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Thomas White
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Author
2008-01-28
Cell: move cmd_render() into new spu_render.c file
Brian
2008-01-28
Cell: add a few null texture tests
Brian
2008-01-28
Cell: compute min index referenced in draw command, use it to reduce size of ...
Brian
2008-01-28
Cell: minor optimization for flat shading
Brian
2008-01-28
Cell: basic texture mapping
Brian
2008-01-28
Cell: initial texture cache/sampling code
Brian
2008-01-28
Cell: emit state in cell_clear_surface() if dirty.
Brian
2008-01-28
Cell: re-enable bounding boxes
Brian
2008-01-29
gallium: Use GALLIUM_ prefix for env vars.
José Fonseca
2008-01-29
gallium: Use CALLOC for pb_buffer to ensure that all fields of pipe_buffer ar...
José Fonseca
2008-01-29
gallium: Remove direct dependencies to mesa internals.
José Fonseca
2008-01-28
gallium: remove dead vars, code
Keith Whitwell
2008-01-28
gallium: fix typos in hardwired fetch path
Keith Whitwell
2008-01-28
push out far clip plane to 200
Brian
2008-01-28
Added d/D keys to change viewing distance, 'a' to toggle animation
Brian
2008-01-28
Cell: additional assertions
Brian
2008-01-28
Cell: make sure state commands aren't split across batches
Brian
2008-01-28
Cell: remove unneeded flush(), dead code
Brian
2008-01-28
Cell: clean-up of render path
Brian
2008-01-28
Cell: checkpoint commit: always inline prim indexes into batch buffer
Brian
2008-01-28
Cell: If flushing for swapbuffers, wait for frame completion
Brian
2008-01-28
Cell: additional debug code, misc clean-up
Brian
2008-01-28
Cell: generalize the batch buffer code for vertex buffers...
Brian
2008-01-28
gallium: check if surface has defined status in check_clear_depth_with_quad()
Brian
2008-01-28
gallium: handle flatshading explicitly in clipper stage
Keith Whitwell
2008-01-28
gallium: add a couple of hardwired vertex fetch functions
Keith Whitwell
2008-01-28
gallium: only call vertex/prim queue flush when there is something to flush
Keith Whitwell
2008-01-28
gallium: explictly cast double to float in vertex fetch
Keith Whitwell
2008-01-28
gallium: fill in missing formats for vertex_fetch
Keith Whitwell
2008-01-28
gallium: remove dead code from draw_vf*
Keith Whitwell
2008-01-28
First stab at hooking draw_vbuf & vf.
José Fonseca
2008-01-28
Clone vf module.
José Fonseca
2008-01-28
Simplify prototypes of draw_vbuf's internal functions.
José Fonseca
2008-01-28
Cache the vinfo in vbuf_stage.
José Fonseca
2008-01-27
Do refcounting trhoughout all buffer objects, since it is now a base requirem...
José Fonseca
2008-01-27
Fullfill pipe_winsys->user_buffer_create. Aggregate winsys functions.
José Fonseca
2008-01-26
Cell: added support for inlined vertex buffers.
Brian
2008-01-26
Cell: added ROUNUP4
Brian
2008-01-26
Cell: added support for inlined indexes
Brian
2008-01-26
Cell: added cell_batch_free_space()
Brian
2008-01-26
gallium: disable unnecessary point/line/tri re-validation in vbuf_flush_indic...
Brian
2008-01-26
Cell: remove some old tile code
Brian
2008-01-26
gallium: s/GLuint/unsigned/ to work with gallium when THREADS not defined
Brian
2008-01-26
gallium: fix a few segfaults/assertions that can happen during context init
Brian
2008-01-26
Cell: fix a recursive flushing bug
Brian
2008-01-26
Cell: add check to catch recursive batch flushing
Brian
2008-01-26
Cell: move ASSERT macro into common.h
Brian
2008-01-26
gallium: Aggregate all buffer allocation info into a single struct. Obey requ...
José Fonseca
2008-01-26
gallium: Make mm buffer manager more portable.
José Fonseca
2008-01-26
gallium: Remove unneeded headers.
José Fonseca
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