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AgeCommit message (Expand)Author
2008-07-07i915: Fix EGL make currentJakob Bornecrantz
2008-07-07i915: More cleanup of displayJakob Bornecrantz
2008-07-07i915: Fetch the real deviceID for EGLJakob Bornecrantz
2008-07-07i915: Destruction of surface, context and device in EGLJakob Bornecrantz
2008-07-06g3dvl: IDCT part 1.Younes Manton
2008-07-06g3dvl: Round surfaces up to POT, use src rect when outputting surfaces.Younes Manton
2008-07-05i915: Fix EGL version and nameJakob Bornecrantz
2008-07-05i915: Added a intel be function to wrap a drm bo handleJakob Bornecrantz
2008-07-05i915: Fix haveDepth and haveStencil for visual in EGLJakob Bornecrantz
2008-07-05softpipe: Prevent NULL ptr derreference on takedown.José Fonseca
2008-07-05softpipe: Compute block size for display targets.José Fonseca
2008-07-04i915: Added debug filling code of texture, not activeJakob Bornecrantz
2008-07-04i915: Clean up intel_egl.c a bitJakob Bornecrantz
2008-07-04egl: Add egltriJakob Bornecrantz
2008-07-04nv30: Emit sampler state using state objectsPatrice Mandin
2008-07-04mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian Paul
2008-07-04gallium: fix st_choose_format(internalFormat=GL_RGBA16)Brian Paul
2008-07-04mesa: Implement mutex/locking around texture object reference counting.Brian Paul
2008-07-04gallium: replace assertion with conditionalBrian Paul
2008-07-04gallium: fix trim() function bug when count < firstBrian Paul
2008-07-04mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...Brian Paul
2008-07-04mesa: move assertionBrian Paul
2008-07-05psb: Fill all texture fields when creating texture blanket.José Fonseca
2008-07-05softpipe: Implement texture blankets.José Fonseca
2008-07-05Merge remote branch 'upstream/gallium-0.1' into gallium-0.1Ben Skeggs
2008-07-04scons: Enable gcc SSE2 intrinsics on x86.José Fonseca
2008-07-03mesa: added _vbo_VertexAttrib4f()Brian Paul
2008-07-03mesa: fix incorrect array size, added assertionBrian Paul
2008-07-03mesa: fix array storage allocation bugBrian Paul
2008-07-03mesa: regenerated fileBrian Paul
2008-07-03mesa: additional vec4 constructorBrian Paul
2008-07-03mesa: fix various error codesBrian Paul
2008-07-03mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul
2008-07-03mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul
2008-07-03gallium: added a4r4g4b4_put_tile_rgba()Brian Paul
2008-07-03mesa: added case for fixed ptBrian Paul
2008-07-03gallium: increase TGSI interpreter's number of temp registers to 64Brian Paul
2008-07-03gallium: move, increase ST_MAX_SHADER_TOKENSBrian Paul
2008-07-03gallium: increase TGSI_EXEC_MAX_COND_NESTING, etcBrian Paul
2008-07-03nv30: Reemit state when changing contextPatrice Mandin
2008-07-03nv30: Emit viewport state using state objectsPatrice Mandin
2008-07-03nv30: Emit polygon stipple state using state objectsPatrice Mandin
2008-07-03nv30: Emit scissor state using state objectsPatrice Mandin
2008-07-03nv30: Emit depth/stencil/alpha state using state objectsPatrice Mandin
2008-07-03nv30: Emit rasterizer state using state objectsPatrice Mandin
2008-07-03nv30: Emit blend state using state objectsPatrice Mandin
2008-07-03nv30: Emit blend color state using state objectsPatrice Mandin
2008-07-03nv30: Emit framebuffer state using state objectsPatrice Mandin
2008-07-03gallium: fix surface memleak in bitmap codeBrian Paul
2008-07-03pipebuffer: Silent warnings.José Fonseca