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path: root/shared-core/via_3d_reg.h
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2007-11-22drm: major whitespace/coding style realignment with kernelDave Airlie
2005-01-05VIA update:Thomas Hellstrom
Release video futexes when context is destroyed (This was previously done by the X server). Added New Unichrome Pro VIDEO DMA commands to the verifier. Added Quiescent heavyweight lock mode.
2004-11-27Reworked PCI MMIO command buffer parser, and imported code from the MesaThomas Hellstrom
driver. It can now handle the 3D OpenGL commands from the Mesa unichrome driver. Added vsync frequency detection support. This will be used in the future for XvMC and better frame timing. Bumped minor version number and driver date.
2004-09-30Lindent of core build. Drivers checked for no binary diffs. A few filesJon Smirl
weren't Lindent's because their comments didn't convert very well. A bunch of other minor clean up with no code implact included.
2004-08-24This patch adds three new ioctl's to the VIA Unichrome/Pro DRM driver:Erdi Chen
DRM_IOCTL_VIA_DMA_INIT DRM_IOCTL_VIA_CMDBUFFER DRM_IOCTL_VIA_FLUSH The first ioctl sets up an area in AGP memory that will be used as the ring buffer. The second ioctl copies a command buffer from user space memory to the ring buffer. The third ioctl waits for engine idle until it returns. The motivation for this patch is to avoid the wait for engine idle call before each buffer flush in the current DRI driver. With this patch, the DRI driver can continue to flush its buffer as long as there is free space in the ring buffer. This patch adds an additional copy operation on the command buffer. This buffer copying is necessary to support multiple DRI clients rendering simultaneously. Otherwise, more CPU time will be spent in the busy loop waiting for engine idle between DRI context switch. Even in the single client case, the tradeoff is reasonable in comparision to the kernel call to check for free buffer space for the client to render directly to the ring buffer.