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Diffstat (limited to 'src/mesa/drivers/dri/r300/compiler/r300_fragprog.c')
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r300_fragprog.c416
1 files changed, 416 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c
new file mode 100644
index 0000000000..6c9fba4914
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c
@@ -0,0 +1,416 @@
+/*
+ * Copyright (C) 2005 Ben Skeggs.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "r300_fragprog.h"
+
+#include "shader/prog_parameter.h"
+
+#include "../r300_reg.h"
+
+static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int tmu)
+{
+ struct prog_src_register reg = { 0, };
+
+ reg.File = PROGRAM_STATE_VAR;
+ reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu);
+ reg.Swizzle = SWIZZLE_WWWW;
+ return reg;
+}
+
+/**
+ * Transform TEX, TXP, TXB, and KIL instructions in the following way:
+ * - premultiply texture coordinates for RECT
+ * - extract operand swizzles
+ * - introduce a temporary register when write masks are needed
+ */
+GLboolean r300_transform_TEX(
+ struct radeon_compiler * c,
+ struct rc_instruction* inst,
+ void* data)
+{
+ struct r300_fragment_program_compiler *compiler =
+ (struct r300_fragment_program_compiler*)data;
+
+ if (inst->I.Opcode != OPCODE_TEX &&
+ inst->I.Opcode != OPCODE_TXB &&
+ inst->I.Opcode != OPCODE_TXP &&
+ inst->I.Opcode != OPCODE_KIL)
+ return GL_FALSE;
+
+ /* ARB_shadow & EXT_shadow_funcs */
+ if (inst->I.Opcode != OPCODE_KIL &&
+ c->Program.ShadowSamplers & (1 << inst->I.TexSrcUnit)) {
+ GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func;
+
+ if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) {
+ inst->I.Opcode = OPCODE_MOV;
+
+ if (comparefunc == GL_ALWAYS) {
+ inst->I.SrcReg[0].File = PROGRAM_BUILTIN;
+ inst->I.SrcReg[0].Swizzle = SWIZZLE_1111;
+ } else {
+ inst->I.SrcReg[0] = shadow_ambient(c, inst->I.TexSrcUnit);
+ }
+
+ return GL_TRUE;
+ } else {
+ GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func;
+ GLuint depthmode = compiler->state.unit[inst->I.TexSrcUnit].depth_texture_mode;
+ struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, inst);
+ struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_rcp);
+ struct rc_instruction * inst_cmp = rc_insert_new_instruction(c, inst_mad);
+ int pass, fail;
+
+ inst_rcp->I.Opcode = OPCODE_RCP;
+ inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst_rcp->I.DstReg.Index = rc_find_free_temporary(c);
+ inst_rcp->I.DstReg.WriteMask = WRITEMASK_W;
+ inst_rcp->I.SrcReg[0] = inst->I.SrcReg[0];
+ inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW;
+
+ inst_cmp->I.DstReg = inst->I.DstReg;
+ inst->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst->I.DstReg.Index = rc_find_free_temporary(c);
+ inst->I.DstReg.WriteMask = WRITEMASK_XYZW;
+
+ inst_mad->I.Opcode = OPCODE_MAD;
+ inst_mad->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst_mad->I.DstReg.Index = rc_find_free_temporary(c);
+ inst_mad->I.SrcReg[0] = inst->I.SrcReg[0];
+ inst_mad->I.SrcReg[0].Swizzle = SWIZZLE_ZZZZ;
+ inst_mad->I.SrcReg[1].File = PROGRAM_TEMPORARY;
+ inst_mad->I.SrcReg[1].Index = inst_rcp->I.DstReg.Index;
+ inst_mad->I.SrcReg[1].Swizzle = SWIZZLE_WWWW;
+ inst_mad->I.SrcReg[2].File = PROGRAM_TEMPORARY;
+ inst_mad->I.SrcReg[2].Index = inst->I.DstReg.Index;
+ if (depthmode == 0) /* GL_LUMINANCE */
+ inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z);
+ else if (depthmode == 2) /* GL_ALPHA */
+ inst_mad->I.SrcReg[2].Swizzle = SWIZZLE_WWWW;
+
+ /* Recall that SrcReg[0] is tex, SrcReg[2] is r and:
+ * r < tex <=> -tex+r < 0
+ * r >= tex <=> not (-tex+r < 0 */
+ if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL)
+ inst_mad->I.SrcReg[2].Negate = inst_mad->I.SrcReg[2].Negate ^ NEGATE_XYZW;
