Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-06 | r300: route fog coord and W pos correctly | Maciej Cencora | |
Also cleanup sw tcl vertex buffer setup Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com> | |||
2009-03-06 | r300: rewrite and hopefully simplify RS setup | Maciej Cencora | |
Testing and regression fixes by Markus Amsler Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com> | |||
2009-03-06 | r300: add few macros for RS setup | Maciej Cencora | |
Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com> | |||
2009-03-06 | r300: silence valgrind | Maciej Cencora | |
Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com> | |||
2009-03-06 | r300: Print reg address when debugging is enabled | Maciej Cencora | |
Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com> | |||
2009-03-06 | fp: add some more texture, position and kill tests | Keith Whitwell | |
2009-03-06 | fp: new kill + position test | Keith Whitwell | |
2009-03-06 | fp: dont reference fragment.position.zw | Keith Whitwell | |
2009-03-06 | engine: also print fps data to stdout | Keith Whitwell | |
Useful for figuring out how much of a perf impact the glBitmap fps display has on a given driver. | |||
2009-03-06 | r300: don't crash on sw tcl hw if point size vertex attrib is sent | Maciej Cencora | |
2009-03-06 | r300-gallium: GA enhancements. | Corbin Simpson | |
Basically an errata fixup register. | |||
2009-03-06 | r300-gallium: Flat/smooth shading state. | Corbin Simpson | |
2009-03-06 | r300-gallium: Pick up a few more bits of rs_state. | Corbin Simpson | |
Including two registers that already should have been covered...huh... | |||
2009-03-06 | wgl: Check support for all other depth/stencil formats. | José Fonseca | |
2009-03-06 | wgl: Choose a supported S8Z24/Z24S8/X8Z24/Z24X8. | José Fonseca | |
2009-03-06 | Updated darwin config for when X11 is not in the same location as we're ↵ | Jeremy Huddleston | |
installing to | |||
2009-03-06 | mesa: Reads must also be done with lock held. | José Fonseca | |
Otherwise two threads might think each made the refcount go zero. | |||
2009-03-06 | mesa: Fix typo. | José Fonseca | |
Windows threads block if one over-unlocks them. | |||
2009-03-05 | intel: Fix bpp setting of blits to 8bpp targets. | Eric Anholt | |
This was causing hangs in cairogears, as we would blit to the 8bpp target (A8 texture) as 16bpp, and stomp over state objects. | |||
2009-03-05 | i965: fix 3DPRIMITIVE batch decode of the vertex count field. | Eric Anholt | |
2009-03-05 | i965: Stop dumping programs after the first all-zeroes entry. | Eric Anholt | |
2009-03-05 | intel: Add always_flush_batch driconf option for making small batchbuffers. | Eric Anholt | |
This can improve debugging with INTEL_DEBUG=batch,sync by giving smaller batchbuffers. | |||
2009-03-05 | intel: Add always_flush_cache driconf option for debugging cache flush failure. | Eric Anholt | |
I keep wanting to hack this knob in as a one-time thing, so it seemed useful to have all the time. | |||
2009-03-05 | i965: Add a note about why the _NEW_STENCIL is required in draw_buffers. | Eric Anholt | |
2009-03-05 | intel: Remove a gratuitous MI_FLUSH after clearing with a blit. | Eric Anholt | |
The 3D destination shares the same cache so we don't have any trouble with the later commands needing the writes flushed inside of the same batchbuffer. | |||
2009-03-05 | i965: Remove dead flushing code. | Eric Anholt | |
2009-03-06 | st/xorg: Install to XORG_DRIVER_INSTALL_DIR | Joel Bosveld | |
2009-03-05 | i965: comments and formatting fixes | Brian Paul | |
2009-03-05 | i965: fix emit_math1() function used for scalar instructions | Brian Paul | |
Instructions such as RCP, RSQ, LOG must smear the result of the function across the dest register's X, Y, Z and W channels (subject to write masking). Before this change, only the X component was getting written. Among other things, this fixes cube map texture sampling in GLSL shaders (since cube lookups involve normalizing the texcoord). | |||
2009-03-05 | mesa: added some assertions | Brian Paul | |
2009-03-05 | mesa: when printing src regs, use |reg| for absolute value | Brian Paul | |
And check opcode number to avoid crashing on driver-private opcodes. | |||
2009-03-05 | i965: fix screen depth test in intel_validate_framebuffer)_ | Brian Paul | |
front_region may be null. | |||
2009-03-05 | i965: init dest reg CondMask = COND_TR (the proper default) | Brian Paul | |
Plus fix up a debug printf. | |||
2009-03-05 | r300-gallium: Move RS block setup to CSO. | Corbin Simpson | |
2009-03-05 | r300-gallium: Move scissor state. | Corbin Simpson | |
Keep it grouped with all the other parameterized state. | |||
2009-03-05 | r300-gallium: Fix up vertex count. | Corbin Simpson | |
2009-03-05 | r300-gallium: Use only one CS section for vertex_format. | Corbin Simpson | |
2009-03-05 | Revert "softpipe: added null ptr check for align_free() call in vbuf code" | Brian Paul | |
This reverts commit 6db24f449de9cc81e1f7bb2dde55a9819463d5e5. With a null ptr check in align_free() this is no longer needed. | |||
2009-03-05 | gallium: added null ptr check in align_free() | Brian Paul | |
2009-03-05 | mesa: add wglext.h to tarball list | Brian Paul | |
2009-03-05 | gl: added include/GL/wglext.h | Brian Paul | |
2009-03-05 | softpipe: added null ptr check for align_free() call in vbuf code | Brian Paul | |
Fixes GALLIUM_NOCELL path. See bug 20475. | |||
2009-03-05 | r300-gallium: C++ compat fix. | Corbin Simpson | |
Oops. :3 | |||
2009-03-05 | radeon-gallium: fix dri2 build | Joakim Sindholt | |
2009-03-05 | gl: update glext.h to version 46 | Brian Paul | |
2009-03-04 | radeon-gallium: Add Xorg state tracker Radeon winsys stub. | Corbin Simpson | |
2009-03-04 | radeon-gallium: Only build drivers for state trackers that are enabled. | Corbin Simpson | |
2009-03-04 | tests: add new mapbufrange.c test to test GL_ARB_map_buffer_range | Brian Paul | |
This only tests the most basic functionality for now. | |||
2009-03-04 | fix incorrect prototype for glMapBufferRange() in glext.h | Brian Paul | |
Needs to return void * | |||
2009-03-04 | i965: add software fallback for conformant 3D textures and GL_CLAMP | Robert Ellison | |
The i965 hardware cannot do GL_CLAMP behavior on textures; an earlier commit forced a software fallback if strict conformance was required (i.e. the INTEL_STRICT_CONFORMANCE environment variable was set) and 2D textures were used, but it was somewhat flawed - it could trigger the software fallback even if 2D textures weren't enabled, as long as one texture unit was enabled. This fixes that, and adds software fallback for GL_CLAMP behavior with 1D and 3D textures. It also adds support for a particular setting of the INTEL_STRICT_CONFORMANCE environment variable, which forces software fallbacks to be taken *all* the time. This is helpful with debugging. The value is: export INTEL_STRICT_CONFORMANCE=2 |