Age | Commit message (Collapse) | Author |
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When a buffer invalidation event is received from the X server, the
"invalidate" hook of the DRI2 flush extension is executed: A generic
implementation (dri2InvalidateDrawable) is provided that just bumps
the "pStamp" sequence number in __DRIdrawableRec.
For old servers not supporting buffer invalidation events, the
invalidate hook will be called before flushing the fake front/back
buffer (that's typically once per frame -- not a lot worse than the
situation we were in before).
No effort has been made on preserving backwards compatibility with
version 2 of the flush extension, but I think it's acceptable because
AFAIK no released stack is making use of it.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
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Argh, forgot to commit this fix before pushing.
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After that commit, some dri2 protocol symbols were being checked from
places that weren't including dri2proto.h, effectively disabling some
valuable SwapBuffers codepaths.
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I'd like to be able to build mesa on current distro releases without
having to upgrade from the standard dri2proto and glproto headers. With
this change I'm able to build on ancient releases such as Ubuntu 9-10...
In general, it would be nice to be able to build-test mesa to check for
unintended breakages without having to follow the external dependencies
of every group working on the codebase.
Seems to introduce no changes to the build of libglapi.a when tested against
new versions of the headers.
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Original patch fixed up by Brian Paul.
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GLX was built specially and before Mesa core because libglapi.a could
not be built with IN_DRI_DRIVER defined. This is no longer the case
since 6e99e6ddbf488f6955e34ef0bc438fdcb4d90f74.
It works fine in my (limited) testing with both direct and indirect
rendering. I also compare the outputs after preprocessing (gcc -E) with
or without this commit, and they are identical.
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Fixup a few issues found through testing:
- update GLX names to match glproto
- register DRI2WireToEvent so it actually gets called
Signed-off-by: Robert Bragg <robert@linux.intel.com>
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Regenerate enums files and GLX indirect.
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Conflicts:
src/gallium/auxiliary/draw/draw_context.c
src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
src/gallium/auxiliary/pipebuffer/Makefile
src/gallium/auxiliary/pipebuffer/SConscript
src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
src/gallium/auxiliary/tgsi/tgsi_scan.c
src/gallium/drivers/i915/i915_surface.c
src/gallium/drivers/i915/i915_texture.c
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
src/gallium/drivers/llvmpipe/lp_texture.c
src/gallium/drivers/softpipe/sp_prim_vbuf.c
src/gallium/state_trackers/xorg/xorg_dri2.c
src/gallium/winsys/drm/intel/gem/intel_drm_api.c
src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
src/gallium/winsys/drm/radeon/core/radeon_drm.c
src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c
src/mesa/state_tracker/st_cb_clear.c
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Include the glapi*.h directly instead. glapi/dispatch.h became a Mesa
core header since 22884db174b9fb0736cec1c6a192f8b9a97500c1.
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Sun cc 5.9 and later (__SUNPRO_C >= 0x590) support __attribute__ calls
for aligned, always_inline, noinline, pure, const, and malloc.
This commit includes updates to files that were regenerated by gl_XML.py
after adding the __SUNPRO_C checks to it
Signed-off-by: Alan Coopersmith <alan.coopersmith@sun.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
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__glXSetCurrentContextNull currently does not set the GL context to null
in the direct rendering case.
This can result in a segfault trying to flush an invalid old context
in glXMakeCurrent.
This fixes a crash starting the Unigine demos (they still don't work due
to missing extensions though).
Signed-off-by: Brian Paul <brianp@vmware.com>
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At init time, NULL out the hooks that send the server new requests.
DRI2 never supported these extensions, so this preserves old behavior on
old servers with new Mesa.
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These happened to be the same in my testing since I was using apps that
depend on the GLX 1.2 behavior where X and GLX drawables are
interchangeable.
