Age | Commit message (Collapse) | Author |
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The special feature of bin/minstall to copy symlinks is only ever needed
when installing libraries which may have .so symlinks. All the headers
and directories can use a normal install program.
These two modes are separated as $(INSTALL) and $(MINSTALL) to allow the
user (or autoconf) to override installing normal files as they please.
An autoconf check for the install program has been added and will be
used in preference to minstall when available.
Fixes bug 16053.
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A first attempt at moving gallium onto a branch directly off master...
It will be interesting to see how much work this takes to get running.
Have resolved the conflicts semi-arbitarily, not compiled or tested.
Conflicts:
.gitignore
Makefile
configs/config.mgw
configs/darwin
configs/darwin-x86ppc
configs/default
configs/freebsd-dri
configs/linux-dri
configs/linux-dri-xcb
configs/linux-fbdev
configs/linux-static
configs/linux-x86-64-static
configs/linux-x86-static
doxygen/Makefile
include/GL/gl.h
progs/demos/Makefile
progs/demos/descrip.mms
progs/demos/texenv.c
progs/egl/.gitignore
progs/egl/Makefile
progs/glsl/.gitignore
progs/glsl/Makefile
progs/glsl/convolutions.c
progs/samples/Makefile.mgw
progs/tests/.gitignore
progs/trivial/.gitignore
progs/trivial/point-param.c
progs/trivial/tri.c
progs/xdemos/.gitignore
progs/xdemos/glthreads.c
src/egl/drivers/demo/Makefile
src/egl/drivers/dri/Makefile
src/egl/main/Makefile
src/glu/Makefile
src/glu/sgi/Makefile
src/glu/sgi/Makefile.mgw
src/glut/glx/Makefile.mgw
src/glut/os2/WarpWin.cpp
src/glut/os2/glut_cindex.cpp
src/glut/os2/glut_gamemode.cpp
src/glut/os2/glut_win.cpp
src/glut/os2/glut_winmisc.cpp
src/glut/os2/os2_glx.cpp
src/glut/os2/os2_menu.cpp
src/glut/os2/os2_winproc.cpp
src/glw/Makefile
src/glx/x11/dri_glx.c
src/glx/x11/glxext.c
src/mesa/Makefile
src/mesa/Makefile.mgw
src/mesa/descrip.mms
src/mesa/drivers/beos/Makefile
src/mesa/drivers/common/descrip.mms
src/mesa/drivers/common/driverfuncs.c
src/mesa/drivers/directfb/Makefile
src/mesa/drivers/dri/Makefile.template
src/mesa/drivers/dri/common/dri_bufmgr.c
src/mesa/drivers/dri/common/dri_bufmgr.h
src/mesa/drivers/dri/common/dri_util.c
src/mesa/drivers/dri/common/extension_helper.h
src/mesa/drivers/dri/common/mmio.h
src/mesa/drivers/dri/common/utils.c
src/mesa/drivers/dri/common/utils.h
src/mesa/drivers/dri/glcore/Makefile
src/mesa/drivers/dri/i810/i810screen.c
src/mesa/drivers/dri/i915/intel_ioctl.c
src/mesa/drivers/dri/i915/intel_ioctl.h
src/mesa/drivers/dri/i915/intel_screen.c
src/mesa/drivers/dri/i915/server/i830_common.h
src/mesa/drivers/dri/i915/server/i830_dri.h
src/mesa/drivers/dri/i965/intel_screen.c
src/mesa/drivers/dri/i965/server/i830_common.h
src/mesa/drivers/dri/i965/server/i830_dri.h
src/mesa/drivers/dri/mach64/mach64_screen.c
src/mesa/drivers/dri/nouveau/nouveau_context.h
src/mesa/drivers/dri/nouveau/nouveau_fifo.c
src/mesa/drivers/dri/nouveau/nouveau_fifo.h
src/mesa/drivers/dri/nouveau/nouveau_screen.c
src/mesa/drivers/dri/nouveau/nouveau_screen.h
src/mesa/drivers/dri/r128/r128_tex.h
src/mesa/drivers/dri/savage/savageioctl.h
src/mesa/drivers/fbdev/Makefile
src/mesa/drivers/osmesa/Makefile
src/mesa/drivers/osmesa/descrip.mms
src/mesa/drivers/x11/Makefile
src/mesa/drivers/x11/descrip.mms
src/mesa/drivers/x11/xm_dd.c
src/mesa/glapi/glapi.c
src/mesa/glapi/glthread.c
src/mesa/main/api_validate.c
src/mesa/main/attrib.c
src/mesa/main/bufferobj.c
src/mesa/main/bufferobj.h
src/mesa/main/buffers.c
src/mesa/main/config.h
src/mesa/main/context.c
src/mesa/main/descrip.mms
src/mesa/main/drawpix.c
src/mesa/main/enums.c
src/mesa/main/fbobject.c
src/mesa/main/glheader.h
src/mesa/main/imports.c
src/mesa/main/mipmap.c
src/mesa/main/mm.c
src/mesa/main/mm.h
src/mesa/main/mtypes.h
src/mesa/main/points.c
src/mesa/main/sources
src/mesa/main/state.c
src/mesa/main/texcompress_fxt1.c
src/mesa/main/texenvprogram.c
src/mesa/main/texobj.c
src/mesa/main/texstate.c
src/mesa/main/texstore.c
src/mesa/math/descrip.mms
src/mesa/shader/arbprogram.c
src/mesa/shader/descrip.mms
src/mesa/shader/prog_execute.c
src/mesa/shader/prog_statevars.c
src/mesa/shader/prog_statevars.h
src/mesa/shader/prog_uniform.c
src/mesa/shader/program.c
src/mesa/shader/program.h
src/mesa/shader/shader_api.c
src/mesa/shader/slang/descrip.mms
src/mesa/shader/slang/library/slang_vertex_builtin_gc.h
src/mesa/sources
src/mesa/swrast/descrip.mms
src/mesa/swrast/s_drawpix.c
src/mesa/swrast/s_fragprog.c
src/mesa/swrast/s_readpix.c
src/mesa/swrast/s_span.c
src/mesa/swrast_setup/descrip.mms
src/mesa/tnl/descrip.mms
src/mesa/tnl/t_context.h
src/mesa/tnl/t_vp_build.c
src/mesa/tnl/tnl.h
src/mesa/vbo/descrip.mms
