diff options
Diffstat (limited to 'src/mesa/state_tracker/wgl/stw_icd.c')
-rw-r--r-- | src/mesa/state_tracker/wgl/stw_icd.c | 637 |
1 files changed, 637 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/wgl/stw_icd.c b/src/mesa/state_tracker/wgl/stw_icd.c new file mode 100644 index 0000000000..17bdbd15fa --- /dev/null +++ b/src/mesa/state_tracker/wgl/stw_icd.c @@ -0,0 +1,637 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <windows.h> +#include <stdio.h> + +#include "GL/gl.h" +#include "GL/mesa_wgl.h" + +#include "pipe/p_debug.h" + +#include "stw_device.h" +#include "stw_icd.h" + + +static HGLRC +_drv_lookup_hglrc( DHGLRC dhglrc ) +{ + if (dhglrc == 0 || dhglrc >= DRV_CONTEXT_MAX) + return NULL; + return stw_dev->ctx_array[dhglrc - 1].hglrc; +} + +BOOL APIENTRY +DrvCopyContext( + DHGLRC dhrcSource, + DHGLRC dhrcDest, + UINT fuMask ) +{ + debug_printf( "%s\n", __FUNCTION__ ); + + return FALSE; +} + +DHGLRC APIENTRY +DrvCreateLayerContext( + HDC hdc, + INT iLayerPlane ) +{ + DHGLRC dhglrc = 0; + + if (iLayerPlane == 0) { + DWORD i; + + for (i = 0; i < DRV_CONTEXT_MAX; i++) { + if (stw_dev->ctx_array[i].hglrc == NULL) + break; + } + + if (i < DRV_CONTEXT_MAX) { + stw_dev->ctx_array[i].hglrc = wglCreateContext( hdc ); + if (stw_dev->ctx_array[i].hglrc != NULL) + dhglrc = i + 1; + } + } + + debug_printf( "%s( 0x%p, %d ) = %u\n", __FUNCTION__, hdc, iLayerPlane, dhglrc ); + + return dhglrc; +} + +DHGLRC APIENTRY +DrvCreateContext( + HDC hdc ) +{ + return DrvCreateLayerContext( hdc, 0 ); +} + +BOOL APIENTRY +DrvDeleteContext( + DHGLRC dhglrc ) +{ + HGLRC hglrc = _drv_lookup_hglrc( dhglrc ); + BOOL success = FALSE; + + if (hglrc != NULL) { + success = wglDeleteContext( hglrc ); + if (success) + stw_dev->ctx_array[dhglrc - 1].hglrc = NULL; + } + + debug_printf( "%s( %u ) = %s\n", __FUNCTION__, dhglrc, success ? "TRUE" : "FALSE" ); + + return success; +} + +BOOL APIENTRY +DrvDescribeLayerPlane( + HDC hdc, + INT iPixelFormat, + INT iLayerPlane, + UINT nBytes, + LPLAYERPLANEDESCRIPTOR plpd ) +{ + debug_printf( "%s\n", __FUNCTION__ ); + + return FALSE; +} + +LONG APIENTRY +DrvDescribePixelFormat( + HDC hdc, + INT iPixelFormat, + ULONG cjpfd, + PIXELFORMATDESCRIPTOR *ppfd ) +{ + LONG r; + + r = wglDescribePixelFormat( hdc, iPixelFormat, cjpfd, ppfd ); + + debug_printf( "%s( 0x%p, %d, %u, 0x%p ) = %d\n", __FUNCTION__, hdc, iPixelFormat, cjpfd, ppfd, r ); + + return r; +} + +int APIENTRY +DrvGetLayerPaletteEntries( + HDC hdc, + INT iLayerPlane, + INT iStart, + INT cEntries, + COLORREF *pcr ) +{ + debug_printf( "%s\n", __FUNCTION__ ); + + return 0; +} + +PROC APIENTRY +DrvGetProcAddress( + LPCSTR