Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-13 | r300-gallium: Various thingies. | Corbin Simpson | |
Add formats to framebuffer emit, fix up shader function names, make sure fragment format is emitted for r500. | |||
2009-02-12 | r300-gallium: Take care of various bad dereferences in shader setup. | Corbin Simpson | |
Unbreaks glxinfo. | |||
2009-02-12 | r300-gallium: r300 passthrough shader, static shader objects, and clear code. | Corbin Simpson | |
2009-02-12 | r300-gallium: Add r300 passthrough shader. | Corbin Simpson | |
2009-02-12 | r300-gallium: Add r500 passthrough shader assembly. | Corbin Simpson | |
This allows a simple passthrough fragment shader to be provided on r500. | |||
2009-02-04 | r300: Add shader state stubs. | Corbin Simpson | |