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-rw-r--r--progs/glsl/shtest.c2
-rw-r--r--progs/glsl/texaaline.c6
2 files changed, 5 insertions, 3 deletions
diff --git a/progs/glsl/shtest.c b/progs/glsl/shtest.c
index 628a7dd5b9..9d76e018e3 100644
--- a/progs/glsl/shtest.c
+++ b/progs/glsl/shtest.c
@@ -627,7 +627,7 @@ Init(void)
NumAttribs = GetAttribs(Program, Attribs);
PrintAttribs(Attribs);
- //assert(glGetError() == 0);
+ /*assert(glGetError() == 0);*/
glClearColor(0.4f, 0.4f, 0.8f, 0.0f);
diff --git a/progs/glsl/texaaline.c b/progs/glsl/texaaline.c
index 2e4f932ad6..4ad5a761c6 100644
--- a/progs/glsl/texaaline.c
+++ b/progs/glsl/texaaline.c
@@ -310,8 +310,10 @@ MakeMipmap(void)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 4);
- ////glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 5);
+ /*
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 4);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 5);
+ */
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
#undef SZ