diff options
Diffstat (limited to 'src/mesa')
36 files changed, 738 insertions, 741 deletions
diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile index f4c173085b..34aa74735b 100644 --- a/src/mesa/drivers/dri/r200/Makefile +++ b/src/mesa/drivers/dri/r200/Makefile @@ -13,7 +13,6 @@ endif DRIVER_SOURCES = r200_context.c \ r200_ioctl.c \ - r200_lock.c \ r200_state.c \ r200_state_init.c \ r200_cmdbuf.c \ @@ -29,6 +28,8 @@ DRIVER_SOURCES = r200_context.c \ r200_fragshader.c \ r200_vertprog.c \ radeon_screen.c \ + common_lock.c \ + common_misc.c \ $(EGL_SOURCES) C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES) @@ -51,7 +52,11 @@ COMMON_SYMLINKS = \ radeon_screen.h \ radeon_bo_legacy.h \ radeon_buffer.h \ - common_context.h + common_context.h \ + common_lock.c \ + common_lock.h \ + common_misc.h \ + common_misc.c ##### TARGETS ##### diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 9e89c1d743..9f882fe615 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -242,6 +242,32 @@ static const struct dri_debug_control debug_control[] = { NULL, 0 } }; +static void r200_get_lock(radeonContextPtr radeon) +{ + r200ContextPtr rmesa = (r200ContextPtr)radeon; + drm_radeon_sarea_t *sarea = radeon->sarea; + int i; + + R200_STATECHANGE( rmesa, ctx ); + if (rmesa->radeon.sarea->tiling_enabled) { + rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE; + } + else rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= ~R200_COLOR_TILE_ENABLE; + + if ( sarea->ctx_owner != rmesa->radeon.dri.hwContext ) { + sarea->ctx_owner = rmesa->radeon.dri.hwContext; + } + + for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) { + DRI_AGE_TEXTURES( rmesa->radeon.texture_heaps[ i ] ); + } +} + +static void r200_init_vtbl(radeonContextPtr radeon) +{ + radeon->vtbl.get_lock = r200_get_lock; + radeon->vtbl.update_viewport_offset = r200UpdateViewportOffset; +} /* Create the device specific rendering context. */ @@ -265,7 +291,8 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) ); if ( !rmesa ) return GL_FALSE; - + + r200_init_vtbl(&rmesa->radeon); /* init exp fog table data */ r200InitStaticFogData(); @@ -568,9 +595,9 @@ void r200DestroyContext( __DRIcontextPrivate *driContextPriv ) r200FlushCmdBuf( rmesa, __FUNCTION__ ); } - if (rmesa->state.scissor.pClipRects) { - FREE(rmesa->state.scissor.pClipRects); - rmesa->state.scissor.pClipRects = NULL; + if (rmesa->radeon.state.scissor.pClipRects) { + FREE(rmesa->radeon.state.scissor.pClipRects); + rmesa->radeon.state.scissor.pClipRects = NULL; } if ( release_texture_heaps ) { diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h index 9ee6c15bf4..94f9b86d2f 100644 --- a/src/mesa/drivers/dri/r200/r200_context.h +++ b/src/mesa/drivers/dri/r200/r200_context.h @@ -55,6 +55,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_screen.h" #include "common_context.h" +#include "common_misc.h" struct r200_context; typedef struct r200_context r200ContextRec; @@ -519,10 +520,6 @@ struct r200_hw_state { struct r200_state { /* Derived state for internal purposes: */ - struct radeon_colorbuffer_state color; - struct radeon_depthbuffer_state depth; - struct radeon_scissor_state scissor; - struct radeon_stencilbuffer_state stencil; struct radeon_stipple_state stipple; struct r200_texture_state texture; GLuint envneeded; diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index 16776abd02..09baffb544 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -108,10 +108,10 @@ int r200FlushCmdBufLocked( r200ContextPtr rmesa, const char * caller ) if (R200_DEBUG & DEBUG_SANITY) { - if (rmesa->state.scissor.enabled) + if (rmesa->radeon.state.scissor.enabled) ret = r200SanityCmdBuffer( rmesa, - rmesa->state.scissor.numClipRects, - rmesa->state.scissor.pClipRects); + rmesa->radeon.state.scissor.numClipRects, + rmesa->radeon.state.scissor.pClipRects); else ret = r200SanityCmdBuffer( rmesa, rmesa->radeon.numClipRects, @@ -135,9 +135,9 @@ int r200FlushCmdBufLocked( r200ContextPtr rmesa, const char * caller ) cmd.bufsz = rmesa->store.cmd_used; cmd.buf = rmesa->store.cmd_buf; - if (rmesa->state.scissor.enabled) { - cmd.nbox = rmesa->state.scissor.numClipRects; - cmd.boxes = (drm_clip_rect_t *)rmesa->state.scissor.pClipRects; + if (rmesa->radeon.state.scissor.enabled) { + cmd.nbox = rmesa->radeon.state.scissor.numClipRects; + cmd.boxes = (drm_clip_rect_t *)rmesa->radeon.state.scissor.pClipRects; } else { cmd.nbox = rmesa->radeon.numClipRects; cmd.boxes = (drm_clip_rect_t *)rmesa->radeon.pClipRects; @@ -174,11 +174,11 @@ void r200FlushCmdBuf( r200ContextPtr rmesa, const char *caller ) { int ret; - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); ret = r200FlushCmdBufLocked( rmesa, caller ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); if (ret) { fprintf(stderr, "drmRadeonCmdBuffer: %d (exiting)\n", ret); @@ -225,7 +225,7 @@ void r200RefillCurrentDmaRegion( r200ContextPtr rmesa ) dma.request_sizes = &size; dma.granted_count = 0; - LOCK_HARDWARE(rmesa); /* no need to validate */ + LOCK_HARDWARE(&rmesa->radeon); /* no need to validate */ while (1) { ret = drmDMA( fd, &dma ); @@ -237,13 +237,13 @@ void r200RefillCurrentDmaRegion( r200ContextPtr rmesa ) } if (rmesa->radeon.do_usleeps) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); DO_USLEEP( 1 ); - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); } } - UNLOCK_HARDWARE(rmesa); + UNLOCK_HARDWARE(&rmesa->radeon); if (R200_DEBUG & DEBUG_DMA) fprintf(stderr, "Allocated buffer %d\n", index); @@ -393,9 +393,9 @@ static void r200WaitForFrameCompletion( r200ContextPtr rmesa ) ; } else { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); r200WaitIrq( rmesa ); - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); } rmesa->radeon.irqsEmitted = 10; } @@ -407,10 +407,10 @@ static void r200WaitForFrameCompletion( r200ContextPtr rmesa ) } else { while (r200GetLastFrame (rmesa) < sarea->last_frame) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); if (rmesa->radeon.do_usleeps) DO_USLEEP( 1 ); - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); } } } @@ -440,7 +440,7 @@ void r200CopyBuffer( __DRIdrawablePrivate *dPriv, R200_FIREVERTICES( rmesa ); - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); /* Throttle the frame rate -- only allow one pending swap buffers @@ -449,9 +449,9 @@ void r200CopyBuffer( __DRIdrawablePrivate *dPriv, r200WaitForFrameCompletion( rmesa ); if (!rect) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); driWaitForVBlank( dPriv, & missed_target ); - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); } nbox = dPriv->numClipRects; /* must be in locked region */ @@ -493,12 +493,12 @@ void r200CopyBuffer( __DRIdrawablePrivate *dPriv, if ( ret ) { fprintf( stderr, "DRM_R200_SWAP_BUFFERS: return = %d\n", ret ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); exit( 1 ); } } - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); if (!rect) { rmesa->hw.all_dirty = GL_TRUE; @@ -535,10 +535,10 @@ void r200PageFlip( __DRIdrawablePrivate *dPriv ) } R200_FIREVERTICES( rmesa ); - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); if (!dPriv->numClipRects) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); usleep( 10000 ); /* throttle invisible client 10ms */ return; } @@ -556,17 +556,17 @@ void r200PageFlip( __DRIdrawablePrivate *dPriv ) * request at a time. */ r200WaitForFrameCompletion( rmesa ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); driWaitForVBlank( dPriv, & missed_target ); if ( missed_target ) { rmesa->radeon.swap_missed_count++; (void) (*psp->systemTime->getUST)( & rmesa->radeon.swap_missed_ust ); } - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); ret = drmCommandNone( rmesa->radeon.dri.fd, DRM_RADEON_FLIP ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); if ( ret ) { fprintf( stderr, "DRM_RADEON_FLIP: return = %d\n", ret ); @@ -622,8 +622,8 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) } { - LOCK_HARDWARE( rmesa ); - UNLOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); + UNLOCK_HARDWARE( &rmesa->radeon ); if ( dPriv->numClipRects == 0 ) return; } @@ -647,7 +647,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) mask &= ~BUFFER_BIT_DEPTH; } - if ( (mask & BUFFER_BIT_STENCIL) && rmesa->state.stencil.hwBuffer ) { + if ( (mask & BUFFER_BIT_STENCIL) && rmesa->radeon.state.stencil.hwBuffer ) { flags |= RADEON_STENCIL; mask &= ~BUFFER_BIT_STENCIL; } @@ -665,14 +665,14 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) flags |= RADEON_USE_COMP_ZBUF; /* if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200) flags |= RADEON_USE_HIERZ; */ - if (!(rmesa->state.stencil.hwBuffer) || + if (!