diff options
Diffstat (limited to 'src/mesa/drivers/dri/r300/compiler/r300_fragprog.c')
-rw-r--r-- | src/mesa/drivers/dri/r300/compiler/r300_fragprog.c | 416 |
1 files changed, 416 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c new file mode 100644 index 0000000000..6c9fba4914 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c @@ -0,0 +1,416 @@ +/* + * Copyright (C) 2005 Ben Skeggs. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "r300_fragprog.h" + +#include "shader/prog_parameter.h" + +#include "../r300_reg.h" + +static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int tmu) +{ + struct prog_src_register reg = { 0, }; + + reg.File = PROGRAM_STATE_VAR; + reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu); + reg.Swizzle = SWIZZLE_WWWW; + return reg; +} + +/** + * Transform TEX, TXP, TXB, and KIL instructions in the following way: + * - premultiply texture coordinates for RECT + * - extract operand swizzles + * - introduce a temporary register when write masks are needed + */ +GLboolean r300_transform_TEX( + struct radeon_compiler * c, + struct rc_instruction* inst, + void* data) +{ + struct r300_fragment_program_compiler *compiler = + (struct r300_fragment_program_compiler*)data; + + if (inst->I.Opcode != OPCODE_TEX && + inst->I.Opcode != OPCODE_TXB && + inst->I.Opcode != OPCODE_TXP && + inst->I.Opcode != OPCODE_KIL) + return GL_FALSE; + + /* ARB_shadow & EXT_shadow_funcs */ + if (inst->I.Opcode != OPCODE_KIL && + c->Program.ShadowSamplers & (1 << inst->I.TexSrcUnit)) { + GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; + + if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) { + inst->I.Opcode = OPCODE_MOV; + + if (comparefunc == GL_ALWAYS) { + inst->I.SrcReg[0].File = PROGRAM_BUILTIN; + inst->I.SrcReg[0].Swizzle = SWIZZLE_1111; + } else { + inst->I.SrcReg[0] = shadow_ambient(c, inst->I.TexSrcUnit); + } + + return GL_TRUE; + } else { + GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; + GLuint depthmode = compiler->state.unit[inst->I.TexSrcUnit].depth_texture_mode; + struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, inst); + struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_rcp); + struct rc_instruction * inst_cmp = rc_insert_new_instruction(c, inst_mad); + int pass, fail; + + inst_rcp->I.Opcode = OPCODE_RCP; + inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY; + inst_rcp->I.DstReg.Index = rc_find_free_temporary(c); + inst_rcp->I.DstReg.WriteMask = WRITEMASK_W; + inst_rcp->I.SrcReg[0] = inst->I.SrcReg[0]; + inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW; + + inst_cmp->I.DstReg = inst->I.DstReg; + inst->I.DstReg.File = PROGRAM_TEMPORARY; + inst->I.DstReg.Index = rc_find_free_temporary(c); + inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + + inst_mad->I.Opcode = OPCODE_MAD; + inst_mad->I.DstReg.File = PROGRAM_TEMPORARY; + inst_mad->I.DstReg.Index = rc_find_free_temporary(c); + inst_mad->I.SrcReg[0] = inst->I.SrcReg[0]; + inst_mad->I.SrcReg[0].Swizzle = SWIZZLE_ZZZZ; + inst_mad->I.SrcReg[1].File = PROGRAM_TEMPORARY; + inst_mad->I.SrcReg[1].Index = inst_rcp->I.DstReg.Index; + inst_mad->I.SrcReg[1].Swizzle = SWIZZLE_WWWW; + inst_mad->I.SrcReg[2].File = PROGRAM_TEMPORARY; + inst_mad->I.SrcReg[2].Index = inst->I.DstReg.Index; + if (depthmode == 0) /* GL_LUMINANCE */ + inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z); + else if (depthmode == 2) /* GL_ALPHA */ + inst_mad->I.SrcReg[2].Swizzle = SWIZZLE_WWWW; + + /* Recall that SrcReg[0] is tex, SrcReg[2] is r and: + * r < tex <=> -tex+r < 0 + * r >= tex <=> not (-tex+r < 0 */ + if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) + inst_mad->I.SrcReg[2].Negate = inst_mad->I.SrcReg[2].Negate ^ NEGATE_XYZW; + else + inst_mad->I.SrcReg[0].Negate = inst_mad->I.SrcReg[0].Negate ^ NEGATE_XYZW; + + inst_cmp->I.Opcode = OPCODE_CMP; + /* DstReg has been filled out above */ + inst_cmp->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst_cmp->I.SrcReg[0].Index = inst_mad->I.DstReg.Index; + + if (comparefunc == GL_LESS || comparefunc == GL_GREATER) { + pass = 1; + fail = 2; + } else { + pass = 2; + fail = 1; + } + + inst_cmp->I.SrcReg[pass].File = PROGRAM_BUILTIN; + inst_cmp->I.SrcReg[pass].Swizzle = SWIZZLE_1111; + inst_cmp->I.SrcReg[fail] = shadow_ambient(c, inst->I.TexSrcUnit); + } + } + + /* Hardware uses [0..1]x[0..1] range for rectangle textures + * instead of [0..Width]x[0..Height]. + * Add a scaling instruction. + */ + if (inst->I.Opcode != OPCODE_KIL && inst->I.TexSrcTarget == TEXTURE_RECT_INDEX) { + struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst->Prev); + + inst_mul->I.Opcode = OPCODE_MUL; + inst_mul->I.DstReg.File = PROGRAM_TEMPORARY; + inst_mul->I.DstReg.Index = rc_find_free_temporary(c); + inst_mul->I.SrcReg[0] = inst->I.SrcReg[0]; + inst_mul->I.SrcReg[1].File = PROGRAM_STATE_VAR; + inst_mul->I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_TEXRECT_FACTOR, inst->I.TexSrcUnit); + + reset_srcreg(&inst->I.SrcReg[0]); + inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst->I.SrcReg[0].Index = inst_mul->I.DstReg.Index; + } + + /* Cannot write texture to output registers or with masks */ + if (inst->I.Opcode != OPCODE_KIL && + (inst->I.DstReg.File != PROGRAM_TEMPORARY || inst->I.DstReg.WriteMask != WRITEMASK_XYZW)) { + struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst); + + inst_mov->I.Opcode = OPCODE_MOV; + inst_mov->I.DstReg = inst->I.DstReg; + inst_mov->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst_mov->I.SrcReg[0].Index = rc_find_free_temporary(c); + + inst->I.DstReg.File = PROGRAM_TEMPORARY; + inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index; + inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + } + + + /* Cannot read texture coordinate from constants file */ + if (inst->I.SrcReg[0].File != PROGRAM_TEMPORARY && inst->I.SrcReg[0].File != PROGRAM_INPUT) { + struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); + + inst_mov->I.Opcode = OPCODE_MOV; + inst_mov->I.DstReg.File = PROGRAM_TEMPORARY; + inst_mov->I.DstReg.Index = rc_find_free_temporary(c); + inst_mov->I.SrcReg[0] = inst->I.SrcReg[0]; + + reset_srcreg(&inst->I.SrcReg[0]); + inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst->I.SrcReg[0].Index = inst_mov->I.DstReg.Index; + } + + return GL_TRUE; +} + +/* just some random things... */ +void r300FragmentProgramDump(struct rX00_fragment_program_code *c) +{ + struct r300_fragment_program_code *code = &c->code.r300; + int n, i, j; + static int pc = 0; + + fprintf(stderr, "pc=%d*************************************\n", pc++); + + fprintf(stderr, "Hardware program\n"); + fprintf(stderr, "----------------\n"); + + for (n = 0; n <= (code->config & 3); n++) { + uint32_t code_addr = code->code_addr[3 - (code->config & 3) + n]; + int alu_offset = (code_addr & R300_ALU_START_MASK) >> R300_ALU_START_SHIFT; + int alu_end = (code_addr & R300_ALU_SIZE_MASK) >> R300_ALU_SIZE_SHIFT; + int tex_offset = (code_addr & R300_TEX_START_MASK) >> R300_TEX_START_SHIFT; + int tex_end = (code_addr & R300_TEX_SIZE_MASK) >> R300_TEX_SIZE_SHIFT; + + fprintf(stderr, "NODE %d: alu_offset: %d, tex_offset: %d, " + "alu_end: %d, tex_end: %d (code_addr: %08x)\n", n, + alu_offset, tex_offset, alu_end, tex_end, code_addr); + + if (n > 0 || (code->config & R300_PFS_CNTL_FIRST_NODE_HAS_TEX)) { + fprintf(stderr, " TEX:\n"); + for (i = tex_offset; + i <= tex_offset + tex_end; + ++i) { + const char *instr; + + switch ((code->tex. + inst[i] >> R300_TEX_INST_SHIFT) & + 15) { + case R300_TEX_OP_LD: + instr = "TEX"; + break; + case R300_TEX_OP_KIL: + instr = "KIL"; + break; + case R300_TEX_OP_TXP: + instr = "TXP"; + break; + case R300_TEX_OP_TXB: + instr = "TXB"; + break; + default: + instr = "UNKNOWN"; + } + + fprintf(stderr, + " %s t%i, %c%i, texture[%i] (%08x)\n", + instr, + (code->tex. + inst[i] >> R300_DST_ADDR_SHIFT) & 31, + 't', + (code->tex. + inst[i] >> R300_SRC_ADDR_SHIFT) & 31, + (code->tex. + inst[i] & R300_TEX_ID_MASK) >> + R300_TEX_ID_SHIFT, + code->tex.inst[i]); + } + } + + for (i = alu_offset; + i <= alu_offset + alu_end; ++i) { + char srcc[3][10], dstc[20]; + char srca[3][10], dsta[20]; + char argc[3][20]; + char arga[3][20]; + char flags[5], tmp[10]; + + for (j = 0; j < 3; ++j) { + int regc = code->alu.inst[i].rgb_addr >> (j * 6); + int rega = code->alu.inst[i].alpha_addr >> (j * 6); + + sprintf(srcc[j], "%c%i", + (regc & 32) ? 