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Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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IVTV_IOC_DMA_FRAME framework
Previously, all yuv data written to /dev/video48 had only basic support with
no double buffering to avoid display tearing.
With this patch, yuv frames written to video48 are now handled by the existing
IVTV_IOC_DMA_FRAME framework. As such, the frames are hardware buffered to
avoid tearing, and honour scaling mode & field order options. Unlike the
proprietary IVTV_IOC_DMA_FRAME ioctl, all parameters are controlled by the
V4L2 API.
Due to mpeg & yuv output restrictions being different, their V4L2 output
controls have been separated. To control the yuv output, the V4L2 calls must
be done via video48.
If the ivtvfb module is loaded, there will be one side effect to this merge.
The yuv output window will be constrained to the visible framebuffer area. In
the event that a virtual framebuffer size is being used, the limit to the
output size will be the virtual dimensions, but only the portion that falls
within the currently visible area of the framebuffer will be shown.
Like the IVTV_IOC_DMA_FRAME ioctl, the supplied frames must be padded to 720
pixels wide. However the height must only be padded up the nearest multiple
of 32. This would mean an image of 102 lines must be padded to 128. As long
as the true source image size is given, the padding will not be visible in
the final output.
Signed-off-by: Ian Armstrong <ian@iarmst.demon.co.uk>
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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changes
ivtv_yuv_prep_frame is split in smaller code blocks.
Modified yuv buffer handling on the PVR350 itself. We now cycle through all 8
hardware buffers.
With this patch in place, driver behaviour should remain unchanged from the
existing release.
Signed-off-by: Ian Armstrong <ian@iarmst.demon.co.uk>
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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display area
When the ivtvfb module is loaded, the YUV output is relative to the
framebuffer output. When a virtual screen size is used, the output area for
the YUV may actually be off screen. To prevent the hardware from crashing,
the current driver will ignore an off-screen position and leave the output
visible at the last on-screen position. This may not be desirable, so this
patch will switch off the YUV output should the image move off-screen, and
re-enable it should the image move on-screen again.
Signed-off-by: Ian Armstrong <ian@iarmst.demon.co.uk>
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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into ivtv-routing.c
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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- add guards
- remove unused header includes
- move card-specific stuff from ivtv-driver.h to ivtv-cards.h
- move YUV-specific stuff from ivtv-driver.h to ivtv-yuv.h
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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Signed-off-by: Ian Armstrong <ian@iarmst.demon.co.uk>
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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It took three core maintainers, over four years of work, eight new i2c
modules, eleven new V4L2 ioctls, three new DVB video ioctls, a Sliced
VBI API, a new MPEG encoder API, an enhanced DVB video MPEG decoding
API, major YUV/OSD contributions from Ian and John, web/wiki/svn/trac
support from Axel Thimm, (hardware) support from Hauppauge, support and
assistance from the v4l-dvb people and the many, many users of ivtv to
finally make it possible to merge this driver into the kernel.
Thank you all!
Signed-off-by: Kevin Thayer <nufan_wfk@yahoo.com>
Signed-off-by: Chris Kennedy <c@groovy.org>
Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl>
Signed-off-by: John P Harvey <john.p.harvey@btinternet.com>
Signed-off-by: Ian Armstrong <ian@iarmst.demon.co.uk>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
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