+ else
+ inst_mad->I.SrcReg[0].Negate = inst_mad->I.SrcReg[0].Negate ^ NEGATE_XYZW;
+
+ inst_cmp->I.Opcode = OPCODE_CMP;
+ /* DstReg has been filled out above */
+ inst_cmp->I.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst_cmp->I.SrcReg[0].Index = inst_mad->I.DstReg.Index;
+
+ if (comparefunc == GL_LESS || comparefunc == GL_GREATER) {
+ pass = 1;
+ fail = 2;
+ } else {
+ pass = 2;
+ fail = 1;
+ }
+
+ inst_cmp->I.SrcReg[pass].File = PROGRAM_BUILTIN;
+ inst_cmp->I.SrcReg[pass].Swizzle = SWIZZLE_1111;
+ inst_cmp->I.SrcReg[fail] = shadow_ambient(c, inst->I.TexSrcUnit);
+ }
+ }
+
+ /* Hardware uses [0..1]x[0..1] range for rectangle textures
+ * instead of [0..Width]x[0..Height].
+ * Add a scaling instruction.
+ */
+ if (inst->I.Opcode != OPCODE_KIL && inst->I.TexSrcTarget == TEXTURE_RECT_INDEX) {
+ struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst->Prev);
+
+ inst_mul->I.Opcode = OPCODE_MUL;
+ inst_mul->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst_mul->I.DstReg.Index = rc_find_free_temporary(c);
+ inst_mul->I.SrcReg[0] = inst->I.SrcReg[0];
+ inst_mul->I.SrcReg[1].File = PROGRAM_STATE_VAR;
+ inst_mul->I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_TEXRECT_FACTOR, inst->I.TexSrcUnit);
+
+ reset_srcreg(&inst->I.SrcReg[0]);
+ inst->I.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst->I.SrcReg[0].Index = inst_mul->I.DstReg.Index;
+ }
+
+ /* Cannot write texture to output registers or with masks */
+ if (inst->I.Opcode != OPCODE_KIL &&
+ (inst->I.DstReg.File != PROGRAM_TEMPORARY || inst->I.DstReg.WriteMask != WRITEMASK_XYZW)) {
+ struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst);
+
+ inst_mov->I.Opcode = OPCODE_MOV;
+ inst_mov->I.DstReg = inst->I.DstReg;
+ inst_mov->I.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst_mov->I.SrcReg[0].Index = rc_find_free_temporary(c);
+
+ inst->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index;
+ inst->I.DstReg.WriteMask = WRITEMASK_XYZW;
+ }
+
+
+ /* Cannot read texture coordinate from constants file */
+ if (inst->I.SrcReg[0].File != PROGRAM_TEMPORARY && inst->I.SrcReg[0].File != PROGRAM_INPUT) {
+ struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev);
+
+ inst_mov->I.Opcode = OPCODE_MOV;
+ inst_mov->I.DstReg.File = PROGRAM_TEMPORARY;
+ inst_mov->I.DstReg.Index = rc_find_free_temporary(c);
+ inst_mov->I.SrcReg[0] = inst->I.SrcReg[0];
+
+ reset_srcreg(&inst->I.SrcReg[0]);
+ inst->I.SrcReg[0].File = PROGRAM_TEMPORARY;
+ inst->I.SrcReg[0].Index = inst_mov->I.DstReg.Index;
+ }
+
+ return GL_TRUE;
+}
+
+/* just some random things... */
+void r300FragmentProgramDump(struct rX00_fragment_program_code *c)
+{
+ struct r300_fragment_program_code *code = &c->code.r300;
+ int n, i, j;
+ static int pc = 0;
+
+ fprintf(stderr, "pc=%d*************************************\n", pc++);
+
+ fprintf(stderr, "Hardware program\n");
+ fprintf(stderr, "----------------\n");
+
+ for (n = 0; n <= (code->config & 3); n++) {
+ uint32_t code_addr = code->code_addr[3 - (code->config & 3) + n];
+ int alu_offset = (code_addr & R300_ALU_START_MASK) >> R300_ALU_START_SHIFT;
+ int alu_end = (code_addr & R300_ALU_SIZE_MASK) >> R300_ALU_SIZE_SHIFT;
+ int tex_offset = (code_addr & R300_TEX_START_MASK) >> R300_TEX_START_SHIFT;
+ int tex_end = (code_addr & R300_TEX_SIZE_MASK) >> R300_TEX_SIZE_SHIFT;
+
+ fprintf(stderr, "NODE %d: alu_offset: %d, tex_offset: %d, "
+ "alu_end: %d, tex_end: %d (code_addr: %08x)\n", n,
+ alu_offset, tex_offset, alu_end, tex_end, code_addr);
+
+ if (n > 0 || (code->config & R300_PFS_CNTL_FIRST_NODE_HAS_TEX)) {
+ fprintf(stderr, " TEX:\n");
+ for (i = tex_offset;
+ i <= tex_offset + tex_end;
+ ++i) {
+ const char *instr;
+
+ switch ((code->tex.