lpszProc ) +{ + PROC r; + + r = wglGetProcAddress( lpszProc ); + + debug_printf( "%s( \", __FUNCTION__%s\" ) = 0x%p\n", lpszProc, r ); + + return r; +} + +BOOL APIENTRY +DrvRealizeLayerPalette( + HDC hdc, + INT iLayerPlane, + BOOL bRealize ) +{ + debug_printf( "%s\n", __FUNCTION__ ); + + return FALSE; +} + +BOOL APIENTRY +DrvReleaseContext( + DHGLRC dhglrc ) +{ + BOOL success = FALSE; + + if (dhglrc == stw_dev->ctx_current) { + HGLRC hglrc = _drv_lookup_hglrc( dhglrc ); + + if (hglrc != NULL) { + success = wglMakeCurrent( NULL, NULL ); + if (success) + stw_dev->ctx_current = 0; + } + } + + debug_printf( "%s( %u ) = %s\n", __FUNCTION__, dhglrc, success ? "TRUE" : "FALSE" ); + + return success; +} + +void APIENTRY +DrvSetCallbackProcs( + INT nProcs, + PROC *pProcs ) +{ + debug_printf( "%s( %d, 0x%p )\n", __FUNCTION__, nProcs, pProcs ); + + return; +} + +#define GPA_GL( NAME ) disp->NAME = gl##NAME + +static GLCLTPROCTABLE cpt; + +PGLCLTPROCTABLE APIENTRY +DrvSetContext( + HDC hdc, + DHGLRC dhglrc, + PFN_SETPROCTABLE pfnSetProcTable ) +{ + HGLRC hglrc = _drv_lookup_hglrc( dhglrc ); + GLDISPATCHTABLE *disp = &cpt.glDispatchTable; + + debug_printf( "%s( 0x%p, %u, 0x%p )\n", __FUNCTION__, hdc, dhglrc, pfnSetProcTable ); + + if (hglrc == NULL) + return NULL; + + if (!wglMakeCurrent( hdc, hglrc )) + return NULL; + + memset( &cpt, 0, sizeof( cpt ) ); + cpt.cEntries = OPENGL_VERSION_110_ENTRIES; + + GPA_GL( NewList ); + GPA_GL( EndList ); + GPA_GL( CallList ); + GPA_GL( CallLists ); + GPA_GL( DeleteLists ); + GPA_GL( GenLists ); + GPA_GL( ListBase ); + GPA_GL( Begin ); + GPA_GL( Bitmap ); + GPA_GL( Color3b ); + GPA_GL( Color3bv ); + GPA_GL( Color3d ); + GPA_GL( Color3dv ); + GPA_GL( Color3f ); + GPA_GL( Color3fv ); + GPA_GL( Color3i ); + GPA_GL( Color3iv ); + GPA_GL( Color3s ); + GPA_GL( Color3sv ); + GPA_GL( Color3ub ); + GPA_GL( Color3ubv ); + GPA_GL( Color3ui ); + GPA_GL( Color3uiv ); + GPA_GL( Color3us ); + GPA_GL( Color3usv ); + GPA_GL( Color4b ); + GPA_GL( Color4bv ); + GPA_GL( Color4d ); + GPA_GL( Color4dv ); + GPA_GL( Color4f ); + GPA_GL( Color4fv ); + GPA_GL( Color4i ); + GPA_GL( Color4iv ); + GPA_GL( Color4s ); + GPA_GL( Color4sv ); + GPA_GL( Color4ub ); + GPA_GL( Color4ubv ); + GPA_GL( Color4ui ); + GPA_GL( Color4uiv ); + GPA_GL( Color4us ); + GPA_GL( Color4usv ); + GPA_GL( EdgeFlag ); + GPA_GL( EdgeFlagv ); + GPA_GL( End ); + GPA_GL( Indexd ); + GPA_GL( Indexdv ); + GPA_GL( Indexf ); + GPA_GL( Indexfv ); + GPA_GL( Indexi ); + GPA_GL( Indexiv ); + GPA_GL( Indexs ); + GPA_GL( Indexsv ); + GPA_GL( Normal3b ); + GPA_GL( Normal3bv ); + GPA_GL( Normal3d ); + GPA_GL( Normal3dv ); + GPA_GL( Normal3f ); + GPA_GL( Normal3fv ); + GPA_GL( Normal3i ); + GPA_GL( Normal3iv ); + GPA_GL( Normal3s ); + GPA_GL( Normal3sv ); + GPA_GL( RasterPos2d ); + GPA_GL( RasterPos2dv ); + GPA_GL( RasterPos2f ); + GPA_GL( RasterPos2fv ); + GPA_GL( RasterPos2i ); + GPA_GL( RasterPos2iv ); + GPA_GL( RasterPos2s ); + GPA_GL( RasterPos2sv ); + GPA_GL( RasterPos3d ); + GPA_GL( RasterPos3dv ); + GPA_GL( RasterPos3f ); + GPA_GL( RasterPos3fv ); + GPA_GL( RasterPos3i ); + GPA_GL( RasterPos3iv ); + GPA_GL( RasterPos3s ); + GPA_GL( RasterPos3sv ); + GPA_GL( RasterPos4d ); + GPA_GL( RasterPos4dv ); + GPA_GL( RasterPos4f ); + GPA_GL( RasterPos4fv ); + GPA_GL( RasterPos4i ); + GPA_GL( RasterPos4iv ); + GPA_GL( RasterPos4s ); + GPA_GL( RasterPos4sv ); + GPA_GL( Rectd ); + GPA_GL( Rectdv ); + GPA_GL( Rectf ); + GPA_GL( Rectfv ); + GPA_GL( Recti ); + GPA_GL( Rectiv ); + GPA_GL( Rects ); + GPA_GL( Rectsv ); + GPA_GL( TexCoord1d ); + GPA_GL( TexCoord1dv ); + GPA_GL( TexCoord1f ); + GPA_GL( TexCoord1fv ); + GPA_GL( TexCoord1i ); + GPA_GL( TexCoord1iv ); + GPA_GL( TexCoord1s ); + GPA_GL( TexCoord1sv ); + GPA_GL( TexCoord2d ); + GPA_GL( TexCoord2dv ); + GPA_GL( TexCoord2f ); + GPA_GL( TexCoord2fv ); + GPA_GL( TexCoord2i ); + GPA_GL( TexCoord2iv ); + GPA_GL( TexCoord2s ); + GPA_GL( TexCoord2sv ); + GPA_GL( TexCoord3d ); + GPA_GL( TexCoord3dv ); + GPA_GL( TexCoord3f ); + GPA_GL( TexCoord3fv ); + GPA_GL( TexCoord3i ); + GPA_GL( TexCoord3iv ); + GPA_GL( TexCoord3s ); + GPA_GL( TexCoord3sv ); + GPA_GL( TexCoord4d ); + GPA_GL( TexCoord4dv ); + GPA_GL( TexCoord4f ); + GPA_GL( TexCoord4fv ); + GPA_GL( TexCoord4i ); + GPA_GL( TexCoord4iv ); + GPA_GL( TexCoord4s ); + GPA_GL( TexCoord4sv ); + GPA_GL( Vertex2d ); + GPA_GL( Vertex2dv ); + GPA_GL( Vertex2f ); + GPA_GL( Vertex2fv ); + GPA_GL( Vertex2i ); + GPA_GL( Vertex2iv ); + GPA_GL( Vertex2s ); + GPA_GL( Vertex2sv ); + GPA_GL( Vertex3d ); + GPA_GL( Vertex3dv ); + GPA_GL( Vertex3f ); + GPA_GL( Vertex3fv ); + GPA_GL( Vertex3i ); + GPA_GL( Vertex3iv ); + GPA_GL( Vertex3s ); + GPA_GL( Vertex3sv ); + GPA_GL( Vertex4d ); + GPA_GL( Vertex4dv ); + GPA_GL( Vertex4f ); + GPA_GL( Vertex4fv ); + GPA_GL( Vertex4i ); + GPA_GL( Vertex4iv ); + GPA_GL( Vertex4s ); + GPA_GL( Vertex4sv ); + GPA_GL( ClipPlane ); + GPA_GL( ColorMaterial ); + GPA_GL( CullFace ); + GPA_GL( Fogf ); + GPA_GL( Fogfv ); + GPA_GL( Fogi ); + GPA_GL( Fogiv ); + GPA_GL( FrontFace ); + GPA_GL( Hint ); + GPA_GL( Lightf ); + GPA_GL( Lightfv ); + GPA_GL( Lighti ); + GPA_GL( Lightiv ); + GPA_GL( LightModelf ); + GPA_GL( LightModelfv ); + GPA_GL( LightModeli ); + GPA_GL( LightModeliv ); + GPA_GL( LineStipple ); + GPA_GL( LineWidth ); + GPA_GL( Materialf ); + GPA_GL( Materialfv ); + GPA_GL( Materiali ); + GPA_GL( Materialiv ); + GPA_GL( PointSize ); + GPA_GL( PolygonMode ); + GPA_GL( PolygonStipple ); + GPA_GL( Scissor ); + GPA_GL( ShadeModel ); + GPA_GL( TexParameterf ); + GPA_GL( TexParameterfv ); + GPA_GL( TexParameteri ); + GPA_GL( TexParameteriv ); + GPA_GL( TexImage1D ); + GPA_GL( TexImage2D ); + GPA_GL( TexEnvf ); + GPA_GL( TexEnvfv ); + GPA_GL( TexEnvi ); + GPA_GL( TexEnviv ); + GPA_GL( TexGend ); + GPA_GL( TexGendv ); + GPA_GL( TexGenf ); + GPA_GL( TexGenfv ); + GPA_GL( TexGeni ); + GPA_GL( TexGeniv ); + GPA_GL( FeedbackBuffer ); + GPA_GL( SelectBuffer ); + GPA_GL( RenderMode ); + GPA_GL( InitNames ); + GPA_GL( LoadName ); + GPA_GL( PassThrough ); + GPA_GL( PopName ); + GPA_GL( PushName ); + GPA_GL( DrawBuffer ); + GPA_GL( Clear ); + GPA_GL( ClearAccum ); + GPA_GL( ClearIndex ); + GPA_GL( ClearColor ); + GPA_GL( ClearStencil ); + GPA_GL( ClearDepth ); + GPA_GL( StencilMask ); + GPA_GL( ColorMask ); + GPA_GL( DepthMask ); + GPA_GL( IndexMask ); + GPA_GL( Accum ); + GPA_GL( Disable ); + GPA_GL( Enable ); + GPA_GL( Finish ); + GPA_GL( Flush ); + GPA_GL( PopAttrib ); + GPA_GL( PushAttrib ); + GPA_GL( Map1d ); + GPA_GL( Map1f ); + GPA_GL( Map2d ); + GPA_GL( Map2f ); + GPA_GL( MapGrid1d ); + GPA_GL( MapGrid1f ); + GPA_GL( MapGrid2d ); + GPA_GL( MapGrid2f ); + GPA_GL( EvalCoord1d ); + GPA_GL( EvalCoord1dv ); + GPA_GL( EvalCoord1f ); + GPA_GL( EvalCoord1fv ); + GPA_GL( EvalCoord2d ); + GPA_GL( EvalCoord2dv ); + GPA_GL( EvalCoord2f ); + GPA_GL( EvalCoord2fv ); + GPA_GL( EvalMesh1 ); + GPA_GL( EvalPoint1 ); + GPA_GL( EvalMesh2 ); + GPA_GL( EvalPoint2 ); + GPA_GL( AlphaFunc ); + GPA_GL( BlendFunc ); + GPA_GL( LogicOp ); + GPA_GL( StencilFunc ); + GPA_GL( StencilOp ); + GPA_GL( DepthFunc ); + GPA_GL( PixelZoom ); + GPA_GL( PixelTransferf ); + GPA_GL( PixelTransferi ); + GPA_GL( PixelStoref ); + GPA_GL( PixelStorei ); + GPA_GL( PixelMapfv ); + GPA_GL( PixelMapuiv ); + GPA_GL( PixelMapusv ); + GPA_GL( ReadBuffer ); + GPA_GL( CopyPixels ); + GPA_GL( ReadPixels ); + GPA_GL( DrawPixels ); + GPA_GL( GetBooleanv ); + GPA_GL( GetClipPlane ); + GPA_GL( GetDoublev ); + GPA_GL( GetError ); + GPA_GL( GetFloatv ); + GPA_GL( GetIntegerv ); + GPA_GL( GetLightfv ); + GPA_GL( GetLightiv ); + GPA_GL( GetMapdv ); + GPA_GL( GetMapfv ); + GPA_GL( GetMapiv ); + GPA_GL( GetMaterialfv ); + GPA_GL( GetMaterialiv ); + GPA_GL( GetPixelMapfv ); + GPA_GL( GetPixelMapuiv ); + GPA_GL( GetPixelMapusv ); + GPA_GL( GetPolygonStipple ); + GPA_GL( GetString ); + GPA_GL( GetTexEnvfv ); + GPA_GL( GetTexEnviv ); + GPA_GL( GetTexGendv ); + GPA_GL( GetTexGenfv ); + GPA_GL( GetTexGeniv ); + GPA_GL( GetTexImage ); + GPA_GL( GetTexParameterfv ); + GPA_GL( GetTexParameteriv ); + GPA_GL( GetTexLevelParameterfv ); + GPA_GL( GetTexLevelParameteriv ); + GPA_GL( IsEnabled ); + GPA_GL( IsList ); + GPA_GL( DepthRange ); + GPA_GL( Frustum ); + GPA_GL( LoadIdentity ); + GPA_GL( LoadMatrixf ); + GPA_GL( LoadMatrixd ); + GPA_GL( MatrixMode ); + GPA_GL( MultMatrixf ); + GPA_GL( MultMatrixd ); + GPA_GL( Ortho ); + GPA_GL( PopMatrix ); + GPA_GL( PushMatrix ); + GPA_GL( Rotated ); + GPA_GL( Rotatef ); + GPA_GL( Scaled ); + GPA_GL( Scalef ); + GPA_GL( Translated ); + GPA_GL( Translatef ); + GPA_GL( Viewport ); + GPA_GL( ArrayElement ); + GPA_GL( BindTexture ); + GPA_GL( ColorPointer ); + GPA_GL( DisableClientState ); + GPA_GL( DrawArrays ); + GPA_GL( DrawElements ); + GPA_GL( EdgeFlagPointer ); + GPA_GL( EnableClientState ); + GPA_GL( IndexPointer ); + GPA_GL( Indexub ); + GPA_GL( Indexubv ); + GPA_GL( InterleavedArrays ); + GPA_GL( NormalPointer ); + GPA_GL( PolygonOffset ); + GPA_GL( TexCoordPointer ); + GPA_GL( VertexPointer ); + GPA_GL( AreTexturesResident ); + GPA_GL( CopyTexImage1D ); + GPA_GL( CopyTexImage2D ); + GPA_GL( CopyTexSubImage1D ); + GPA_GL( CopyTexSubImage2D ); + GPA_GL( DeleteTextures ); + GPA_GL( GenTextures ); + GPA_GL( GetPointerv ); + GPA_GL( IsTexture ); + GPA_GL( PrioritizeTextures ); + GPA_GL( TexSubImage1D ); + GPA_GL( TexSubImage2D ); + GPA_GL( PopClientAttrib ); + GPA_GL( PushClientAttrib ); + + return &cpt; +} + +int APIENTRY +DrvSetLayerPaletteEntries( + HDC hdc, + INT iLayerPlane, + INT iStart, + INT cEntries, + CONST COLORREF *pcr ) +{ + debug_printf( "%s\n", __FUNCTION__ ); + + return 0; +} + +BOOL APIENTRY +DrvSetPixelFormat( + HDC hdc, + LONG iPixelFormat ) +{ + PIXELFORMATDESCRIPTOR pfd; + BOOL r; + + wglDescribePixelFormat( hdc, iPixelFormat, sizeof( pfd ), &pfd ); + r = wglSetPixelFormat( hdc, iPixelFormat, &pfd ); + + debug_printf( "%s( 0x%p, %d ) = %s\n", __FUNCTION__, hdc, iPixelFormat, r ? "TRUE" : "FALSE" ); + + return r; +} + +BOOL APIENTRY +DrvShareLists( + DHGLRC dhglrc1, + DHGLRC dhglrc2 ) +{ + debug_printf( "%s\n", __FUNCTION__ ); + + return FALSE; +} + +BOOL APIENTRY +DrvSwapBuffers( + HDC hdc ) +{ + debug_printf( "%s( 0x%p )\n", __FUNCTION__, hdc ); + + return wglSwapBuffers( hdc ); +} + +BOOL APIENTRY +DrvSwapLayerBuffers( + HDC hdc, + UINT fuPlanes ) +{ + debug_printf( "%s\n", __FUNCTION__ ); + + return FALSE; +} + +BOOL APIENTRY +DrvValidateVersion( + ULONG ulVersion ) +{ + debug_printf( "%s( %u )\n", __FUNCTION__, ulVersion ); + + return ulVersion == 1; +} |