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Mesa
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My Mesa repository
Thomas White
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Author
2009-06-11
mesa: Take the format from the right structure.
José Fonseca
2009-06-11
meas: Use a read/write transfer when writing stencil component, but not touch...
José Fonseca
2009-06-10
mesa: Reverse s8z24 into z24s8 as required by EXT_packed_depth_stencil.
José Fonseca
2009-06-10
mesa: Fix typo in bitmask.
José Fonseca
2009-06-10
mesa: Fix draw_stencil_pixels for PIPE_FORMAT_Z24S8_UNORM.
José Fonseca
2009-06-10
glsl: fix warnings, update comments, s/TRUE/GL_TRUE/
Brian Paul
2009-06-10
glsl: Handle continuation characters in preprocessor.
Brian Paul
2009-06-10
swrast: fix state validation bug for changing program constants
Brian Paul
2009-06-10
glsl: Fix symbol replacement handling in preprocessor.
Brian Paul
2009-06-10
mesa: disable texture unit error check in _mesa_MatrixMode()
Brian Paul
2009-06-10
docs: document GLSL preprocessor fixes
Brian Paul
2009-06-10
util: Single precision constants.
José Fonseca
2009-06-10
mesa: Single precision constants.
José Fonseca
2009-06-10
mesa: Pure software accum buffer.
José Fonseca
2009-06-10
gallium: Shorthand functions for computing stride and sizes for a rect.
José Fonseca
2009-06-09
mesa/st: fix tracking of mapped buffer ranges
Keith Whitwell
2009-06-09
stw: ignore swapbuffer requests on singlebuffer
Keith Whitwell
2009-06-09
glsl: Expand nested preprocessor macros.
Brian Paul
2009-06-08
st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertion
Brian Paul
2009-06-08
Cygwin build fixes
Jon TURNEY
2009-06-08
glsl: Fix preprocessor define argument parsing for dead sections.
Brian Paul
2009-06-08
pipebuffer: Silence out of heap space debug print
Jakob Bornecrantz
2009-06-08
st/mesa: remove invalid assertion
Brian Paul
2009-06-08
mesa: Use matching signedness for the counter as upper bound.
José Fonseca
2009-06-08
mesa: Allocate tokens from the heap.
José Fonseca
2009-06-08
mesa: better error message for invalid texture unit index
Brian Paul
2009-06-08
mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256
Brian Paul
2009-06-08
mesa/vbo: drop all references to vbo on destroy
Keith Whitwell
2009-06-08
mesa: EXT_vertex_array_bgra fixes
Brian Paul
2009-06-08
stw: If stfb not set don't call into mesa
Jakob Bornecrantz
2009-06-08
progs/tests: Add some scissor tests
Jakob Bornecrantz
2009-06-08
Revert "scons: Less aggressive optimizations for MSVC 64bit compiler."
José Fonseca
2009-06-05
mesa: bump version to 7.5-rc3
Brian Paul
2009-06-04
osmesa: Link with -ldl for dlopen code
Dan Nicholson
2009-06-04
osmesa: Allow building standalone in all three channel widths
Dan Nicholson
2009-06-04
softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw()
Brian Paul
2009-06-04
softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON rendering
Brian Paul
2009-06-04
st/mesa: increase ST_MAX_SHADER_TOKENS to 8k
Brian Paul
2009-06-04
tgsi: increase MAX_LABELS to 4096
Brian Paul
2009-06-02
scons: Less aggressive optimizations for MSVC 64bit compiler.
José Fonseca
2009-06-02
scons: Output nice summary messages instead of long command lines.
José Fonseca
2009-06-02
util: Unsaved change missing from last commit.
José Fonseca
2009-06-02
util: Support Z24S8/Z24X8 -> unsigned conversion.
José Fonseca
2009-06-02
util: Fix 24 to 32 bit expansion binary arithmetic expression.
José Fonseca
2009-06-02
mesa: release VBO and PBO references upon context destruction
Brian Paul
2009-06-02
mesa: add #define FEATURE_ARB_pixel_buffer_object
Brian Paul
2009-06-02
intel: Clip to window after calling Driver.TexImage2D
Ian Romanick
2009-06-01
gallium/draw: Free specialized versions of driver shaders
Keith Whitwell
2009-06-01
draw: free more token arrays
Keith Whitwell
2009-06-01
draw: avoid leaking tokens when building pstipple fragment shader
Keith Whitwell
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