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path: root/src/mesa/drivers/dri/r600/r700_state.c
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Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_state.c')
-rw-r--r--src/mesa/drivers/dri/r600/r700_state.c920
1 files changed, 778 insertions, 142 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c
index eda224def3..835b5e18c2 100644
--- a/src/mesa/drivers/dri/r600/r700_state.c
+++ b/src/mesa/drivers/dri/r600/r700_state.c
@@ -30,6 +30,7 @@
#include "main/imports.h"
#include "main/enums.h"
#include "main/macros.h"
+#include "main/context.h"
#include "main/dd.h"
#include "main/simple_list.h"
@@ -55,6 +56,13 @@
#include "r700_vertprog.h"
+static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state);
+static void r700UpdatePolygonMode(GLcontext * ctx);
+static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state);
+static void r700SetStencilState(GLcontext * ctx, GLboolean state);
+static void r700SetRenderTarget(context_t *context, int id);
+static void r700SetDepthTarget(context_t *context);
+
void r700SetDefaultStates(context_t *context) //--------------------
{
@@ -66,12 +74,28 @@ void r700UpdateShaders (GLcontext * ctx) //----------------------------------
GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
-
- struct r700_vertex_program *vp;
- int i;
+ int i;
+
+ if (ctx->FragmentProgram._Current) {
+ struct r700_fragment_program *fp = (struct r700_fragment_program *)
+ (ctx->FragmentProgram._Current);
+ if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
+ {
+ fp->r700AsmCode.bR6xx = 1;
+ }
+
+ if(GL_FALSE == fp->translated)
+ {
+ if( GL_FALSE == r700TranslateFragmentShader(fp, &(fp->mesa_program)) )
+ {
+ //return GL_TRUE;
+ }
+ }
+ }
if (context->radeon.NewGLState)
{
+ struct r700_vertex_program *vp;
context->radeon.NewGLState = 0;
for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++)
@@ -113,10 +137,21 @@ void r700UpdateShaders (GLcontext * ctx) //----------------------------------
*/
void r700UpdateViewportOffset(GLcontext * ctx) //------------------
{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
+ GLfloat xoffset = (GLfloat) dPriv->x;
+ GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
+ const GLfloat *v = ctx->Viewport._WindowMap.m;
+ int id = 0;
- //radeonUpdateScissor(ctx);
+ GLfloat tx = v[MAT_TX] + xoffset;
+ GLfloat ty = (-v[MAT_TY]) + yoffset;
- return;
+ r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx;
+ r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All = ty;
+
+ radeonUpdateScissor(ctx);
}
/**
@@ -125,29 +160,16 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------
*/
void r700UpdateDrawBuffer(GLcontext * ctx) /* TODO */ //---------------------
{
-#if 0 /* to be enabled */
- context_t *context = R700_CONTEXT(ctx);
+ context_t *context = R700_CONTEXT(ctx);
- switch (ctx->DrawBuffer->_ColorDrawBufferIndexes[0])
- {
- case BUFFER_FRONT_LEFT:
- context->target.rt = context->screen->frontBuffer;
- break;
- case BUFFER_BACK_LEFT:
- context->target.rt = context->screen->backBuffer;
- break;
- default:
- memset (&context->target.rt, sizeof(context->target.rt), 0);
- }
-#endif /* to be enabled */
+ r700SetRenderTarget(context, 0);
+ r700SetDepthTarget(context);
}
static void r700FetchStateParameter(GLcontext * ctx,
const gl_state_index state[STATE_LENGTH],
GLfloat * value)
{
- context_t *context = R700_CONTEXT(ctx);
-
/* TODO */
}
@@ -257,40 +279,40 @@ static void r700SetDepthState(GLcontext * ctx)
switch (ctx->Depth.Func)
{
- case GL_NEVER:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER,
+ case GL_NEVER:
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER,
ZFUNC_shift, ZFUNC_mask);
break;
case GL_LESS:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS,
- ZFUNC_shift, ZFUNC_mask);
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS,
+ ZFUNC_shift, ZFUNC_mask);
break;
case GL_EQUAL:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL,
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL,
ZFUNC_shift, ZFUNC_mask);
break;
case GL_LEQUAL:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL,
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL,
ZFUNC_shift, ZFUNC_mask);
break;