(rmesa->radeon.state.stencil.hwBuffer) || ((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) && - ((rmesa->state.stencil.clear & R200_STENCIL_WRITE_MASK) == R200_STENCIL_WRITE_MASK))) { + ((rmesa->radeon.state.stencil.clear & R200_STENCIL_WRITE_MASK) == R200_STENCIL_WRITE_MASK))) { flags |= RADEON_CLEAR_FASTZ; } } - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); /* compute region after locking: */ cx = ctx->DrawBuffer->_Xmin; @@ -708,9 +708,9 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) } if (rmesa->radeon.do_usleeps) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); DO_USLEEP( 1 ); - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); } } @@ -758,10 +758,10 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) rmesa->radeon.sarea->nbox = n; clear.flags = flags; - clear.clear_color = rmesa->state.color.clear; - clear.clear_depth = rmesa->state.depth.clear; /* needed for hyperz */ + clear.clear_color = rmesa->radeon.state.color.clear; + clear.clear_depth = rmesa->radeon.state.depth.clear; /* needed for hyperz */ clear.color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK]; - clear.depth_mask = rmesa->state.stencil.clear; + clear.depth_mask = rmesa->radeon.state.stencil.clear; clear.depth_boxes = depth_boxes; n--; @@ -779,13 +779,13 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask ) if ( ret ) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); fprintf( stderr, "DRM_RADEON_CLEAR: return = %d\n", ret ); exit( 1 ); } } - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); rmesa->hw.all_dirty = GL_TRUE; } @@ -802,7 +802,7 @@ void r200WaitForIdleLocked( r200ContextPtr rmesa ) } while (ret && ++i < 100); if ( ret < 0 ) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); fprintf( stderr, "Error: R200 timed out... exiting\n" ); exit( -1 ); } @@ -811,9 +811,9 @@ void r200WaitForIdleLocked( r200ContextPtr rmesa ) static void r200WaitForIdle( r200ContextPtr rmesa ) { - LOCK_HARDWARE(rmesa); + LOCK_HARDWARE(&rmesa->radeon); r200WaitForIdleLocked( rmesa ); - UNLOCK_HARDWARE(rmesa); + UNLOCK_HARDWARE(&rmesa->radeon); } @@ -842,9 +842,9 @@ void r200Finish( GLcontext *ctx ) r200Flush( ctx ); if (rmesa->radeon.do_irqs) { - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); r200EmitIrqLocked( rmesa ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); r200WaitIrq( rmesa ); } else diff --git a/src/mesa/drivers/dri/r200/r200_lock.h b/src/mesa/drivers/dri/r200/r200_lock.h index f1cb624d8f..29cad5b226 100644 --- a/src/mesa/drivers/dri/r200/r200_lock.h +++ b/src/mesa/drivers/dri/r200/r200_lock.h @@ -35,72 +35,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef __R200_LOCK_H__ #define __R200_LOCK_H__ -extern void r200GetLock( r200ContextPtr rmesa, GLuint flags ); - -/* Turn DEBUG_LOCKING on to find locking conflicts. - */ -#define DEBUG_LOCKING 0 - -#if DEBUG_LOCKING -extern char *prevLockFile; -extern int prevLockLine; - -#define DEBUG_LOCK() \ - do { \ - prevLockFile = (__FILE__); \ - prevLockLine = (__LINE__); \ - } while (0) - -#define DEBUG_RESET() \ - do { \ - prevLockFile = 0; \ - prevLockLine = 0; \ - } while (0) - -#define DEBUG_CHECK_LOCK() \ - do { \ - if ( prevLockFile ) { \ - fprintf( stderr, \ - "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \ - prevLockFile, prevLockLine, __FILE__, __LINE__ ); \ - exit( 1 ); \ - } \ - } while (0) - -#else - -#define DEBUG_LOCK() -#define DEBUG_RESET() -#define DEBUG_CHECK_LOCK() - -#endif - -/* - * !!! We may want to separate locks from locks with validation. This - * could be used to improve performance for those things commands that - * do not do any drawing !!! - */ - - -/* Lock the hardware and validate our state. - */ -#define LOCK_HARDWARE( rmesa ) \ - do { \ - char __ret = 0; \ - DEBUG_CHECK_LOCK(); \ - DRM_CAS( rmesa->radeon.dri.hwLock, rmesa->radeon.dri.hwContext, \ - (DRM_LOCK_HELD | rmesa->radeon.dri.hwContext), __ret ); \ - if ( __ret ) \ - r200GetLock( rmesa, 0 ); \ - DEBUG_LOCK(); \ - } while (0) - -#define UNLOCK_HARDWARE( rmesa ) \ - do { \ - DRM_UNLOCK( rmesa->radeon.dri.fd, \ - rmesa->radeon.dri.hwLock, \ - rmesa->radeon.dri.hwContext ); \ - DEBUG_RESET(); \ - } while (0) +#include "common_lock.h" #endif /* __R200_LOCK_H__ */ diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c index 1b28a83d70..60d25825e9 100644 --- a/src/mesa/drivers/dri/r200/r200_pixel.c +++ b/src/mesa/drivers/dri/r200/r200_pixel.c @@ -197,14 +197,14 @@ r200TryReadPixels( GLcontext *ctx, * a full command buffer expects to be called unlocked. As a * workaround, immediately flush the buffer on aquiring the lock. */ - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); if (rmesa->store.cmd_used) r200FlushCmdBufLocked( rmesa, __FUNCTION__ ); if (!clip_pixelrect(ctx, ctx->ReadBuffer, &x, &y, &width, &height, &size)) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); if (R200_DEBUG & DEBUG_PIXEL) fprintf(stderr, "%s totally clipped -- nothing to do\n", __FUNCTION__); @@ -259,7 +259,7 @@ r200TryReadPixels( GLcontext *ctx, r200FlushCmdBufLocked( rmesa, __FUNCTION__ ); } - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); r200Finish( ctx ); /* required by GL */ @@ -318,7 +318,7 @@ static void do_draw_pix( GLcontext *ctx, } - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); if (rmesa->store.cmd_used) r200FlushCmdBufLocked( rmesa, __FUNCTION__ ); @@ -328,7 +328,7 @@ static void do_draw_pix( GLcontext *ctx, if (!clip_pixelrect(ctx, ctx->DrawBuffer, &x, &y, &width, &height, &size)) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); return; } @@ -365,7 +365,7 @@ static void do_draw_pix( GLcontext *ctx, r200FlushCmdBufLocked( rmesa, __FUNCTION__ ); r200WaitForIdleLocked( rmesa ); /* required by GL */ - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); } diff --git a/src/mesa/drivers/dri/r200/r200_span.c b/src/mesa/drivers/dri/r200/r200_span.c index 361f0fde26..dfe587401d 100644 --- a/src/mesa/drivers/dri/r200/r200_span.c +++ b/src/mesa/drivers/dri/r200/r200_span.c @@ -242,7 +242,7 @@ static void r200SpanRenderStart( GLcontext *ctx ) r200ContextPtr rmesa = R200_CONTEXT( ctx ); R200_FIREVERTICES( rmesa ); - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); r200WaitForIdleLocked( rmesa ); /* Read & rewrite the first pixel in the frame buffer. This should @@ -269,7 +269,7 @@ static void r200SpanRenderFinish( GLcontext *ctx ) { r200ContextPtr rmesa = R200_CONTEXT( ctx ); _swrast_flush( ctx ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); } void r200InitSpanFuncs( GLcontext *ctx ) diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 4cd87bd1b9..67357fadfd 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -383,10 +383,10 @@ static void r200ClearDepth( GLcontext *ctx, GLclampd d ) switch ( format ) { case R200_DEPTH_FORMAT_16BIT_INT_Z: - rmesa->state.depth.clear = d * 0x0000ffff; + rmesa->radeon.state.depth.clear = d * 0x0000ffff; break; case R200_DEPTH_FORMAT_24BIT_INT_Z: - rmesa->state.depth.clear = d * 0x00ffffff; + rmesa->radeon.state.depth.clear = d * 0x00ffffff; break; } } @@ -527,83 +527,6 @@ static void r200Fogfv( GLcontext *ctx, GLenum pname, const GLfloat *param ) */ -static GLboolean intersect_rect( drm_clip_rect_t *out, - drm_clip_rect_t *a, - drm_clip_rect_t *b ) -{ - *out = *a; - if ( b->x1 > out->x1 ) out->x1 = b->x1; - if ( b->y1 > out->y1 ) out->y1 = b->y1; - if ( b->x2 < out->x2 ) out->x2 = b->x2; - if ( b->y2 < out->y2 ) out->y2 = b->y2; - if ( out->x1 >= out->x2 ) return GL_FALSE; - if ( out->y1 >= out->y2 ) return GL_FALSE; - return GL_TRUE; -} - - -void r200RecalcScissorRects( r200ContextPtr rmesa ) -{ - drm_clip_rect_t *out; - int i; - - /* Grow cliprect store? - */ - if (rmesa->state.scissor.numAllocedClipRects < rmesa->radeon.numClipRects) { - while (rmesa->state.scissor.numAllocedClipRects < rmesa->radeon.numClipRects) { - rmesa->state.scissor.numAllocedClipRects += 1; /* zero case */ - rmesa->state.scissor.numAllocedClipRects *= 2; - } - - if (rmesa->state.scissor.pClipRects) - FREE(rmesa->state.scissor.pClipRects); - - rmesa->state.scissor.pClipRects = - MALLOC( rmesa->state.scissor.numAllocedClipRects * - sizeof(drm_clip_rect_t) ); - - if ( rmesa->state.scissor.pClipRects == NULL ) { - rmesa->state.scissor.numAllocedClipRects = 0; - return; - } - } - - out = rmesa->state.scissor.pClipRects; - rmesa->state.scissor.numClipRects = 0; - - for ( i = 0 ; i < rmesa->radeon.numClipRects ; i++ ) { - if ( intersect_rect( out, - &rmesa->radeon.pClipRects[i], - &rmesa->state.scissor.rect ) ) { - rmesa->state.scissor.numClipRects++; - out++; - } - } -} - - -static void r200UpdateScissor( GLcontext *ctx ) -{ - r200ContextPtr rmesa = R200_CONTEXT(ctx); - - if ( rmesa->radeon.dri.drawable ) { - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; - - int x = ctx->Scissor.X; - int y = dPriv->h - ctx->Scissor.Y - ctx->Scissor.Height; - int w = ctx->Scissor.X + ctx->Scissor.Width - 1; - int h = dPriv->h - ctx->Scissor.Y - 1; - - rmesa->state.scissor.rect.x1 = x + dPriv->x; - rmesa->state.scissor.rect.y1 = y + dPriv->y; - rmesa->state.scissor.rect.x2 = w + dPriv->x + 1; - rmesa->state.scissor.rect.y2 = h + dPriv->y + 1; - - r200RecalcScissorRects( rmesa ); - } -} - - static void r200Scissor( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) { @@ -611,7 +534,7 @@ static void r200Scissor( GLcontext *ctx, if ( ctx->Scissor.Enabled ) { R200_FIREVERTICES( rmesa ); /* don't pipeline cliprect changes */ - r200UpdateScissor( ctx ); + radeonUpdateScissor( ctx ); } } @@ -834,7 +757,7 @@ static void r200PolygonOffset( GLcontext *ctx, GLfloat factor, GLfloat units ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - float_ui32_type constant = { units * rmesa->state.depth.scale }; + float_ui32_type constant = { units * rmesa->radeon.state.depth.scale }; float_ui32_type factoru = { factor }; /* factor *= 2; */ @@ -862,14 +785,14 @@ static void r200PolygonStipple( GLcontext *ctx, const GLubyte *mask ) /* TODO: push this into cmd mechanism */ R200_FIREVERTICES( rmesa ); - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); /* FIXME: Use window x,y offsets into stipple RAM. */ stipple.mask = rmesa->state.stipple.mask; drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE, &stipple, sizeof(stipple) ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); } static void r200PolygonMode( GLcontext *ctx, GLenum face, GLenum mode ) @@ -1675,7 +1598,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); - rmesa->state.stencil.clear = + rmesa->radeon.state.stencil.clear = ((GLuint) (ctx->Stencil.Clear & 0xff) | (0xff << R200_STENCIL_MASK_SHIFT) | ((ctx->Stencil.WriteMask[0] & 0xff) << R200_STENCIL_WRITEMASK_SHIFT)); @@ -1709,8 +1632,8 @@ void r200UpdateWindow( GLcontext *ctx ) float_ui32_type tx = { v[MAT_TX] + xoffset + SUBPIXEL_X }; float_ui32_type sy = { - v[MAT_SY] }; float_ui32_type ty = { (- v[MAT_TY]) + yoffset + SUBPIXEL_Y }; - float_ui32_type sz = { v[MAT_SZ] * rmesa->state.depth.scale }; - float_ui32_type tz = { v[MAT_TZ] * rmesa->state.depth.scale }; + float_ui32_type sz = { v[MAT_SZ] * rmesa->radeon.state.depth.scale }; + float_ui32_type tz = { v[MAT_TZ] * rmesa->radeon.state.depth.scale }; R200_FIREVERTICES( rmesa ); R200_STATECHANGE( rmesa, vpt ); @@ -1805,7 +1728,7 @@ static void r200ClearColor( GLcontext *ctx, const GLfloat