Age | Commit message (Collapse) | Author |
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- return GL_INVALID_OPERATION instead of GL_INVALID_VALUE if location is bad
- correct the type-checking of uniforms from my previous commit
- accept location of -1 in _mesa_uniform_matrix
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- fix sizes for GL_FLOAT_MAT2x3 and GL_FLOAT_MAT4x3 in sizeof_glsl_type
- fix size returns in _mesa_get_active_attrib
- fix out-of-bounds array access to vec_types in _mesa_get_active_attrib
- fix queries of matrix uniforms in _mesa_get_uniformfv
- fix _mesa_get_uniformfv to only return one base, even from an array
- allow location == -1 in _mesa_uniform
- validate types in _mesa_uniform
- allow array overruns in _mesa_uniform
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I've no idea why I added this so I'll have to spend time tracking it down
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Just like configs/default, the version number in configure.ac needs to
be bumped for releases. Maybe later we can figure out how to scrape the
version from configs/default into configure.ac.
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In order to optimize DrawPixels, the i915 texenv program isn't
applied to swrast DrawPixels in the i915 driver. This causes this
program isn't applied to any following swrast functions. Resetting
the swrast state fixes this issue. Fix #13614
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Two new configure options to add -m32 or -m64 to the CFLAGS and CXXFLAGS
when GCC is in use. By default, the user supplied options are
environment variables are respected, but these options are quick helps
for the common case of x86/x86_64 using GCC.
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fix #11925
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The values passed to put_values_z24 are GLuint,
not GLubyte. fix #13543
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This fixes 3D rendering on x700 SE chips. Reported
by Kano.
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Most of the options available from configure are documented on the
autoconf.html. This page is reached as an alternative provided on the
install.html page. An FAQ about why there is no configure script has
been removed.
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primitive needs to include the begin/end flags (broken since vbo-0.2). Should
fix missing first/last line segment on gamma, i810, i915, mga, r200, radeon,
s3v, savage, unichrome (r300 already correct). Tested on r200, fixes #13527.
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Note that this does not enable GL_EXT_stencil_two_side, because Mesa's computed
_TestTwoSide ends up respecting only STENCIL_TEST_TWO_SIDE_EXT (defaults to
GL_FALSE), even if the application uses only GL 2.0 / ATI entrypoints.
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To do so, merge the remainnig necessary code from the buffers, blit, span, and
screen code to shared, and replace it with those.
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The core problem was that _mesa_generate_mipmap was not respecting RowStride
of the source image. Additionally, the intel private data associated with the
images (level and face) was not being initialized for the
_mesa_generate_mipmap-generated images.
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The 965 driver relies on flag checking instead of these hooks, and will be
using this code soon.
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The contribute section had a broken hyperlink, masking the mailing list
text.
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Otherwise, we may violate cliprect asssertions on clearing the buffers, which
isn't affected by the fallback.
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it ensures there are sufficient registers for all subroutines.
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GS thread. fix #13240
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front/back-face changes)
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Only set front material colors to make it noticable if front/back-face
determination is incorrect anywhere.
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Fixes a crash when buffer objects are left around until context destroy.
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This fixes a crash when stippling using data from a PBO.
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The diffuse color format is always ARGB32, regardless of the destination
surface format.
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mipmap pitches must account for the device alignment requirements, which
used to be fairly simple; just align to a 4-byte boundary. However, to allow
textures to be drawn to under TTM, they now need to be aligned to a 64-byte
boundary. Placing all of the alignment constraints in a single function
allows this new constraint to be applied uniformly.
There was some pitch constraining code in intel_miptree_create, but that was
modifying the pitch long after the miptree had been layed out, so it only
served to wreck the mipmap and cause rendering errors.
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