case GL_GREATER:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER,
- ZFUNC_shift, ZFUNC_mask);
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER,
+ ZFUNC_shift, ZFUNC_mask);
break;
case GL_NOTEQUAL:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL,
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL,
ZFUNC_shift, ZFUNC_mask);
break;
case GL_GEQUAL:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL,
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL,
ZFUNC_shift, ZFUNC_mask);
break;
case GL_ALWAYS:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
ZFUNC_shift, ZFUNC_mask);
break;
default:
- SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
ZFUNC_shift, ZFUNC_mask);
break;
}
@@ -302,24 +324,336 @@ static void r700SetDepthState(GLcontext * ctx)
}
}
+static void r700SetAlphaState(GLcontext * ctx)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ uint32_t alpha_func = REF_ALWAYS;
+ GLboolean really_enabled = ctx->Color.AlphaEnabled;
+
+ switch (ctx->Color.AlphaFunc) {
+ case GL_NEVER:
+ alpha_func = REF_NEVER;
+ break;
+ case GL_LESS:
+ alpha_func = REF_LESS;
+ break;
+ case GL_EQUAL:
+ alpha_func = REF_EQUAL;
+ break;
+ case GL_LEQUAL:
+ alpha_func = REF_LEQUAL;
+ break;
+ case GL_GREATER:
+ alpha_func = REF_GREATER;
+ break;
+ case GL_NOTEQUAL:
+ alpha_func = REF_NOTEQUAL;
+ break;
+ case GL_GEQUAL:
+ alpha_func = REF_GEQUAL;
+ break;
+ case GL_ALWAYS:
+ /*alpha_func = REF_ALWAYS; */
+ really_enabled = GL_FALSE;
+ break;
+ }
+
+ if (really_enabled) {
+ SETfield(r700->SX_ALPHA_TEST_CONTROL.u32All, alpha_func,
+ ALPHA_FUNC_shift, ALPHA_FUNC_mask);
+ SETbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit);
+ r700->SX_ALPHA_REF.f32All = ctx->Color.AlphaRef;
+ } else {
+ CLEARbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit);
+ }
+
+}
+
static void r700AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref) //---------------
{
+ (void)func;
+ (void)ref;
+ r700SetAlphaState(ctx);
}
static void r700BlendColor(GLcontext * ctx, const GLfloat cf[4]) //----------------
{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+ r700->CB_BLEND_RED.f32All = cf[0];
+ r700->CB_BLEND_GREEN.f32All = cf[1];
+ r700->CB_BLEND_BLUE.f32All = cf[2];
+ r700->CB_BLEND_ALPHA.f32All = cf[3];
+}
+
+static int blend_factor(GLenum factor, GLboolean is_src)
+{
+ switch (factor) {
+ case GL_ZERO:
+ return BLEND_ZERO;
+ break;
+ case GL_ONE:
+ return BLEND_ONE;
+ break;
+ case GL_DST_COLOR:
+ return BLEND_DST_COLOR;
+ break;
+ case GL_ONE_MINUS_DST_COLOR:
+ return BLEND_ONE_MINUS_DST_COLOR;
+ break;
+ case GL_SRC_COLOR:
+ return BLEND_SRC_COLOR;
+ break;
+ case GL_ONE_MINUS_SRC_COLOR:
+ return BLEND_ONE_MINUS_SRC_COLOR;
+ break;
+ case GL_SRC_ALPHA:
+ return BLEND_SRC_ALPHA;
+ break;
+ case GL_ONE_MINUS_SRC_ALPHA:
+ return BLEND_ONE_MINUS_SRC_ALPHA;
+ break;
+ case GL_DST_ALPHA:
+ return BLEND_DST_ALPHA;
+ break;
+ case GL_ONE_MINUS_DST_ALPHA:
+ return BLEND_ONE_MINUS_DST_ALPHA;
+ break;
+ case GL_SRC_ALPHA_SATURATE:
+ return (is_src) ? BLEND_SRC_ALPHA_SATURATE : BLEND_ZERO;
+ break;
+ case GL_CONSTANT_COLOR:
+ return BLEND_CONSTANT_COLOR;
+ break;
+ case GL_ONE_MINUS_CONSTANT_COLOR:
+ return BLEND_ONE_MINUS_CONSTANT_COLOR;
+ break;
+ case GL_CONSTANT_ALPHA:
+ return BLEND_CONSTANT_ALPHA;
+ break;
+ case GL_ONE_MINUS_CONSTANT_ALPHA:
+ return BLEND_ONE_MINUS_CONSTANT_ALPHA;
+ break;
+ default:
+ fprintf(stderr, "unknown blend factor %x\n", factor);
+ return (is_src) ? BLEND_ONE : BLEND_ZERO;
+ break;
+ }
+}
+
+static void r700SetBlendState(GLcontext * ctx)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ int id = 0;
+ uint32_t blend_reg = 0, eqn, eqnA;
+
+ if (RGBA_LOGICOP_ENABLED(ctx) || !ctx->Color.BlendEnabled) {
+ SETfield(blend_reg,
+ BLEND_ONE, COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
+ SETfield(blend_reg,
+ BLEND_ZERO, COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
+ SETfield(blend_reg,
+ COMB_DST_PLUS_SRC, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask);
+ SETfield(blend_reg,
+ BLEND_ONE, ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
+ SETfield(blend_reg,
+ BLEND_ZERO, ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
+ SETfield(blend_reg,
+ COMB_DST_PLUS_SRC, ALPHA_COMB_FCN_shift, ALPHA_COMB_FCN_mask);
