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AgeCommit message (Expand)Author
2008-01-28Cell: move cmd_render() into new spu_render.c fileBrian
2008-01-28Cell: add a few null texture testsBrian
2008-01-28Cell: compute min index referenced in draw command, use it to reduce size of ...Brian
2008-01-28Cell: minor optimization for flat shadingBrian
2008-01-28Cell: basic texture mappingBrian
2008-01-28Cell: initial texture cache/sampling codeBrian
2008-01-28Cell: emit state in cell_clear_surface() if dirty.Brian
2008-01-28Cell: re-enable bounding boxesBrian
2008-01-29gallium: Use GALLIUM_ prefix for env vars.José Fonseca
2008-01-29gallium: Use CALLOC for pb_buffer to ensure that all fields of pipe_buffer ar...José Fonseca
2008-01-29gallium: Remove direct dependencies to mesa internals.José Fonseca
2008-01-28gallium: remove dead vars, codeKeith Whitwell
2008-01-28gallium: fix typos in hardwired fetch pathKeith Whitwell
2008-01-28push out far clip plane to 200Brian
2008-01-28Added d/D keys to change viewing distance, 'a' to toggle animationBrian
2008-01-28Cell: additional assertionsBrian
2008-01-28Cell: make sure state commands aren't split across batchesBrian
2008-01-28Cell: remove unneeded flush(), dead codeBrian
2008-01-28Cell: clean-up of render pathBrian
2008-01-28Cell: checkpoint commit: always inline prim indexes into batch bufferBrian
2008-01-28Cell: If flushing for swapbuffers, wait for frame completionBrian
2008-01-28Cell: additional debug code, misc clean-upBrian
2008-01-28Cell: generalize the batch buffer code for vertex buffers...Brian
2008-01-28gallium: check if surface has defined status in check_clear_depth_with_quad()Brian
2008-01-28gallium: handle flatshading explicitly in clipper stageKeith Whitwell
2008-01-28gallium: add a couple of hardwired vertex fetch functionsKeith Whitwell
2008-01-28gallium: only call vertex/prim queue flush when there is something to flushKeith Whitwell
2008-01-28gallium: explictly cast double to float in vertex fetchKeith Whitwell
2008-01-28gallium: fill in missing formats for vertex_fetchKeith Whitwell
2008-01-28gallium: remove dead code from draw_vf*Keith Whitwell
2008-01-28First stab at hooking draw_vbuf & vf.José Fonseca
2008-01-28Clone vf module.José Fonseca
2008-01-28Simplify prototypes of draw_vbuf's internal functions.José Fonseca
2008-01-28Cache the vinfo in vbuf_stage.José Fonseca
2008-01-27Do refcounting trhoughout all buffer objects, since it is now a base requirem...José Fonseca
2008-01-27Fullfill pipe_winsys->user_buffer_create. Aggregate winsys functions.José Fonseca
2008-01-26Cell: added support for inlined vertex buffers.Brian
2008-01-26Cell: added ROUNUP4Brian
2008-01-26Cell: added support for inlined indexesBrian
2008-01-26Cell: added cell_batch_free_space()Brian
2008-01-26gallium: disable unnecessary point/line/tri re-validation in vbuf_flush_indic...Brian
2008-01-26Cell: remove some old tile codeBrian
2008-01-26gallium: s/GLuint/unsigned/ to work with gallium when THREADS not definedBrian
2008-01-26gallium: fix a few segfaults/assertions that can happen during context initBrian
2008-01-26Cell: fix a recursive flushing bugBrian
2008-01-26Cell: add check to catch recursive batch flushingBrian
2008-01-26Cell: move ASSERT macro into common.hBrian
2008-01-26gallium: Aggregate all buffer allocation info into a single struct. Obey requ...José Fonseca
2008-01-26gallium: Make mm buffer manager more portable.José Fonseca
2008-01-26gallium: Remove unneeded headers.José Fonseca