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The majority of this patch was created by the following script:
***
ASM=arch/sparc/include/asm
mkdir -p $ASM
git mv include/asm-sparc64/ftrace.h $ASM
git rm include/asm-sparc64/*
git mv include/asm-sparc/* $ASM
sed -ie 's/asm-sparc64/asm/g' $ASM/*
sed -ie 's/asm-sparc/asm/g' $ASM/*
***
The rest was an update of the top-level Makefile to use sparc
for header files when sparc64 is being build.
And a small fixlet to pick up the correct unistd.h from
sparc64 code.
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
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With this commit all sparc64 header files are moved to asm-sparc.
The remaining files (71 files) were too different to be trivially
merged so divide them up in a _32.h and a _64.h file which
are both included from the file with no bit size.
The following script were used:
cd include
FILES=`wc -l asm-sparc64/*h | grep -v '^ 1' | cut -b 20-`
for FILE in ${FILES}; do
echo $FILE:
BASE=`echo $FILE | cut -d '.' -f 1`
FN32=${BASE}_32.h
FN64=${BASE}_64.h
GUARD=___ASM_SPARC_`echo $BASE | tr '-' '_' | tr [:lower:] [:upper:]`_H
git mv asm-sparc/$FILE asm-sparc/$FN32
git mv asm-sparc64/$FILE asm-sparc/$FN64
echo git mv done
printf "#ifndef %s\n" $GUARD > asm-sparc/$FILE
printf "#define %s\n" $GUARD >> asm-sparc/$FILE
printf "#if defined(__sparc__) && defined(__arch64__)\n" >> asm-sparc/$FILE
printf "#include <asm-sparc/%s>\n" $FN64 >> asm-sparc/$FILE
printf "#else\n" >> asm-sparc/$FILE
printf "#include <asm-sparc/%s>\n" $FN32 >> asm-sparc/$FILE
printf "#endif\n" >> asm-sparc/$FILE
printf "#endif\n" >> asm-sparc/$FILE
git add asm-sparc/$FILE
echo new file done
printf "#include <asm-sparc/%s>\n" $FILE > asm-sparc64/$FILE
git add asm-sparc64/$FILE
echo sparc64 file done
done
The guard contains three '_' to avoid conflict with existing guards.
In additing the two Kbuild files are emptied to avoid breaking
headers_* targets.
We will reintroduce the exported header files when the necessary
kbuild changes are merged.
Signed-off-by: Sam Ravnborg <sam@ravnborg.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Record and propagate NUMA information for devices.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: David S. Miller <davem@davemloft.net>
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Fully unify all of the DMA ops so that subordinate bus types to
the DMA operation providers (such as ebus, isa, of_device) can
work transparently.
Basically, we just make sure that for every system device we
create, the dev->archdata 'iommu' and 'stc' fields are filled
in.
Then we have two platform variants of the DMA ops, one for SUN4U which
actually programs the real hardware, and one for SUN4V which makes
hypervisor calls.
This also fixes the crashes in parport_pc on sparc64, reported by
Meelis Roos.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Some minor refactoring in the generic code was necessary for
this:
1) This controller requires 8-byte access to the interrupt map
and clear register. They are 64-bits on all the other
SBUS and PCI controllers anyways, so this was easy to cure.
2) The IMAP register has a different layout and some bits that we
need to preserve, so use a read/modify/write when making
changes to the IMAP register in generic code.
3) Flushing the entire IOMMU TLB is best done with a single write
to a register on this PCI controller, add a iommu->iommu_flushinv
for this.
Still lacks MSI support, that will come later.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: David S. Miller <davem@davemloft.net>
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Move to asm-sparc64/iommu.h and rename to plain "iommu_arena".
Signed-off-by: David S. Miller <davem@davemloft.net>
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Firstly, if the direction is TODEVICE, then dirty data in the
streaming cache is impossible so we can elide the flush-flag
synchronization in that case.
Next, the context allocator is broken. It is highly likely
that contexts get used multiple times for different dma
mappings, which confuses the strbuf flushing code and makes
it run inefficiently.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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