+ if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_R600)
+ r700->CB_BLEND_CONTROL.u32All = blend_reg;
+ else
+ r700->render_target[id].CB_BLEND0_CONTROL.u32All = blend_reg;
+ return;
+ }
+
+ SETfield(blend_reg,
+ blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE),
+ COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
+ SETfield(blend_reg,
+ blend_factor(ctx->Color.BlendDstRGB, GL_FALSE),
+ COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
+
+ switch (ctx->Color.BlendEquationRGB) {
+ case GL_FUNC_ADD:
+ eqn = COMB_DST_PLUS_SRC;
+ break;
+ case GL_FUNC_SUBTRACT:
+ eqn = COMB_SRC_MINUS_DST;
+ break;
+ case GL_FUNC_REVERSE_SUBTRACT:
+ eqn = COMB_DST_MINUS_SRC;
+ break;
+ case GL_MIN:
+ eqn = COMB_MIN_DST_SRC;
+ SETfield(blend_reg,
+ BLEND_ONE,
+ COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
+ SETfield(blend_reg,
+ BLEND_ONE,
+ COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
+ break;
+ case GL_MAX:
+ eqn = COMB_MAX_DST_SRC;
+ SETfield(blend_reg,
+ BLEND_ONE,
+ COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
+ SETfield(blend_reg,
+ BLEND_ONE,
+ COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
+ break;
+
+ default:
+ fprintf(stderr,
+ "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
+ __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB);
+ return;
+ }
+ SETfield(blend_reg,
+ eqn, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask);
+
+ SETfield(blend_reg,
+ blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE),
+ ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
+ SETfield(blend_reg,
+ blend_factor(ctx->Color.BlendDstRGB, GL_FALSE),
+ ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
+
+ switch (ctx->Color.BlendEquationA) {
+ case GL_FUNC_ADD:
+ eqnA = COMB_DST_PLUS_SRC;
+ break;
+ case GL_FUNC_SUBTRACT:
+ eqnA = COMB_SRC_MINUS_DST;
+ break;
+ case GL_FUNC_REVERSE_SUBTRACT:
+ eqnA = COMB_DST_MINUS_SRC;
+ break;
+ case GL_MIN:
+ eqnA = COMB_MIN_DST_SRC;
+ SETfield(blend_reg,
+ BLEND_ONE,
+ ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
+ SETfield(blend_reg,
+ BLEND_ONE,
+ ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
+ break;
+ case GL_MAX:
+ eqnA = COMB_MAX_DST_SRC;
+ SETfield(blend_reg,
+ BLEND_ONE,
+ ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
+ SETfield(blend_reg,
+ BLEND_ONE,
+ ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
+ break;
+ default:
+ fprintf(stderr,
+ "[%s:%u] Invalid A blend equation (0x%04x).\n",
+ __FUNCTION__, __LINE__, ctx->Color.BlendEquationA);
+ return;
+ }
+
+ SETfield(blend_reg,
+ eqnA, ALPHA_COMB_FCN_shift, ALPHA_COMB_FCN_mask);
+
+ SETbit(blend_reg, SEPARATE_ALPHA_BLEND_bit);
+
+ if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_R600)
+ r700->CB_BLEND_CONTROL.u32All = blend_reg;
+ else {
+ r700->render_target[id].CB_BLEND0_CONTROL.u32All = blend_reg;
+ SETbit(r700->CB_COLOR_CONTROL.u32All, PER_MRT_BLEND_bit);
+ }
+ SETfield(r700->CB_COLOR_CONTROL.u32All, (1 << id),
+ TARGET_BLEND_ENABLE_shift, TARGET_BLEND_ENABLE_mask);
+
}
static void r700BlendEquationSeparate(GLcontext * ctx,
GLenum modeRGB, GLenum modeA) //-----------------
{
+ r700SetBlendState(ctx);
}
static void r700BlendFuncSeparate(GLcontext * ctx,
GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA) //------------------------
{
+ r700SetBlendState(ctx);
+}
+
+/**
+ * Translate LogicOp enums into hardware representation.
+ */
+static GLuint translate_logicop(GLenum logicop)
+{
+ switch (logicop) {
+ case GL_CLEAR:
+ return 0x00;
+ case GL_SET:
+ return 0xff;
+ case GL_COPY:
+ return 0xcc;
+ case GL_COPY_INVERTED:
+ return 0x33;
+ case GL_NOOP:
+ return 0xaa;
+ case GL_INVERT:
+ return 0x55;
+ case GL_AND:
+ return 0x88;
+ case GL_NAND:
+ return 0x77;
+ case GL_OR:
+ return 0xee;
+ case GL_NOR:
+ return 0x11;
+ case GL_XOR:
+ return 0x66;
+ case GL_EQUIV:
+ return 0xaa;
+ case GL_AND_REVERSE:
+ return 0x44;
+ case GL_AND_INVERTED:
+ return 0x22;
+ case GL_OR_REVERSE:
+ return 0xdd;
+ case GL_OR_INVERTED:
+ return 0xbb;
+ default:
+ fprintf(stderr, "unknown blend logic operation %x\n", logicop);
+ return 0xcc;
+ }
+}
+
+/**
+ * Used internally to update the r300->hw hardware state to match the
+ * current OpenGL state.
