diff options
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_texture.c')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_texture.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index fa16f44c18..fad3d1ceda 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -579,7 +579,7 @@ static void radeon_teximage( } if (!t->mt) - radeon_try_alloc_miptree(rmesa, t, texImage, face, level); + radeon_try_alloc_miptree(rmesa, t, image, face, level); if (t->mt && radeon_miptree_matches_image(t->mt, texImage, face, level)) { radeon_mipmap_level *lvl; image->mt = t->mt; @@ -936,7 +936,7 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t if (t->validated || t->image_override) return GL_TRUE; - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "%s: Validating texture %p now\n", __FUNCTION__, texObj); if (baseimage->base.Border > 0) @@ -964,9 +964,9 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t } if (!t->mt) { - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, " Allocate new miptree\n"); - radeon_try_alloc_miptree(rmesa, t, &baseimage->base, 0, texObj->BaseLevel); + radeon_try_alloc_miptree(rmesa, t, baseimage, 0, texObj->BaseLevel); if (!t->mt) { _mesa_problem(ctx, "radeon_validate_texture failed to alloc miptree"); return GL_FALSE; @@ -977,16 +977,16 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t for(face = 0; face < t->mt->faces; ++face) { for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) { radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][level]); - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, " face %i, level %i... %p vs %p ", face, level, t->mt, image->mt); if (t->mt == image->mt) { - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "OK\n"); continue; } - if (RADEON_DEBUG & DEBUG_TEXTURE) + if (RADEON_DEBUG & RADEON_TEXTURE) fprintf(stderr, "migrating\n"); migrate_image_to_miptree(t->mt, image, face, level); } |