Age | Commit message (Collapse) | Author | |
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2008-04-19 | draw: move some pipeline-specific code & state to draw_pipe.[ch] | Keith Whitwell | |
2008-04-19 | draw: remove named clipmask flags, tidy up pt middle ends | Keith Whitwell | |
2008-04-18 | draw: split off all the extra functionality in the vertex shader | Keith Whitwell | |
This will at least allow us to make the initial gains to get decent vertex performance much more quickly & with higher confidence of getting it right. At some later point can look again at code-generating all the fetch/cliptest/viewport extras in the same block as the vertex shader. For now, just need to get some decent baseline performance. |