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2008-04-14
Make shaders operate on a block of memory instead of arrays of vertex_header's
Zack Rusin
2008-04-14
return true if one of the vertices has been clipped
Zack Rusin
2008-04-14
pass arbitrary number of vertices to the shader execution cycle
Zack Rusin
2008-04-14
introduce a define to maxout the processed vertices
Zack Rusin
2008-04-13
gallium: Add u_time.c
José Fonseca
2008-04-13
gallium: Buffer cache.
José Fonseca
2008-04-13
gallium: Initial port of Thomas slab suballocator to pipebuffer.
José Fonseca
2008-04-13
gallium: OS independent time-manipulation functions.
José Fonseca
2008-04-12
tgsi: Fix source register short dump code.
Michal Krol
2008-04-12
gallium: move duplicated compute_clipmask() code to draw_vs.h
Brian
2008-04-11
gallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_fs() functions.
Brian Paul
2008-04-11
gallium: handle TGSI immediates in SSE code for vertex shaders
Brian Paul
2008-04-11
gallium: implement immediates (aka literals) for SSE fragment shaders
Brian Paul
2008-04-11
gallium: comments
Brian Paul
2008-04-11
gallium: fix SCS codegen (sin scalar src comes from X, not Y)
Brian Paul
2008-04-11
mesa: fix broken x86_call()
Keith Whitwell
2008-04-11
gallium: fix broken x86_call()
Keith Whitwell
2008-04-11
gallium: Flush render cache at the beginning of fallback_copy_texsubimage().
Michel Dänzer
2008-04-11
mesa: Fix glBegin-time test for invalid programs/shaders.
Brian Paul
2008-04-11
mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil)
Brian Paul
2008-04-11
add missing glViewport calls
Brian Paul
2008-04-11
tgsi: Dump processor type and version as a single token.
Michal Krol
2008-04-11
tgsi: Dump semantics before interpolator.
Michal Krol
2008-04-11
gallium: Thread condition variables.
José Fonseca
2008-04-10
mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT)
Brian Paul
2008-04-10
gallium: flags param to surface_alloc_storage() is unused and deprecated
Brian Paul
2008-04-11
gallium: Attribute realloc leaks to the first malloc call.
José Fonseca
2008-04-10
remove usage of vertex_header
Keith Whitwell
2008-04-10
gallium: fix readback of z16 values
Brian Paul
2008-04-09
gallium: more elaborate tracking of front color buffer state
Brian Paul
2008-04-09
gallium: more flush/finish changes
Brian Paul
2008-04-09
gallium: reorder funcs
Brian Paul
2008-04-09
gallium: call_flush_front_buffer() from st_glFinish()
Brian Paul
2008-04-09
gallium: fold st_gl_flush() into st_glFlush()
Brian Paul
2008-04-09
gallium: refactor code, new flush_front_buffer() function
Brian Paul
2008-04-09
gallium: remove unneeded st->haveFramebufferSurfaces field.
Brian Paul
2008-04-09
gallium: fix bug in PIPE_BLENDFACTOR_INV_DST_ALPHA case
Brian Paul
2008-04-08
gallium: re-order, clean-up PIPE_MAX_* definitions
Brian
2008-04-08
gallium: remove obsolete/unused PIPE_ATTRIB_MAX
Brian
2008-04-08
cell: keep track of num_vertex_attribs/buffers for shorter loops
Brian
2008-04-08
i915: keep track of num_vertex_attribs/buffers for shorter loops
Brian
2008-04-08
gallium: keep track of num_vertex_attribs/buffers for shorter loops
Brian
2008-04-08
gallium: Fix overzealous assert.
José Fonseca
2008-04-08
gallium: Fix up scons build.
Michel Dänzer
2008-04-07
gallium: get rid of bufloop quad stage
Brian
2008-04-07
gallium: begin reworking quad stages for multiple color outputs
Brian
2008-04-08
gallium: Allow to debug memory leaks in nested scopes.
José Fonseca
2008-04-07
gallium: check ctx->DrawBuffer before flushing bitmap cache.
Brian Paul
2008-04-07
gallium: fix the texture case in default_deep_rgba_format()
Brian Paul
2008-04-07
gallium: slightly improved accum clear/mad operations
Brian Paul
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