Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-14 | r600: emit SURFACE_BASE_UPDATE on depth base updates on rv6xx | Alex Deucher | |
2009-08-14 | glsl: re-write Makefile after I called it bad. | Dave Airlie | |
2009-08-13 | progs/glsl: added multitex.shtest config file | Brian Paul | |
2009-08-13 | progs/glsl: set generic vertex attribute values | Brian Paul | |
2009-08-13 | progs/glsl: add type field to shtest config files | Brian Paul | |
Plus, texture loading. | |||
2009-08-13 | mesa: added *.shtest files to demo tarball | Brian Paul | |
2009-08-14 | glsl/tests: skinning.o | Dave Airlie | |
worst Makefile ever. not sure what is going on here, hopefully this fixes tinderbox | |||
2009-08-13 | r600: move non-surface related cb state to general state | Alex Deucher | |
2009-08-13 | r600: move non-surface related depth state to general state | Alex Deucher | |
2009-08-13 | glx: indent -br -i3 -npcs --no-tabs | RALOVICH, Kristóf | |
Some manual intervention applied since XEXT_* and other macro magic fooled indent. Auto generated files were also skipped. | |||
2009-08-13 | mesa: fix some invalid memory reads | Brian Paul | |
We were passing the address of a float to functions that would deref the pointer as an array. | |||
2009-08-13 | progs/tests: hack a PBO/dlist test | Brian Paul | |
2009-08-13 | mesa: fix warnings about locals hiding function params | Brian Paul | |
2009-08-13 | mesa: add missing PBO mapping code in unpack_image() | Brian Paul | |
2009-08-13 | main: fix some potential memory leaks | Brian Paul | |
Allocate dlist images after error checking. Record GL_OUT_OF_MEMORY when we can't make a copy of an image. | |||
2009-08-13 | mesa: fix some potential uninitialized memory references | Brian Paul | |
2009-08-13 | glsl: fix some uninitialized pointers | Brian Paul | |
2009-08-13 | progs/util: ignore pre-defined uniforms in SetUniformValues() | Brian Paul | |
2009-08-13 | progs/glsl: new shtest program, a simple shader test harness app | Brian Paul | |
This commit includes some sample config files (*.shtest) | |||
2009-08-13 | glsl: fix incorrect attribute size | Brian Paul | |
2009-08-13 | tnl: if NAN_CHECK is enabled, also assert that pos.x != 0 | Brian Paul | |
2009-08-13 | mesa: s/assert/ASSERT/ in _mesa_reference_texobj() | Brian Paul | |
We want the no-op ASSERT for non-debug builds. | |||
2009-08-13 | mesa: rework error check in glGetTexLevelParameter(), remove ↵ | Brian Paul | |
tex_image_dimensions() | |||
2009-08-13 | mesa: if maxLevels==0, target is invalid | Brian Paul | |
2009-08-13 | mesa: add extension checks in _mesa_max_texture_levels() | Brian Paul | |
2009-08-13 | mesa: minor clean-ups in bumpmap functions | Brian Paul | |
2009-08-13 | mesa: use _mesa_get_current_tex_unit() in more places | Brian Paul | |
2009-08-13 | mesa: refactor: move _mesa_is_color/depth/stencil_format() helpers to image.c | Brian Paul | |
2009-08-13 | mesa: move _mesa_Get[Compressed]TexImage() to texgetimage.c | Brian Paul | |
All the glGetTexImage code is in one file now. | |||
2009-08-13 | mesa: short-circuit no-change in _mesa_DepthRange() | Brian Paul | |
2009-08-13 | st/dri: Add support for GLX_EXT_texture_from_pixmap with direct rendering. | Michel Dänzer | |
2009-08-13 | gallium/drm: Handle circular dependencies in the auxiliary libraries with make. | Michel Dänzer | |
2009-08-13 | st/xorg: Fix DRI2 CopyRegion hook. | Michel Dänzer | |
Use GC CopyArea op for proper translation and clipping, and throttle full buffer swaps / frontbuffer flushes. | |||
2009-08-13 | tgsi: add simple facility for releasing and reusing temporaries | Keith Whitwell | |
2009-08-13 | tgsi: rename ureg src/dest converters | Keith Whitwell | |
Also fix a typo in ureg_src(). | |||
2009-08-13 | draw: Remove unused variable. | José Fonseca | |
2009-08-13 | scons: Handle Circular dependencies in the libraries. | José Fonseca | |
2009-08-13 | Merge branch 'mesa_7_5_branch' | Keith Whitwell | |
2009-08-13 | draw: cope with more primitives in draw_pipeline_run | Keith Whitwell | |
This previously was used only for decomposed (POINT/LINE/TRI) primitives, but for some time a full range of primitives could end up in here. Fixes trivial/lineloop-clip on softpipe, among others. (cherry picked from commit 87cd8a3b8a2407b30916be418ff2f95dfea5d2ad) | |||
2009-08-13 | tgsi: turn off debugging | Keith Whitwell | |
2009-08-13 | tgsi: use REALLOC for growing token pool | Keith Whitwell | |
2009-08-13 | util: silence warnings for third REALLOC argument | Keith Whitwell | |
Our fallback realloc path requires an old_size argument, but the posix varient doesn't need this. Add some code to avoid gcc unused variable warnings for this extra argument. | |||
2009-08-13 | util: remove unneeded includes | Keith Whitwell | |
2009-08-13 | util: convert u_simple_shaders to use tgsi_ureg | Keith Whitwell | |
Much nicer now. | |||
2009-08-13 | tgsi: add tgsi_ureg, a simplified tgsi shader builder | Keith Whitwell | |
This is modelled on the nice & easy-to-use facilities we had for building shaders in mesa, eg. in texenvprogram.c and friends. Key points include pass-by-value register structs that can be manipulated in a functional style, eg: negate(swizzle(reg, X,X,X,X)) and per-opcode instruction functions, eg: emit_MOV( p, writemask(dst, 0x1), negate(src)); and similar. Additionally, the interface allows mixed emit of instructions and decls, which are sorted out internally to obey TGSI ordering. Immediates may be emitted at any time and are scanned against existing immediates to try and reduce redundancy. Not all TGSI functionality is accessible through this interface, but most or all of what mesa uses should be. | |||
2009-08-13 | i965: fix cube map on IGDNG | Xiang, Haihao | |
2009-08-12 | glsl: remove duplicate frag input entry | Brian Paul | |
2009-08-12 | Merge branch 'new-frag-attribs' | Brian Paul | |
This branch introduces new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs for GLSL gl_FrontFacing and gl_PointCoord. Before, these attributes were packed with the FOG attribute. That made things complicated elsewhere. | |||
2009-08-12 | progs/glsl: change uniform_info::type field to use GLSL vector types | Brian Paul | |
2009-08-12 | demos: call SetUniformValues() | Brian Paul | |