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This patch fixes a bug of include/asm-m32r/system.h:__cmpxchg_u32().
static __inline__ unsigned long
__cmpxchg_u32(volatile unsigned int *p, unsigned int old, unsigned int new);
In __cmpxchg_u32(), the "old" value must not be changed to the previous "*p"
value. But the former code modifies the previous "*p" value.
A deadlock at _atomic_dec_and_lock sometimes happened due to this bug.
Signed-off-by: Hayato Fujiwara <fujiwara@linux-m32r.org>
Signed-off-by: Hirokazu Takata <takata@linux-m32r.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Add per-arch sched_cacheflush() which is a write-back cacheflush used by
the migration-cost calibration code at bootup time.
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Cc: Nick Piggin <nickpiggin@yahoo.com.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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This patch is for supporting a new target platform, Renesas M32104UT
evaluation board.
The M32104UT is an eval board based on an uT-Engine specification. This board
has an MMU-less M32R family processor, M32104.
http://www-wa0.personal-media.co.jp/pmc/archive/te/te_m32104_e.pdf
This board is one of the most popular M32R platform, so we have ported
Linux/M32R to it.
Signed-off-by: Naoto Sugai <Sugai.Naoto@ak.MitsubishiElectric.co.jp>
Signed-off-by: Hirokazu Takata <takata@linux-m32r.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Introduce atomic_cmpxchg and atomic_inc_not_zero operations for m32r.
Signed-off-by: Hayato Fujiwara <fujiwara@linux-m32r.org>
Signed-off-by: Hirokazu Takata <takata@linux-m32r.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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