diff options
Diffstat (limited to 'src/gallium/drivers/i965simple/brw_wm_sampler_state.c')
-rw-r--r-- | src/gallium/drivers/i965simple/brw_wm_sampler_state.c | 275 |
1 files changed, 0 insertions, 275 deletions
diff --git a/src/gallium/drivers/i965simple/brw_wm_sampler_state.c b/src/gallium/drivers/i965simple/brw_wm_sampler_state.c deleted file mode 100644 index 52b2909a65..0000000000 --- a/src/gallium/drivers/i965simple/brw_wm_sampler_state.c +++ /dev/null @@ -1,275 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#include "brw_context.h" -#include "brw_state.h" -#include "brw_defines.h" - -#include "util/u_math.h" -#include "util/u_memory.h" - - -#define COMPAREFUNC_ALWAYS 0 -#define COMPAREFUNC_NEVER 0x1 -#define COMPAREFUNC_LESS 0x2 -#define COMPAREFUNC_EQUAL 0x3 -#define COMPAREFUNC_LEQUAL 0x4 -#define COMPAREFUNC_GREATER 0x5 -#define COMPAREFUNC_NOTEQUAL 0x6 -#define COMPAREFUNC_GEQUAL 0x7 - -/* Samplers aren't strictly wm state from the hardware's perspective, - * but that is the only situation in which we use them in this driver. - */ - -static int intel_translate_shadow_compare_func(unsigned func) -{ - switch(func) { - case PIPE_FUNC_NEVER: - return COMPAREFUNC_ALWAYS; - case PIPE_FUNC_LESS: - return COMPAREFUNC_LEQUAL; - case PIPE_FUNC_LEQUAL: - return COMPAREFUNC_LESS; - case PIPE_FUNC_GREATER: - return COMPAREFUNC_GEQUAL; - case PIPE_FUNC_GEQUAL: - return COMPAREFUNC_GREATER; - case PIPE_FUNC_NOTEQUAL: - return COMPAREFUNC_EQUAL; - case PIPE_FUNC_EQUAL: - return COMPAREFUNC_NOTEQUAL; - case PIPE_FUNC_ALWAYS: - return COMPAREFUNC_NEVER; - } - - debug_printf("Unknown value in %s: %x\n", __FUNCTION__, func); - return COMPAREFUNC_NEVER; -} - -/* The brw (and related graphics cores) do not support GL_CLAMP. The - * Intel drivers for "other operating systems" implement GL_CLAMP as - * GL_CLAMP_TO_EDGE, so the same is done here. - */ -static unsigned translate_wrap_mode( int wrap ) -{ - switch( wrap ) { - case PIPE_TEX_WRAP_REPEAT: - return BRW_TEXCOORDMODE_WRAP; - case PIPE_TEX_WRAP_CLAMP: - return BRW_TEXCOORDMODE_CLAMP; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - return BRW_TEXCOORDMODE_CLAMP; /* conform likes it this way */ - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - return BRW_TEXCOORDMODE_CLAMP_BORDER; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - return BRW_TEXCOORDMODE_MIRROR; - default: - return BRW_TEXCOORDMODE_WRAP; - } -} - - -static unsigned U_FIXED(float value, unsigned frac_bits) -{ - value *= (1<<frac_bits); - return value < 0 ? 0 : value; -} - -static int S_FIXED(float value, unsigned frac_bits) -{ - return value * (1<<frac_bits); -} - - -static unsigned upload_default_color( struct brw_context *brw, - const float *color ) -{ - struct brw_sampler_default_color sdc; - - COPY_4V(sdc.color, color); - - return brw_cache_data( &brw->cache[BRW_SAMPLER_DEFAULT_COLOR], &sdc ); -} - - -/* - */ -static void brw_update_sampler_state( const struct pipe_sampler_state *pipe_sampler, - unsigned sdc_gs_offset, - struct brw_sampler_state *sampler) -{ - memset(sampler, 0, sizeof(*sampler)); - - switch (pipe_sampler->min_mip_filter) { - case PIPE_TEX_FILTER_NEAREST: - sampler->ss0.min_filter = BRW_MAPFILTER_NEAREST; - break; - case PIPE_TEX_FILTER_LINEAR: - sampler->ss0.min_filter = BRW_MAPFILTER_LINEAR; - break; - case PIPE_TEX_FILTER_ANISO: - sampler->ss0.min_filter = BRW_MAPFILTER_ANISOTROPIC; - break; - default: - break; - } - - switch (pipe_sampler->min_mip_filter) { - case PIPE_TEX_MIPFILTER_NEAREST: - sampler->ss0.mip_filter = BRW_MIPFILTER_NEAREST; - break; - case PIPE_TEX_MIPFILTER_LINEAR: - sampler->ss0.mip_filter = BRW_MIPFILTER_LINEAR; - break; - case