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Mesa
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My Mesa repository
Thomas White
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Author
2008-04-11
mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil)
Brian Paul
2008-04-11
add missing glViewport calls
Brian Paul
2008-04-11
tgsi: Dump processor type and version as a single token.
Michal Krol
2008-04-11
tgsi: Dump semantics before interpolator.
Michal Krol
2008-04-11
gallium: Thread condition variables.
José Fonseca
2008-04-10
mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT)
Brian Paul
2008-04-10
gallium: flags param to surface_alloc_storage() is unused and deprecated
Brian Paul
2008-04-11
gallium: Attribute realloc leaks to the first malloc call.
José Fonseca
2008-04-10
remove usage of vertex_header
Keith Whitwell
2008-04-10
gallium: fix readback of z16 values
Brian Paul
2008-04-09
gallium: more elaborate tracking of front color buffer state
Brian Paul
2008-04-09
gallium: more flush/finish changes
Brian Paul
2008-04-09
gallium: reorder funcs
Brian Paul
2008-04-09
gallium: call_flush_front_buffer() from st_glFinish()
Brian Paul
2008-04-09
gallium: fold st_gl_flush() into st_glFlush()
Brian Paul
2008-04-09
gallium: refactor code, new flush_front_buffer() function
Brian Paul
2008-04-09
gallium: remove unneeded st->haveFramebufferSurfaces field.
Brian Paul
2008-04-09
gallium: fix bug in PIPE_BLENDFACTOR_INV_DST_ALPHA case
Brian Paul
2008-04-08
gallium: re-order, clean-up PIPE_MAX_* definitions
Brian
2008-04-08
gallium: remove obsolete/unused PIPE_ATTRIB_MAX
Brian
2008-04-08
cell: keep track of num_vertex_attribs/buffers for shorter loops
Brian
2008-04-08
i915: keep track of num_vertex_attribs/buffers for shorter loops
Brian
2008-04-08
gallium: keep track of num_vertex_attribs/buffers for shorter loops
Brian
2008-04-08
gallium: Fix overzealous assert.
José Fonseca
2008-04-08
gallium: Fix up scons build.
Michel Dänzer
2008-04-07
gallium: get rid of bufloop quad stage
Brian
2008-04-07
gallium: begin reworking quad stages for multiple color outputs
Brian
2008-04-08
gallium: Allow to debug memory leaks in nested scopes.
José Fonseca
2008-04-07
gallium: check ctx->DrawBuffer before flushing bitmap cache.
Brian Paul
2008-04-07
gallium: fix the texture case in default_deep_rgba_format()
Brian Paul
2008-04-07
gallium: slightly improved accum clear/mad operations
Brian Paul
2008-04-07
gallium: accum buffer fixes
Brian Paul
2008-04-07
gallium: remove stray comment
Brian Paul
2008-04-07
gallium: clean-up in st_renderbuffer_alloc_storage()
Brian Paul
2008-04-07
mesa: call _mesa_remove_varying_reads() after compiling vertex shaders
Brian
2008-04-07
mesa: new _mesa_remove_varying_reads() function
Brian
2008-04-07
mesa: added _mesa_insert_instructions()
Brian
2008-04-07
mesa: added _mesa_free_instructions()
Brian
2008-04-07
draw: strip edgeflags out of fetch-emit path
Keith Whitwell
2008-04-06
draw: fix edgeflag handling on the pt paths
Keith Whitwell
2008-04-05
draw: Use debug_printf().
Michal Krol
2008-04-05
gallium: Keep fenced buffers list ordered.
José Fonseca
2008-04-05
gallium: Fix typo.
José Fonseca
2008-04-05
gallium: Use the custom snprintf implementation everywhere (for Win32).
José Fonseca
2008-04-04
mesa: no longer combine vertex/fragment shader parameters/uniforms
Brian
2008-04-04
mesa: new functions for managing list/index of uniforms
Brian
2008-04-04
mesa: test code to exercise more GLSL functions
Brian
2008-04-04
mesa: added more ext funcs (from Mesa/master)
Brian
2008-04-04
gallium: always pass size=4 to make_immediate()
Brian
2008-04-04
gallium: adjust the code in update_textures() to look more like update_sample...
Brian
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