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Conflicts due to DRI1 removal:
src/mesa/drivers/dri/intel/intel_context.c
src/mesa/drivers/dri/intel/intel_screen.c
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Add event support for the GLX swap buffers event, along with DRI2 protocol
support for generating GLX swap buffers events in the direct rendered case.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
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Add support for the DRI2SwapInterval protocol request. This allows
direct rendered clients to control their swap interval per the
SGI_swap_control extension.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
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Add OML_sync_control support, along with a simple program for testing
it. This means adding support for the DRI2GetMSC, DRI2WaitMSC and
DRI2WaitSBC requests.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
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Support the new DRI2 protocol request, DRI2SwapBuffers, in both direct
and indirect rendering context. This request allows the display server
to optimize back->front swaps (e.g. through page flipping) and allows us
to more easily support other GLX features like swap interval and the OML
sync extension in DRI2.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
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* remove-intel-dri1:
intel: intelScreenContext() is no longer used
intel: Remove remaining dri2.enabled tests
intel: Drop more cliprect bookkeeping
intel: Remove struct intel_framebuffer
intel: Remove client-side vblank code
intel: Drop intelWindowMoved()
intel: Drop batchbuffer cliprect_mode tracking
intel: Drop DRI1 static regions
intel: Use depth buffer from ctx.DrawBuffer in copypix_src_region()
intel: Drop LOCK/UNLOCK_HARDWARE()
intel: Drop DRI1 SwapBuffer implementation
intel: Drop DRI1 CopySubBuffer implementation
intel: Drop DRI1 support
Push __driDriverExtensions out of dri_util.c and into the drivers
Remove leftover __DRI{screen,drawable,context}Private references
Check for libdrm_$chipset.pc when needed
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As part of the DRI driver interface rewrite I merged __DRIscreenPrivate
and __DRIscreen, and likewise for __DRIdrawablePrivate and
__DRIcontextPrivate. I left typedefs in place though, to avoid renaming
all the *Private use internal to the driver. That was probably a
mistake, and it turns out a one-line find+sed combo can do the mass
rename. Better late than never.
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Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
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Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
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Conflicts:
src/gallium/auxiliary/util/u_network.c
src/gallium/auxiliary/util/u_network.h
src/gallium/drivers/i915/i915_state.c
src/gallium/drivers/trace/tr_rbug.c
src/gallium/state_trackers/vega/bezier.c
src/gallium/state_trackers/vega/vg_context.c
src/gallium/state_trackers/xorg/xorg_crtc.c
src/gallium/state_trackers/xorg/xorg_driver.c
src/gallium/winsys/xlib/xlib_brw_context.c
src/mesa/main/mtypes.h
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(cherry picked from commit 4b0b250aae6ae7d48cd24f9d91d05ab58086c4b2)
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This change allows a certain closed-source browser plug-in to work
with open-source drivers.
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Signed-off-by: Brian Paul <brianp@vmware.com>
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According to the GLXDestroyContext() man page, the context should not
immediately be destroyed if it's bound to some thread. Wait until it's
unbound to really delete it. The code for doing the later part is
already present in MakeContextCurrent() so no change was needed there.
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The renderType parameter to CreateContext() was never used. Also, it
was often passed as zero. Now when it's zero we check if the context
is RGBA or CI mode and set it accordingly.
Fixes bug 24211.
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Build was broken by commit 9666529b5a5be1fcde82caadc2fe2efa5ea81e49
I'm not certain that this is entirely the correct fix since the demo
from bug #23774 seemed to work before the commit that broke the build.
Signed-off-by: Robert Noland <rnoland@2hip.net>
Signed-off-by: Brian Paul <brianp@vmware.com>
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Conflicts:
src/mesa/main/bufferobj.c
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The warnings introduced in 1f309c40b8065b8729fce631540c66e4b50b84df
would pour out generously from some applications. This patch adds a
"warn once" wrapper macro, heavily inspired by
src/mesa/drivers/dri/r600/radeon_debug.h
Signed-off-by: Tormod Volden <debian.tormod@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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Previously srandom and random were used. This cause the global random
number generator state to be modified. This caused problems for
applications that called srandom before calling into GLX. By using
local state the global state is left unmodified.
This should fix bug #23774.
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