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Author
2005-01-26
remove a bunch of temporary #defines, now that glext.h was updated
Ian Romanick
2005-01-26
(Stephane Marchesin, me) Add support for color (framebuffer) tiling to the ra...
Roland Scheidegger
2005-01-26
new version check to allow to test for a range of ddx major versions, instead...
Roland Scheidegger
2005-01-26
remove a bunch of temporary #defines, now that glext.h was updated
Brian Paul
2005-01-26
replace magic number with macro constant RADEON_ZBLOCK16
Roland Scheidegger
2005-01-26
just comments/clean-up
Brian Paul
2005-01-26
added mutex to-do comment
Brian Paul
2005-01-26
just fix a comment and update date
Brian Paul
2005-01-26
RGB/LUMINANCE texelfetchers (float version) returned 255.0F for alpha channel...
Daniel Borca
2005-01-25
Add a glFunctionIterator class to iterate over the functions stored in a
Ian Romanick
2005-01-25
Fixes for clamp modes.
Aapo Tahkola
2005-01-25
Use the _mesa_HashNextEntry() function to walk over all textures in the
Brian Paul
2005-01-25
Stupid text editor...convert wayward tabs to spaces.
Ian Romanick
2005-01-25
Add a "count" attribute to "enums" elements to set the default count
Ian Romanick
2005-01-24
Correctly set the name of the generating script.
Ian Romanick
2005-01-24
Move all the code for generating "size" related functions to its own
Ian Romanick
2005-01-24
Correct some of the dependencies and clean things up a bit.
Ian Romanick
2005-01-24
Remove glEnum::startElement, but refactor out some of the common code from
Ian Romanick
2005-01-24
Since only one of the places that used glXFunction::command_payload_length
Ian Romanick
2005-01-24
Make sure that functions added to gl_API.xml that do not have any GLX
Ian Romanick
2005-01-24
border_color causes lockups with vertex buffers. Disabling for now.
Aapo Tahkola
2005-01-24
Remove lots of old code that dealed with "magic" texture formats.
Vladimir Dergachev
2005-01-24
reenable some assertions
Brian Paul
2005-01-24
Converted the Savage texture management to use Ian's common texmem code.
Felix Kuehling
2005-01-24
Added _mesa_HashNextEntry() function to allow walking over all entries
Brian Paul
2005-01-23
reapply Keiths workaround for zbs emit that got dropped during
Dave Airlie
2005-01-23
Remove unused variables from r300_context
Nicolai Haehnle
2005-01-23
Fix more warnings and compilation issues.
Nicolai Haehnle
2005-01-23
Synchronize r300_reg.h.
Nicolai Haehnle
2005-01-23
add sync debugging to the radeon driver
Dave Airlie
2005-01-23
HAVE_ALIAS was never defined anywhere, add some logic to turn it on
Adam Jackson
2005-01-23
silence makedepend warnings about non-portable whitespace
Adam Jackson
2005-01-23
Fixed initialization of draw destination to front buffer on single
Felix Kuehling
2005-01-23
My last attempt to fix polygon offsets with the reversed viewport depth
Felix Kuehling
2005-01-22
Determine ahead of time whether a display list will include vertices
Keith Whitwell
2005-01-22
Properly configure routing - based on advice by Keith Whitwell.
Vladimir Dergachev
2005-01-22
Fixed polygon offset with reversed viewport depth range.
Felix Kuehling
2005-01-21
Properly input stencil info contributed by Wladimir.
Vladimir Dergachev
2005-01-21
fix glGetString funniness
Brian Paul
2005-01-21
add getstring.c; remove arb*.h nv*.h stuff
Michal Krol
2005-01-21
add slang/traverse_wrap.h
Michal Krol
2005-01-21
Handy TIntermTraverser class wrapper
Michal Krol
2005-01-21
silence the 'using AGP/PCI' string unless VIA_DEBUG is used.
Alan Hourihane
2005-01-21
Small cleanup:
Felix Kuehling
2005-01-20
* Added options for disabling the fast path (render stage) and vertex DMA
Felix Kuehling
2005-01-20
glext.h version 26
Brian Paul
2005-01-20
Added support for ELTS to the _savage_render_stage. Requires at least
Felix Kuehling
2005-01-20
Enclose passed macro values in brackets to ensure correct read/write span
Alan Hourihane
2005-01-20
document new glDeleteTextures/Buffers/Programs behaviour
Brian Paul
2005-01-20
Update glDeletePrograms/Buffers() so that the ID is freed immediately, like
Brian Paul
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