Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-04 | Test case for bugzilla #3050. | Ian Romanick | |
2006-03-03 | Use standard ARB names instead of vendor-specific NV names for the ↵ | Roland Scheidegger | |
ARB/NV_vertex_program enums in common state handling code, and update comments accordingly. Change some slightly confusing code which gave the impression GL_VERTEX_PROGRAM_ARB and GL_VERTEX_PROGRAM_NV enums were different. | |||
2006-03-03 | fix up the emit_func list in the experimental arbprogram sse code. | Roland Scheidegger | |
2006-03-03 | Fix bogus span mask in s_atifragshader.c leading to trouble when the pixel ↵ | Roland Scheidegger | |
was later discarded by z test (this fixes doom3 r200 renderpath with swrast). Fix calling _swrast_alpha_test potentially leading to bogus results when Alpha Test might not be enabled. While here, don't disable deferred_texture (early z) when ATI_fragment_shader is active, as it is not necessary (for the record, this boosts doom3 swrast performance by roughly a factor of 2 (4 seconds per frame now...) with the r200 render path, might be a worthwile optimization for fragment programs which don't write z). | |||
2006-03-02 | Add position_invarient support | Keith Whitwell | |
2006-03-02 | Fix more enums defined not only by one extension when queried by glGet ↵ | Roland Scheidegger | |
(GL_COLOR_SUM_EXT, GL_POINT_SPRITE_NV, GL_POINT_SPRITE_COORD_ORIGIN, GL_TRANSPOSE_CURRENT_MATRIX_ARB). Fix similar bugs (also those previously overseen dependant on NV/ARB_vertex_program) in glIsEnabled. Add missing GL_COLOR_SUM_EXT enum to glIsEnabled. | |||
2006-03-02 | added GL_EXT_framebuffer_blit, etc | Brian Paul | |
2006-03-02 | test glBlitFramebufferEXT w/ -blit flag | Brian Paul | |
2006-03-02 | improved error msg | Brian Paul | |
2006-03-02 | check FEATURE_EXT_framebuffer_blit | Brian Paul | |
2006-03-02 | plug in BlitFramebuffer function | Brian Paul | |
2006-03-02 | implementation of _swrast_BlitFramebuffer() | Brian Paul | |
2006-03-01 | Fix glGet with enums which are used not only in NV_vertex_program, but other ↵ | Roland Scheidegger | |
extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070 | |||
2006-03-01 | No need for _mesa_save_error() to be public. | Brian Paul | |
glVertexAttrib() w/ bad index should generate GL_INVALID_VALUE, not GL_INVALID_ENUM. Misc clean-ups. | |||
2006-03-01 | added BlitFramebuffer() support | Brian Paul | |
2006-03-01 | New comments. Use tuples () instead of lists [] in a few places. | Brian Paul | |
2006-03-01 | added Flush in glXCopyContext() | Brian Paul | |
2006-03-01 | updated comment | Brian Paul | |
2006-03-01 | Added glBlitFramebufferEXT function. | Brian Paul | |
2006-03-01 | remove temporary tokens, more error checks for blit function | Brian Paul | |
2006-03-01 | added s_blit.c | Brian Paul | |
2006-03-01 | _swrast_blit_framebuffer() function | Brian Paul | |
2006-03-01 | GL_EXT_framebuffer_blit tokens/functions | Brian Paul | |
2006-02-28 | Free temps when possible | Aapo Tahkola | |
2006-02-28 | Dont let (possibly) undefined z component reach hw as its unused | Aapo Tahkola | |
2006-02-28 | No need to call *_FIREVERTICES twice. | Aapo Tahkola | |
2006-02-28 | Fix aliasing bug (Benjamin Herrenschmidt) | Aapo Tahkola | |
2006-02-28 | Allow error checking to look for presence of either of two extensions. | Brian Paul | |
See bug 6070. | |||
2006-02-28 | only run shader on active fragments in the span | Brian Paul | |
2006-02-28 | check if active fragment shader for deferred texturing/shading | Brian Paul | |
2006-02-28 | check for active shader, set FRAGPROG_BIT in raster mask | Brian Paul | |
2006-02-27 | silence a bunch of warnings | Brian Paul | |
2006-02-27 | More GLSL code: | Michal Krol | |
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library; | |||
2006-02-26 | re-formated with indent. | Brian Paul | |
2006-02-26 | Remove need to initialize the InstSize[] array elements by just storing | Brian Paul | |
the instruction size in _mesa_alloc_instruction(). | |||
2006-02-26 | display list clean-ups | Brian Paul | |
2006-02-25 | Add all pci ids known by ddx to radeon dri driver. Remove the entries not ↵ | Roland Scheidegger | |
known by ddx (probably secondary ids, non-existant cards and similar). Add rs400 to the family enum, and configure the rv410 like a 2 quad chip (?) | |||
2006-02-24 | fix broken _mesa_copy_context() for GL_LIGHTING_BIT | Brian Paul | |
2006-02-24 | need to check for _NEW_BUFFERS in xmesa_update_state() | Brian Paul | |
2006-02-24 | Fix _mesa_copy_texture_state() so that we copy texture object bindings, | Brian Paul | |
not the actual contents of texture objects. This makes glXCopyContext() work properly. | |||
2006-02-24 | EXT_framebuffer_object (Dave Reveman) | Brian Paul | |
2006-02-23 | include inttypes.h if __osf__ defined (Randall Hand) | Brian Paul | |
2006-02-23 | update Blender link | Brian Paul | |
2006-02-22 | add some #includes, fix some prototypes (bug 5992) | Brian Paul | |
2006-02-22 | include proper header file, remove local extern declarations | Brian Paul | |
2006-02-22 | add missing prototypes, use _slang_ prefix on non-static functions | Brian Paul | |
2006-02-22 | silence a variety of compiler warnings | Brian Paul | |
2006-02-22 | updated GLUT link | Brian Paul | |
2006-02-21 | More GLSL code: | Michal Krol | |
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%. | |||
2006-02-21 | Committing in . | Jouk Jansen | |
Update OpenVMS makefiles Modified Files: Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ---------------------------------------------------------------------- |