+ */
+static void r700SetLogicOpState(GLcontext *ctx)
+{
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
+
+ if (RGBA_LOGICOP_ENABLED(ctx))
+ SETfield(r700->CB_COLOR_CONTROL.u32All,
+ translate_logicop(ctx->Color.LogicOp), ROP3_shift, ROP3_mask);
+ else
+ SETfield(r700->CB_COLOR_CONTROL.u32All, 0xCC, ROP3_shift, ROP3_mask);
+}
+
+/**
+ * Called by Mesa when an application program changes the LogicOp state
+ * via glLogicOp.
+ */
+static void r700LogicOpcode(GLcontext *ctx, GLenum logicop)
+{
+ if (RGBA_LOGICOP_ENABLED(ctx))
+ r700SetLogicOpState(ctx);
}
static void r700UpdateCulling(GLcontext * ctx)
@@ -330,11 +664,11 @@ static void r700UpdateCulling(GLcontext * ctx)
CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
- if (ctx->Polygon.CullFlag)
+ if (ctx->Polygon.CullFlag)
{
- switch (ctx->Polygon.CullFaceMode)
+ switch (ctx->Polygon.CullFaceMode)
{
- case GL_FRONT:
+ case GL_FRONT:
SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
break;
@@ -353,13 +687,13 @@ static void r700UpdateCulling(GLcontext * ctx)
}
}
- switch (ctx->Polygon.FrontFace)
+ switch (ctx->Polygon.FrontFace)
{
case GL_CW:
SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
break;
case GL_CCW:
- CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
+ CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
break;
default:
CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */
@@ -394,13 +728,13 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
/* empty */
break;
case GL_ALPHA_TEST:
- //r700SetAlphaState(ctx);
+ r700SetAlphaState(ctx);
break;
case GL_COLOR_LOGIC_OP:
- //r700SetLogicOpState(ctx);
+ r700SetLogicOpState(ctx);
/* fall-through, because logic op overrides blending */
case GL_BLEND:
- //r700SetBlendState(ctx);
+ r700SetBlendState(ctx);
break;
case GL_CLIP_PLANE0:
case GL_CLIP_PLANE1:
@@ -408,13 +742,13 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
case GL_CLIP_PLANE3:
case GL_CLIP_PLANE4:
case GL_CLIP_PLANE5:
- //r700SetClipPlaneState(ctx, cap, state);
+ r700SetClipPlaneState(ctx, cap, state);
break;
case GL_DEPTH_TEST:
r700SetDepthState(ctx);
break;
case GL_STENCIL_TEST:
- //r700SetStencilState(ctx, state);
+ r700SetStencilState(ctx, state);
break;
case GL_CULL_FACE:
r700UpdateCulling(ctx);
@@ -422,7 +756,7 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
case GL_POLYGON_OFFSET_POINT:
case GL_POLYGON_OFFSET_LINE:
case GL_POLYGON_OFFSET_FILL:
- //r700SetPolygonOffsetState(ctx, state);
+ r700SetPolygonOffsetState(ctx, state);
break;
case GL_SCISSOR_TEST:
radeon_firevertices(&context->radeon);
@@ -431,7 +765,7 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
break;
case GL_LINE_STIPPLE:
r700UpdateLineStipple(ctx);
- break;
+ break;
default:
break;
}
@@ -499,6 +833,7 @@ static void r700Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) //--
static void r700FrontFace(GLcontext * ctx, GLenum mode) //------------------
{
r700UpdateCulling(ctx);
+ r700UpdatePolygonMode(ctx);
}
static void r700ShadeModel(GLcontext * ctx, GLenum mode) //--------------------
@@ -519,28 +854,201 @@ static void r700ShadeModel(GLcontext * ctx, GLenum mode) //--------------------
}
}
+/* =============================================================
+ * Point state
+ */
+static void r700PointSize(GLcontext * ctx, GLfloat size)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+ /* We need to clamp to user defined range here, because
+ * the HW clamping happens only for per vertex point size. */
+ size = CLAMP(size, ctx->Point.MinSize, ctx->Point.MaxSize);
+
+ /* same size limits for AA, non-AA points */
+ size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
+
+ /* format is 12.4 fixed point */
+ SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16),
+ PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask);
+ SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16),
+ PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask);
+
+}
+
static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * param) //---------------
{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+ /* format is 12.4 fixed point */
+ switch (pname) {
+ case GL_POINT_SIZE_MIN:
+ SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 16.0),
+ MIN_SIZE_shift, MIN_SIZE_mask);
+ break;
+ case GL_POINT_SIZE_MAX:
+ SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 16.0),
+ MAX_SIZE_shift, MAX_SIZE_mask);
+ break;
+ case GL_POINT_DISTANCE_ATTENUATION:
+ break;
+ case GL_POINT_FADE_THRESHOLD_SIZE:
+ break;
+ default:
+ break;
+ }
+}
+
+static int translate_stencil_func(int func)
+{
+ switch (func) {
+ case GL_NEVER:
+ return REF_NEVER;
+ case GL_LESS:
+ return REF_LESS;