src/mesa/vbo/vbo_context.c
src/mesa/vbo/vbo_exec_array.c
src/mesa/x86-64/xform4.S
src/mesa/x86/rtasm/x86sse.c
src/mesa/x86/rtasm/x86sse.h
windows/VC6/progs/glut/glut.dsp
windows/VC7/mesa/gdi/gdi.vcproj
windows/VC7/mesa/glu/glu.vcproj
windows/VC7/mesa/mesa.sln
windows/VC7/mesa/mesa/mesa.vcproj
windows/VC7/mesa/osmesa/osmesa.vcproj
windows/VC7/progs/glut/glut.vcproj
windows/VC8/mesa/gdi/gdi.vcproj
windows/VC8/mesa/glu/glu.vcproj
windows/VC8/mesa/mesa.sln
windows/VC8/mesa/mesa/mesa.vcproj
windows/VC8/progs/glut/glut.vcproj
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Respect the user's choice of shell when running mklib rather than always
using /bin/sh.
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Currently the installation directories for libraries and headers are
resolved within the install commands. For instance, the libraries will
be installed to $(INSTALL_DIR)/$(LIB_DIR). This limits the flexibility
of the installation, such as when the libraries should be installed to a
subdirectory like /usr/lib/tls.
This adds the make variables $(INSTALL_LIB_DIR) and $(INSTALL_INC_DIR)
to define the locations that the libraries and headers are installed.
For the static configs, this resolves exactly as before to
$(INSTALL_DIR)/include and $(INSTALL_DIR)/$(LIB_DIR). For autoconf, they
are derived directly from the --libdir and --includedir settings.
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Consistently cleanup the depend.bak files created by makedepend. Also,
realclean has been changed to use a single find command, which speeds it
up considerably.
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Updated all drivers that used the old _ac_ functions to use
the new _vbo_ functions. I know this fixed the fbdev driver,
it looks like it might fix some other drivers too.
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problems if tty input is used. Also corrected a few stdin keycodes.
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1. updated makefiles to build libOSMesa as well as libGL
these are improvements to fbdev-glut
1. mouse cursor will timeout and be invisible if not being used
2. do not restore colormaps to truecolor targets, this causes problems at
exit on my g450
3. fixed a crash when cleaning up from failure by munmaping what had not
yet been mmaped
4. Resize event handling is improved, the resize function is not invoked
from a signal handler now.
5. The main loop can detect if it is running very fast (greater than 2khz)
6. keyboard up and special up events are generated from stdin input mode
and if it is also not redrawing, it sleeps
7. corrections in escape sequences for function keys for stdin input
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No longer modify cmap if the device is truecolor (messes up dual monitors
with vt switching)
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Correctly handles symlinks so we can get rid of the COPY_LIBS stuff.
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added handling of SIGWINCH
fixed input of recieving SIGIO while handling SIGIO
corrected input code for return
uncommented normal calculation to models
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The input is fixed so that delete reports '\b' and backspace 127
The vt switching works both right and left.
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exiting when virtual screen size is larger than regular size doesn't corrupt screen.
colormap is reset when using stdin input on exit.
return is not reported as ctrl-m but '\r' as it should be
backspace keycode was incorrect and not working, fixed
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The bitmap and stroke code can't be shared with glx anymore because of this.
The model for the mini teapot is restored and I have tested it to work with
linux-fbdev and linux-solo
The driver recognizes 32bpp where there is no alpha (my radeon 7500) It also
sets the correct number of cmap entrees (instead of 256 which can be an error)
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Fully implemented glutGameMode, and added vidresize stubs to make
Added support for glutReshapeDisplay to change video mode but not lose
current mesa context.
implementation glut 5 complient.
Fixed many minor bugs
Updated docs
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Added gamemode stubs, iconify support, joystick stubs.
Fixed color index mode, added 8 bit alpha blending, enabled cmaps even
with 15, 16, 24, and 32 depths as some fbdev drivers need this.
Fixed compiling with -ansi
Using SIGIO for keyboard input, so that vt switching is enabled even
if the program is locked.
Fixed numerous small bugs.
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