+ inst[i] >> R300_TEX_INST_SHIFT) &
+ 15) {
+ case R300_TEX_OP_LD:
+ instr = "TEX";
+ break;
+ case R300_TEX_OP_KIL:
+ instr = "KIL";
+ break;
+ case R300_TEX_OP_TXP:
+ instr = "TXP";
+ break;
+ case R300_TEX_OP_TXB:
+ instr = "TXB";
+ break;
+ default:
+ instr = "UNKNOWN";
+ }
+
+ fprintf(stderr,
+ " %s t%i, %c%i, texture[%i] (%08x)\n",
+ instr,
+ (code->tex.
+ inst[i] >> R300_DST_ADDR_SHIFT) & 31,
+ 't',
+ (code->tex.
+ inst[i] >> R300_SRC_ADDR_SHIFT) & 31,
+ (code->tex.
+ inst[i] & R300_TEX_ID_MASK) >>
+ R300_TEX_ID_SHIFT,
+ code->tex.inst[i]);
+ }
+ }
+
+ for (i = alu_offset;
+ i <= alu_offset + alu_end; ++i) {
+ char srcc[3][10], dstc[20];
+ char srca[3][10], dsta[20];
+ char argc[3][20];
+ char arga[3][20];
+ char flags[5], tmp[10];
+
+ for (j = 0; j < 3; ++j) {
+ int regc = code->alu.inst[i].rgb_addr >> (j * 6);
+ int rega = code->alu.inst[i].alpha_addr >> (j * 6);
+
+ sprintf(srcc[j], "%c%i",
+ (regc & 32) ? 'c' : 't', regc & 31);
+ sprintf(srca[j], "%c%i",
+ (rega & 32) ? 'c' : 't', rega & 31);
+ }
+
+ dstc[0] = 0;
+ sprintf(flags, "%s%s%s",
+ (code->alu.inst[i].
+ rgb_addr & R300_ALU_DSTC_REG_X) ? "x" : "",
+ (code->alu.inst[i].
+ rgb_addr & R300_ALU_DSTC_REG_Y) ? "y" : "",
+ (code->alu.inst[i].
+ rgb_addr & R300_ALU_DSTC_REG_Z) ? "z" : "");
+ if (flags[0] != 0) {
+ sprintf(dstc, "t%i.%s ",
+ (code->alu.inst[i].
+ rgb_addr >> R300_ALU_DSTC_SHIFT) & 31,
+ flags);
+ }
+ sprintf(flags, "%s%s%s",
+ (code->alu.inst[i].
+ rgb_addr & R300_ALU_DSTC_OUTPUT_X) ? "x" : "",
+ (code->alu.inst[i].
+ rgb_addr & R300_ALU_DSTC_OUTPUT_Y) ? "y" : "",
+ (code->alu.inst[i].
+ rgb_addr & R300_ALU_DSTC_OUTPUT_Z) ? "z" : "");
+ if (flags[0] != 0) {
+ sprintf(tmp, "o%i.%s",
+ (code->alu.inst[i].
