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path: root/drivers/video/console/bitblit.c
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2005-06-21[PATCH] fbdev: stack reductionJames Simmons
Shrink the stack when calling the drawing alignment functions. Signed-off-by: James Simmons <jsimmons@www.infradead.org> Cc: "Antonino A. Daplas" <adaplas@hotpop.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-06-21[PATCH] fbdev: iomove removalJames Simmons
Since no one is using the inbuf, outbuf of struct fb_pixmap I removed their use in the framebuffer console. The idea is instead move the pixmap functionality below the accelerated functions intead of on top as the way it is now. If there is no objection please apply. This is against Linus latestr GIT tree. Thank you. Signed-off-by: James Simmons <jsimmons@www.infradead.org> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-04-16Linux-2.6.12-rc2Linus Torvalds
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!