+ case GL_EQUAL:
+ return REF_EQUAL;
+ case GL_LEQUAL:
+ return REF_LEQUAL;
+ case GL_GREATER:
+ return REF_GREATER;
+ case GL_NOTEQUAL:
+ return REF_NOTEQUAL;
+ case GL_GEQUAL:
+ return REF_GEQUAL;
+ case GL_ALWAYS:
+ return REF_ALWAYS;
+ }
+ return 0;
+}
+
+static int translate_stencil_op(int op)
+{
+ switch (op) {
+ case GL_KEEP:
+ return STENCIL_KEEP;
+ case GL_ZERO:
+ return STENCIL_ZERO;
+ case GL_REPLACE:
+ return STENCIL_REPLACE;
+ case GL_INCR:
+ return STENCIL_INCR_CLAMP;
+ case GL_DECR:
+ return STENCIL_DECR_CLAMP;
+ case GL_INCR_WRAP_EXT:
+ return STENCIL_INCR_WRAP;
+ case GL_DECR_WRAP_EXT:
+ return STENCIL_DECR_WRAP;
+ case GL_INVERT:
+ return STENCIL_INVERT;
+ default:
+ WARN_ONCE("Do not know how to translate stencil op");
+ return STENCIL_KEEP;
+ }
+ return 0;
+}
+
+static void r700SetStencilState(GLcontext * ctx, GLboolean state)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ GLboolean hw_stencil = GL_FALSE;
+
+ //fixme
+ //r300CatchStencilFallback(ctx);
+
+ if (ctx->DrawBuffer) {
+ struct radeon_renderbuffer *rrbStencil
+ = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
+ hw_stencil = (rrbStencil && rrbStencil->bo);
+ }
+
+ if (hw_stencil) {
+ if (state)
+ SETbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
+ else
+ CLEARbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
+ }
}
static void r700StencilFuncSeparate(GLcontext * ctx, GLenum face,
GLenum func, GLint ref, GLuint mask) //---------------------
{
-}
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ const unsigned back = ctx->Stencil._BackFace;
+
+ //fixme
+ //r300CatchStencilFallback(ctx);
+ //front
+ SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.Ref[0],
+ STENCILREF_shift, STENCILREF_mask);
+ SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.ValueMask[0],
+ STENCILMASK_shift, STENCILMASK_mask);
+
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[0]),
+ STENCILFUNC_shift, STENCILFUNC_mask);
+
+ //back
+ SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.Ref[back],
+ STENCILREF_BF_shift, STENCILREF_BF_mask);
+ SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.ValueMask[back],
+ STENCILMASK_BF_shift, STENCILMASK_BF_mask);
+
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[back]),
+ STENCILFUNC_BF_shift, STENCILFUNC_BF_mask);
+
+}
static void r700StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) //--------------
{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ const unsigned back = ctx->Stencil._BackFace;
+
+ //fixme
+ //r300CatchStencilFallback(ctx);
+
+ // front
+ SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.WriteMask[0],
+ STENCILWRITEMASK_shift, STENCILWRITEMASK_mask);
+
+ // back
+ SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.WriteMask[back],
+ STENCILWRITEMASK_BF_shift, STENCILWRITEMASK_BF_mask);
+
}
static void r700StencilOpSeparate(GLcontext * ctx, GLenum face,
GLenum fail, GLenum zfail, GLenum zpass) //--------------------
{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ const unsigned back = ctx->Stencil._BackFace;
+
+ //fixme
+ //r300CatchStencilFallback(ctx);
+
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[0]),
+ STENCILFAIL_shift, STENCILFAIL_mask);
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[0]),
+ STENCILZFAIL_shift, STENCILZFAIL_mask);
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[0]),
+ STENCILZPASS_shift, STENCILZPASS_mask);
+
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[back]),
+ STENCILFAIL_BF_shift, STENCILFAIL_BF_mask);
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[back]),
+ STENCILZFAIL_BF_shift, STENCILZFAIL_BF_mask);
+ SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[back]),
+ STENCILZPASS_BF_shift, STENCILZPASS_BF_mask);
}
static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
{
-
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
__DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
@@ -599,10 +1107,6 @@ static void r700DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) /
r700UpdateWindow(ctx, 0);
}
-static void r700PointSize(GLcontext * ctx, GLfloat size) //-------------------
-{
-}
-
static void r700LineWidth(GLcontext * ctx, GLfloat widthf) //---------------
{
context_t *context = R700_CONTEXT(ctx);
@@ -624,21 +1128,146 @@ static void r700LineStipple(GLcontext *ctx, GLint factor, GLushort pattern)
SETfield(r700->PA_SC_LINE_STIPPLE.u32All, 1, AUTO_RESET_CNTL_shift, AUTO_RESET_CNTL_mask);
}
+static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+ if (state) {
+ SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit);
+ SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit);
+ SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit);
+ } else {
+ CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit);
+ CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit);
+ CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit);
+ }
+}
+
static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) //--------------
{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ GLfloat constant = units;
+
+ switch (ctx->Visual.depthBits) {
+ case 16:
+ constant *= 4.0;
+ break;
+ case 24:
+ constant *= 2.0;
+ break;
+ }
+
+ factor *= 12.0;
+
+ r700->PA_SU_POLY_OFFSET_FRONT_SCALE.f32All = factor;
+ r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.f32All = constant;
+ r700->PA_SU_POLY_OFFSET_BACK_SCALE.f32All = factor;
+ r700->PA_SU_POLY_OFFSET_BACK_OFFSET.f32All = constant;
}
+static void r700UpdatePolygonMode(GLcontext * ctx)
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DISABLE_POLY_MODE, POLY_MODE_shift, POLY_MODE_mask);
+
+ /* Only do something if a polygon mode is wanted, default is GL_FILL */
+ if (ctx->Polygon.FrontMode != GL_FILL ||
+ ctx->Polygon.BackMode != GL_FILL) {
+ GLenum f, b;
+
+ /* Handle GL_CW (clock wise and GL_CCW (counter clock wise)
+ * correctly by selecting the correct front and back face
+ */
+ if (ctx->Polygon.FrontFace == GL_CCW) {
+ f = ctx->Polygon.FrontMode;
+ b = ctx->Polygon.BackMode;
+ } else {
+ f = ctx->Polygon.BackMode;
+ b = ctx->Polygon.FrontMode;
+ }
+
+ /* Enable polygon mode */
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DUAL_MODE, POLY_MODE_shift, POLY_MODE_mask);
+
+ switch (f) {
+ case GL_LINE:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES,
+ POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
+ break;
+ case GL_POINT:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS,
+ POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
+ break;
+ case GL_FILL:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
+ POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
+ break;
+ }
+
+ switch (b) {
+ case GL_LINE:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES,
+ POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
+ break;
+ case GL_POINT:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS,
+ POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
+ break;
+ case GL_FILL:
+ SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
+ POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
+ break;
+ }
+ }
+}
static void r700PolygonMode(GLcontext * ctx, GLenum face, GLenum mode) //------------------
{
+ (void)face;
+ (void)mode;
+
+ r700UpdatePolygonMode(ctx);
}
-
+
static void r700RenderMode(GLcontext * ctx, GLenum mode) //---------------------
{
}
-static void r700ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq ) //-----------------
+static void r700ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq )
+{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ GLint p;
+ GLint *ip;
+
+ p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
+ ip = (GLint *)ctx->Transform._ClipUserPlane[p];
+
+ r700->ucp[p].PA_CL_UCP_0_X.u32All = ip[0];
+ r700->ucp[p].PA_CL_UCP_0_Y.u32All = ip[1];
+ r700->ucp[p].PA_CL_UCP_0_Z.u32All = ip[2];
+ r700->ucp[p].PA_CL_UCP_0_W.u32All = ip[3];
+}
+
+static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state)
{
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ GLuint p;
+
+ p = cap - GL_CLIP_PLANE0;
+ if (state) {
+ r700->PA_CL_CLIP_CNTL.u32All |= (UCP_ENA_0_bit << p);
+ r700->ucp[p].enabled = GL_TRUE;
+ r700ClipPlane(ctx, cap, NULL);
+ } else {
+ r700->PA_CL_CLIP_CNTL.u32All &= ~(UCP_ENA_0_bit << p);
+ r700->ucp[p].enabled = GL_FALSE;
+ }
}
void r700SetScissor(context_t *context) //---------------
@@ -719,22 +1348,22 @@ void r700SetScissor(context_t *context) //---------------
r700->viewport[id].enabled = GL_TRUE;
}
-void r700SetRenderTarget(context_t *context, int id)
+static void r700SetRenderTarget(context_t *context, int id)
{
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
struct radeon_renderbuffer *rrb;
unsigned int nPitchInPixel;
+ rrb = radeon_get_colorbuffer(&context->radeon);
+ if (!rrb || !rrb->bo) {
+ fprintf(stderr, "no rrb\n");
+ return;
+ }
+
/* screen/window/view */
SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask);
- rrb = radeon_get_colorbuffer(&context->radeon);
- if (!rrb || !rrb->bo) {
- fprintf(stderr, "no rrb\n");
- return;
- }
-
/* color buffer */
r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset;
@@ -764,45 +1393,25 @@ void r700SetRenderTarget(context_t *context, int id)
SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit);
SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
- CLEARfield(r700->render_target[id].CB_BLEND0_CONTROL.u32All, COLOR_SRCBLEND_mask); /* no dst blend */
- CLEARfield(r700->render_target[id].CB_BLEND0_CONTROL.u32All, ALPHA_SRCBLEND_mask); /* no dst blend */
-
r700->render_target[id].enabled = GL_TRUE;
}
-void r700SetDepthTarget(context_t *context)
+static void r700SetDepthTarget(context_t *context)
{
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
struct radeon_renderbuffer *rrb;
unsigned int nPitchInPixel;
+ rrb = radeon_get_depthbuffer(&context->radeon);
+ if (!rrb)
+ return;
+
/* depth buf */
r700->DB_DEPTH_SIZE.u32All = 0;
r700->DB_DEPTH_BASE.u32All = 0;
r700->DB_DEPTH_INFO.u32All = 0;
-
- r700->DB_DEPTH_CLEAR.u32All = 0x3F800000;
- r700->DB_DEPTH_VIEW.u32All = 0;
- r700->DB_RENDER_CONTROL.u32All = 0;
- SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit);
- SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit);
- r700->DB_RENDER_OVERRIDE.u32All = 0;
- if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
- SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit);
- SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
- SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
- SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
-
- r700->DB_ALPHA_TO_MASK.u32All = 0;
- SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask);
- SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask);
- SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask);
- SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask);
-
- rrb = radeon_get_depthbuffer(&context->radeon);
- if (!rrb)
- return;
+ r700->DB_DEPTH_VIEW.u32All = 0;
nPitchInPixel = rrb->pitch/rrb->cpp;
@@ -1033,9 +1642,10 @@ static void r700InitSQConfig(GLcontext * ctx)
void r700InitState(GLcontext * ctx) //-------------------
{
context_t *context = R700_CONTEXT(ctx);
-
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+ radeon_firevertices(&context->radeon);
+
r700->TA_CNTL_AUX.u32All = 0;
SETfield(r700->TA_CNTL_AUX.u32All, 28, TD_FIFO_CREDIT_shift, TD_FIFO_CREDIT_mask);
r700->VC_ENHANCE.u32All = 0;
@@ -1064,37 +1674,14 @@ void r700InitState(GLcontext * ctx) //-------------------
r700->VGT_MIN_VTX_INDX.u32All = 0;
r700->VGT_INDX_OFFSET.u32All = 0;
- /* Specify the number of instances */
- r700->VGT_DMA_NUM_INSTANCES.u32All = 1;
-
- /* not alpha blend */
- CLEARfield(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_FUNC_mask);
- CLEARbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit);
-
/* default shader connections. */
r700->SPI_VS_OUT_ID_0.u32All = 0x03020100;
r700->SPI_VS_OUT_ID_1.u32All = 0x07060504;
- r700->SPI_PS_INPUT_CNTL_0.u32All = 0x00000800;
- r700->SPI_PS_INPUT_CNTL_1.u32All = 0x00000801;
- r700->SPI_PS_INPUT_CNTL_2.u32All = 0x00000802;
-
r700->SPI_THREAD_GROUPING.u32All = 0;
if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770)
SETfield(r700->SPI_THREAD_GROUPING.u32All, 1, PS_GROUPING_shift, PS_GROUPING_mask);
- SETfield(r700->CB_COLOR_CONTROL.u32All, 0xCC, ROP3_shift, ROP3_mask);
- CLEARbit(r700->CB_COLOR_CONTROL.u32All, PER_MRT_BLEND_bit);
-
- r700->DB_SHADER_CONTROL.u32All = 0;
- SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
-
- /* Set up the culling control register */
- SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
- POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
- SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
- POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
-
/* screen */
r700->PA_SC_SCREEN_SCISSOR_TL.u32All = 0x0;
@@ -1138,21 +1725,8 @@ void r700InitState(GLcontext * ctx) //-------------------
SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Z_SCALE_ENA_bit);
SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Z_OFFSET_ENA_bit);
- /* Set up point sizes and min/max values */
- SETfield(r700->PA_SU_POINT_SIZE.u32All, 0x8,
- PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask);
- SETfield(r700->PA_SU_POINT_SIZE.u32All, 0x8,
- PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask);
- CLEARfield(r700->PA_SU_POINT_MINMAX.u32All, MIN_SIZE_mask);
- SETfield(r700->PA_SU_POINT_MINMAX.u32All, 0x8000, MAX_SIZE_shift, MAX_SIZE_mask);
-
- /* Set up line control */
- SETfield(r700->PA_SU_LINE_CNTL.u32All, 0x8,
- PA_SU_LINE_CNTL__WIDTH_shift, PA_SU_LINE_CNTL__WIDTH_mask);
-
- r700->PA_SC_LINE_CNTL.u32All = 0;
- CLEARbit(r700->PA_SC_LINE_CNTL.u32All, EXPAND_LINE_WIDTH_bit);
- SETbit(r700->PA_SC_LINE_CNTL.u32All, LAST_PIXEL_bit);
+ /* GL uses last vtx for flat shading components */
+ SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
/* Set up vertex control */
r700->PA_SU_VTX_CNTL.u32All = 0;
