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path: root/fs/proc/internal.h
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2006-09-27[PATCH] NOMMU: Implement /proc/pid/maps for NOMMUDavid Howells
Implement /proc/pid/maps for NOMMU by reading the vm_area_list attached to current->mm->context.vmlist. Signed-off-by: David Howells <dhowells@redhat.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-26[PATCH] proc: Use struct pid not struct task_refEric W. Biederman
Incrementally update my proc-dont-lock-task_structs-indefinitely patches so that they work with struct pid instead of struct task_ref. Mostly this is a straight 1-1 substitution. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-26[PATCH] proc: don't lock task_structs indefinitelyEric W. Biederman
Every inode in /proc holds a reference to a struct task_struct. If a directory or file is opened and remains open after the the task exits this pinning continues. With 8K stacks on a 32bit machine the amount pinned per file descriptor is about 10K. Normally I would figure a reasonable per user process limit is about 100 processes. With 80 processes, with a 1000 file descriptors each I can trigger the 00M killer on a 32bit kernel, because I have pinned about 800MB of useless data. This patch replaces the struct task_struct pointer with a pointer to a struct task_ref which has a struct task_struct pointer. The so the pinning of dead tasks does not happen. The code now has to contend with the fact that the task may now exit at any time. Which is a little but not muh more complicated. With this change it takes about 1000 processes each opening up 1000 file descriptors before I can trigger the OOM killer. Much better. [mlp@google.com: task_mmu small fixes] Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Cc: Trond Myklebust <trond.myklebust@fys.uio.no> Cc: Paul Jackson <pj@sgi.com> Cc: Oleg Nesterov <oleg@tv-sign.ru> Cc: Albert Cahalan <acahalan@gmail.com> Signed-off-by: Prasanna Meda <mlp@google.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-26[PATCH] proc: Move proc_maps_operations into task_mmu.cEric W. Biederman
All of the functions for proc_maps_operations are already defined in task_mmu.c so move the operations structure to keep the functionality together. Since task_nommu.c implements a dummy version of /proc/<pid>/maps give it a simplified version of proc_maps_operations that it can modify to best suit its needs. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-06-26[PATCH] proc: Replace proc_inode.type with proc_inode.fdEric W. Biederman
The sole renaming use of proc_inode.type is to discover the file descriptor number, so just store the file descriptor number and don't wory about processing this field. This removes any /proc limits on the maximum number of file descriptors, and clears the path to make the hard coded /proc inode numbers go away. Signed-off-by: Eric W. Biederman <ebiederm@xmission.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-03-28[PATCH] mark f_ops const in the inodeArjan van de Ven
Mark the f_ops members of inodes as const, as well as fix the ripple-through this causes by places that copy this f_ops and then "do stuff" with it. Signed-off-by: Arjan van de Ven <arjan@infradead.org> Signed-off-by: Alexey Dobriyan <adobriyan@gmail.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-01-08[PATCH] fs/proc/: function prototypes belong in header filesAdrian Bunk
Function prototypes belong into header files. Signed-off-by: Adrian Bunk <bunk@stusta.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-04-16Linux-2.6.12-rc2Linus Torvalds
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!