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My Mesa repository
Thomas White
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Author
2007-08-10
change triangle orientation, fix exit()
Brian
2007-08-08
increase texture size to 32x32
root
2007-08-02
added clear-scissor.c
Brian
2007-08-02
test glClear w/ scissor
Brian
2007-07-24
added code to test per-vertex colors
Brian
2007-07-24
simple fragment shader test
Brian
2007-07-13
press 'f' to toggle front-face winding
Brian
2007-07-13
press 's' to toggle smoothing
Brian
2007-07-11
remove glDepthFunc(GL_LEQUAL) change from prev commit
Brian
2007-07-10
clean-up, comments
Brian
2007-07-10
press 'f' to toggle GL_CCW/GL_CW front face
Brian
2007-07-10
use 'c' to cycle through polygon cull modes
Brian
2007-07-10
use cursor keys to translate triangle
Brian
2007-06-25
better triangle Z coords
Brian
2007-06-20
triangles w/ depth test
Brian
2007-06-19
don't request GLUT_ALPHA
Brian
2007-06-18
change clear color
Brian
2007-06-14
Add GLUT_ALPHA for softpipe
Keith Whitwell
2007-05-24
Modifications to run with softpipe test harness
Keith Whitwell
RGB->RGBA double buffer by default.
2007-01-30
New tests for the array functions which also provoke rebasing.
Keith Whitwell
2007-01-16
Additional display list tests
Keith Whitwell
2006-11-02
merge current trunk into vbo branch
Alan Hourihane
2006-06-22
A bunch of tiny tests that I've found helpful bringing up drivers from
Keith Whitwell
scratch. These exercise single pieces of functionality and provide a gentler ramp than trying to use the mesa demos to bring up drivers with.
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