+ rgb_addr >> R300_ALU_DSTC_SHIFT) & 31,
+ flags);
+ strcat(dstc, tmp);
+ }
+
+ dsta[0] = 0;
+ if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_REG) {
+ sprintf(dsta, "t%i.w ",
+ (code->alu.inst[i].
+ alpha_addr >> R300_ALU_DSTA_SHIFT) & 31);
+ }
+ if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_OUTPUT) {
+ sprintf(tmp, "o%i.w ",
+ (code->alu.inst[i].
+ alpha_addr >> R300_ALU_DSTA_SHIFT) & 31);
+ strcat(dsta, tmp);
+ }
+ if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_DEPTH) {
+ strcat(dsta, "Z");
+ }
+
+ fprintf(stderr,
+ "%3i: xyz: %3s %3s %3s -> %-20s (%08x)\n"
+ " w: %3s %3s %3s -> %-20s (%08x)\n", i,
+ srcc[0], srcc[1], srcc[2], dstc,
+ code->alu.inst[i].rgb_addr, srca[0], srca[1],
+ srca[2], dsta, code->alu.inst[i].alpha_addr);
+
+ for (j = 0; j < 3; ++j) {
+ int regc = code->alu.inst[i].rgb_inst >> (j * 7);
+ int rega = code->alu.inst[i].alpha_inst >> (j * 7);
+ int d;
+ char buf[20];
+
+ d = regc & 31;
+ if (d < 12) {
+ switch (d % 4) {
+ case R300_ALU_ARGC_SRC0C_XYZ:
+ sprintf(buf, "%s.xyz",
+ srcc[d / 4]);
+ break;
+ case R300_ALU_ARGC_SRC0C_XXX:
+ sprintf(buf, "%s.xxx",
+ srcc[d / 4]);
+ break;
+ case R300_ALU_ARGC_SRC0C_YYY:
+ sprintf(buf, "%s.yyy",
+ srcc[d / 4]);
+ break;
+ case R300_ALU_ARGC_SRC0C_ZZZ:
+ sprintf(buf, "%s.zzz",
+ srcc[d / 4]);
+ break;
+ }
+ } else if (d < 15) {
+ sprintf(buf, "%s.www", srca[d - 12]);
+ } else if (d == 20) {
+ sprintf(buf, "0.0");
+ } else if (d == 21) {
+ sprintf(buf, "1.0");
+ } else if (d == 22) {
+ sprintf(buf, "0.5");
+ } else if (d >= 23 && d < 32) {
+ d -= 23;
+ switch (d / 3) {
+ case 0:
+ sprintf(buf, "%s.yzx",
+ srcc[d % 3]);
+ break;
+ case 1:
+ sprintf(buf, "%s.zxy",
+ srcc[d % 3]);
+ break;
+ case 2:
+ sprintf(buf, "%s.Wzy",
+ srcc[d % 3]);
+ break;
+ }
+ } else {
+ sprintf(buf, "%i", d);
+ }
+
+ sprintf(argc[j], "%s%s%s%s",
+ (regc & 32) ? "-" : "",
+ (regc & 64) ? "|" : "",
+ buf, (regc & 64) ? "|" : "");
+
+ d = rega & 31;
+ if (d < 9) {
+ sprintf(buf, "%s.%c", srcc[d / 3],
+ 'x' + (char)(d % 3));
+ } else if (d < 12) {
+ sprintf(buf, "%s.w", srca[d - 9]);
+ } else if (d == 16) {
+ sprintf(buf, "0.0");
+ } else if (d == 17) {
+ sprintf(buf, "1.0");
+ } else if (d == 18) {
+ sprintf(buf, "0.5");
+ } else {
+ sprintf(buf, "%i", d);
+ }
+
+ sprintf(arga[j], "%s%s%s%s",
+ (rega & 32) ? "-" : "",
+ (rega & 64) ? "|" : "",
+ buf, (rega & 64) ? "|" : "");
+ }
+
+ fprintf(stderr, " xyz: %8s %8s %8s op: %08x\n"
+ " w: %8s %8s %8s op: %08x\n",
+ argc[0], argc[1], argc[2],
+ code->alu.inst[i].rgb_inst, arga[0], arga[1],
+ arga[2], code->alu.inst[i].alpha_inst);
+ }
+ }
+}