Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-20 | use ftransform() | Brian Paul | |
2008-08-16 | added test for ARB GLSL extensions | Corbin Simpson | |
2008-08-16 | fix convolutions test to consistanty use the ARB shader extension functions | Brian Paul | |
Was using a mix of the ARB functions and the OpenGL 2.0 shader functions. | |||
2008-08-16 | remove .txt suffix from shader source files | Brian Paul | |
2008-08-16 | mesa: added glsl/convolutions test from gallium branch | Brian Paul | |
2008-08-15 | draw a tristrip ring instead of a single quad | Brian Paul | |
2008-08-15 | don't need to use LOD version of texture2D() funcs | Brian Paul | |
2008-08-13 | mesa: added new glsl/pointcoord.c test | Brian Paul | |
2008-08-13 | mesa: clear the unused upper-left region to black instead of leaving it ↵ | Brian Paul | |
undefined | |||
2008-07-30 | Always pass CFLAGS when compiling or linking demos | Guillaume Melquiond | |
To ensure that the correct architecture flags are used, always pass the user's CFLAGS when compiling or linking the demos. Fixes #16860. | |||
2008-07-24 | query/print GLSL version string | Brian Paul | |
2008-07-24 | Fix a typo. | Thomas Hellstrom | |
2008-07-24 | Add new demo "fbo_firecube". | Thomas Hellstrom | |
Tests fbo render-to-texture for various internal texture image formats. | |||
2008-07-14 | fix gltrace (bug 16691) | Guillaume Melquiond | |
2008-07-12 | Always pass -linker and -ldflags to mklib for shared libraries | Dan Nicholson | |
This just makes the use of mklib more consistent throughout Mesa where we always want to pass the linker and LDFLAGS when we might be making a shared library. | |||
2008-07-12 | Call mklib with $(SHELL) so the user controls the interpreter | Dan Nicholson | |
Respect the user's choice of shell when running mklib rather than always using /bin/sh. | |||
2008-07-01 | press 'm' to toggle multisample enable/disable | Brian Paul | |
2008-06-29 | Revert accidental edit to progs/demos/lodbias. | Corbin Simpson | |
*puts yet another paper bag over head* | |||
2008-06-29 | demos/shadowtex: Don't set TEXTURE_WRAP_T for 1D texture | Nicolai Haehnle | |
The operation doesn't really make sense. It triggered a bug in the r300 DRI driver (and possibly other drivers that simulate 1D textures via 2D textures). I've added an isolated test case for this bug to Piglit, so everybody wins. | |||
2008-06-16 | r300: Fix new incarnation of bug 3195. | Corbin Simpson | |
tests/bug_3195 doesn't render right, but at least it doesn't segfault this way. | |||
2008-06-12 | Update .gitignore for progs/glsl | Dan Nicholson | |
2008-06-05 | minor changes | Brian Paul | |
2008-06-04 | fix event handling issues (such as when resizing when not animating) | Brian Paul | |
2008-06-04 | press 'a' to toggle animation | Brian Paul | |
2008-06-04 | code refactoring (draw_frame(0, handle_event()) | Brian Paul | |
2008-06-04 | remove references to incorrect -winwidth/-winheight, replace with -geometry | Brian Paul | |
2008-06-04 | call glutDestroyWindow() before exit | Brian Paul | |
2008-05-21 | added readtex.h dependency | Brian | |
2008-05-20 | new multi-texture GLSL test | Brian Paul | |
2008-05-09 | Don't link demos directly to X libraries | Dan Nicholson | |
Since the linker will just pull in the libraries needed from libGL, we don't need to link the demos directly to the X libraries. Fixes #15886. | |||
2008-05-08 | disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested ↵ | Brian Paul | |
depth buffer | |||
2008-05-08 | call glutDestroyWindow() | Brian Paul | |
2008-05-07 | updated options/help | Brian Paul | |
2008-05-07 | Never fail `make clean' | Dan Nicholson | |
Mostly some pedantic changes such that `make clean' always ignores errors. Also changed the top clean target to do the `touch configs/current' dance instead of realclean. | |||
2008-05-05 | Ignore xdemos/sharedtex | Dan Nicholson | |
2008-05-03 | Press <space> to reset limit/bias values, clean-up limit/bias printf | Brian Paul | |
2008-04-30 | added xdemos/sharedtex.c test | Brian Paul | |
Test that modifications to a texture object in one rendering context are seen in a second rendering context. Press 't' to change the texture's image/colors. | |||
2008-04-29 | disable GL_TEXTURE_1D at end of frame to fix failed assertion | Brian Paul | |
2008-04-11 | add missing glViewport calls | Brian Paul | |
2008-04-09 | more make clean items | Brian | |
2008-04-09 | use InitUniforms() | Brian | |
2008-04-09 | Replace duplicated code with new shaderutil.c functions | Brian | |
2008-04-09 | shader utility functions | Brian | |
2008-04-08 | Only convert configs if screen creation was successful. | Kristian Høgsberg | |
Thanks to Adam Jackson for pointing it out. | |||
2008-04-04 | added glGetActiveUniform_func | Brian | |
2008-04-04 | mesa: add missing glPush/PopMatrix() calls | Brian | |
2008-04-04 | mesa: add missing glPush/PopMatrix() calls | Brian | |
2008-04-03 | silence warning | Brian | |
2008-03-27 | Add a couple of test apps for line/unfilled polygon clipping. | Eric Anholt | |
2008-03-21 | Fix xdemos build on FreeBSD: <sys/types.h> before <netinet/tcp.h> | Eric Anholt | |