Age | Commit message (Collapse) | Author |
|
Patch from Nicolas Pitre
Although ARM is still using 32-bit pointers, version 5 and later
versions of the ARM architecture introduced the ldrd and strd
instructions to move 64-bit data which must be 64-bit aligned in memory,
and the EABI includes new constraints on structure data alignment to
allow for the compiler to use those instructions. This means that any
slab allocation must start on a 64-bit boundary which is not equivalent
to BYTES_PER_WORD, especially on those architecture versions that
implements the ldrd/strd instructions.
Overriding the default alignment disables some slab debug features. If
those debug features are really needed then the kernel will have to be
compiled for version 4 of the ARM architecture.
Signed-off-by: Nicolas Pitre <nico@cam.org>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
|
|
Someone mentioned that almost all the architectures used basically the same
implementation of get_order. This patch consolidates them into
asm-generic/page.h and includes that in the appropriate places. The
exceptions are ia64 and ppc which have their own (presumably optimised)
versions.
Signed-off-by: Stephen Rothwell <sfr@canb.auug.org.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
|
|
Move the locking for copy_user_page() and clear_user_page() into
the implementations which require locking. For simple memcpy/
memset based implementations, the locking is extra overhead which
is not necessary, and prevents preemption occuring.
Signed-off-by: Russell King <rmk@arm.linux.org.uk>
|
|
Signed-off-by: Russell King <rmk@arm.linux.org.uk>
|
|
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
|