpcnt > (serv->sv_nrthreads+3)*20) {
+ unsigned int limit = serv->sv_maxconn ? serv->sv_maxconn :
+ (serv->sv_nrthreads+3) * 20;
+
+ if (serv->sv_tmpcnt > limit) {
struct svc_xprt *xprt = NULL;
spin_lock_bh(&serv->sv_lock);
if (!list_empty(&serv->sv_tempsocks)) {
if (net_ratelimit()) {
/* Try to help the admin */
printk(KERN_NOTICE "%s: too many open "
- "connections, consider increasing the "
- "number of nfsd threads\n",
- serv->sv_name);
+ "connections, consider increasing %s\n",
+ serv->sv_name, serv->sv_maxconn ?
+ "the max number of connections." :
+ "the number of threads.");
}
/*
* Always select the oldest connection. It's not fair,