c[4] ) CLAMPED_FLOAT_TO_UBYTE(color[1], c[1]); CLAMPED_FLOAT_TO_UBYTE(color[2], c[2]); CLAMPED_FLOAT_TO_UBYTE(color[3], c[3]); - rmesa->state.color.clear = radeonPackColor( rmesa->radeon.radeonScreen->cpp, + rmesa->radeon.state.color.clear = radeonPackColor( rmesa->radeon.radeonScreen->cpp, color[0], color[1], color[2], color[3] ); } @@ -1849,56 +1772,6 @@ static void r200LogicOpCode( GLcontext *ctx, GLenum opcode ) } -/* - * Set up the cliprects for either front or back-buffer drawing. - */ -void r200SetCliprects( r200ContextPtr rmesa ) -{ - __DRIdrawablePrivate *const drawable = rmesa->radeon.dri.drawable; - __DRIdrawablePrivate *const readable = rmesa->radeon.dri.readable; - GLframebuffer *const draw_fb = (GLframebuffer*) drawable->driverPrivate; - GLframebuffer *const read_fb = (GLframebuffer*) readable->driverPrivate; - - if (draw_fb->_ColorDrawBufferIndexes[0] == BUFFER_BIT_BACK_LEFT) { - /* Can't ignore 2d windows if we are page flipping. - */ - if ( drawable->numBackClipRects == 0 || rmesa->radeon.doPageFlip ) { - rmesa->radeon.numClipRects = drawable->numClipRects; - rmesa->radeon.pClipRects = drawable->pClipRects; - } - else { - rmesa->radeon.numClipRects = drawable->numBackClipRects; - rmesa->radeon.pClipRects = drawable->pBackClipRects; - } - } - else { - /* front buffer (or none, or multiple buffers) */ - rmesa->radeon.numClipRects = drawable->numClipRects; - rmesa->radeon.pClipRects = drawable->pClipRects; - } - - if ((draw_fb->Width != drawable->w) || (draw_fb->Height != drawable->h)) { - _mesa_resize_framebuffer(rmesa->radeon.glCtx, draw_fb, - drawable->w, drawable->h); - draw_fb->Initialized = GL_TRUE; - } - - if (drawable != readable) { - if ((read_fb->Width != readable->w) || - (read_fb->Height != readable->h)) { - _mesa_resize_framebuffer(rmesa->radeon.glCtx, read_fb, - readable->w, readable->h); - read_fb->Initialized = GL_TRUE; - } - } - - if (rmesa->state.scissor.enabled) - r200RecalcScissorRects( rmesa ); - - rmesa->radeon.lastStamp = drawable->lastStamp; -} - - static void r200DrawBuffer( GLcontext *ctx, GLenum mode ) { r200ContextPtr rmesa = R200_CONTEXT(ctx); @@ -1925,7 +1798,7 @@ static void r200DrawBuffer( GLcontext *ctx, GLenum mode ) return; } - r200SetCliprects( rmesa ); + radeonSetCliprects( &rmesa->radeon ); /* We'll set the drawing engine's offset/pitch parameters later * when we update other state. @@ -2013,10 +1886,10 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state ) R200_STATECHANGE(rmesa, ctx ); if ( state ) { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_DITHER_ENABLE; - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~rmesa->state.color.roundEnable; + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~rmesa->radeon.state.color.roundEnable; } else { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~R200_DITHER_ENABLE; - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->state.color.roundEnable; + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->radeon.state.color.roundEnable; } break; @@ -2182,12 +2055,12 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_SCISSOR_TEST: R200_FIREVERTICES( rmesa ); - rmesa->state.scissor.enabled = state; + rmesa->radeon.state.scissor.enabled = state; r200UpdateScissor( ctx ); break; case GL_STENCIL_TEST: - if ( rmesa->state.stencil.hwBuffer ) { + if ( rmesa->radeon.state.stencil.hwBuffer ) { R200_STATECHANGE( rmesa, ctx ); if ( state ) { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_STENCIL_ENABLE; diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index f03a47ef46..775ccb7482 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -203,20 +203,20 @@ void r200InitState( r200ContextPtr rmesa ) exit( -1 ); } - rmesa->state.color.clear = 0x00000000; + rmesa->radeon.state.color.clear = 0x00000000; switch ( ctx->Visual.depthBits ) { case 16: - rmesa->state.depth.clear = 0x0000ffff; - rmesa->state.depth.scale = 1.0 / (GLfloat)0xffff; + rmesa->radeon.state.depth.clear = 0x0000ffff; + rmesa->radeon.state.depth.scale = 1.0 / (GLfloat)0xffff; depth_fmt = R200_DEPTH_FORMAT_16BIT_INT_Z; - rmesa->state.stencil.clear = 0x00000000; + rmesa->radeon.state.stencil.clear = 0x00000000; break; case 24: - rmesa->state.depth.clear = 0x00ffffff; - rmesa->state.depth.scale = 1.0 / (GLfloat)0xffffff; + rmesa->radeon.state.depth.clear = 0x00ffffff; + rmesa->radeon.state.depth.scale = 1.0 / (GLfloat)0xffffff; depth_fmt = R200_DEPTH_FORMAT_24BIT_INT_Z; - rmesa->state.stencil.clear = 0xffff0000; + rmesa->radeon.state.stencil.clear = 0xffff0000; break; default: fprintf( stderr, "Error: Unsupported depth %d... exiting\n", @@ -225,7 +225,7 @@ void r200InitState( r200ContextPtr rmesa ) } /* Only have hw stencil when depth buffer is 24 bits deep */ - rmesa->state.stencil.hwBuffer = ( ctx->Visual.stencilBits > 0 && + rmesa->radeon.state.stencil.hwBuffer = ( ctx->Visual.stencilBits > 0 && ctx->Visual.depthBits == 24 ); rmesa->radeon.Fallback = 0; @@ -239,15 +239,15 @@ void r200InitState( r200ContextPtr rmesa ) } #if 000 if ( ctx->Visual.doubleBufferMode && rmesa->sarea->pfCurrentPage == 0 ) { - rmesa->state.color.drawOffset = rmesa->radeon.radeonScreen->backOffset; - rmesa->state.color.drawPitch = rmesa->radeon.radeonScreen->backPitch; + rmesa->radeon.state.color.drawOffset = rmesa->radeon.radeonScreen->backOffset; + rmesa->radeon.state.color.drawPitch = rmesa->radeon.radeonScreen->backPitch; } else { - rmesa->state.color.drawOffset = rmesa->radeon.radeonScreen->frontOffset; - rmesa->state.color.drawPitch = rmesa->radeon.radeonScreen->frontPitch; + rmesa->radeon.state.color.drawOffset = rmesa->radeon.radeonScreen->frontOffset; + rmesa->radeon.state.color.drawPitch = rmesa->radeon.radeonScreen->frontPitch; } - rmesa->state.pixel.readOffset = rmesa->state.color.drawOffset; - rmesa->state.pixel.readPitch = rmesa->state.color.drawPitch; + rmesa->state.pixel.readOffset = rmesa->radeon.state.color.drawOffset; + rmesa->state.pixel.readPitch = rmesa->radeon.state.color.drawPitch; #endif rmesa->hw.max_state_size = 0; @@ -617,21 +617,21 @@ void r200InitState( r200ContextPtr rmesa ) } if ( driQueryOptioni( &rmesa->radeon.optionCache, "round_mode" ) == DRI_CONF_ROUND_ROUND ) - rmesa->state.color.roundEnable = R200_ROUND_ENABLE; + rmesa->radeon.state.color.roundEnable = R200_ROUND_ENABLE; else - rmesa->state.color.roundEnable = 0; + rmesa->radeon.state.color.roundEnable = 0; if ( driQueryOptioni (&rmesa->radeon.optionCache, "color_reduction" ) == DRI_CONF_COLOR_REDUCTION_DITHER ) rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_DITHER_ENABLE; else - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->state.color.roundEnable; + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->radeon.state.color.roundEnable; #if 000 - rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((rmesa->state.color.drawOffset + + rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((rmesa->radeon.state.color.drawOffset + rmesa->radeon.radeonScreen->fbLocation) & R200_COLOROFFSET_MASK); - rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = ((rmesa->state.color.drawPitch & + rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = ((rmesa->radeon.state.color.drawPitch & R200_COLORPITCH_MASK) | R200_COLOR_ENDIAN_NO_SWAP); #else diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index d5cba26ddd..1130c3544d 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -872,8 +872,8 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py, /* Update window height */ - LOCK_HARDWARE( rmesa ); - UNLOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); + UNLOCK_HARDWARE( &rmesa->radeon ); h = rmesa->radeon.dri.drawable->h + rmesa->radeon.dri.drawable->y; px += rmesa->radeon.dri.drawable->x; diff --git a/src/mesa/drivers/dri/r200/r200_texmem.c b/src/mesa/drivers/dri/r200/r200_texmem.c index 93ae3260cc..e8b6876dd3 100644 --- a/src/mesa/drivers/dri/r200/r200_texmem.c +++ b/src/mesa/drivers/dri/r200/r200_texmem.c @@ -422,7 +422,7 @@ static void uploadSubImage( r200ContextPtr rmesa, radeonTexObjPtr t, } } - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); do { ret = drmCommandWriteRead( rmesa->radeon.dri.fd, DRM_RADEON_TEXTURE, &tex, sizeof(drm_radeon_texture_t) ); @@ -433,7 +433,7 @@ static void uploadSubImage( r200ContextPtr rmesa, radeonTexObjPtr t, } } while ( ret == -EAGAIN ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); if ( ret ) { fprintf( stderr, "DRM_RADEON_TEXTURE: return = %d\n", ret ); @@ -476,7 +476,7 @@ int r200UploadTexImages( r200ContextPtr rmesa, radeonTexObjPtr t, GLuint face ) r200Finish( rmesa->radeon.glCtx ); } - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); if ( t->base.memBlock == NULL ) { int heap; @@ -484,7 +484,7 @@ int r200UploadTexImages( r200ContextPtr rmesa, radeonTexObjPtr t, GLuint face ) heap = driAllocateTexture( rmesa->radeon.texture_heaps, rmesa->radeon.nr_heaps, (driTextureObject *) t ); if ( heap == -1 ) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); return -1; } @@ -506,7 +506,7 @@ int r200UploadTexImages( r200ContextPtr rmesa, radeonTexObjPtr t, GLuint face ) /* Let the world know we've used this memory recently. */ driUpdateTextureLRU( (driTextureObject *) t ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); /* Upload any images that are new */ if (t->base.dirty_images[face]) { diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile index 7357cf74c9..18fab1d780 100644 --- a/src/mesa/drivers/dri/r300/Makefile +++ b/src/mesa/drivers/dri/r300/Makefile @@ -24,9 +24,10 @@ DRIVER_SOURCES = \ radeon_bo_legacy.c \ radeon_cs_legacy.c \ radeon_screen.c \ + common_lock.c \ + common_misc.c \ radeon_context.c \ radeon_ioctl.c \ - radeon_lock.c \ radeon_span.c \ radeon_state.c \ r300_context.c \ @@ -78,7 +79,11 @@ COMMON_SYMLINKS = \ radeon_cs_legacy.c \ radeon_bo_legacy.h \ radeon_cs_legacy.h \ - common_context.h + common_context.h \ + common_lock.c \ + common_lock.h \ + common_misc.c \ + common_misc.h DRI_LIB_DEPS += -ldrm_radeon diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index bd9d25d2f0..32d0dcf547 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -397,7 +397,7 @@ static void emit_zb_offset(GLcontext *ctx, struct radeon_state_atom * atom) struct radeon_renderbuffer *rrb; uint32_t zbpitch; - rrb = r300->radeon.state.depth_buffer; + rrb = r300->radeon.state.depth.rrb; if (!rrb) return; diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 5fce8413bb..1958484b3c 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -187,6 +187,23 @@ static void r300RunPipeline(GLcontext * ctx) _mesa_unlock_context_textures(ctx); } +static void r300_get_lock(radeonContextPtr rmesa) +{ + drm_radeon_sarea_t *sarea = rmesa->sarea; + + if (sarea->ctx_owner != rmesa->dri.hwContext) { + sarea->ctx_owner = rmesa->dri.hwContext; + if (!rmesa->radeonScreen->kernel_mm) + radeon_bo_legacy_texture_age(rmesa->radeonScreen->bom); + } +} + +static void r300_init_vtbl(radeonContextPtr radeon) +{ + radeon->vtbl.get_lock = r300_get_lock; + radeon->vtbl.update_viewport_offset = r300UpdateViewportOffset; +} + /* Create the device specific rendering context. */ GLboolean r300CreateContext(const __GLcontextModes * glVisual, @@ -212,6 +229,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual, if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) hw_tcl_on = future_hw_tcl_on = 0; + r300_init_vtbl(&r300->radeon); /* Parse configuration files. * Do this here so that initialMaxAnisotropy is set before we create * the default textures. diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index e631e81007..de188c3f36 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -522,14 +522,6 @@ struct r300_cmdbuf { * State cache */ -struct r300_depthbuffer_state { - GLfloat scale; -}; - -struct r300_stencilbuffer_state { - GLboolean hw_stencil; -}; - /* Vertex shader state */ /* Perhaps more if we store programs in vmem? */ @@ -773,7 +765,6 @@ struct r300_aos { }; struct r300_state { - struct r300_depthbuffer_state depth; struct r300_texture_state texture; int sw_tcl_inputs[VERT_ATTRIB_MAX]; struct r300_vertex_shader_state vertex_shader; @@ -786,8 +777,6 @@ struct r300_state { DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for. They are the same as tnl->render_inputs for fixed pipeline */ - struct r300_stencilbuffer_state stencil; - }; #define R300_FALLBACK_NONE 0 diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c index 064732d458..e70e5f6d52 100644 --- a/src/mesa/drivers/dri/r300/r300_ioctl.c +++ b/src/mesa/drivers/dri/r300/r300_ioctl.c @@ -576,7 +576,7 @@ static void r300Clear(GLcontext * ctx, GLbitfield mask) mask &= ~BUFFER_BIT_DEPTH; } - if ((mask & BUFFER_BIT_STENCIL) && r300->state.stencil.hw_stencil) { + if ((mask & BUFFER_BIT_STENCIL) && r300->radeon.state.stencil.hwBuffer) { bits |= CLEARBUFFER_STENCIL; mask &= ~BUFFER_BIT_STENCIL; } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index c79e69ae04..d98b83c506 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -591,7 +591,7 @@ static void r300SetStencilState(GLcontext * ctx, GLboolean state) { r300ContextPtr r300 = R300_CONTEXT(ctx); - if (r300->state.stencil.hw_stencil) { + if (r300->radeon.state.stencil.hwBuffer) { R300_STATECHANGE(r300, zs); if (state) { r300->hw.zs.cmd[R300_ZS_CNTL_0] |= @@ -1084,8 +1084,8 @@ static void r300UpdateWindow(GLcontext * ctx) GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X; GLfloat sy = -v[MAT_SY]; GLfloat ty = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y; - GLfloat sz = v[MAT_SZ] * rmesa->state.depth.scale; - GLfloat tz = v[MAT_TZ] * rmesa->state.depth.scale; + GLfloat sz = v[MAT_SZ] * rmesa->radeon.state.depth.scale; + GLfloat tz = v[MAT_TZ] * rmesa->radeon.state.depth.scale; R300_FIREVERTICES(rmesa); R300_STATECHANGE(rmesa, vpt); @@ -2361,7 +2361,7 @@ static void r300ResetHwState(r300ContextPtr r300) r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = 0x00000000; r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = 0xffffffff; - rrb = r300->radeon.state.depth_buffer; + rrb = r300->radeon.state.depth.rrb; if (rrb && rrb->bo && (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)) { /* XXX: Turn off when clearing buffers ? */ r300->hw.zb.cmd[R300_ZB_PITCH] |= R300_DEPTHMACROTILE_ENABLE; @@ -2694,11 +2694,11 @@ void r300InitState(r300ContextPtr r300) switch (ctx->Visual.depthBits) { case 16: - r300->state.depth.scale = 1.0 / (GLfloat) 0xffff; + r300->radeon.state.depth.scale = 1.0 / (GLfloat) 0xffff; depth_fmt = R300_DEPTHFORMAT_16BIT_INT_Z; break; case 24: - r300->state.depth.scale = 1.0 / (GLfloat) 0xffffff; + r300->radeon.state.depth.scale = 1.0 / (GLfloat) 0xffffff; depth_fmt = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL; break; default: @@ -2708,8 +2708,8 @@ void r300InitState(r300ContextPtr r300) } /* Only have hw stencil when depth buffer is 24 bits deep */ - r300->state.stencil.hw_stencil = (ctx->Visual.stencilBits > 0 && - ctx->Visual.depthBits == 24); + r300->radeon.state.stencil.hwBuffer = (ctx->Visual.stencilBits > 0 && + ctx->Visual.depthBits == 24); memset(&(r300->state.texture), 0, sizeof(r300->state.texture)); diff --git a/src/mesa/drivers/dri/r300/radeon_context.c b/src/mesa/drivers/dri/r300/radeon_context.c index 2bb679b479..092562b8f9 100644 --- a/src/mesa/drivers/dri/r300/radeon_context.c +++ b/src/mesa/drivers/dri/r300/radeon_context.c @@ -554,7 +554,7 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, radeon_update_renderbuffers(driContextPriv, driReadPriv); radeon->state.color.rrb = (void *)dfb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; - radeon->state.depth_buffer = + radeon->state.depth.rrb = (void *)dfb->Attachment[BUFFER_DEPTH].Renderbuffer; } diff --git a/src/mesa/drivers/dri/r300/radeon_context.h b/src/mesa/drivers/dri/r300/radeon_context.h index 7dfc3b3b91..d46a2d20ff 100644 --- a/src/mesa/drivers/dri/r300/radeon_context.h +++ b/src/mesa/drivers/dri/r300/radeon_context.h @@ -51,6 +51,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_screen.h" #include "common_context.h" +#include "common_misc.h" #if R200_MERGED extern void radeonFallback(GLcontext * ctx, GLuint bit, GLboolean mode); diff --git a/src/mesa/drivers/dri/r300/radeon_state.c b/src/mesa/drivers/dri/r300/radeon_state.c index 14d489bf1a..0ee5313043 100644 --- a/src/mesa/drivers/dri/r300/radeon_state.c +++ b/src/mesa/drivers/dri/r300/radeon_state.c @@ -56,83 +56,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * Scissoring */ -static GLboolean intersect_rect(drm_clip_rect_t * out, - drm_clip_rect_t * a, drm_clip_rect_t * b) -{ - *out = *a; - if (b->x1 > out->x1) - out->x1 = b->x1; - if (b->y1 > out->y1) - out->y1 = b->y1; - if (b->x2 < out->x2) - out->x2 = b->x2; - if (b->y2 < out->y2) - out->y2 = b->y2; - if (out->x1 >= out->x2) - return GL_FALSE; - if (out->y1 >= out->y2) - return GL_FALSE; - return GL_TRUE; -} - -void radeonRecalcScissorRects(radeonContextPtr radeon) -{ - drm_clip_rect_t *out; - int i; - - /* Grow cliprect store? - */ - if (radeon->state.scissor.numAllocedClipRects < radeon->numClipRects) { - while (radeon->state.scissor.numAllocedClipRects < - radeon->numClipRects) { - radeon->state.scissor.numAllocedClipRects += 1; /* zero case */ - radeon->state.scissor.numAllocedClipRects *= 2; - } - - if (radeon->state.scissor.pClipRects) - FREE(radeon->state.scissor.pClipRects); - - radeon->state.scissor.pClipRects = - MALLOC(radeon->state.scissor.numAllocedClipRects * - sizeof(drm_clip_rect_t)); - - if (radeon->state.scissor.pClipRects == NULL) { - radeon->state.scissor.numAllocedClipRects = 0; - return; - } - } - - out = radeon->state.scissor.pClipRects; - radeon->state.scissor.numClipRects = 0; - - for (i = 0; i < radeon->numClipRects; i++) { - if (intersect_rect(out, - &radeon->pClipRects[i], - &radeon->state.scissor.rect)) { - radeon->state.scissor.numClipRects++; - out++; - } - } -} - -void radeonUpdateScissor(GLcontext* ctx) -{ - radeonContextPtr radeon = RADEON_CONTEXT(ctx); - - if (radeon->dri.drawable) { - __DRIdrawablePrivate *dPriv = radeon->dri.drawable; - int x1 = dPriv->x + ctx->Scissor.X; - int y1 = dPriv->y + dPriv->h - (ctx->Scissor.Y + ctx->Scissor.Height); - - radeon->state.scissor.rect.x1 = x1; - radeon->state.scissor.rect.y1 = y1; - radeon->state.scissor.rect.x2 = x1 + ctx->Scissor.Width; - radeon->state.scissor.rect.y2 = y1 + ctx->Scissor.Height; - - radeonRecalcScissorRects(radeon); - } -} - static void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h) { if (ctx->Scissor.Enabled) { @@ -142,58 +65,6 @@ static void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h } } - -/** - * Update cliprects and scissors. - */ -void radeonSetCliprects(radeonContextPtr radeon) -{ - __DRIdrawablePrivate *const drawable = radeon->dri.drawable; - __DRIdrawablePrivate *const readable = radeon->dri.readable; - GLframebuffer *const draw_fb = (GLframebuffer*)drawable->driverPrivate; - GLframebuffer *const read_fb = (GLframebuffer*)readable->driverPrivate; - - if (!radeon->radeonScreen->driScreen->dri2.enabled) { - if (draw_fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) { - /* Can't ignore 2d windows if we are page flipping. */ - if (drawable->numBackClipRects == 0 || radeon->doPageFlip || - radeon->sarea->pfCurrentPage == 1) { - radeon->numClipRects = drawable->numClipRects; - radeon->pClipRects = drawable->pClipRects; - } else { - radeon->numClipRects = drawable->numBackClipRects; - radeon->pClipRects = drawable->pBackClipRects; - } - } else { - /* front buffer (or none, or multiple buffers */ - radeon->numClipRects = drawable->numClipRects; - radeon->pClipRects = drawable->pClipRects; - } - } - - if ((draw_fb->Width != drawable->w) || - (draw_fb->Height != drawable->h)) { - _mesa_resize_framebuffer(radeon->glCtx, draw_fb, - drawable->w, drawable->h); - draw_fb->Initialized = GL_TRUE; - } - - if (drawable != readable) { - if ((read_fb->Width != readable->w) || - (read_fb->Height != readable->h)) { - _mesa_resize_framebuffer(radeon->glCtx, read_fb, - readable->w, readable->h); - read_fb->Initialized = GL_TRUE; - } - } - - if (radeon->state.scissor.enabled) - radeonRecalcScissorRects(radeon); - - radeon->lastStamp = drawable->lastStamp; -} - - /** * Handle common enable bits. * Called as a fallback by r200Enable/r300Enable. diff --git a/src/mesa/drivers/dri/r300/radeon_state.h b/src/mesa/drivers/dri/r300/radeon_state.h index 821cb40c7e..279b108412 100644 --- a/src/mesa/drivers/dri/r300/radeon_state.h +++ b/src/mesa/drivers/dri/r300/radeon_state.h @@ -31,10 +31,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef __RADEON_STATE_H__ #define __RADEON_STATE_H__ -extern void radeonRecalcScissorRects(radeonContextPtr radeon); -extern void radeonSetCliprects(radeonContextPtr radeon); -extern void radeonUpdateScissor(GLcontext* ctx); - extern void radeonEnable(GLcontext* ctx, GLenum cap, GLboolean state); extern void radeonInitState(radeonContextPtr radeon); diff --git a/src/mesa/drivers/dri/radeon/Makefile b/src/mesa/drivers/dri/radeon/Makefile index f223b2d922..50c27b81bc 100644 --- a/src/mesa/drivers/dri/radeon/Makefile +++ b/src/mesa/drivers/dri/radeon/Makefile @@ -11,7 +11,6 @@ MINIGLX_SOURCES = server/radeon_dri.c DRIVER_SOURCES = \ radeon_context.c \ radeon_ioctl.c \ - radeon_lock.c \ radeon_screen.c \ radeon_state.c \ radeon_state_init.c \ @@ -22,7 +21,9 @@ DRIVER_SOURCES = \ radeon_swtcl.c \ radeon_span.c \ radeon_maos.c \ - radeon_sanity.c + radeon_sanity.c \ + common_lock.c \ + common_misc.c C_SOURCES = \ $(COMMON_SOURCES) \ diff --git a/src/mesa/drivers/dri/radeon/common_context.h b/src/mesa/drivers/dri/radeon/common_context.h index 5778adf9fb..723f7d14fd 100644 --- a/src/mesa/drivers/dri/radeon/common_context.h +++ b/src/mesa/drivers/dri/radeon/common_context.h @@ -249,10 +249,11 @@ typedef void (*radeon_line_func) (radeonContextPtr, typedef void (*radeon_point_func) (radeonContextPtr, radeonVertex *); -struct r300_radeon_state { +struct radeon_state { struct radeon_colorbuffer_state color; + struct radeon_depthbuffer_state depth; struct radeon_scissor_state scissor; - struct radeon_renderbuffer *depth_buffer; + struct radeon_stencilbuffer_state stencil; }; struct radeon_context { @@ -301,12 +302,16 @@ struct radeon_context { GLuint swap_missed_count; /* Derived state - for r300 only */ - struct r300_radeon_state state; + struct radeon_state state; /* Configuration cache */ driOptionCache optionCache; + struct { + void (*get_lock)(radeonContextPtr radeon); + void (*update_viewport_offset)(GLcontext *ctx); + } vtbl; }; #define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx)) diff --git a/src/mesa/drivers/dri/radeon/common_lock.c b/src/mesa/drivers/dri/radeon/common_lock.c new file mode 100644 index 0000000000..fe38fc95bc --- /dev/null +++ b/src/mesa/drivers/dri/radeon/common_lock.c @@ -0,0 +1,138 @@ +/************************************************************************** + +Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and + VA Linux Systems Inc., Fremont, California. +Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. + +The Weather Channel (TM) funded Tungsten Graphics to develop the +initial release of the Radeon 8500 driver under the XFree86 license. +This notice must be preserved. + +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* + * Authors: + * Gareth Hughes <gareth@valinux.com> + * Keith Whitwell <keith@tungstengraphics.com> + * Kevin E. Martin <martin@valinux.com> + */ + +#include "main/glheader.h" +#include "main/mtypes.h" +#include "main/colormac.h" +#include "dri_util.h" +#include "radeon_screen.h" +#include "common_context.h" +#include "common_lock.h" + +#include "drirenderbuffer.h" + +#if DEBUG_LOCKING +char *prevLockFile = NULL; +int prevLockLine = 0; +#endif + +#ifdef RADEON_COMMON_FOR_R300 +/* Turn on/off page flipping according to the flags in the sarea: + */ +void radeonUpdatePageFlipping(radeonContextPtr rmesa) +{ + int use_back; + __DRIdrawablePrivate *const drawable = rmesa->dri.drawable; + GLframebuffer *fb = drawable->driverPrivate; + + rmesa->doPageFlip = rmesa->sarea->pfState; + if (rmesa->glCtx->WinSysDrawBuffer) { + r300UpdateDrawBuffer(rmesa->glCtx); + } + + use_back = rmesa->glCtx->DrawBuffer ? + (rmesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0] == + BUFFER_BACK_LEFT) : 1; + use_back ^= (rmesa->sarea->pfCurrentPage == 1); + + if (use_back) + rmesa->state.color.rrb = (void *)fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer; + else + rmesa->state.color.rrb = (void *)fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + + rmesa->state.depth.rrb = (void *)fb->Attachment[BUFFER_DEPTH].Renderbuffer; +} +#else +/* Turn on/off page flipping according to the flags in the sarea: + */ +static void radeonUpdatePageFlipping(radeonContextPtr rmesa) +{ + rmesa->doPageFlip = rmesa->sarea->pfState; + if (rmesa->glCtx->WinSysDrawBuffer) { + driFlipRenderbuffers(rmesa->glCtx->WinSysDrawBuffer, + rmesa->sarea->pfCurrentPage); + } +} +#endif + +/* Update the hardware state. This is called if another context has + * grabbed the hardware lock, which includes the X server. This + * function also updates the driver's window state after the X server + * moves, resizes or restacks a window -- the change will be reflected + * in the drawable position and clip rects. Since the X server grabs + * the hardware lock when it changes the window state, this routine will + * automatically be called after such a change. + */ +void radeonGetLock(radeonContextPtr rmesa, GLuint flags) +{ + __DRIdrawablePrivate *const drawable = rmesa->dri.drawable; + __DRIdrawablePrivate *const readable = rmesa->dri.readable; + __DRIscreenPrivate *sPriv = rmesa->dri.screen; + drm_radeon_sarea_t *sarea = rmesa->sarea; + + assert(drawable != NULL); + + drmGetLock(rmesa->dri.fd, rmesa->dri.hwContext, flags); + + /* The window might have moved, so we might need to get new clip + * rects. + * + * NOTE: This releases and regrabs the hw lock to allow the X server + * to respond to the DRI protocol request for new drawable info. + * Since the hardware state depends on having the latest drawable + * clip rects, all state checking must be done _after_ this call. + */ + DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable); + if (drawable != readable) { + DRI_VALIDATE_DRAWABLE_INFO(sPriv, readable); + } + + if (rmesa->lastStamp != drawable->lastStamp) { + radeonUpdatePageFlipping(rmesa); + radeonSetCliprects(rmesa); + rmesa->vtbl.update_viewport_offset(rmesa->glCtx); + driUpdateFramebufferSize(rmesa->glCtx, drawable); + } + + rmesa->vtbl.get_lock(rmesa); + + rmesa->lost_context = GL_TRUE; +} diff --git a/src/mesa/drivers/dri/radeon/common_lock.h b/src/mesa/drivers/dri/radeon/common_lock.h new file mode 100644 index 0000000000..50a4a0b05a --- /dev/null +++ b/src/mesa/drivers/dri/radeon/common_lock.h @@ -0,0 +1,111 @@ +/************************************************************************** + +Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and + VA Linux Systems Inc., Fremont, California. +Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. + +The Weather Channel (TM) funded Tungsten Graphics to develop the +initial release of the Radeon 8500 driver under the XFree86 license. +This notice must be preserved. + +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* + * Authors: + * Gareth Hughes <gareth@valinux.com> + * Keith Whitwell <keith@tungstengraphics.com> + * Kevin E. Martin <martin@valinux.com> + */ + +#ifndef COMMON_LOCK_H +#define COMMON_LOCK_H +extern void radeonGetLock(radeonContextPtr rmesa, GLuint flags); + +/* Turn DEBUG_LOCKING on to find locking conflicts. + */ +#define DEBUG_LOCKING 0 + +#if DEBUG_LOCKING +extern char *prevLockFile; +extern int prevLockLine; + +#define DEBUG_LOCK() \ + do { \ + prevLockFile = (__FILE__); \ + prevLockLine = (__LINE__); \ + } while (0) + +#define DEBUG_RESET() \ + do { \ + prevLockFile = 0; \ + prevLockLine = 0; \ + } while (0) + +#define DEBUG_CHECK_LOCK() \ + do { \ + if ( prevLockFile ) { \ + fprintf( stderr, \ + "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \ + prevLockFile, prevLockLine, __FILE__, __LINE__ ); \ + exit( 1 ); \ + } \ + } while (0) + +#else + +#define DEBUG_LOCK() +#define DEBUG_RESET() +#define DEBUG_CHECK_LOCK() + +#endif + +/* + * !!! We may want to separate locks from locks with validation. This + * could be used to improve performance for those things commands that + * do not do any drawing !!! + */ + +/* Lock the hardware and validate our state. + */ +#define LOCK_HARDWARE( rmesa ) \ + do { \ + char __ret = 0; \ + DEBUG_CHECK_LOCK(); \ + DRM_CAS( (rmesa)->dri.hwLock, (rmesa)->dri.hwContext, \ + (DRM_LOCK_HELD | (rmesa)->dri.hwContext), __ret ); \ + if ( __ret ) \ + radeonGetLock( (rmesa), 0 ); \ + DEBUG_LOCK(); \ + } while (0) + +#define UNLOCK_HARDWARE( rmesa ) \ + do { \ + DRM_UNLOCK( (rmesa)->dri.fd, \ + (rmesa)->dri.hwLock, \ + (rmesa)->dri.hwContext ); \ + DEBUG_RESET(); \ + } while (0) + +#endif diff --git a/src/mesa/drivers/dri/radeon/common_misc.c b/src/mesa/drivers/dri/radeon/common_misc.c new file mode 100644 index 0000000000..3bfb61a084 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/common_misc.c @@ -0,0 +1,187 @@ +/************************************************************************** + +Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. + +The Weather Channel (TM) funded Tungsten Graphics to develop the +initial release of the Radeon 8500 driver under the XFree86 license. +This notice must be preserved. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +**************************************************************************/ + +/* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "main/glheader.h" +#include "main/imports.h" +#include "main/api_arrayelt.h" +#include "main/enums.h" +#include "main/colormac.h" +#include "main/light.h" +#include "main/framebuffer.h" + +#include "swrast/swrast.h" +#include "vbo/vbo.h" +#include "tnl/tnl.h" +#include "tnl/t_pipeline.h" +#include "swrast_setup/swrast_setup.h" + +#include "dri_util.h" +#include "radeon_drm.h" +#include "radeon_screen.h" +#include "common_context.h" +#include "common_misc.h" +/* ============================================================= + * Scissoring + */ + +static GLboolean intersect_rect(drm_clip_rect_t * out, + drm_clip_rect_t * a, drm_clip_rect_t * b) +{ + *out = *a; + if (b->x1 > out->x1) + out->x1 = b->x1; + if (b->y1 > out->y1) + out->y1 = b->y1; + if (b->x2 < out->x2) + out->x2 = b->x2; + if (b->y2 < out->y2) + out->y2 = b->y2; + if (out->x1 >= out->x2) + return GL_FALSE; + if (out->y1 >= out->y2) + return GL_FALSE; + return GL_TRUE; +} + +void radeonRecalcScissorRects(radeonContextPtr radeon) +{ + drm_clip_rect_t *out; + int i; + + /* Grow cliprect store? + */ + if (radeon->state.scissor.numAllocedClipRects < radeon->numClipRects) { + while (radeon->state.scissor.numAllocedClipRects < + radeon->numClipRects) { + radeon->state.scissor.numAllocedClipRects += 1; /* zero case */ + radeon->state.scissor.numAllocedClipRects *= 2; + } + + if (radeon->state.scissor.pClipRects) + FREE(radeon->state.scissor.pClipRects); + + radeon->state.scissor.pClipRects = + MALLOC(radeon->state.scissor.numAllocedClipRects * + sizeof(drm_clip_rect_t)); + + if (radeon->state.scissor.pClipRects == NULL) { + radeon->state.scissor.numAllocedClipRects = 0; + return; + } + } + + out = radeon->state.scissor.pClipRects; + radeon->state.scissor.numClipRects = 0; + + for (i = 0; i < radeon->numClipRects; i++) { + if (intersect_rect(out, + &radeon->pClipRects[i], + &radeon->state.scissor.rect)) { + radeon->state.scissor.numClipRects++; + out++; + } + } +} + +/** + * Update cliprects and scissors. + */ +void radeonSetCliprects(radeonContextPtr radeon) +{ + __DRIdrawablePrivate *const drawable = radeon->dri.drawable; + __DRIdrawablePrivate *const readable = radeon->dri.readable; + GLframebuffer *const draw_fb = (GLframebuffer*)drawable->driverPrivate; + GLframebuffer *const read_fb = (GLframebuffer*)readable->driverPrivate; + + if (!radeon->radeonScreen->driScreen->dri2.enabled) { + if (draw_fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) { + /* Can't ignore 2d windows if we are page flipping. */ + if (drawable->numBackClipRects == 0 || radeon->doPageFlip || + radeon->sarea->pfCurrentPage == 1) { + radeon->numClipRects = drawable->numClipRects; + radeon->pClipRects = drawable->pClipRects; + } else { + radeon->numClipRects = drawable->numBackClipRects; + radeon->pClipRects = drawable->pBackClipRects; + } + } else { + /* front buffer (or none, or multiple buffers */ + radeon->numClipRects = drawable->numClipRects; + radeon->pClipRects = drawable->pClipRects; + } + } + + if ((draw_fb->Width != drawable->w) || + (draw_fb->Height != drawable->h)) { + _mesa_resize_framebuffer(radeon->glCtx, draw_fb, + drawable->w, drawable->h); + draw_fb->Initialized = GL_TRUE; + } + + if (drawable != readable) { + if ((read_fb->Width != readable->w) || + (read_fb->Height != readable->h)) { + _mesa_resize_framebuffer(radeon->glCtx, read_fb, + readable->w, readable->h); + read_fb->Initialized = GL_TRUE; + } + } + + if (radeon->state.scissor.enabled) + radeonRecalcScissorRects(radeon); + + radeon->lastStamp = drawable->lastStamp; +} + +void radeonUpdateScissor( GLcontext *ctx ) +{ + radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + + if ( rmesa->dri.drawable ) { + __DRIdrawablePrivate *dPriv = rmesa->dri.drawable; + + int x = ctx->Scissor.X; + int y = dPriv->h - ctx->Scissor.Y - ctx->Scissor.Height; + int w = ctx->Scissor.X + ctx->Scissor.Width - 1; + int h = dPriv->h - ctx->Scissor.Y - 1; + + rmesa->state.scissor.rect.x1 = x + dPriv->x; + rmesa->state.scissor.rect.y1 = y + dPriv->y; + rmesa->state.scissor.rect.x2 = w + dPriv->x + 1; + rmesa->state.scissor.rect.y2 = h + dPriv->y + 1; + + radeonRecalcScissorRects( rmesa ); + } +} diff --git a/src/mesa/drivers/dri/radeon/common_misc.h b/src/mesa/drivers/dri/radeon/common_misc.h new file mode 100644 index 0000000000..5653ef3183 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/common_misc.h @@ -0,0 +1,8 @@ +#ifndef COMMON_MISC_H +#define COMMON_MISC_H + +void radeonRecalcScissorRects(radeonContextPtr radeon); +void radeonSetCliprects(radeonContextPtr radeon); +void radeonUpdateScissor( GLcontext *ctx ); + +#endif diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index e2b2323a65..e49be4b23b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -194,6 +194,35 @@ static const struct dri_debug_control debug_control[] = { NULL, 0 } }; +static void r100_get_lock(radeonContextPtr radeon) +{ + r100ContextPtr rmesa = (r100ContextPtr)radeon; + drm_radeon_sarea_t *sarea = radeon->sarea; + + RADEON_STATECHANGE(rmesa, ctx); + if (rmesa->radeon.sarea->tiling_enabled) { + rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= + RADEON_COLOR_TILE_ENABLE; + } else { + rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= + ~RADEON_COLOR_TILE_ENABLE; + } + + if (sarea->ctx_owner != rmesa->radeon.dri.hwContext) { + int i; + sarea->ctx_owner = rmesa->radeon.dri.hwContext; + + for (i = 0; i < rmesa->radeon.nr_heaps; i++) { + DRI_AGE_TEXTURES(rmesa->radeon.texture_heaps[i]); + } + } +} + +static void r100_init_vtbl(radeonContextPtr radeon) +{ + radeon->vtbl.get_lock = r100_get_lock; + radeon->vtbl.update_viewport_offset = radeonUpdateViewportOffset; +} /* Create the device specific context. */ @@ -219,6 +248,8 @@ radeonCreateContext( const __GLcontextModes *glVisual, if ( !rmesa ) return GL_FALSE; + r100_init_vtbl(&rmesa->radeon); + /* init exp fog table data */ radeonInitStaticFogData(); @@ -488,9 +519,9 @@ void radeonDestroyContext( __DRIcontextPrivate *driContextPriv ) _mesa_vector4f_free( &rmesa->tcl.ObjClean ); - if (rmesa->state.scissor.pClipRects) { - FREE(rmesa->state.scissor.pClipRects); - rmesa->state.scissor.pClipRects = NULL; + if (rmesa->radeon.state.scissor.pClipRects) { + FREE(rmesa->radeon.state.scissor.pClipRects); + rmesa->radeon.state.scissor.pClipRects = NULL; } if ( release_texture_heaps ) { diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h index fb2b6eac76..0ca49cc078 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_context.h @@ -54,6 +54,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_screen.h" #include "common_context.h" +#include "common_misc.h" struct r100_context; @@ -328,11 +329,7 @@ struct radeon_hw_state { }; -struct radeon_state { - struct radeon_colorbuffer_state color; - struct radeon_depthbuffer_state depth; - struct radeon_scissor_state scissor; - struct radeon_stencilbuffer_state stencil; +struct r100_state { struct radeon_stipple_state stipple; struct radeon_texture_state texture; }; @@ -423,7 +420,7 @@ struct r100_context { /* Driver and hardware state management */ struct radeon_hw_state hw; - struct radeon_state state; + struct r100_state state; /* Vertex buffers */ diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index 5e2b986713..31f4778fab 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -557,10 +557,10 @@ static int radeonFlushCmdBufLocked( r100ContextPtr rmesa, if (RADEON_DEBUG & DEBUG_SANITY) { - if (rmesa->state.scissor.enabled) + if (rmesa->radeon.state.scissor.enabled) ret = radeonSanityCmdBuffer( rmesa, - rmesa->state.scissor.numClipRects, - rmesa->state.scissor.pClipRects); + rmesa->radeon.state.scissor.numClipRects, + rmesa->radeon.state.scissor.pClipRects); else ret = radeonSanityCmdBuffer( rmesa, rmesa->radeon.numClipRects, @@ -575,9 +575,9 @@ static int radeonFlushCmdBufLocked( r100ContextPtr rmesa, cmd.bufsz = rmesa->store.cmd_used; cmd.buf = rmesa->store.cmd_buf; - if (rmesa->state.scissor.enabled) { - cmd.nbox = rmesa->state.scissor.numClipRects; - cmd.boxes = rmesa->state.scissor.pClipRects; + if (rmesa->radeon.state.scissor.enabled) { + cmd.nbox = rmesa->radeon.state.scissor.numClipRects; + cmd.boxes = rmesa->radeon.state.scissor.pClipRects; } else { cmd.nbox = rmesa->radeon.numClipRects; cmd.boxes = rmesa->radeon.pClipRects; @@ -614,11 +614,11 @@ void radeonFlushCmdBuf( r100ContextPtr rmesa, const char *caller ) int ret; - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); ret = radeonFlushCmdBufLocked( rmesa, caller ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); if (ret) { fprintf(stderr, "drm_radeon_cmd_buffer_t: %d (exiting)\n", ret); @@ -664,7 +664,7 @@ void radeonRefillCurrentDmaRegion( r100ContextPtr rmesa ) dma.request_sizes = &size; dma.granted_count = 0; - LOCK_HARDWARE(rmesa); /* no need to validate */ + LOCK_HARDWARE(&rmesa->radeon); /* no need to validate */ ret = drmDMA( fd, &dma ); @@ -682,13 +682,13 @@ void radeonRefillCurrentDmaRegion( r100ContextPtr rmesa ) ret = drmDMA( fd, &dma ); if ( ret != 0 ) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); fprintf( stderr, "Error: Could not get dma buffer... exiting\n" ); exit( -1 ); } } - UNLOCK_HARDWARE(rmesa); + UNLOCK_HARDWARE(&rmesa->radeon); if (RADEON_DEBUG & DEBUG_DMA) fprintf(stderr, "Allocated buffer %d\n", index); @@ -839,9 +839,9 @@ static void radeonWaitForFrameCompletion( r100ContextPtr rmesa ) ; } else { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); radeonWaitIrq( rmesa ); - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); } rmesa->radeon.irqsEmitted = 10; } @@ -853,10 +853,10 @@ static void radeonWaitForFrameCompletion( r100ContextPtr rmesa ) } else { while (radeonGetLastFrame (rmesa) < sarea->last_frame) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); if (rmesa->radeon.do_usleeps) DO_USLEEP( 1 ); - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); } } } @@ -883,7 +883,7 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, } RADEON_FIREVERTICES( rmesa ); - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); /* Throttle the frame rate -- only allow one pending swap buffers * request at a time. @@ -891,9 +891,9 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, radeonWaitForFrameCompletion( rmesa ); if (!rect) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); driWaitForVBlank( dPriv, & missed_target ); - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); } nbox = dPriv->numClipRects; /* must be in