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2008-08-01[IA64] Move include/asm-ia64 to arch/ia64/include/asmTony Luck
After moving the the include files there were a few clean-ups: 1) Some files used #include <asm-ia64/xyz.h>, changed to <asm/xyz.h> 2) Some comments alerted maintainers to look at various header files to make matching updates if certain code were to be changed. Updated these comments to use the new include paths. 3) Some header files mentioned their own names in initial comments. Just deleted these self references. Signed-off-by: Tony Luck <tony.luck@intel.com>
2006-04-26Don't include linux/config.h from anywhere else in include/David Woodhouse
Signed-off-by: David Woodhouse <dwmw2@infradead.org>
2006-03-23[PATCH] Move read_mostly definition to asm/cache.hKyle McMartin
Seems like needless clutter having a bunch of #if defined(CONFIG_$ARCH) in include/linux/cache.h. Move the per architecture section definition to asm/cache.h, and keep the if-not-defined dummy case in linux/cache.h to catch architectures which don't implement the section. Verified that symbols still go in .data.read_mostly on parisc, and the compile doesn't break. Signed-off-by: Kyle McMartin <kyle@parisc-linux.org> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-01-08[PATCH] Kill L1_CACHE_SHIFT_MAXRavikiran G Thirumalai
Kill L1_CACHE_SHIFT from all arches. Since L1_CACHE_SHIFT_MAX is not used anymore with the introduction of INTERNODE_CACHE, kill L1_CACHE_SHIFT_MAX. Signed-off-by: Ravikiran Thirumalai <kiran@scalex86.org> Signed-off-by: Shai Fultheim <shai@scalex86.org> Signed-off-by: Andi Kleen <ak@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-04-16Linux-2.6.12-rc2Linus Torvalds
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!