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path: root/include/asm-ia64/patch.h
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2008-08-01[IA64] Move include/asm-ia64 to arch/ia64/include/asmTony Luck
After moving the the include files there were a few clean-ups: 1) Some files used #include <asm-ia64/xyz.h>, changed to <asm/xyz.h> 2) Some comments alerted maintainers to look at various header files to make matching updates if certain code were to be changed. Updated these comments to use the new include paths. 3) Some header files mentioned their own names in initial comments. Just deleted these self references. Signed-off-by: Tony Luck <tony.luck@intel.com>
2008-05-27[IA64] Workaround for RSE issueTony Luck
Problem: An application violating the architectural rules regarding operation dependencies and having specific Register Stack Engine (RSE) state at the time of the violation, may result in an illegal operation fault and invalid RSE state. Such faults may initiate a cascade of repeated illegal operation faults within OS interruption handlers. The specific behavior is OS dependent. Implication: An application causing an illegal operation fault with specific RSE state may result in a series of illegal operation faults and an eventual OS stack overflow condition. Workaround: OS interruption handlers that switch to kernel backing store implement a check for invalid RSE state to avoid the series of illegal operation faults. The core of the workaround is the RSE_WORKAROUND code sequence inserted into each invocation of the SAVE_MIN_WITH_COVER and SAVE_MIN_WITH_COVER_R19 macros. This sequence includes hard-coded constants that depend on the number of stacked physical registers being 96. The rest of this patch consists of code to disable this workaround should this not be the case (with the presumption that if a future Itanium processor increases the number of registers, it would also remove the need for this patch). Move the start of the RBS up to a mod32 boundary to avoid some corner cases. The dispatch_illegal_op_fault code outgrew the spot it was squatting in when built with this patch and CONFIG_VIRT_CPU_ACCOUNTING=y Move it out to the end of the ivt. Signed-off-by: Tony Luck <tony.luck@intel.com>
2007-02-06[IA64] remove per-cpu ia64_phys_stacked_size_p8Chen, Kenneth W
It's not efficient to use a per-cpu variable just to store how many physical stack register a cpu has. Ever since the incarnation of ia64 up till upcoming Montecito processor, that variable has "glued" to 96. Having a variable in memory means that the kernel is burning an extra cacheline access on every syscall and kernel exit path. Such "static" value is better served with the instruction patching utility exists today. Convert ia64_phys_stacked_size_p8 into dynamic insn patching. This also has a pleasant side effect of eliminating access to per-cpu area while psr.ic=0 in the kernel exit path. (fixable for per-cpu DTC work, but why bother?) There are some concerns with the default value that the instruc- tion encoded in the kernel image. It shouldn't be concerned. The reasons are: (1) cpu_init() is called at CPU initialization. In there, we find out physical stack register size from PAL and patch two instructions in kernel exit code. The code in question can not be executed before the patching is done. (2) current implementation stores zero in ia64_phys_stacked_size_p8, and that's what the current kernel exit path loads the value with. With the new code, it is equivalent that we store reg size 96 in ia64_phys_stacked_size_p8, thus creating a better safety net. Given (1) above can never fail, having (2) is just a bonus. All in all, this patch allow one less memory reference in the kernel exit path, thus reducing syscall and interrupt return latency; and avoid polluting potential useful data in the CPU cache. Signed-off-by: Ken Chen <kenneth.w.chen@intel.com> Signed-off-by: Tony Luck <tony.luck@intel.com>
2005-04-16Linux-2.6.12-rc2Linus Torvalds
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!