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path: root/arch/powerpc/platforms/ps3/spu.c
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2008-04-01[POWERPC] PS3: Add ps3_get_speid routineTakashi Yamamoto
Add a new routine ps3_get_speid() which returns the logical SPE ID. This ID is needed for profiling support. Signed-off-by: Takashi Yamamoto <TakashiA.Yamamoto@jp.sony.com> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-12-21[POWERPC] cell: wrap master run control bitMasato Noguchi
Add platform specific SPU run control routines to the spufs. The current spufs implementation uses the SPU master run control bit (MFC_SR1[S]) to control SPE execution, but the PS3 hypervisor does not support the use of this feature. This change adds the run control wrapper routies spu_enable_spu() and spu_disable_spu(). The bare metal routines use the master run control bit, and the PS3 specific routines use the priv2 run control register. An outstanding enhancement for the PS3 would be to add a guard to check for incorrect access to the spu problem state when the spu context is disabled. This check could be implemented with a flag added to the spu context that would inhibit mapping problem state pages, and a routine to unmap spu problem state pages. When the spu is enabled with ps3_enable_spu() the flag would be set allowing pages to be mapped, and when the spu is disabled with ps3_disable_spu() the flag would be cleared and mapped problem state pages would be unmapped. Signed-off-by: Masato Noguchi <Masato.Noguchi@jp.sony.com> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Jeremy Kerr <jk@ozlabs.org> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-09-11[POWERPC] cell/PS3: Always set master run control bit in mfc_sr1_setJeremy Kerr
At present, running any SPE program on the ps3 will trigger a BUG_ON when spufs_run_spu tries to clear the master run control bit, as lv1 does not make the master run control available to Linux. This change makes SPE apps work again by disabling changes to the master run control on PS3. Although we don't have the facility to disable a SPE with supervisor-level privileges, it's better than hitting the BUG_ON unconditionally. Signed-off-by: Jeremy Kerr <jk@ozlabs.org> Acked-by: Masato Noguchi <Masato.Noguchi@jp.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-08-10[POWERPC] cell: Move SPU affinity init to spu_management_of_opsAndre Detsch
This patch moves affinity initialization code from spu_base.c to a new spu_management_of_ops function (init_affinity), which is empty in the case of PS3. This fixes a linking problem that was happening when compiling for PS3. Also, some small code style changes were made. Signed-off-by: Andre Detsch <adetsch@br.ibm.com> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-07-17Cell: Draw SPE helper penguin logosGeert Uytterhoeven
Let spu_management_ops.enumerate_spus() return the number of found SPEs and use that information to draw some little helper penguin logos. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Arnd Bergmann <arnd@arndb.de> Acked-By: James Simmons <jsimmons@infradead.org> Cc: "Antonino A. Daplas" <adaplas@pol.net> Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org> Cc: Paul Mackerras <paulus@samba.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-06-28[POWERPC] PS3: Map SPU regions as non-guardedGeoff Levand
Use ioremap_flags() to map SPU regions as non-guarded. Change the use of _ioremap() to ioremap_flags(). CC: Arnd Bergmann <arnd.bergmann@de.ibm.com> CC: Masato Noguchi <Masato.Noguchi@jp.sony.com> CC: Takao Shinohara <shin@sm.sony.co.jp> Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-05-02[POWERPC] PS3: Interrupt routine fixups.Geoff Levand
Fixups for the ps3 interrupt routines to support all HV device in a generic way. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-05-02[POWERPC] Fix STRICT_MM_TYPECHECKSDavid Gibson
Since we don't have it active by default, the STRICT_MM_TYPECHECKS option has bitrotted again. This patch fixes a couple of simple build fixes if the option is selected. First, pud_t mustn't be defined in page.h on 32-bit systems, because it conflicts with the version in the generic pud-folding code. Second, pci_32.c is missing a __pgprot() wrapper call. Third, a couple of PS3 files use constants of type pgprot_t when they need the raw values, we add pgprot_val() calls to fix this. Signed-off-by: David Gibson <david@gibson.dropbear.id.au> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-02-13[POWERPC] powerpc: Remove SPU struct pages for PS3Benjamin Herrenschmidt
Struct page are no longer needed for SPUs, so let's not create them on PS3 anymore. Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-02-07[POWERPC] PS3: Move system bus to platform directoryGeoff Levand
Move the PS3 system bus routines from drivers/ps3 to arch/powerpc/platforms/ps3. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-02-07[POWERPC] ps3: bind interrupt to cpuGeoff Levand
Change the PS3 irq allocation routines to take an argument indicating which cpu (processor thread) the interrupt should be serviced on. The current system configuration favors device interrupts that are serviced on cpu0, so that is used as the default. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-02-07[POWERPC] ps3: fix struct alignment attributesGeoff Levand
Remove incorrect alignment attributes in PS3 platform code for struct spe_shadow, struct os_area_header, and struct os_area_params. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Acked-by: Arnd Bergmann <arnd.bergmann@de.ibm.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2006-12-04[POWERPC] ps3: add spu supportGeoff Levand
Adds spu support for the PS3 platform. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Arnd Bergmann <arnd.bergmann@de.ibm.com>