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2003-04-17
temporary GL_ARB_fragment_program tokens
Brian Paul
2003-04-17
checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.
Brian Paul
2003-04-14
fix depth texture tex env bug (#719903)
Brian Paul
2003-04-11
Some groundwork for GL_ARB_vertex/fragment_program.
Brian Paul
2003-04-10
remove a const
Brian Paul
2003-04-10
drawarrayrange fix
Keith Whitwell
2003-04-09
fix typo
Brian Paul
2003-04-09
fix typo
Brian Paul
2003-04-09
add support for swap and sync extensions (Ian Romanick)
Brian Paul
2003-04-09
Added function pointer typedefs for GL_NV_fragment_program
Brian Paul
2003-04-09
Added GL_ARB_vertex_buffer_object tokens
Brian Paul
2003-04-09
basic work on GL_ARB_vertex_buffer_object
Brian Paul
2003-04-08
fix string compare bug
Brian Paul
2003-04-08
add missing return in raster_pos4f()
Brian Paul
2003-04-08
fix some problems parsing scalar source arguments
Brian Paul
2003-04-08
Added ctx->Texture._EnabledCoordUnits bitfield.
Brian Paul
2003-04-08
added _mesa_realloc()
Brian Paul
2003-04-07
scalar source reg can be a scalar or vector literal
Brian Paul
2003-04-07
initialize attribute vectors to 4 components
Brian Paul
2003-04-07
Demo of per-pixel lighting with a fragment program.
Brian Paul
2003-04-07
minor parser fixes, program print-out fixes
Brian Paul
2003-04-07
fix typo
Brian Paul
2003-04-07
fix color array mixup
Brian Paul
2003-04-07
Don't unset FLUSH_STORED_VERTICES in _tnl_execute_cassette as this may
Keith Whitwell
2003-04-07
Added gcc-sl target and shared lib shell script (Philip Brown)
Brian Paul
2003-04-05
Pass 4th element correctly in loopback_VertexAttrib4svNV
Keith Whitwell
2003-04-05
test glProgramNamedParameter4fNV()
Brian Paul
2003-04-05
fragment program named constants and named program parameters basically work now
Brian Paul
2003-04-04
Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height
Brian Paul
2003-04-03
more memory-related fixes
Brian Paul
2003-04-03
some texture compression odds & ends
Brian Paul
2003-04-03
simplify CEILF, FLOORF, FABSF stuff
Brian Paul
2003-04-02
fix double-memory free in XMesaDestroyContext
Brian Paul
2003-04-01
added GL_PROXY_TEXTURE_RECTANGLE_NV to is_proxy_target()
Brian Paul
2003-04-01
clean-up current state initialization
Brian Paul
2003-04-01
added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka)
Brian Paul
2003-04-01
minor initialization fixes
Brian Paul
2003-04-01
improve some error messages
Brian Paul
2003-04-01
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning stride
Brian Paul
2003-04-01
GL_FOG_COORDINATE_SOURCE_EXT query was missing
Brian Paul
2003-04-01
fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV q...
Brian Paul
2003-04-01
fix default compare mode
Brian Paul
2003-04-01
s/gl_ctx/mesa/ and misc clean-ups
Brian Paul
2003-04-01
use structure containment to derive xmesa_context from GLcontext
Brian Paul
2003-04-01
New device driver hooks for texture object and texture image creation to
Brian Paul
2003-04-01
comments
Brian Paul
2003-04-01
_mesa_realloc() fix
Brian Paul
2003-04-01
added gnumake/gmake info
Brian Paul
2003-04-01
Committing in .
Jouk Jansen
2003-03-31
Remove dead code.
Brian Paul
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