locked region */ @@ -935,12 +935,12 @@ void radeonCopyBuffer( __DRIdrawablePrivate *dPriv, if ( ret ) { fprintf( stderr, "DRM_RADEON_SWAP_BUFFERS: return = %d\n", ret ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); exit( 1 ); } } - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); if (!rect) { psp = dPriv->driScreenPriv; @@ -976,7 +976,7 @@ void radeonPageFlip( __DRIdrawablePrivate *dPriv ) } RADEON_FIREVERTICES( rmesa ); - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); /* Need to do this for the perf box placement: */ @@ -992,17 +992,17 @@ void radeonPageFlip( __DRIdrawablePrivate *dPriv ) * request at a time. */ radeonWaitForFrameCompletion( rmesa ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); driWaitForVBlank( dPriv, & missed_target ); if ( missed_target ) { rmesa->radeon.swap_missed_count++; (void) (*psp->systemTime->getUST)( & rmesa->radeon.swap_missed_ust ); } - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); ret = drmCommandNone( rmesa->radeon.dri.fd, DRM_RADEON_FLIP ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); if ( ret ) { fprintf( stderr, "DRM_RADEON_FLIP: return = %d\n", ret ); @@ -1043,8 +1043,8 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) } { - LOCK_HARDWARE( rmesa ); - UNLOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); + UNLOCK_HARDWARE( &rmesa->radeon ); if ( dPriv->numClipRects == 0 ) return; } @@ -1068,7 +1068,7 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) mask &= ~BUFFER_BIT_DEPTH; } - if ( (mask & BUFFER_BIT_STENCIL) && rmesa->state.stencil.hwBuffer ) { + if ( (mask & BUFFER_BIT_STENCIL) && rmesa->radeon.state.stencil.hwBuffer ) { flags |= RADEON_STENCIL; mask &= ~BUFFER_BIT_STENCIL; } @@ -1086,14 +1086,14 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) flags |= RADEON_USE_COMP_ZBUF; /* if (rmesa->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL) flags |= RADEON_USE_HIERZ; */ - if (!(rmesa->state.stencil.hwBuffer) || + if (!(rmesa->radeon.state.stencil.hwBuffer) || ((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) && - ((rmesa->state.stencil.clear & RADEON_STENCIL_WRITE_MASK) == RADEON_STENCIL_WRITE_MASK))) { + ((rmesa->radeon.state.stencil.clear & RADEON_STENCIL_WRITE_MASK) == RADEON_STENCIL_WRITE_MASK))) { flags |= RADEON_CLEAR_FASTZ; } } - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); /* compute region after locking: */ cx = ctx->DrawBuffer->_Xmin; @@ -1126,9 +1126,9 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) } if ( rmesa->radeon.do_usleeps ) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); DO_USLEEP( 1 ); - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); } } @@ -1176,10 +1176,10 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) rmesa->radeon.sarea->nbox = n; clear.flags = flags; - clear.clear_color = rmesa->state.color.clear; - clear.clear_depth = rmesa->state.depth.clear; + clear.clear_color = rmesa->radeon.state.color.clear; + clear.clear_depth = rmesa->radeon.state.depth.clear; clear.color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK]; - clear.depth_mask = rmesa->state.stencil.clear; + clear.depth_mask = rmesa->radeon.state.stencil.clear; clear.depth_boxes = depth_boxes; n--; @@ -1190,20 +1190,20 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask ) depth_boxes[n].f[CLEAR_X2] = (float)b[n].x2; depth_boxes[n].f[CLEAR_Y2] = (float)b[n].y2; depth_boxes[n].f[CLEAR_DEPTH] = - (float)rmesa->state.depth.clear; + (float)rmesa->radeon.state.depth.clear; } ret = drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_CLEAR, &clear, sizeof(drm_radeon_clear_t)); if ( ret ) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); fprintf( stderr, "DRM_RADEON_CLEAR: return = %d\n", ret ); exit( 1 ); } } - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); rmesa->hw.all_dirty = GL_TRUE; } @@ -1223,7 +1223,7 @@ void radeonWaitForIdleLocked( r100ContextPtr rmesa ) } while ( ( ret == -EBUSY ) && ( to++ < RADEON_TIMEOUT ) ); if ( ret < 0 ) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); fprintf( stderr, "Error: Radeon timed out... exiting\n" ); exit( -1 ); } @@ -1232,9 +1232,9 @@ void radeonWaitForIdleLocked( r100ContextPtr rmesa ) static void radeonWaitForIdle( r100ContextPtr rmesa ) { - LOCK_HARDWARE(rmesa); + LOCK_HARDWARE(&rmesa->radeon); radeonWaitForIdleLocked( rmesa ); - UNLOCK_HARDWARE(rmesa); + UNLOCK_HARDWARE(&rmesa->radeon); } @@ -1263,9 +1263,9 @@ void radeonFinish( GLcontext *ctx ) radeonFlush( ctx ); if (rmesa->radeon.do_irqs) { - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); radeonEmitIrqLocked( rmesa ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); radeonWaitIrq( rmesa ); } else diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.h b/src/mesa/drivers/dri/radeon/radeon_lock.h index e4bfa1b9d6..f2d17a54d4 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.h +++ b/src/mesa/drivers/dri/radeon/radeon_lock.h @@ -42,71 +42,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef __RADEON_LOCK_H__ #define __RADEON_LOCK_H__ -extern void radeonGetLock(r100ContextPtr rmesa, GLuint flags); - -/* Turn DEBUG_LOCKING on to find locking conflicts. - */ -#define DEBUG_LOCKING 0 - -#if DEBUG_LOCKING -extern char *prevLockFile; -extern int prevLockLine; - -#define DEBUG_LOCK() \ - do { \ - prevLockFile = (__FILE__); \ - prevLockLine = (__LINE__); \ - } while (0) - -#define DEBUG_RESET() \ - do { \ - prevLockFile = 0; \ - prevLockLine = 0; \ - } while (0) - -#define DEBUG_CHECK_LOCK() \ - do { \ - if ( prevLockFile ) { \ - fprintf( stderr, \ - "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \ - prevLockFile, prevLockLine, __FILE__, __LINE__ ); \ - exit( 1 ); \ - } \ - } while (0) - -#else - -#define DEBUG_LOCK() -#define DEBUG_RESET() -#define DEBUG_CHECK_LOCK() - -#endif - -/* - * !!! We may want to separate locks from locks with validation. This - * could be used to improve performance for those things commands that - * do not do any drawing !!! - */ - -/* Lock the hardware and validate our state. - */ -#define LOCK_HARDWARE( rmesa ) \ - do { \ - char __ret = 0; \ - DEBUG_CHECK_LOCK(); \ - DRM_CAS( (rmesa)->radeon.dri.hwLock, (rmesa)->radeon.dri.hwContext, \ - (DRM_LOCK_HELD | (rmesa)->radeon.dri.hwContext), __ret ); \ - if ( __ret ) \ - radeonGetLock( (rmesa), 0 ); \ - DEBUG_LOCK(); \ - } while (0) - -#define UNLOCK_HARDWARE( rmesa ) \ - do { \ - DRM_UNLOCK( (rmesa)->radeon.dri.fd, \ - (rmesa)->radeon.dri.hwLock, \ - (rmesa)->radeon.dri.hwContext ); \ - DEBUG_RESET(); \ - } while (0) +#include "common_lock.h" #endif /* __RADEON_LOCK_H__ */ diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 9733025fa9..423f3ca7e3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -282,19 +282,17 @@ static void radeonSpanRenderStart(GLcontext * ctx) #ifdef COMPILE_R300 r300ContextPtr r300 = (r300ContextPtr) rmesa; R300_FIREVERTICES(r300); - LOCK_HARDWARE(rmesa); #else r100ContextPtr r100 = (r100ContextPtr) rmesa; RADEON_FIREVERTICES(r100); - LOCK_HARDWARE(r100); #endif - + LOCK_HARDWARE(rmesa); radeonWaitForIdleLocked(rmesa); } static void radeonSpanRenderFinish(GLcontext * ctx) { - r100ContextPtr rmesa = R100_CONTEXT(ctx); + radeonContextPtr rmesa = RADEON_CONTEXT(ctx); _swrast_flush(ctx); UNLOCK_HARDWARE(rmesa); } diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 7e5306073f..67f861a48e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -311,10 +311,10 @@ static void radeonClearDepth( GLcontext *ctx, GLclampd d ) switch ( format ) { case RADEON_DEPTH_FORMAT_16BIT_INT_Z: - rmesa->state.depth.clear = d * 0x0000ffff; + rmesa->radeon.state.depth.clear = d * 0x0000ffff; break; case RADEON_DEPTH_FORMAT_24BIT_INT_Z: - rmesa->state.depth.clear = d * 0x00ffffff; + rmesa->radeon.state.depth.clear = d * 0x00ffffff; break; } } @@ -410,85 +410,6 @@ static void radeonFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param ) /* ============================================================= * Scissoring */ - - -static GLboolean intersect_rect( drm_clip_rect_t *out, - drm_clip_rect_t *a, - drm_clip_rect_t *b ) -{ - *out = *a; - if ( b->x1 > out->x1 ) out->x1 = b->x1; - if ( b->y1 > out->y1 ) out->y1 = b->y1; - if ( b->x2 < out->x2 ) out->x2 = b->x2; - if ( b->y2 < out->y2 ) out->y2 = b->y2; - if ( out->x1 >= out->x2 ) return GL_FALSE; - if ( out->y1 >= out->y2 ) return GL_FALSE; - return GL_TRUE; -} - - -void radeonRecalcScissorRects( r100ContextPtr rmesa ) -{ - drm_clip_rect_t *out; - int i; - - /* Grow cliprect store? - */ - if (rmesa->state.scissor.numAllocedClipRects < rmesa->radeon.numClipRects) { - while (rmesa->state.scissor.numAllocedClipRects < rmesa->radeon.numClipRects) { - rmesa->state.scissor.numAllocedClipRects += 1; /* zero case */ - rmesa->state.scissor.numAllocedClipRects *= 2; - } - - if (rmesa->state.scissor.pClipRects) - FREE(rmesa->state.scissor.pClipRects); - - rmesa->state.scissor.pClipRects = - MALLOC( rmesa->state.scissor.numAllocedClipRects * - sizeof(drm_clip_rect_t) ); - - if ( rmesa->state.scissor.pClipRects == NULL ) { - rmesa->state.scissor.numAllocedClipRects = 0; - return; - } - } - - out = rmesa->state.scissor.pClipRects; - rmesa->state.scissor.numClipRects = 0; - - for ( i = 0 ; i < rmesa->radeon.numClipRects ; i++ ) { - if ( intersect_rect( out, - &rmesa->radeon.pClipRects[i], - &rmesa->state.scissor.rect ) ) { - rmesa->state.scissor.numClipRects++; - out++; - } - } -} - - -static void radeonUpdateScissor( GLcontext *ctx ) -{ - r100ContextPtr rmesa = R100_CONTEXT(ctx); - - if ( rmesa->radeon.dri.drawable ) { - __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable; - - int x = ctx->Scissor.X; - int y = dPriv->h - ctx->Scissor.Y - ctx->Scissor.Height; - int w = ctx->Scissor.X + ctx->Scissor.Width - 1; - int h = dPriv->h - ctx->Scissor.Y - 1; - - rmesa->state.scissor.rect.x1 = x + dPriv->x; - rmesa->state.scissor.rect.y1 = y + dPriv->y; - rmesa->state.scissor.rect.x2 = w + dPriv->x + 1; - rmesa->state.scissor.rect.y2 = h + dPriv->y + 1; - - radeonRecalcScissorRects( rmesa ); - } -} - - static void radeonScissor( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) { @@ -624,7 +545,7 @@ static void radeonPolygonOffset( GLcontext *ctx, GLfloat factor, GLfloat units ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - float_ui32_type constant = { units * rmesa->state.depth.scale }; + float_ui32_type constant = { units * rmesa->radeon.state.depth.scale }; float_ui32_type factoru = { factor }; RADEON_STATECHANGE( rmesa, zbs ); @@ -647,14 +568,14 @@ static void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask ) /* TODO: push this into cmd mechanism */ RADEON_FIREVERTICES( rmesa ); - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); /* FIXME: Use window x,y offsets into stipple RAM. */ stipple.mask = rmesa->state.stipple.mask; drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE, &stipple, sizeof(drm_radeon_stipple_t) ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); } static void radeonPolygonMode( GLcontext *ctx, GLenum face, GLenum mode ) @@ -1457,7 +1378,7 @@ static void radeonClearStencil( GLcontext *ctx, GLint s ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); - rmesa->state.stencil.clear = + rmesa->radeon.state.stencil.clear = ((GLuint) (ctx->Stencil.Clear & 0xff) | (0xff << RADEON_STENCIL_MASK_SHIFT) | ((ctx->Stencil.WriteMask[0] & 0xff) << RADEON_STENCIL_WRITEMASK_SHIFT)); @@ -1491,8 +1412,8 @@ void radeonUpdateWindow( GLcontext *ctx ) float_ui32_type tx = { v[MAT_TX] + xoffset + SUBPIXEL_X }; float_ui32_type sy = { - v[MAT_SY] }; float_ui32_type ty = { (- v[MAT_TY]) + yoffset + SUBPIXEL_Y }; - float_ui32_type sz = { v[MAT_SZ] * rmesa->state.depth.scale }; - float_ui32_type tz = { v[MAT_TZ] * rmesa->state.depth.scale }; + float_ui32_type sz = { v[MAT_SZ] * rmesa->radeon.state.depth.scale }; + float_ui32_type tz = { v[MAT_TZ] * rmesa->radeon.state.depth.scale }; RADEON_FIREVERTICES( rmesa ); RADEON_STATECHANGE( rmesa, vpt ); @@ -1586,7 +1507,7 @@ static void radeonClearColor( GLcontext *ctx, const GLfloat color[4] ) CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]); CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]); CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]); - rmesa->state.color.clear = radeonPackColor( rmesa->radeon.radeonScreen->cpp, + rmesa->radeon.state.color.clear = radeonPackColor( rmesa->radeon.radeonScreen->cpp, c[0], c[1], c[2], c[3] ); } @@ -1630,55 +1551,6 @@ static void radeonLogicOpCode( GLcontext *ctx, GLenum opcode ) /** - * Set up the cliprects for either front or back-buffer drawing. - */ -void radeonSetCliprects( r100ContextPtr rmesa ) -{ - __DRIdrawablePrivate *const drawable = rmesa->radeon.dri.drawable; - __DRIdrawablePrivate *const readable = rmesa->radeon.dri.readable; - GLframebuffer *const draw_fb = (GLframebuffer*) drawable->driverPrivate; - GLframebuffer *const read_fb = (GLframebuffer*) readable->driverPrivate; - - if (draw_fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) { - /* Can't ignore 2d windows if we are page flipping. - */ - if ( drawable->numBackClipRects == 0 || rmesa->radeon.doPageFlip ) { - rmesa->radeon.numClipRects = drawable->numClipRects; - rmesa->radeon.pClipRects = drawable->pClipRects; - } - else { - rmesa->radeon.numClipRects = drawable->numBackClipRects; - rmesa->radeon.pClipRects = drawable->pBackClipRects; - } - } - else { - /* front buffer (or none, or multiple buffers */ - rmesa->radeon.numClipRects = drawable->numClipRects; - rmesa->radeon.pClipRects = drawable->pClipRects; - } - - if ((draw_fb->Width != drawable->w) || (draw_fb->Height != drawable->h)) { - _mesa_resize_framebuffer(rmesa->radeon.glCtx, draw_fb, - drawable->w, drawable->h); - draw_fb->Initialized = GL_TRUE; - } - - if (drawable != readable) { - if ((read_fb->Width != readable->w) || (read_fb->Height != readable->h)) { - _mesa_resize_framebuffer(rmesa->radeon.glCtx, read_fb, - readable->w, readable->h); - read_fb->Initialized = GL_TRUE; - } - } - - if (rmesa->state.scissor.enabled) - radeonRecalcScissorRects( rmesa ); - - rmesa->radeon.lastStamp = drawable->lastStamp; -} - - -/** * Called via glDrawBuffer. */ static void radeonDrawBuffer( GLcontext *ctx, GLenum mode ) @@ -1707,7 +1579,7 @@ static void radeonDrawBuffer( GLcontext *ctx, GLenum mode ) return; } - radeonSetCliprects( rmesa ); + radeonSetCliprects( &rmesa->radeon ); /* We'll set the drawing engine's offset/pitch parameters later * when we update other state. @@ -1821,10 +1693,10 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state ) RADEON_STATECHANGE(rmesa, ctx ); if ( state ) { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_ENABLE; - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~rmesa->state.color.roundEnable; + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~rmesa->radeon.state.color.roundEnable; } else { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_DITHER_ENABLE; - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->state.color.roundEnable; + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->radeon.state.color.roundEnable; } break; @@ -1972,12 +1844,12 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_SCISSOR_TEST: RADEON_FIREVERTICES( rmesa ); - rmesa->state.scissor.enabled = state; + rmesa->radeon.state.scissor.enabled = state; radeonUpdateScissor( ctx ); break; case GL_STENCIL_TEST: - if ( rmesa->state.stencil.hwBuffer ) { + if ( rmesa->radeon.state.stencil.hwBuffer ) { RADEON_STATECHANGE( rmesa, ctx ); if ( state ) { rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_STENCIL_ENABLE; diff --git a/src/mesa/drivers/dri/radeon/radeon_state.h b/src/mesa/drivers/dri/radeon/radeon_state.h index 20b2d89001..17c2b11222 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.h +++ b/src/mesa/drivers/dri/radeon/radeon_state.h @@ -44,8 +44,6 @@ extern void radeonInitStateFuncs( GLcontext *ctx ); extern void radeonUpdateMaterial( GLcontext *ctx ); -extern void radeonSetCliprects( r100ContextPtr rmesa ); -extern void radeonRecalcScissorRects( r100ContextPtr rmesa ); extern void radeonUpdateViewportOffset( GLcontext *ctx ); extern void radeonUpdateWindow( GLcontext *ctx ); extern void radeonUpdateDrawBuffer( GLcontext *ctx ); diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c index d5b83191b6..affa9313c9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c @@ -168,20 +168,20 @@ void radeonInitState( r100ContextPtr rmesa ) exit( -1 ); } - rmesa->state.color.clear = 0x00000000; + rmesa->radeon.state.color.clear = 0x00000000; switch ( ctx->Visual.depthBits ) { case 16: - rmesa->state.depth.clear = 0x0000ffff; - rmesa->state.depth.scale = 1.0 / (GLfloat)0xffff; + rmesa->radeon.state.depth.clear = 0x0000ffff; + rmesa->radeon.state.depth.scale = 1.0 / (GLfloat)0xffff; depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z; - rmesa->state.stencil.clear = 0x00000000; + rmesa->radeon.state.stencil.clear = 0x00000000; break; case 24: - rmesa->state.depth.clear = 0x00ffffff; - rmesa->state.depth.scale = 1.0 / (GLfloat)0xffffff; + rmesa->radeon.state.depth.clear = 0x00ffffff; + rmesa->radeon.state.depth.scale = 1.0 / (GLfloat)0xffffff; depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z; - rmesa->state.stencil.clear = 0xffff0000; + rmesa->radeon.state.stencil.clear = 0xffff0000; break; default: fprintf( stderr, "Error: Unsupported depth %d... exiting\n", @@ -190,7 +190,7 @@ void radeonInitState( r100ContextPtr rmesa ) } /* Only have hw stencil when depth buffer is 24 bits deep */ - rmesa->state.stencil.hwBuffer = ( ctx->Visual.stencilBits > 0 && + rmesa->radeon.state.stencil.hwBuffer = ( ctx->Visual.stencilBits > 0 && ctx->Visual.depthBits == 24 ); rmesa->radeon.Fallback = 0; @@ -399,14 +399,14 @@ void radeonInitState( r100ContextPtr rmesa ) } if ( driQueryOptioni( &rmesa->radeon.optionCache, "round_mode" ) == DRI_CONF_ROUND_ROUND ) - rmesa->state.color.roundEnable = RADEON_ROUND_ENABLE; + rmesa->radeon.state.color.roundEnable = RADEON_ROUND_ENABLE; else - rmesa->state.color.roundEnable = 0; + rmesa->radeon.state.color.roundEnable = 0; if ( driQueryOptioni (&rmesa->radeon.optionCache, "color_reduction" ) == DRI_CONF_COLOR_REDUCTION_DITHER ) rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_ENABLE; else - rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->state.color.roundEnable; + rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->radeon.state.color.roundEnable; rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((drawOffset + rmesa->radeon.radeonScreen->fbLocation) diff --git a/src/mesa/drivers/dri/radeon/radeon_texmem.c b/src/mesa/drivers/dri/radeon/radeon_texmem.c index 77810ef7e1..0cf5badf4f 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texmem.c +++ b/src/mesa/drivers/dri/radeon/radeon_texmem.c @@ -298,13 +298,13 @@ static void uploadSubImage( r100ContextPtr rmesa, radeonTexObjPtr t, } } - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); do { ret = drmCommandWriteRead( rmesa->radeon.dri.fd, DRM_RADEON_TEXTURE, &tex, sizeof(drm_radeon_texture_t) ); } while ( ret == -EAGAIN ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); if ( ret ) { fprintf( stderr, "DRM_RADEON_TEXTURE: return = %d\n", ret ); @@ -349,7 +349,7 @@ int radeonUploadTexImages( r100ContextPtr rmesa, radeonTexObjPtr t, GLuint face radeonFinish( rmesa->radeon.glCtx ); } - LOCK_HARDWARE( rmesa ); + LOCK_HARDWARE( &rmesa->radeon ); if ( t->base.memBlock == NULL ) { int heap; @@ -357,7 +357,7 @@ int radeonUploadTexImages( r100ContextPtr rmesa, radeonTexObjPtr t, GLuint face heap = driAllocateTexture( rmesa->radeon.texture_heaps, rmesa->radeon.nr_heaps, (driTextureObject *) t ); if ( heap == -1 ) { - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); return -1; } @@ -380,7 +380,7 @@ int radeonUploadTexImages( r100ContextPtr rmesa, radeonTexObjPtr t, GLuint face /* Let the world know we've used this memory recently. */ driUpdateTextureLRU( (driTextureObject *) t ); - UNLOCK_HARDWARE( rmesa ); + UNLOCK_HARDWARE( &rmesa->radeon ); /* Upload any images that are new */ |