PIPE_TEX_MIPFILTER_NONE: - sampler->ss0.mip_filter = BRW_MIPFILTER_NONE; - break; - default: - break; - } - /* Set Anisotropy: - */ - switch (pipe_sampler->mag_img_filter) { - case PIPE_TEX_FILTER_NEAREST: - sampler->ss0.mag_filter = BRW_MAPFILTER_NEAREST; - break; - case PIPE_TEX_FILTER_LINEAR: - sampler->ss0.mag_filter = BRW_MAPFILTER_LINEAR; - break; - case PIPE_TEX_FILTER_ANISO: - sampler->ss0.mag_filter = BRW_MAPFILTER_LINEAR; - break; - default: - break; - } - - if (pipe_sampler->max_anisotropy > 2.0) { - sampler->ss3.max_aniso = MAX2((pipe_sampler->max_anisotropy - 2) / 2, - BRW_ANISORATIO_16); - } - - sampler->ss1.s_wrap_mode = translate_wrap_mode(pipe_sampler->wrap_s); - sampler->ss1.r_wrap_mode = translate_wrap_mode(pipe_sampler->wrap_r); - sampler->ss1.t_wrap_mode = translate_wrap_mode(pipe_sampler->wrap_t); - - /* Fulsim complains if I don't do this. Hardware doesn't mind: - */ -#if 0 - if (texObj->Target == GL_TEXTURE_CUBE_MAP_ARB) { - sampler->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CUBE; - sampler->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CUBE; - sampler->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CUBE; - } -#endif - - /* Set shadow function: - */ - if (pipe_sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - /* Shadowing is "enabled" by emitting a particular sampler - * message (sample_c). So need to recompile WM program when - * shadow comparison is enabled on each/any texture unit. - */ - sampler->ss0.shadow_function = intel_translate_shadow_compare_func(pipe_sampler->compare_func); - } - - /* Set LOD bias: - */ - sampler->ss0.lod_bias = S_FIXED(CLAMP(pipe_sampler->lod_bias, -16, 15), 6); - - sampler->ss0.lod_preclamp = 1; /* OpenGL mode */ - sampler->ss0.default_color_mode = 0; /* OpenGL/DX10 mode */ - - /* Set BaseMipLevel, MaxLOD, MinLOD: - * - * XXX: I don't think that using firstLevel, lastLevel works, - * because we always setup the surface state as if firstLevel == - * level zero. Probably have to subtract firstLevel from each of - * these: - */ - sampler->ss0.base_level = U_FIXED(0, 1); - - sampler->ss1.max_lod = U_FIXED(MIN2(MAX2(pipe_sampler->max_lod, 0), 13), 6); - sampler->ss1.min_lod = U_FIXED(MIN2(MAX2(pipe_sampler->min_lod, 0), 13), 6); - - sampler->ss2.default_color_pointer = sdc_gs_offset >> 5; -} - - - -/* All samplers must be uploaded in a single contiguous array, which - * complicates various things. However, this is still too confusing - - * FIXME: simplify all the different new texture state flags. - */ -static void upload_wm_samplers(struct brw_context *brw) -{ - unsigned unit; - unsigned sampler_count = 0; - - /* BRW_NEW_SAMPLER */ - for (unit = 0; unit < brw->num_textures && unit < brw->num_samplers; - unit++) { - /* determine unit enable/disable by looking for a bound texture */ - if (brw->attribs.Texture[unit]) { - const struct pipe_sampler_state *sampler = brw->attribs.Samplers[unit]; - unsigned sdc_gs_offset = upload_default_color(brw, sampler->border_color); - - brw_update_sampler_state(sampler, - sdc_gs_offset, - &brw->wm.sampler[unit]); - - sampler_count = unit + 1; - } - } - - if (brw->wm.sampler_count != sampler_count) { - brw->wm.sampler_count = sampler_count; - brw->state.dirty.cache |= CACHE_NEW_SAMPLER; - } - - brw->wm.sampler_gs_offset = 0; - - if (brw->wm.sampler_count) - brw->wm.sampler_gs_offset = - brw_cache_data_sz(&brw->cache[BRW_SAMPLER], - brw->wm.sampler, - sizeof(struct brw_sampler_state) * brw->wm.sampler_count); -} - -const struct brw_tracked_state brw_wm_samplers = { - .dirty = { - .brw = BRW_NEW_SAMPLER, - .cache = 0 - }, - .update = upload_wm_samplers -}; - |