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2008-03-13gallium: remove semantic info from pipe_shader_stateBrian Paul
Brian's patch to clean up the shader interfaces.
2008-03-13gallium: make the windows config function more readable with 80-ish columnsKeith Whitwell
2008-03-13tgsi: Drop pre-ps_2_0 opcodes.Michal Krol
2008-03-13tgsi: Remove OPCODE_TEXCOORD, OPCODE_TEXCRD aliases.Michal Krol
2008-03-13gallium: General purpose hash table, which is actually just a convenient ↵José Fonseca
frontend to cso_hash.
2008-03-13gallium: Standardize most important error codes.José Fonseca
2008-03-13gallium: Add a bit of documentation to cso_hash.José Fonseca
2008-03-13gallium: Fix debug_mask_vprintf's example.José Fonseca
2008-03-13gallium: Add a new handle_table_set that accepts an arbitrary handle.José Fonseca
2008-03-13mesa: fix (harmless?) assignment in assertKeith Whitwell
2008-03-13tgsi: replace erroneous use of FETCH with emit_tempfKeith Whitwell
2008-03-13tgsi: bump MAX_SRC_REGS to 4, for TXDKeith Whitwell
2008-03-12add code handling dependencies between generated codeZack Rusin
2008-03-12Add some basic documentation for gallivm codeZack Rusin
2008-03-12document hash collision resolutionsZack Rusin
2008-03-12gallium: fix polygon stippleBrian
Was broken by commit 4528287e040415c2071012d02f20979ff995c754 (bind all samplers/texures at once).
2008-03-12gallium: in clear_stencil_buffer() check surface format to determine stencil ↵Brian
clear value ... as we do for the Z and Z+stencil cases
2008-03-12i915: handle NULL object in i915_bind_rasterizer_state()Brian
2008-03-12mesa: set SamplersUsed bitmask when parsing ARB fragment programsBrian
2008-03-12gallium: pass NULL to cso_single_sampler() when the sampler isn't used.Brian
This fixes an AA line crash/regression. The aaline stage needs to find a free/unused sampler to do its thing.
2008-03-12remove reference to obsolete ExtDivideBrian
2008-03-12gallium: use TXP rather than ExtDivide flagBrian
2008-03-12gallium: change draw_vertex_shader->state from pointer to structBrian
We were sometimes keeping a pointer to a stack-allocated object. Now make a copy of the pipe_shader_state object. This should fix some seemingly random memory errors/crashes.
2008-03-12tgsi: Remove ExtDivide field from existence. Implement OPCODE_TXP.Michal Krol
2008-03-12tgsi: Dump TXP opcode.Michal Krol
2008-03-12gallium: Generic handle table.José Fonseca
2008-03-12gallium: Change assert behavior on runtime (Mark Mueller).José Fonseca
2008-03-12tgsi: Introduce OPCODE_TXP. Depricate ExdDivide field.Michal Krol
2008-03-12scons: Faithfully mimic every WINDDK builtin compiler/linker option.José Fonseca
2008-03-12gallium: reduce signed/unsigned warningsKeith Whitwell
2008-03-12gallium: Add TEX_FILTER_ANISO img filterKeith Whitwell
Hardware almost universally expects us to set a special filtering mode when anisotropic filtering is enabled, as opposed to varying a max-aniso values. Do this once in the state tracker & simplify the driver code.
2008-03-12tgsi: Dump source register divide component.Michal Krol
2008-03-11cell: check for NULL shader pointer in cell_bind_vs_state()Brian
2008-03-11gallium: dummy install targetBrian
2008-03-11gallium: rework CSO-related code in state trackerBrian
Use the code in cso_context.c rather than st_cache.c. Basically, binding of state objects now goes through the CSO module. But Vertex/fragment shaders go through pipe->bind_fs/vs_state() since they're not cached by the CSO module at this time. Also, update softpipe driver to handle NULL state objects in various places. This happens during context destruction. May need to update other drivers...
2008-03-12gallium: Silence MSVC warnings.José Fonseca
2008-03-12gallium: Conditional debugging output.José Fonseca
Generalize the conditional debugging output code found trhought the gallium drivers.
2008-03-11tgsi: Map OPCODE_TEXKILL to OPCODE_KILP.Michal Krol
2008-03-11gallium: fix some cso_state_callback cast warningsBrian
2008-03-11gallium: fix fs/vs typo in cso_set_vertex_shader()Brian
2008-03-11draw: don't free our copy of the render stage -- just borrowing it from vbuf ↵Keith Whitwell
stage
2008-03-11gallium: missing fileKeith Whitwell
2008-03-10fix double deletionZack Rusin
plus, if the current hash is bigger than max size make sure we delete enough from it
2008-03-10fix compilationZack Rusin
2008-03-10fix Height2/Depth2 init problem when using texture bordersBrian
2008-03-10gallium: disable an unneeded assertion (hit with texwrap.c)Brian
2008-03-10Move SPE register allocator to rtasm codeIan Romanick
Move the register allocator to a common location. There is more code on the way that will make use of this interface.
2008-03-10draw: placeholder/prototype code for a passthrough draw pathKeith Whitwell
2008-03-10mesa: fast-track glColor and similar calls when not immediate mode renderingKeith Whitwell
Often these are mixed in with draw arrays calls, etc. Try not to get the whole immediate rendering state machine going when we receive one of these on their own.
2008-03-10gallium: fix compiler warningKeith Whitwell