aboutsummaryrefslogtreecommitdiff
path: root/drivers/video/ps3fb.c
AgeCommit message (Collapse)Author
2007-07-17Freezer: make kernel threads nonfreezable by defaultRafael J. Wysocki
Currently, the freezer treats all tasks as freezable, except for the kernel threads that explicitly set the PF_NOFREEZE flag for themselves. This approach is problematic, since it requires every kernel thread to either set PF_NOFREEZE explicitly, or call try_to_freeze(), even if it doesn't care for the freezing of tasks at all. It seems better to only require the kernel threads that want to or need to be frozen to use some freezer-related code and to remove any freezer-related code from the other (nonfreezable) kernel threads, which is done in this patch. The patch causes all kernel threads to be nonfreezable by default (ie. to have PF_NOFREEZE set by default) and introduces the set_freezable() function that should be called by the freezable kernel threads in order to unset PF_NOFREEZE. It also makes all of the currently freezable kernel threads call set_freezable(), so it shouldn't cause any (intentional) change of behaviour to appear. Additionally, it updates documentation to describe the freezing of tasks more accurately. [akpm@linux-foundation.org: build fixes] Signed-off-by: Rafael J. Wysocki <rjw@sisk.pl> Acked-by: Nigel Cunningham <nigel@nigel.suspend2.net> Cc: Pavel Machek <pavel@ucw.cz> Cc: Oleg Nesterov <oleg@tv-sign.ru> Cc: Gautham R Shenoy <ego@in.ibm.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-06-28[POWERPC] PS3: Frame buffer system-bus reworkGeert Uytterhoeven
Convert the ps3fb device from a platform device to a PS3 system bus device. Fix the remove and shutdown methods to support kexec and to make ps3fb a loadable module. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-05-23ps3fb: use FB_SYS_* instead of FB_CFB_*Geert Uytterhoeven
ps3fb: Use the FB_SYS_* operations instead of the FB_CFB_* operations as the actual frame buffer memory is part of system RAM Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Antonino Daplas <adaplas@gmail.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-08Merge branch 'linux-2.6'Paul Mackerras
2007-05-04ps3fb: Use __func__ instead of __FUNCTION__Geert Uytterhoeven
ps3fb: Replace GNU extension `__FUNCTION__' by C99 `__func__' Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-04ps3: Make `ps3videomode -v 0 (auto mode) work againMasashi Kimoto
ps3: Make `ps3videomode -v 0' (auto mode) work again Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-04ps3fb: kill superfluous zero initializationsGeert Uytterhoeven
ps3fb: kill superfluous zero initializations Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-04ps3fb: atomic fixesGeert Uytterhoeven
ps3fb: Use atomic_dec_if_positive() instead of bogus atomic_read()/atomic_dec() combinations Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-04ps3fb: thread updatesGeert Uytterhoeven
ps3fb: Replace the kernel_thread and the semaphore by a proper kthread, which is simply woken up when the screen must be updated Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-02[POWERPC] PS3: Interrupt routine fixups.Geoff Levand
Fixups for the ps3 interrupt routines to support all HV device in a generic way. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
2007-02-12[PATCH] ps3: Virtual Frame Buffer DriverGeert Uytterhoeven
Add the PS3 Virtual Frame Buffer Driver. As the actual graphics hardware cannot be accessed directly by Linux, ps3fb uses a virtual frame buffer in main memory. The actual screen image is copied to graphics memory by the GPU on every vertical blank, by making a hypervisor call. Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Cc: James Simmons <jsimmons@infradead.org> Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org> Cc: Paul Mackerras <paulus@samba.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>