'c' : 't', regc & 31); + sprintf(srca[j], "%c%i", + (rega & 32) ? 'c' : 't', rega & 31); + } + + dstc[0] = 0; + sprintf(flags, "%s%s%s", + (code->alu.inst[i]. + rgb_addr & R300_ALU_DSTC_REG_X) ? "x" : "", + (code->alu.inst[i]. + rgb_addr & R300_ALU_DSTC_REG_Y) ? "y" : "", + (code->alu.inst[i]. + rgb_addr & R300_ALU_DSTC_REG_Z) ? "z" : ""); + if (flags[0] != 0) { + sprintf(dstc, "t%i.%s ", + (code->alu.inst[i]. + rgb_addr >> R300_ALU_DSTC_SHIFT) & 31, + flags); + } + sprintf(flags, "%s%s%s", + (code->alu.inst[i]. + rgb_addr & R300_ALU_DSTC_OUTPUT_X) ? "x" : "", + (code->alu.inst[i]. + rgb_addr & R300_ALU_DSTC_OUTPUT_Y) ? "y" : "", + (code->alu.inst[i]. + rgb_addr & R300_ALU_DSTC_OUTPUT_Z) ? "z" : ""); + if (flags[0] != 0) { + sprintf(tmp, "o%i.%s", + (code->alu.inst[i]. + rgb_addr >> R300_ALU_DSTC_SHIFT) & 31, + flags); + strcat(dstc, tmp); + } + + dsta[0] = 0; + if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_REG) { + sprintf(dsta, "t%i.w ", + (code->alu.inst[i]. + alpha_addr >> R300_ALU_DSTA_SHIFT) & 31); + } + if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_OUTPUT) { + sprintf(tmp, "o%i.w ", + (code->alu.inst[i]. + alpha_addr >> R300_ALU_DSTA_SHIFT) & 31); + strcat(dsta, tmp); + } + if (code->alu.inst[i].alpha_addr & R300_ALU_DSTA_DEPTH) { + strcat(dsta, "Z"); + } + + fprintf(stderr, + "%3i: xyz: %3s %3s %3s -> %-20s (%08x)\n" + " w: %3s %3s %3s -> %-20s (%08x)\n", i, + srcc[0], srcc[1], srcc[2], dstc, + code->alu.inst[i].rgb_addr, srca[0], srca[1], + srca[2], dsta, code->alu.inst[i].alpha_addr); + + for (j = 0; j < 3; ++j) { + int regc = code->alu.inst[i].rgb_inst >> (j * 7); + int rega = code->alu.inst[i].alpha_inst >> (j * 7); + int d; + char buf[20]; + + d = regc & 31; + if (d < 12) { + switch (d % 4) { + case R300_ALU_ARGC_SRC0C_XYZ: + sprintf(buf, "%s.xyz", + srcc[d / 4]); + break; + case R300_ALU_ARGC_SRC0C_XXX: + sprintf(buf, "%s.xxx", + srcc[d / 4]); + break; + case R300_ALU_ARGC_SRC0C_YYY: + sprintf(buf, "%s.yyy", + srcc[d / 4]); + break; + case R300_ALU_ARGC_SRC0C_ZZZ: + sprintf(buf, "%s.zzz", + srcc[d / 4]); + break; + } + } else if (d < 15) { + sprintf(buf, "%s.www", srca[d - 12]); + } else if (d == 20) { + sprintf(buf, "0.0"); + } else if (d == 21) { + sprintf(buf, "1.0"); + } else if (d == 22) { + sprintf(buf, "0.5"); + } else if (d >= 23 && d < 32) { + d -= 23; + switch (d / 3) { + case 0: + sprintf(buf, "%s.yzx", + srcc[d % 3]); + break; + case 1: + sprintf(buf, "%s.zxy", + srcc[d % 3]); + break; + case 2: + sprintf(buf, "%s.Wzy", + srcc[d % 3]); + break; + } + } else { + sprintf(buf, "%i", d); + } + + sprintf(argc[j], "%s%s%s%s", + (regc & 32) ? "-" : "", + (regc & 64) ? "|" : "", + buf, (regc & 64) ? "|" : ""); + + d = rega & 31; + if (d < 9) { + sprintf(buf, "%s.%c", srcc[d / 3], + 'x' + (char)(d % 3)); + } else if (d < 12) { + sprintf(buf, "%s.w", srca[d - 9]); + } else if (d == 16) { + sprintf(buf, "0.0"); + } else if (d == 17) { + sprintf(buf, "1.0"); + } else if (d == 18) { + sprintf(buf, "0.5"); + } else { + sprintf(buf, "%i", d); + } + + sprintf(arga[j], "%s%s%s%s", + (rega & 32) ? "-" : "", + (rega & 64) ? "|" : "", + buf, (rega & 64) ? "|" : ""); + } + + fprintf(stderr, " xyz: %8s %8s %8s op: %08x\n" + " w: %8s %8s %8s op: %08x\n", + argc[0], argc[1], argc[2], + code->alu.inst[i].rgb_inst, arga[0], arga[1], + arga[2], code->alu.inst[i].alpha_inst); + } + } +} |