@@ -1167,7 +1741,84 @@ void r700InitState(GLcontext * ctx) //-------------------
r700->PA_CL_GB_HORZ_CLIP_ADJ.u32All = 0x3F800000;
r700->PA_CL_GB_HORZ_DISC_ADJ.u32All = 0x3F800000;
+ /* Enable all samples for multi-sample anti-aliasing */
+ r700->PA_SC_AA_MASK.u32All = 0xFFFFFFFF;
+ /* Turn off AA */
+ r700->PA_SC_AA_CONFIG.u32All = 0;
+
+ r700->SX_MISC.u32All = 0;
+
+ r700InitSQConfig(ctx);
+
+ r700ColorMask(ctx,
+ ctx->Color.ColorMask[RCOMP],
+ ctx->Color.ColorMask[GCOMP],
+ ctx->Color.ColorMask[BCOMP],
+ ctx->Color.ColorMask[ACOMP]);
+
+ r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
+ r700DepthMask(ctx, ctx->Depth.Mask);
+ r700DepthFunc(ctx, ctx->Depth.Func);
+ SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
+
+ r700->DB_DEPTH_CLEAR.u32All = 0x3F800000;
+
+ r700->DB_RENDER_CONTROL.u32All = 0;
+ SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit);
+ SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit);
+ r700->DB_RENDER_OVERRIDE.u32All = 0;
+ if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
+ SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit);
+ SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
+ SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
+ SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
+
+ r700->DB_ALPHA_TO_MASK.u32All = 0;
+ SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask);
+ SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask);
+ SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask);
+ SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask);
+
+ /* stencil */
+ r700Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled);
+ r700StencilMaskSeparate(ctx, 0, ctx->Stencil.WriteMask[0]);
+ r700StencilFuncSeparate(ctx, 0, ctx->Stencil.Function[0],
+ ctx->Stencil.Ref[0], ctx->Stencil.ValueMask[0]);
+ r700StencilOpSeparate(ctx, 0, ctx->Stencil.FailFunc[0],
+ ctx->Stencil.ZFailFunc[0],
+ ctx->Stencil.ZPassFunc[0]);
+
+ r700UpdateCulling(ctx);
+
+ r700SetBlendState(ctx);
+ r700SetLogicOpState(ctx);
+
+ r700AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef);
+ r700Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled);
+
+ r700PointSize(ctx, 1.0);
+
+ CLEARfield(r700->PA_SU_POINT_MINMAX.u32All, MIN_SIZE_mask);
+ SETfield(r700->PA_SU_POINT_MINMAX.u32All, 0x8000, MAX_SIZE_shift, MAX_SIZE_mask);
+
+ r700LineWidth(ctx, 1.0);
+
+ r700->PA_SC_LINE_CNTL.u32All = 0;
+ CLEARbit(r700->PA_SC_LINE_CNTL.u32All, EXPAND_LINE_WIDTH_bit);
+ SETbit(r700->PA_SC_LINE_CNTL.u32All, LAST_PIXEL_bit);
+
+ r700ShadeModel(ctx, ctx->Light.ShadeModel);
+ r700PolygonMode(ctx, GL_FRONT, ctx->Polygon.FrontMode);
+ r700PolygonMode(ctx, GL_BACK, ctx->Polygon.BackMode);
+ r700PolygonOffset(ctx, ctx->Polygon.OffsetFactor,
+ ctx->Polygon.OffsetUnits);
+ r700Enable(ctx, GL_POLYGON_OFFSET_POINT, ctx->Polygon.OffsetPoint);
+ r700Enable(ctx, GL_POLYGON_OFFSET_LINE, ctx->Polygon.OffsetLine);
+ r700Enable(ctx, GL_POLYGON_OFFSET_FILL, ctx->Polygon.OffsetFill);
+
/* CB */
+ r700BlendColor(ctx, ctx->Color.BlendColor);
+
r700->CB_CLEAR_RED_R6XX.f32All = 1.0; //r6xx only
r700->CB_CLEAR_GREEN_R6XX.f32All = 0.0; //r6xx only
r700->CB_CLEAR_BLUE_R6XX.f32All = 1.0; //r6xx only
@@ -1176,13 +1827,6 @@ void r700InitState(GLcontext * ctx) //-------------------
r700->CB_FOG_GREEN_R6XX.u32All = 0; //r6xx only
r700->CB_FOG_BLUE_R6XX.u32All = 0; //r6xx only
- r700->CB_BLEND_RED.u32All = 0;
- r700->CB_BLEND_GREEN.u32All = 0;
- r700->CB_BLEND_BLUE.u32All = 0;
- r700->CB_BLEND_ALPHA.u32All = 0;
-
- r700->CB_BLEND_CONTROL.u32All = 0;
-
/* Disable color compares */
SETfield(r700->CB_CLRCMP_CONTROL.u32All, CLRCMP_DRAW_ALWAYS,
CLRCMP_FCN_SRC_shift, CLRCMP_FCN_SRC_mask);
@@ -1200,17 +1844,8 @@ void r700InitState(GLcontext * ctx) //-------------------
/* Set up color compare mask */
r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF;
- /* default color mask */
- SETfield(r700->CB_SHADER_MASK.u32All, 0xF, OUTPUT0_ENABLE_shift, OUTPUT0_ENABLE_mask);
-
- /* Enable all samples for multi-sample anti-aliasing */
- r700->PA_SC_AA_MASK.u32All = 0xFFFFFFFF;
- /* Turn off AA */
- r700->PA_SC_AA_CONFIG.u32All = 0;
-
- r700->SX_MISC.u32All = 0;
+ context->radeon.hw.all_dirty = GL_TRUE;
- r700InitSQConfig(ctx);
}
void r700InitStateFuncs(struct dd_function_table *functions) //-----------------
@@ -1228,6 +1863,7 @@ void r700InitStateFuncs(struct dd_function_table *functions) //-----------------
functions->Fogfv = r700Fogfv;
functions->FrontFace = r700FrontFace;
functions->ShadeModel = r700ShadeModel;
+ functions->LogicOpcode = r700LogicOpcode;
/* ARB_point_parameters */
functions->PointParameterfv = r700PointParameter;