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Ross moved. Remove the bad email address so people will find the correct
one in ./CREDITS.
Signed-off-by: Jesper Juhl <juhl-lkml@dif.dk>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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multipath_wrandom needs to use GFP_ATOMIC.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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I found a bug that stopped IPsec/IPv6 from working. About
a month ago IPv6 started using rt6i_idev->dev on the cached socket dst
entries. If the cached socket dst entry is IPsec, then rt6i_idev will
be NULL.
Since we want to look at the rt6i_idev of the original route in this
case, the easiest fix is to store rt6i_idev in the IPsec dst entry just
as we do for a number of other IPv6 route attributes. Unfortunately
this means that we need some new code to handle the references to
rt6i_idev. That's why this patch is bigger than it would otherwise be.
I've also done the same thing for IPv4 since it is conceivable that
once these idev attributes start getting used for accounting, we
probably need to dereference them for IPv4 IPsec entries too.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Let's recap the problem. The current asynchronous netlink kernel
message processing is vulnerable to these attacks:
1) Hit and run: Attacker sends one or more messages and then exits
before they're processed. This may confuse/disable the next netlink
user that gets the netlink address of the attacker since it may
receive the responses to the attacker's messages.
Proposed solutions:
a) Synchronous processing.
b) Stream mode socket.
c) Restrict/prohibit binding.
2) Starvation: Because various netlink rcv functions were written
to not return until all messages have been processed on a socket,
it is possible for these functions to execute for an arbitrarily
long period of time. If this is successfully exploited it could
also be used to hold rtnl forever.
Proposed solutions:
a) Synchronous processing.
b) Stream mode socket.
Firstly let's cross off solution c). It only solves the first
problem and it has user-visible impacts. In particular, it'll
break user space applications that expect to bind or communicate
with specific netlink addresses (pid's).
So we're left with a choice of synchronous processing versus
SOCK_STREAM for netlink.
For the moment I'm sticking with the synchronous approach as
suggested by Alexey since it's simpler and I'd rather spend
my time working on other things.
However, it does have a number of deficiencies compared to the
stream mode solution:
1) User-space to user-space netlink communication is still vulnerable.
2) Inefficient use of resources. This is especially true for rtnetlink
since the lock is shared with other users such as networking drivers.
The latter could hold the rtnl while communicating with hardware which
causes the rtnetlink user to wait when it could be doing other things.
3) It is still possible to DoS all netlink users by flooding the kernel
netlink receive queue. The attacker simply fills the receive socket
with a single netlink message that fills up the entire queue. The
attacker then continues to call sendmsg with the same message in a loop.
Point 3) can be countered by retransmissions in user-space code, however
it is pretty messy.
In light of these problems (in particular, point 3), we should implement
stream mode netlink at some point. In the mean time, here is a patch
that implements synchronous processing.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Folkert van Heusden <folkert@vanheusden.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Converts remaining rtnetlink_link tables to use c99 designated
initializers to make greping a little bit easier.
Signed-off-by: Thomas Graf <tgraf@suug.ch>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Olaf Rempel <razzor@kopf-tisch.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This has been brought up before.. http://lkml.org/lkml/2000/1/21/116
but didnt seem to get resolved. This morning I got someone
file a bugzilla about it breaking sysctl(8).
Signed-off-by: Dave Jones <davej@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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A lot of places in there are including major.h for no reason
whatsoever. Removed. And yes, it still builds.
The history of that stuff is often amusing. E.g. for net/core/sock.c
the story looks so, as far as I've been able to reconstruct it: we used to
need major.h in net/socket.c circa 1.1.early. In 1.1.13 that need had
disappeared, along with register_chrdev(SOCKET_MAJOR, "socket", &net_fops)
in sock_init(). Include had not. When 1.2 -> 1.3 reorg of net/* had moved
a lot of stuff from net/socket.c to net/core/sock.c, this crap had followed...
Signed-off-by: Al Viro <viro@parcelfarce.linux.theplanet.co.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This patch removes a superfluous intialization from tcp_data_queue().
Signed-off-by: James Morris <jmorris@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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In the event a raw socket is created for sending purposes only, the creator
never bothers to check the socket's receive queue. But we continue to
add skbs to its queue until it fills up.
Unfortunately, if ip_conntrack is loaded on the box, each skb we add to the
queue potentially holds a reference to a conntrack. If the user attempts
to unload ip_conntrack, we will spin around forever since the queued skbs
are pinned.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Yasuyuki KOZAKAI <yasuyuki.kozkaai@toshiba.co.jp>
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The problem is that when doing MTU discovery, the too-large segments in
the write queue will be calculated as having a pcount of >1. When
tcp_write_xmit() is trying to send, tcp_snd_test() fails the cwnd test
when pcount > cwnd.
The segments are eventually transmitted one at a time by keepalive, but
this can take a long time.
This patch checks if TSO is enabled when setting pcount.
Signed-off-by: John Heffner <jheffner@psc.edu>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The NAT changes in 2.6.11 changed the position where helpers
are called and perform packet mangling. Before 2.6.11, a NAT
helper was called before the packet was NATed and had its
sequence number adjusted. Since 2.6.11, the helpers get packets
with already adjusted sequence numbers.
This breaks sequence number adjustment, adjust_tcp_sequence()
needs the original sequence number to determine whether
a packet was a retransmission and to store it for further
corrections. It can't be reconstructed without more information
than available, so this patch restores the old order by
calling helpers from a new conntrack hook two priorities
below ip_conntrack_confirm() and adjusting the sequence number
from a new NAT hook one priority below ip_conntrack_confirm().
Tracked down by Phil Oester <kernel@linuxace.com>
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The following patch just makes the header part of the skb writeable.
This is needed since we modify the IP headers just a few lines below.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Here is a revised alternative that uses BUG_ON/WARN_ON
(as suggested by Herbert Xu) to eliminate NET_CALLER.
Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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