Age | Commit message (Collapse) | Author |
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This need more work on case where we can disable
or enable early (stencil, alpha might need it to
be disable).
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Do proper reference counting so that we don't wind up with dangling
references to deleted windows/framebuffers. Should help with bug 7205.
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Also, added DeletePending field to gl_framebuffer used when a window has been
deleted, but there still may be rendering contexts attached to the
gl_framebuffer object.
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In i915_miptree_layout() change the width, height parameters that are passed
to intel_miptree_set_level_info(). As it was, the width, height values were
larger than the source image dimensions and we segfaulted in memcpy() when
copying the original texture data into the texture buffer region.
This fix should probably be checked by someone more familiar with the code (Keith?)
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Fix build problems related to incorrect define of GLAPIENTRYP on OS X.
Reported by bushing on IRC.
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These two assertions are invalid for a couple reasons. Primarily,
when this code is compiled into the X-server, the symbols
"glSecondaryColor3fEXT" and "glPointParameterivNV" do not exist.
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With current memory preferences, vbos ended up in AGP space
where reading from them got a bit slow.
Make sure buffer objects are initially created in system memory.
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